opencv/modules/gpu/CMakeLists.txt_cuda4.0
2011-05-17 09:40:06 +00:00

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set(name "gpu")
set(the_target "opencv_${name}")
project(${the_target})
set(DEPS "opencv_core" "opencv_imgproc" "opencv_objdetect" "opencv_features2d" "opencv_flann" "opencv_calib3d") #"opencv_features2d" "opencv_flann" "opencv_objdetect" - only headers needed
set(OPENCV_LINKER_LIBS ${OPENCV_LINKER_LIBS} opencv_gpu)
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/include"
"${CMAKE_CURRENT_SOURCE_DIR}/src/cuda"
"${CMAKE_CURRENT_SOURCE_DIR}/src"
"${CMAKE_CURRENT_BINARY_DIR}")
file(GLOB lib_srcs "src/*.cpp")
file(GLOB lib_int_hdrs "src/*.h*")
file(GLOB lib_cuda "src/cuda/*.cu*")
file(GLOB lib_cuda_hdrs "src/cuda/*.h*")
source_group("Src\\Host" FILES ${lib_srcs} ${lib_int_hdrs})
source_group("Src\\Cuda" FILES ${lib_cuda} ${lib_cuda_hdrs})
file(GLOB lib_hdrs "include/opencv2/${name}/*.h*")
source_group("Include" FILES ${lib_hdrs})
#file(GLOB lib_device_hdrs "include/opencv2/${name}/device/*.h*")
file(GLOB lib_device_hdrs "src/opencv2/gpu/device/*.h*")
source_group("Device" FILES ${lib_device_hdrs})
if (HAVE_CUDA)
file(GLOB_RECURSE ncv_srcs "src/nvidia/*.cpp")
file(GLOB_RECURSE ncv_cuda "src/nvidia/*.cu")
file(GLOB_RECURSE ncv_hdrs "src/nvidia/*.hpp" "src/nvidia/*.h")
source_group("Src\\NVidia" FILES ${ncv_srcs} ${ncv_hdrs} ${ncv_cuda})
include_directories("src/nvidia/core" "src/nvidia/NPP_staging")
endif()
if (HAVE_CUDA)
#get_filename_component(_path_to_findnpp "${CMAKE_CURRENT_LIST_FILE}" PATH)
#set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${_path_to_findnpp})
#find_package(NPP 3.2.16 REQUIRED)
#message(STATUS "NPP detected: " ${NPP_VERSION})
include_directories(${CUDA_INCLUDE_DIRS})
if (UNIX OR APPLE)
set (CUDA_NVCC_FLAGS ${CUDA_NVCC_FLAGS} "-Xcompiler;-fPIC;")
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}" "-fPIC")
endif()
#set (CUDA_NVCC_FLAGS ${CUDA_NVCC_FLAGS} "-keep")
#set (CUDA_NVCC_FLAGS ${CUDA_NVCC_FLAGS} "-Xcompiler;/EHsc-;")
string(REPLACE "/W4" "/W3" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE "/W4" "/W3" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
string(REPLACE "/W4" "/W3" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
if(MSVC)
#string(REPLACE "/W4" "/W3" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
#string(REPLACE "/W4" "/W3" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
#string(REPLACE "/W4" "/W3" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4211 /wd4201 /wd4100 /wd4505 /wd4408")
string(REPLACE "/EHsc-" "/EHs" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
string(REPLACE "/EHsc-" "/EHs" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
string(REPLACE "/EHsc-" "/EHs" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
string(REPLACE "/EHsc-" "/EHs" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE "/EHsc-" "/EHs" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
string(REPLACE "/EHsc-" "/EHs" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
endif()
if (OPENCV_BUILD_SHARED_LIB)
set(CUDA_NVCC_FLAGS ${CUDA_NVCC_FLAGS} "-Xcompiler;-DCVAPI_EXPORTS")
endif()
CUDA_COMPILE(cuda_objs ${lib_cuda} ${ncv_cuda})
#CUDA_BUILD_CLEAN_TARGET()
endif()
foreach(d ${DEPS})
if(${d} MATCHES "opencv_")
string(REPLACE "opencv_" "${CMAKE_CURRENT_SOURCE_DIR}/../" d_dir ${d})
include_directories("${d_dir}/include")
endif()
endforeach()
add_library(${the_target} ${lib_srcs} ${lib_hdrs} ${lib_int_hdrs} ${lib_cuda} ${lib_cuda_hdrs} ${lib_device_hdrs} ${ncv_srcs} ${ncv_hdrs} ${ncv_cuda} ${cuda_objs})
if(PCHSupport_FOUND)
set(pch_header ${CMAKE_CURRENT_SOURCE_DIR}/src/precomp.hpp)
if(${CMAKE_GENERATOR} MATCHES "Visual*" OR ${CMAKE_GENERATOR} MATCHES "Xcode*")
if(${CMAKE_GENERATOR} MATCHES "Visual*")
set(${the_target}_pch "src/precomp.cpp")
endif()
add_native_precompiled_header(${the_target} ${pch_header})
elseif(CMAKE_COMPILER_IS_GNUCXX AND ${CMAKE_GENERATOR} MATCHES ".*Makefiles")
add_precompiled_header(${the_target} ${pch_header})
endif()
endif()
# For dynamic link numbering convenions
set_target_properties(${the_target} PROPERTIES
VERSION ${OPENCV_VERSION}
SOVERSION ${OPENCV_SOVERSION}
OUTPUT_NAME "${the_target}${OPENCV_DLLVERSION}"
)
if(ENABLE_SOLUTION_FOLDERS)
set_target_properties(${the_target} PROPERTIES FOLDER "modules")
endif()
if (OPENCV_BUILD_SHARED_LIB)
if (MSVC)
set_target_properties(${the_target} PROPERTIES DEFINE_SYMBOL CVAPI_EXPORTS)
else()
add_definitions(-DCVAPI_EXPORTS)
endif()
endif()
# Additional target properties
set_target_properties(${the_target} PROPERTIES
DEBUG_POSTFIX "${OPENCV_DEBUG_POSTFIX}"
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib/"
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/"
INSTALL_NAME_DIR "${CMAKE_INSTALL_PREFIX}/lib"
)
# Add the required libraries for linking:
target_link_libraries(${the_target} ${OPENCV_LINKER_LIBS} ${IPP_LIBS} ${DEPS} )
if (HAVE_CUDA)
target_link_libraries(${the_target} ${CUDA_LIBRARIES})
CUDA_ADD_CUFFT_TO_TARGET(${the_target})
unset(CUDA_npp_LIBRARY CACHE)
find_cuda_helper_libs(npp)
target_link_libraries(${the_target} ${CUDA_npp_LIBRARY})
endif()
if(MSVC)
if(CMAKE_CROSSCOMPILING)
set_target_properties(${the_target} PROPERTIES LINK_FLAGS "/NODEFAULTLIB:secchk")
endif()
set_target_properties(${the_target} PROPERTIES LINK_FLAGS "/NODEFAULTLIB:libc")
endif()
# Dependencies of this target:
add_dependencies(${the_target} ${DEPS})
install(TARGETS ${the_target}
RUNTIME DESTINATION bin COMPONENT main
LIBRARY DESTINATION lib COMPONENT main
ARCHIVE DESTINATION lib COMPONENT main)
install(FILES ${lib_hdrs}
DESTINATION include/opencv2/${name}
COMPONENT main)
install(FILES src/nvidia/NPP_staging/NPP_staging.hpp src/nvidia/core/NCV.hpp
DESTINATION include/opencv2/${name}
COMPONENT main)
#install(FILES ${lib_device_hdrs}
# DESTINATION include/opencv2/${name}/device
# COMPONENT main)
################################################################################################################
################################ GPU Module Tests #####################################################
################################################################################################################
# Test files processing is in the separated directory to avoid 'Src' source
# filter creation in Visual Studio
if(BUILD_TESTS AND EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/test)
set(the_test_target "opencv_test_${name}")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/include"
"${CMAKE_CURRENT_SOURCE_DIR}/test"
"${CMAKE_CURRENT_BINARY_DIR}")
set(test_deps opencv_${name} opencv_ts opencv_highgui opencv_calib3d ${DEPS})
foreach(d ${test_deps})
if(${d} MATCHES "opencv_")
if(${d} MATCHES "opencv_lapack")
else()
string(REPLACE "opencv_" "${CMAKE_CURRENT_SOURCE_DIR}/../" d_dir ${d})
include_directories("${d_dir}/include")
endif()
endif()
endforeach()
file(GLOB test_srcs "test/*.cpp")
file(GLOB test_hdrs "test/*.h*")
source_group("Src" FILES ${test_hdrs} ${test_srcs})
if(HAVE_CUDA)
include_directories(${CUDA_INCLUDE_DIRS} ${CMAKE_SOURCE_DIR}/modules/gpu/src/nvidia ${CMAKE_SOURCE_DIR}/modules/gpu/src/nvidia/core ${CMAKE_SOURCE_DIR}/modules/gpu/src/nvidia/NPP_staging)
file(GLOB nvidia "test/nvidia/*.cpp" "test/nvidia/*.h*")
source_group("Src\\NVidia" FILES ${nvidia})
endif()
add_executable(${the_test_target} ${test_srcs} ${test_hdrs} ${nvidia})
if(PCHSupport_FOUND)
set(pch_header ${CMAKE_CURRENT_SOURCE_DIR}/test/test_precomp.hpp)
if(${CMAKE_GENERATOR} MATCHES "Visual*" OR ${CMAKE_GENERATOR} MATCHES "Xcode*")
if(${CMAKE_GENERATOR} MATCHES "Visual*")
set(${the_test_target}_pch "test/test_precomp.cpp")
endif()
add_native_precompiled_header(${the_test_target} ${pch_header})
elseif(CMAKE_COMPILER_IS_GNUCXX AND ${CMAKE_GENERATOR} MATCHES ".*Makefiles")
add_precompiled_header(${the_test_target} ${pch_header})
endif()
endif()
# Additional target properties
set_target_properties(${the_test_target} PROPERTIES
DEBUG_POSTFIX "${OPENCV_DEBUG_POSTFIX}"
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/"
)
if(ENABLE_SOLUTION_FOLDERS)
set_target_properties(${the_test_target} PROPERTIES FOLDER "tests")
endif()
add_dependencies(${the_test_target} ${test_deps})
# Add the required libraries for linking:
target_link_libraries(${the_test_target} ${OPENCV_LINKER_LIBS} ${test_deps})
enable_testing()
get_target_property(LOC ${the_test_target} LOCATION)
add_test(${the_test_target} "${LOC}")
if(WIN32)
install(TARGETS ${the_test_target} RUNTIME DESTINATION bin COMPONENT main)
endif()
endif()