mirror of
https://github.com/opencv/opencv.git
synced 2024-12-17 02:48:01 +08:00
281d036fcf
- new reduce implementation (with kepler optimizations) - saturate_cast via asm command - video SIMD instructions in element operations - float arithmetics instead of double - new deviceSupports function
390 lines
27 KiB
Plaintext
390 lines
27 KiB
Plaintext
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#if !defined CUDA_DISABLER
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#include "internal_shared.hpp"
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#include "opencv2/gpu/device/border_interpolate.hpp"
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#include "opencv2/gpu/device/vec_traits.hpp"
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#include "opencv2/gpu/device/vec_math.hpp"
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#include "opencv2/gpu/device/saturate_cast.hpp"
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#include "opencv2/gpu/device/filters.hpp"
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namespace cv { namespace gpu { namespace device
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{
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namespace imgproc
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{
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__constant__ float c_warpMat[3 * 3];
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struct AffineTransform
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{
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static __device__ __forceinline__ float2 calcCoord(int x, int y)
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{
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const float xcoo = c_warpMat[0] * x + c_warpMat[1] * y + c_warpMat[2];
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const float ycoo = c_warpMat[3] * x + c_warpMat[4] * y + c_warpMat[5];
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return make_float2(xcoo, ycoo);
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}
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};
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struct PerspectiveTransform
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{
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static __device__ __forceinline__ float2 calcCoord(int x, int y)
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{
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const float coeff = 1.0f / (c_warpMat[6] * x + c_warpMat[7] * y + c_warpMat[8]);
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const float xcoo = coeff * (c_warpMat[0] * x + c_warpMat[1] * y + c_warpMat[2]);
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const float ycoo = coeff * (c_warpMat[3] * x + c_warpMat[4] * y + c_warpMat[5]);
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return make_float2(xcoo, ycoo);
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}
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};
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///////////////////////////////////////////////////////////////////
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// Build Maps
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template <class Transform> __global__ void buildWarpMaps(PtrStepSzf xmap, PtrStepf ymap)
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{
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const int x = blockDim.x * blockIdx.x + threadIdx.x;
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const int y = blockDim.y * blockIdx.y + threadIdx.y;
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if (x < xmap.cols && y < xmap.rows)
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{
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const float2 coord = Transform::calcCoord(x, y);
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xmap(y, x) = coord.x;
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ymap(y, x) = coord.y;
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}
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}
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template <class Transform> void buildWarpMaps_caller(PtrStepSzf xmap, PtrStepSzf ymap, cudaStream_t stream)
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{
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dim3 block(32, 8);
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dim3 grid(divUp(xmap.cols, block.x), divUp(xmap.rows, block.y));
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buildWarpMaps<Transform><<<grid, block, 0, stream>>>(xmap, ymap);
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cudaSafeCall( cudaGetLastError() );
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if (stream == 0)
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cudaSafeCall( cudaDeviceSynchronize() );
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}
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void buildWarpAffineMaps_gpu(float coeffs[2 * 3], PtrStepSzf xmap, PtrStepSzf ymap, cudaStream_t stream)
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{
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cudaSafeCall( cudaMemcpyToSymbol(c_warpMat, coeffs, 2 * 3 * sizeof(float)) );
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buildWarpMaps_caller<AffineTransform>(xmap, ymap, stream);
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}
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void buildWarpPerspectiveMaps_gpu(float coeffs[3 * 3], PtrStepSzf xmap, PtrStepSzf ymap, cudaStream_t stream)
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{
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cudaSafeCall( cudaMemcpyToSymbol(c_warpMat, coeffs, 3 * 3 * sizeof(float)) );
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buildWarpMaps_caller<PerspectiveTransform>(xmap, ymap, stream);
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}
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///////////////////////////////////////////////////////////////////
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// Warp
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template <class Transform, class Ptr2D, typename T> __global__ void warp(const Ptr2D src, PtrStepSz<T> dst)
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{
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const int x = blockDim.x * blockIdx.x + threadIdx.x;
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const int y = blockDim.y * blockIdx.y + threadIdx.y;
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if (x < dst.cols && y < dst.rows)
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{
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const float2 coord = Transform::calcCoord(x, y);
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dst.ptr(y)[x] = saturate_cast<T>(src(coord.y, coord.x));
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}
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}
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template <class Transform, template <typename> class Filter, template <typename> class B, typename T> struct WarpDispatcherStream
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{
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static void call(PtrStepSz<T> src, PtrStepSz<T> dst, const float* borderValue, cudaStream_t stream, bool)
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{
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typedef typename TypeVec<float, VecTraits<T>::cn>::vec_type work_type;
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dim3 block(32, 8);
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dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y));
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B<work_type> brd(src.rows, src.cols, VecTraits<work_type>::make(borderValue));
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BorderReader< PtrStep<T>, B<work_type> > brdSrc(src, brd);
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Filter< BorderReader< PtrStep<T>, B<work_type> > > filter_src(brdSrc);
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warp<Transform><<<grid, block, 0, stream>>>(filter_src, dst);
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cudaSafeCall( cudaGetLastError() );
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}
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};
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template <class Transform, template <typename> class Filter, template <typename> class B, typename T> struct WarpDispatcherNonStream
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{
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static void call(PtrStepSz<T> src, PtrStepSz<T> srcWhole, int xoff, int yoff, PtrStepSz<T> dst, const float* borderValue, bool)
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{
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(void)xoff;
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(void)yoff;
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(void)srcWhole;
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typedef typename TypeVec<float, VecTraits<T>::cn>::vec_type work_type;
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dim3 block(32, 8);
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dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y));
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B<work_type> brd(src.rows, src.cols, VecTraits<work_type>::make(borderValue));
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BorderReader< PtrStep<T>, B<work_type> > brdSrc(src, brd);
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Filter< BorderReader< PtrStep<T>, B<work_type> > > filter_src(brdSrc);
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warp<Transform><<<grid, block>>>(filter_src, dst);
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cudaSafeCall( cudaGetLastError() );
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cudaSafeCall( cudaDeviceSynchronize() );
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}
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};
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#define OPENCV_GPU_IMPLEMENT_WARP_TEX(type) \
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texture< type , cudaTextureType2D > tex_warp_ ## type (0, cudaFilterModePoint, cudaAddressModeClamp); \
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struct tex_warp_ ## type ## _reader \
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{ \
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typedef type elem_type; \
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typedef int index_type; \
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int xoff, yoff; \
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tex_warp_ ## type ## _reader (int xoff_, int yoff_) : xoff(xoff_), yoff(yoff_) {} \
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__device__ __forceinline__ elem_type operator ()(index_type y, index_type x) const \
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{ \
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return tex2D(tex_warp_ ## type , x + xoff, y + yoff); \
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} \
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}; \
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template <class Transform, template <typename> class Filter, template <typename> class B> struct WarpDispatcherNonStream<Transform, Filter, B, type> \
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{ \
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static void call(PtrStepSz< type > src, PtrStepSz< type > srcWhole, int xoff, int yoff, PtrStepSz< type > dst, const float* borderValue, bool cc20) \
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{ \
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typedef typename TypeVec<float, VecTraits< type >::cn>::vec_type work_type; \
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dim3 block(32, cc20 ? 8 : 4); \
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dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); \
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bindTexture(&tex_warp_ ## type , srcWhole); \
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tex_warp_ ## type ##_reader texSrc(xoff, yoff); \
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B<work_type> brd(src.rows, src.cols, VecTraits<work_type>::make(borderValue)); \
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BorderReader< tex_warp_ ## type ##_reader, B<work_type> > brdSrc(texSrc, brd); \
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Filter< BorderReader< tex_warp_ ## type ##_reader, B<work_type> > > filter_src(brdSrc); \
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warp<Transform><<<grid, block>>>(filter_src, dst); \
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cudaSafeCall( cudaGetLastError() ); \
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cudaSafeCall( cudaDeviceSynchronize() ); \
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} \
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}; \
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template <class Transform, template <typename> class Filter> struct WarpDispatcherNonStream<Transform, Filter, BrdReplicate, type> \
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{ \
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static void call(PtrStepSz< type > src, PtrStepSz< type > srcWhole, int xoff, int yoff, PtrStepSz< type > dst, const float*, bool) \
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{ \
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dim3 block(32, 8); \
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dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); \
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bindTexture(&tex_warp_ ## type , srcWhole); \
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tex_warp_ ## type ##_reader texSrc(xoff, yoff); \
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if (srcWhole.cols == src.cols && srcWhole.rows == src.rows) \
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{ \
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Filter< tex_warp_ ## type ##_reader > filter_src(texSrc); \
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warp<Transform><<<grid, block>>>(filter_src, dst); \
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} \
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else \
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{ \
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BrdReplicate<type> brd(src.rows, src.cols); \
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BorderReader< tex_warp_ ## type ##_reader, BrdReplicate<type> > brdSrc(texSrc, brd); \
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Filter< BorderReader< tex_warp_ ## type ##_reader, BrdReplicate<type> > > filter_src(brdSrc); \
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warp<Transform><<<grid, block>>>(filter_src, dst); \
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} \
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cudaSafeCall( cudaGetLastError() ); \
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cudaSafeCall( cudaDeviceSynchronize() ); \
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} \
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};
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OPENCV_GPU_IMPLEMENT_WARP_TEX(uchar)
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//OPENCV_GPU_IMPLEMENT_WARP_TEX(uchar2)
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OPENCV_GPU_IMPLEMENT_WARP_TEX(uchar4)
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//OPENCV_GPU_IMPLEMENT_WARP_TEX(schar)
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//OPENCV_GPU_IMPLEMENT_WARP_TEX(char2)
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//OPENCV_GPU_IMPLEMENT_WARP_TEX(char4)
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OPENCV_GPU_IMPLEMENT_WARP_TEX(ushort)
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//OPENCV_GPU_IMPLEMENT_WARP_TEX(ushort2)
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OPENCV_GPU_IMPLEMENT_WARP_TEX(ushort4)
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OPENCV_GPU_IMPLEMENT_WARP_TEX(short)
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//OPENCV_GPU_IMPLEMENT_WARP_TEX(short2)
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OPENCV_GPU_IMPLEMENT_WARP_TEX(short4)
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//OPENCV_GPU_IMPLEMENT_WARP_TEX(int)
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//OPENCV_GPU_IMPLEMENT_WARP_TEX(int2)
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//OPENCV_GPU_IMPLEMENT_WARP_TEX(int4)
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OPENCV_GPU_IMPLEMENT_WARP_TEX(float)
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//OPENCV_GPU_IMPLEMENT_WARP_TEX(float2)
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OPENCV_GPU_IMPLEMENT_WARP_TEX(float4)
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#undef OPENCV_GPU_IMPLEMENT_WARP_TEX
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template <class Transform, template <typename> class Filter, template <typename> class B, typename T> struct WarpDispatcher
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{
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static void call(PtrStepSz<T> src, PtrStepSz<T> srcWhole, int xoff, int yoff, PtrStepSz<T> dst, const float* borderValue, cudaStream_t stream, bool cc20)
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{
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if (stream == 0)
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WarpDispatcherNonStream<Transform, Filter, B, T>::call(src, srcWhole, xoff, yoff, dst, borderValue, cc20);
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else
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WarpDispatcherStream<Transform, Filter, B, T>::call(src, dst, borderValue, stream, cc20);
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}
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};
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template <class Transform, typename T>
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void warp_caller(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzb dst, int interpolation,
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int borderMode, const float* borderValue, cudaStream_t stream, bool cc20)
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{
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typedef void (*func_t)(PtrStepSz<T> src, PtrStepSz<T> srcWhole, int xoff, int yoff, PtrStepSz<T> dst, const float* borderValue, cudaStream_t stream, bool cc20);
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static const func_t funcs[3][5] =
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{
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{
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WarpDispatcher<Transform, PointFilter, BrdReflect101, T>::call,
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WarpDispatcher<Transform, PointFilter, BrdReplicate, T>::call,
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WarpDispatcher<Transform, PointFilter, BrdConstant, T>::call,
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WarpDispatcher<Transform, PointFilter, BrdReflect, T>::call,
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WarpDispatcher<Transform, PointFilter, BrdWrap, T>::call
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},
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{
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WarpDispatcher<Transform, LinearFilter, BrdReflect101, T>::call,
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WarpDispatcher<Transform, LinearFilter, BrdReplicate, T>::call,
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WarpDispatcher<Transform, LinearFilter, BrdConstant, T>::call,
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WarpDispatcher<Transform, LinearFilter, BrdReflect, T>::call,
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WarpDispatcher<Transform, LinearFilter, BrdWrap, T>::call
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},
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{
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WarpDispatcher<Transform, CubicFilter, BrdReflect101, T>::call,
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WarpDispatcher<Transform, CubicFilter, BrdReplicate, T>::call,
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WarpDispatcher<Transform, CubicFilter, BrdConstant, T>::call,
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WarpDispatcher<Transform, CubicFilter, BrdReflect, T>::call,
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WarpDispatcher<Transform, CubicFilter, BrdWrap, T>::call
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}
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};
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funcs[interpolation][borderMode](static_cast< PtrStepSz<T> >(src), static_cast< PtrStepSz<T> >(srcWhole), xoff, yoff,
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static_cast< PtrStepSz<T> >(dst), borderValue, stream, cc20);
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}
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template <typename T> void warpAffine_gpu(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation,
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int borderMode, const float* borderValue, cudaStream_t stream, bool cc20)
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{
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cudaSafeCall( cudaMemcpyToSymbol(c_warpMat, coeffs, 2 * 3 * sizeof(float)) );
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warp_caller<AffineTransform, T>(src, srcWhole, xoff, yoff, dst, interpolation, borderMode, borderValue, stream, cc20);
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}
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template void warpAffine_gpu<uchar >(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpAffine_gpu<uchar2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpAffine_gpu<uchar3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpAffine_gpu<uchar4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpAffine_gpu<schar>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpAffine_gpu<char2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpAffine_gpu<char3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpAffine_gpu<char4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpAffine_gpu<ushort >(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpAffine_gpu<ushort2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpAffine_gpu<ushort3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpAffine_gpu<ushort4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpAffine_gpu<short >(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpAffine_gpu<short2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpAffine_gpu<short3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpAffine_gpu<short4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpAffine_gpu<int >(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpAffine_gpu<int2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpAffine_gpu<int3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpAffine_gpu<int4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpAffine_gpu<float >(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpAffine_gpu<float2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpAffine_gpu<float3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpAffine_gpu<float4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[2 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template <typename T> void warpPerspective_gpu(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation,
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int borderMode, const float* borderValue, cudaStream_t stream, bool cc20)
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{
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cudaSafeCall( cudaMemcpyToSymbol(c_warpMat, coeffs, 3 * 3 * sizeof(float)) );
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warp_caller<PerspectiveTransform, T>(src, srcWhole, xoff, yoff, dst, interpolation, borderMode, borderValue, stream, cc20);
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}
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template void warpPerspective_gpu<uchar >(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpPerspective_gpu<uchar2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpPerspective_gpu<uchar3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpPerspective_gpu<uchar4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpPerspective_gpu<schar>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpPerspective_gpu<char2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpPerspective_gpu<char3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpPerspective_gpu<char4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpPerspective_gpu<ushort >(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpPerspective_gpu<ushort2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpPerspective_gpu<ushort3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpPerspective_gpu<ushort4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpPerspective_gpu<short >(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpPerspective_gpu<short2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpPerspective_gpu<short3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpPerspective_gpu<short4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpPerspective_gpu<int >(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpPerspective_gpu<int2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpPerspective_gpu<int3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpPerspective_gpu<int4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpPerspective_gpu<float >(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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//template void warpPerspective_gpu<float2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpPerspective_gpu<float3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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template void warpPerspective_gpu<float4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, float coeffs[3 * 3], PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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} // namespace imgproc
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}}} // namespace cv { namespace gpu { namespace device
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#endif /* CUDA_DISABLER */
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