mirror of
https://github.com/opencv/opencv.git
synced 2024-11-26 12:10:49 +08:00
186 lines
5.0 KiB
C++
186 lines
5.0 KiB
C++
///////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
|
// Digital Ltd. LLC
|
|
//
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are
|
|
// met:
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above
|
|
// copyright notice, this list of conditions and the following disclaimer
|
|
// in the documentation and/or other materials provided with the
|
|
// distribution.
|
|
// * Neither the name of Industrial Light & Magic nor the names of
|
|
// its contributors may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
#ifndef INCLUDED_IMF_LUT_H
|
|
#define INCLUDED_IMF_LUT_H
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// Lookup tables for efficient application
|
|
// of half --> half functions to pixel data,
|
|
// and some commonly applied functions.
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#include <ImfRgbaFile.h>
|
|
#include <ImfFrameBuffer.h>
|
|
#include "ImathBox.h"
|
|
#include "halfFunction.h"
|
|
|
|
namespace Imf {
|
|
|
|
//
|
|
// Lookup table for individual half channels.
|
|
//
|
|
|
|
class HalfLut
|
|
{
|
|
public:
|
|
|
|
//------------
|
|
// Constructor
|
|
//------------
|
|
|
|
template <class Function>
|
|
HalfLut (Function f);
|
|
|
|
|
|
//----------------------------------------------------------------------
|
|
// Apply the table to data[0], data[stride] ... data[(nData-1) * stride]
|
|
//----------------------------------------------------------------------
|
|
|
|
void apply (half *data,
|
|
int nData,
|
|
int stride = 1) const;
|
|
|
|
|
|
//---------------------------------------------------------------
|
|
// Apply the table to a frame buffer slice (see ImfFrameBuffer.h)
|
|
//---------------------------------------------------------------
|
|
|
|
void apply (const Slice &data,
|
|
const Imath::Box2i &dataWindow) const;
|
|
|
|
private:
|
|
|
|
halfFunction <half> _lut;
|
|
};
|
|
|
|
|
|
//
|
|
// Lookup table for combined RGBA data.
|
|
//
|
|
|
|
class RgbaLut
|
|
{
|
|
public:
|
|
|
|
//------------
|
|
// Constructor
|
|
//------------
|
|
|
|
template <class Function>
|
|
RgbaLut (Function f, RgbaChannels chn = WRITE_RGB);
|
|
|
|
|
|
//----------------------------------------------------------------------
|
|
// Apply the table to data[0], data[stride] ... data[(nData-1) * stride]
|
|
//----------------------------------------------------------------------
|
|
|
|
void apply (Rgba *data,
|
|
int nData,
|
|
int stride = 1) const;
|
|
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Apply the table to a frame buffer (see RgbaOutpuFile.setFrameBuffer())
|
|
//-----------------------------------------------------------------------
|
|
|
|
void apply (Rgba *base,
|
|
int xStride,
|
|
int yStride,
|
|
const Imath::Box2i &dataWindow) const;
|
|
|
|
private:
|
|
|
|
halfFunction <half> _lut;
|
|
RgbaChannels _chn;
|
|
};
|
|
|
|
|
|
//
|
|
// 12bit log rounding reduces data to 20 stops with 200 steps per stop.
|
|
// That makes 4000 numbers. An extra 96 just come along for the ride.
|
|
// Zero explicitly remains zero. The first non-zero half will map to 1
|
|
// in the 0-4095 12log space. A nice power of two number is placed at
|
|
// the center [2000] and that number is near 0.18.
|
|
//
|
|
|
|
half round12log (half x);
|
|
|
|
|
|
//
|
|
// Round to n-bit precision (n should be between 0 and 10).
|
|
// After rounding, the significand's 10-n least significant
|
|
// bits will be zero.
|
|
//
|
|
|
|
struct roundNBit
|
|
{
|
|
roundNBit (int n): n(n) {}
|
|
half operator () (half x) {return x.round(n);}
|
|
int n;
|
|
};
|
|
|
|
|
|
//
|
|
// Template definitions
|
|
//
|
|
|
|
|
|
template <class Function>
|
|
HalfLut::HalfLut (Function f):
|
|
_lut(f, -HALF_MAX, HALF_MAX, half (0),
|
|
half::posInf(), half::negInf(), half::qNan())
|
|
{
|
|
// empty
|
|
}
|
|
|
|
|
|
template <class Function>
|
|
RgbaLut::RgbaLut (Function f, RgbaChannels chn):
|
|
_lut(f, -HALF_MAX, HALF_MAX, half (0),
|
|
half::posInf(), half::negInf(), half::qNan()),
|
|
_chn(chn)
|
|
{
|
|
// empty
|
|
}
|
|
|
|
|
|
} // namespace Imf
|
|
|
|
#endif
|