opencv/modules/photo/src/arrays.hpp
Andrey Kamaev 2a6fb2867e Remove all using directives for STL namespace and members
Made all STL usages explicit to be able automatically find all usages of
particular class or function.
2013-02-25 15:04:17 +04:00

162 lines
4.6 KiB
C++

/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// Intel License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000, Intel Corporation, all rights reserved.
// Third party copyrights are property of their respective icvers.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of Intel Corporation may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef __OPENCV_DENOISING_ARRAYS_HPP__
#define __OPENCV_DENOISING_ARRAYS_HPP__
template <class T> struct Array2d {
T* a;
int n1,n2;
bool needToDeallocArray;
Array2d(const Array2d& array2d):
a(array2d.a), n1(array2d.n1), n2(array2d.n2), needToDeallocArray(false)
{
if (array2d.needToDeallocArray) {
// copy constructor for self allocating arrays not supported
throw new std::exception();
}
}
Array2d(T* _a, int _n1, int _n2):
a(_a), n1(_n1), n2(_n2), needToDeallocArray(false) {}
Array2d(int _n1, int _n2):
n1(_n1), n2(_n2), needToDeallocArray(true)
{
a = new T[n1*n2];
}
~Array2d() {
if (needToDeallocArray) {
delete[] a;
}
}
T* operator [] (int i) {
return a + i*n2;
}
inline T* row_ptr(int i) {
return (*this)[i];
}
};
template <class T> struct Array3d {
T* a;
int n1,n2,n3;
bool needToDeallocArray;
Array3d(T* _a, int _n1, int _n2, int _n3):
a(_a), n1(_n1), n2(_n2), n3(_n3), needToDeallocArray(false) {}
Array3d(int _n1, int _n2, int _n3):
n1(_n1), n2(_n2), n3(_n3), needToDeallocArray(true)
{
a = new T[n1*n2*n3];
}
~Array3d() {
if (needToDeallocArray) {
delete[] a;
}
}
Array2d<T> operator [] (int i) {
Array2d<T> array2d(a + i*n2*n3, n2, n3);
return array2d;
}
inline T* row_ptr(int i1, int i2) {
return a + i1*n2*n3 + i2*n3;
}
};
template <class T> struct Array4d {
T* a;
int n1,n2,n3,n4;
bool needToDeallocArray;
int steps[4];
void init_steps() {
steps[0] = n2*n3*n4;
steps[1] = n3*n4;
steps[2] = n4;
steps[3] = 1;
}
Array4d(T* _a, int _n1, int _n2, int _n3, int _n4):
a(_a), n1(_n1), n2(_n2), n3(_n3), n4(_n4), needToDeallocArray(false)
{
init_steps();
}
Array4d(int _n1, int _n2, int _n3, int _n4):
n1(_n1), n2(_n2), n3(_n3), n4(_n4), needToDeallocArray(true)
{
a = new T[n1*n2*n3*n4];
init_steps();
}
~Array4d() {
if (needToDeallocArray) {
delete[] a;
}
}
Array3d<T> operator [] (int i) {
Array3d<T> array3d(a + i*n2*n3*n4, n2, n3, n4);
return array3d;
}
inline T* row_ptr(int i1, int i2, int i3) {
return a + i1*n2*n3*n4 + i2*n3*n4 + i3*n4;
}
inline int step_size(int dimension) {
return steps[dimension];
}
};
#endif