mirror of
https://github.com/opencv/opencv.git
synced 2024-12-05 01:39:13 +08:00
2d30480982
removed void integral(const GpuMat& src, GpuMat& sum, GpuMat& sqsum, Stream& stream) - it fails with NPP_NOT_IMPLEMENTED error updated docs, accuracy and performance tests
753 lines
29 KiB
C++
753 lines
29 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "precomp.hpp"
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namespace cv {
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namespace detail {
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void PairwiseSeamFinder::find(const vector<Mat> &src, const vector<Point> &corners,
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vector<Mat> &masks)
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{
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LOGLN("Finding seams...");
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if (src.size() == 0)
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return;
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int64 t = getTickCount();
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images_ = src;
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sizes_.resize(src.size());
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for (size_t i = 0; i < src.size(); ++i)
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sizes_[i] = src[i].size();
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corners_ = corners;
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masks_ = masks;
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run();
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LOGLN("Finding seams, time: " << ((getTickCount() - t) / getTickFrequency()) << " sec");
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}
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void PairwiseSeamFinder::run()
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{
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for (size_t i = 0; i < sizes_.size() - 1; ++i)
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{
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for (size_t j = i + 1; j < sizes_.size(); ++j)
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{
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Rect roi;
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if (overlapRoi(corners_[i], corners_[j], sizes_[i], sizes_[j], roi))
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findInPair(i, j, roi);
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}
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}
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}
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void VoronoiSeamFinder::find(const vector<Size> &sizes, const vector<Point> &corners,
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vector<Mat> &masks)
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{
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LOGLN("Finding seams...");
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if (sizes.size() == 0)
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return;
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int64 t = getTickCount();
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sizes_ = sizes;
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corners_ = corners;
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masks_ = masks;
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run();
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LOGLN("Finding seams, time: " << ((getTickCount() - t) / getTickFrequency()) << " sec");
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}
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void VoronoiSeamFinder::findInPair(size_t first, size_t second, Rect roi)
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{
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const int gap = 10;
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Mat submask1(roi.height + 2 * gap, roi.width + 2 * gap, CV_8U);
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Mat submask2(roi.height + 2 * gap, roi.width + 2 * gap, CV_8U);
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Size img1 = sizes_[first], img2 = sizes_[second];
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Mat mask1 = masks_[first], mask2 = masks_[second];
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Point tl1 = corners_[first], tl2 = corners_[second];
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// Cut submasks with some gap
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for (int y = -gap; y < roi.height + gap; ++y)
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{
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for (int x = -gap; x < roi.width + gap; ++x)
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{
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int y1 = roi.y - tl1.y + y;
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int x1 = roi.x - tl1.x + x;
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if (y1 >= 0 && x1 >= 0 && y1 < img1.height && x1 < img1.width)
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submask1.at<uchar>(y + gap, x + gap) = mask1.at<uchar>(y1, x1);
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else
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submask1.at<uchar>(y + gap, x + gap) = 0;
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int y2 = roi.y - tl2.y + y;
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int x2 = roi.x - tl2.x + x;
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if (y2 >= 0 && x2 >= 0 && y2 < img2.height && x2 < img2.width)
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submask2.at<uchar>(y + gap, x + gap) = mask2.at<uchar>(y2, x2);
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else
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submask2.at<uchar>(y + gap, x + gap) = 0;
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}
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}
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Mat collision = (submask1 != 0) & (submask2 != 0);
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Mat unique1 = submask1.clone(); unique1.setTo(0, collision);
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Mat unique2 = submask2.clone(); unique2.setTo(0, collision);
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Mat dist1, dist2;
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distanceTransform(unique1 == 0, dist1, CV_DIST_L1, 3);
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distanceTransform(unique2 == 0, dist2, CV_DIST_L1, 3);
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Mat seam = dist1 < dist2;
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for (int y = 0; y < roi.height; ++y)
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{
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for (int x = 0; x < roi.width; ++x)
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{
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if (seam.at<uchar>(y + gap, x + gap))
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mask2.at<uchar>(roi.y - tl2.y + y, roi.x - tl2.x + x) = 0;
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else
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mask1.at<uchar>(roi.y - tl1.y + y, roi.x - tl1.x + x) = 0;
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}
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}
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}
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class GraphCutSeamFinder::Impl : public PairwiseSeamFinder
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{
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public:
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Impl(int cost_type, float terminal_cost, float bad_region_penalty)
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: cost_type_(cost_type), terminal_cost_(terminal_cost), bad_region_penalty_(bad_region_penalty) {}
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~Impl() {}
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void find(const vector<Mat> &src, const vector<Point> &corners, vector<Mat> &masks);
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void findInPair(size_t first, size_t second, Rect roi);
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private:
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void setGraphWeightsColor(const Mat &img1, const Mat &img2,
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const Mat &mask1, const Mat &mask2, GCGraph<float> &graph);
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void setGraphWeightsColorGrad(const Mat &img1, const Mat &img2, const Mat &dx1, const Mat &dx2,
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const Mat &dy1, const Mat &dy2, const Mat &mask1, const Mat &mask2,
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GCGraph<float> &graph);
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vector<Mat> dx_, dy_;
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int cost_type_;
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float terminal_cost_;
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float bad_region_penalty_;
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};
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void GraphCutSeamFinder::Impl::find(const vector<Mat> &src, const vector<Point> &corners,
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vector<Mat> &masks)
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{
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// Compute gradients
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dx_.resize(src.size());
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dy_.resize(src.size());
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Mat dx, dy;
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for (size_t i = 0; i < src.size(); ++i)
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{
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CV_Assert(src[i].channels() == 3);
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Sobel(src[i], dx, CV_32F, 1, 0);
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Sobel(src[i], dy, CV_32F, 0, 1);
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dx_[i].create(src[i].size(), CV_32F);
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dy_[i].create(src[i].size(), CV_32F);
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for (int y = 0; y < src[i].rows; ++y)
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{
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const Point3f* dx_row = dx.ptr<Point3f>(y);
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const Point3f* dy_row = dy.ptr<Point3f>(y);
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float* dx_row_ = dx_[i].ptr<float>(y);
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float* dy_row_ = dy_[i].ptr<float>(y);
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for (int x = 0; x < src[i].cols; ++x)
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{
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dx_row_[x] = normL2(dx_row[x]);
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dy_row_[x] = normL2(dy_row[x]);
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}
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}
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}
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PairwiseSeamFinder::find(src, corners, masks);
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}
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void GraphCutSeamFinder::Impl::setGraphWeightsColor(const Mat &img1, const Mat &img2,
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const Mat &mask1, const Mat &mask2, GCGraph<float> &graph)
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{
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const Size img_size = img1.size();
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// Set terminal weights
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for (int y = 0; y < img_size.height; ++y)
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{
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for (int x = 0; x < img_size.width; ++x)
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{
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int v = graph.addVtx();
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graph.addTermWeights(v, mask1.at<uchar>(y, x) ? terminal_cost_ : 0.f,
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mask2.at<uchar>(y, x) ? terminal_cost_ : 0.f);
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}
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}
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// Set regular edge weights
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const float weight_eps = 1.f;
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for (int y = 0; y < img_size.height; ++y)
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{
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for (int x = 0; x < img_size.width; ++x)
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{
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int v = y * img_size.width + x;
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if (x < img_size.width - 1)
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{
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float weight = normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
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normL2(img1.at<Point3f>(y, x + 1), img2.at<Point3f>(y, x + 1)) +
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weight_eps;
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if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y, x + 1) ||
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!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y, x + 1))
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weight += bad_region_penalty_;
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graph.addEdges(v, v + 1, weight, weight);
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}
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if (y < img_size.height - 1)
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{
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float weight = normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
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normL2(img1.at<Point3f>(y + 1, x), img2.at<Point3f>(y + 1, x)) +
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weight_eps;
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if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y + 1, x) ||
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!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y + 1, x))
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weight += bad_region_penalty_;
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graph.addEdges(v, v + img_size.width, weight, weight);
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}
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}
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}
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}
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void GraphCutSeamFinder::Impl::setGraphWeightsColorGrad(
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const Mat &img1, const Mat &img2, const Mat &dx1, const Mat &dx2,
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const Mat &dy1, const Mat &dy2, const Mat &mask1, const Mat &mask2,
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GCGraph<float> &graph)
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{
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const Size img_size = img1.size();
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// Set terminal weights
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for (int y = 0; y < img_size.height; ++y)
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{
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for (int x = 0; x < img_size.width; ++x)
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{
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int v = graph.addVtx();
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graph.addTermWeights(v, mask1.at<uchar>(y, x) ? terminal_cost_ : 0.f,
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mask2.at<uchar>(y, x) ? terminal_cost_ : 0.f);
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}
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}
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// Set regular edge weights
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const float weight_eps = 1.f;
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for (int y = 0; y < img_size.height; ++y)
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{
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for (int x = 0; x < img_size.width; ++x)
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{
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int v = y * img_size.width + x;
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if (x < img_size.width - 1)
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{
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float grad = dx1.at<float>(y, x) + dx1.at<float>(y, x + 1) +
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dx2.at<float>(y, x) + dx2.at<float>(y, x + 1) + weight_eps;
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float weight = (normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
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normL2(img1.at<Point3f>(y, x + 1), img2.at<Point3f>(y, x + 1))) / grad +
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weight_eps;
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if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y, x + 1) ||
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!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y, x + 1))
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weight += bad_region_penalty_;
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graph.addEdges(v, v + 1, weight, weight);
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}
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if (y < img_size.height - 1)
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{
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float grad = dy1.at<float>(y, x) + dy1.at<float>(y + 1, x) +
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dy2.at<float>(y, x) + dy2.at<float>(y + 1, x) + weight_eps;
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float weight = (normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
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normL2(img1.at<Point3f>(y + 1, x), img2.at<Point3f>(y + 1, x))) / grad +
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weight_eps;
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if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y + 1, x) ||
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!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y + 1, x))
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weight += bad_region_penalty_;
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graph.addEdges(v, v + img_size.width, weight, weight);
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}
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}
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}
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}
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void GraphCutSeamFinder::Impl::findInPair(size_t first, size_t second, Rect roi)
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{
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Mat img1 = images_[first], img2 = images_[second];
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Mat dx1 = dx_[first], dx2 = dx_[second];
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Mat dy1 = dy_[first], dy2 = dy_[second];
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Mat mask1 = masks_[first], mask2 = masks_[second];
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Point tl1 = corners_[first], tl2 = corners_[second];
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const int gap = 10;
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Mat subimg1(roi.height + 2 * gap, roi.width + 2 * gap, CV_32FC3);
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Mat subimg2(roi.height + 2 * gap, roi.width + 2 * gap, CV_32FC3);
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Mat submask1(roi.height + 2 * gap, roi.width + 2 * gap, CV_8U);
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Mat submask2(roi.height + 2 * gap, roi.width + 2 * gap, CV_8U);
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Mat subdx1(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F);
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Mat subdy1(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F);
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Mat subdx2(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F);
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Mat subdy2(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F);
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// Cut subimages and submasks with some gap
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for (int y = -gap; y < roi.height + gap; ++y)
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{
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for (int x = -gap; x < roi.width + gap; ++x)
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{
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int y1 = roi.y - tl1.y + y;
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int x1 = roi.x - tl1.x + x;
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if (y1 >= 0 && x1 >= 0 && y1 < img1.rows && x1 < img1.cols)
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{
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subimg1.at<Point3f>(y + gap, x + gap) = img1.at<Point3f>(y1, x1);
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submask1.at<uchar>(y + gap, x + gap) = mask1.at<uchar>(y1, x1);
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subdx1.at<float>(y + gap, x + gap) = dx1.at<float>(y1, x1);
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subdy1.at<float>(y + gap, x + gap) = dy1.at<float>(y1, x1);
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}
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else
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{
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subimg1.at<Point3f>(y + gap, x + gap) = Point3f(0, 0, 0);
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submask1.at<uchar>(y + gap, x + gap) = 0;
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subdx1.at<float>(y + gap, x + gap) = 0.f;
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subdy1.at<float>(y + gap, x + gap) = 0.f;
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}
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int y2 = roi.y - tl2.y + y;
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int x2 = roi.x - tl2.x + x;
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if (y2 >= 0 && x2 >= 0 && y2 < img2.rows && x2 < img2.cols)
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{
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subimg2.at<Point3f>(y + gap, x + gap) = img2.at<Point3f>(y2, x2);
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submask2.at<uchar>(y + gap, x + gap) = mask2.at<uchar>(y2, x2);
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subdx2.at<float>(y + gap, x + gap) = dx2.at<float>(y2, x2);
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subdy2.at<float>(y + gap, x + gap) = dy2.at<float>(y2, x2);
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}
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else
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{
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subimg2.at<Point3f>(y + gap, x + gap) = Point3f(0, 0, 0);
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submask2.at<uchar>(y + gap, x + gap) = 0;
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subdx2.at<float>(y + gap, x + gap) = 0.f;
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subdy2.at<float>(y + gap, x + gap) = 0.f;
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}
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}
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}
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const int vertex_count = (roi.height + 2 * gap) * (roi.width + 2 * gap);
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const int edge_count = (roi.height - 1 + 2 * gap) * (roi.width + 2 * gap) +
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(roi.width - 1 + 2 * gap) * (roi.height + 2 * gap);
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GCGraph<float> graph(vertex_count, edge_count);
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switch (cost_type_)
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{
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case GraphCutSeamFinder::COST_COLOR:
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setGraphWeightsColor(subimg1, subimg2, submask1, submask2, graph);
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break;
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case GraphCutSeamFinder::COST_COLOR_GRAD:
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setGraphWeightsColorGrad(subimg1, subimg2, subdx1, subdx2, subdy1, subdy2,
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submask1, submask2, graph);
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break;
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default:
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CV_Error(CV_StsBadArg, "unsupported pixel similarity measure");
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}
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graph.maxFlow();
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for (int y = 0; y < roi.height; ++y)
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{
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for (int x = 0; x < roi.width; ++x)
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{
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if (graph.inSourceSegment((y + gap) * (roi.width + 2 * gap) + x + gap))
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{
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if (mask1.at<uchar>(roi.y - tl1.y + y, roi.x - tl1.x + x))
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mask2.at<uchar>(roi.y - tl2.y + y, roi.x - tl2.x + x) = 0;
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}
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else
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{
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if (mask2.at<uchar>(roi.y - tl2.y + y, roi.x - tl2.x + x))
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mask1.at<uchar>(roi.y - tl1.y + y, roi.x - tl1.x + x) = 0;
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}
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}
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}
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}
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GraphCutSeamFinder::GraphCutSeamFinder(int cost_type, float terminal_cost, float bad_region_penalty)
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: impl_(new Impl(cost_type, terminal_cost, bad_region_penalty)) {}
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GraphCutSeamFinder::~GraphCutSeamFinder() {}
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void GraphCutSeamFinder::find(const vector<Mat> &src, const vector<Point> &corners,
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vector<Mat> &masks)
|
|
{
|
|
impl_->find(src, corners, masks);
|
|
}
|
|
|
|
|
|
#ifdef HAVE_OPENCV_GPU
|
|
void GraphCutSeamFinderGpu::find(const vector<Mat> &src, const vector<Point> &corners,
|
|
vector<Mat> &masks)
|
|
{
|
|
// Compute gradients
|
|
dx_.resize(src.size());
|
|
dy_.resize(src.size());
|
|
Mat dx, dy;
|
|
for (size_t i = 0; i < src.size(); ++i)
|
|
{
|
|
CV_Assert(src[i].channels() == 3);
|
|
Sobel(src[i], dx, CV_32F, 1, 0);
|
|
Sobel(src[i], dy, CV_32F, 0, 1);
|
|
dx_[i].create(src[i].size(), CV_32F);
|
|
dy_[i].create(src[i].size(), CV_32F);
|
|
for (int y = 0; y < src[i].rows; ++y)
|
|
{
|
|
const Point3f* dx_row = dx.ptr<Point3f>(y);
|
|
const Point3f* dy_row = dy.ptr<Point3f>(y);
|
|
float* dx_row_ = dx_[i].ptr<float>(y);
|
|
float* dy_row_ = dy_[i].ptr<float>(y);
|
|
for (int x = 0; x < src[i].cols; ++x)
|
|
{
|
|
dx_row_[x] = normL2(dx_row[x]);
|
|
dy_row_[x] = normL2(dy_row[x]);
|
|
}
|
|
}
|
|
}
|
|
PairwiseSeamFinder::find(src, corners, masks);
|
|
}
|
|
|
|
|
|
void GraphCutSeamFinderGpu::findInPair(size_t first, size_t second, Rect roi)
|
|
{
|
|
Mat img1 = images_[first], img2 = images_[second];
|
|
Mat dx1 = dx_[first], dx2 = dx_[second];
|
|
Mat dy1 = dy_[first], dy2 = dy_[second];
|
|
Mat mask1 = masks_[first], mask2 = masks_[second];
|
|
Point tl1 = corners_[first], tl2 = corners_[second];
|
|
|
|
const int gap = 10;
|
|
Mat subimg1(roi.height + 2 * gap, roi.width + 2 * gap, CV_32FC3);
|
|
Mat subimg2(roi.height + 2 * gap, roi.width + 2 * gap, CV_32FC3);
|
|
Mat submask1(roi.height + 2 * gap, roi.width + 2 * gap, CV_8U);
|
|
Mat submask2(roi.height + 2 * gap, roi.width + 2 * gap, CV_8U);
|
|
Mat subdx1(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F);
|
|
Mat subdy1(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F);
|
|
Mat subdx2(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F);
|
|
Mat subdy2(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F);
|
|
|
|
// Cut subimages and submasks with some gap
|
|
for (int y = -gap; y < roi.height + gap; ++y)
|
|
{
|
|
for (int x = -gap; x < roi.width + gap; ++x)
|
|
{
|
|
int y1 = roi.y - tl1.y + y;
|
|
int x1 = roi.x - tl1.x + x;
|
|
if (y1 >= 0 && x1 >= 0 && y1 < img1.rows && x1 < img1.cols)
|
|
{
|
|
subimg1.at<Point3f>(y + gap, x + gap) = img1.at<Point3f>(y1, x1);
|
|
submask1.at<uchar>(y + gap, x + gap) = mask1.at<uchar>(y1, x1);
|
|
subdx1.at<float>(y + gap, x + gap) = dx1.at<float>(y1, x1);
|
|
subdy1.at<float>(y + gap, x + gap) = dy1.at<float>(y1, x1);
|
|
}
|
|
else
|
|
{
|
|
subimg1.at<Point3f>(y + gap, x + gap) = Point3f(0, 0, 0);
|
|
submask1.at<uchar>(y + gap, x + gap) = 0;
|
|
subdx1.at<float>(y + gap, x + gap) = 0.f;
|
|
subdy1.at<float>(y + gap, x + gap) = 0.f;
|
|
}
|
|
|
|
int y2 = roi.y - tl2.y + y;
|
|
int x2 = roi.x - tl2.x + x;
|
|
if (y2 >= 0 && x2 >= 0 && y2 < img2.rows && x2 < img2.cols)
|
|
{
|
|
subimg2.at<Point3f>(y + gap, x + gap) = img2.at<Point3f>(y2, x2);
|
|
submask2.at<uchar>(y + gap, x + gap) = mask2.at<uchar>(y2, x2);
|
|
subdx2.at<float>(y + gap, x + gap) = dx2.at<float>(y2, x2);
|
|
subdy2.at<float>(y + gap, x + gap) = dy2.at<float>(y2, x2);
|
|
}
|
|
else
|
|
{
|
|
subimg2.at<Point3f>(y + gap, x + gap) = Point3f(0, 0, 0);
|
|
submask2.at<uchar>(y + gap, x + gap) = 0;
|
|
subdx2.at<float>(y + gap, x + gap) = 0.f;
|
|
subdy2.at<float>(y + gap, x + gap) = 0.f;
|
|
}
|
|
}
|
|
}
|
|
|
|
Mat terminals, leftT, rightT, top, bottom;
|
|
|
|
switch (cost_type_)
|
|
{
|
|
case GraphCutSeamFinder::COST_COLOR:
|
|
setGraphWeightsColor(subimg1, subimg2, submask1, submask2,
|
|
terminals, leftT, rightT, top, bottom);
|
|
break;
|
|
case GraphCutSeamFinder::COST_COLOR_GRAD:
|
|
setGraphWeightsColorGrad(subimg1, subimg2, subdx1, subdx2, subdy1, subdy2,
|
|
submask1, submask2, terminals, leftT, rightT, top, bottom);
|
|
break;
|
|
default:
|
|
CV_Error(CV_StsBadArg, "unsupported pixel similarity measure");
|
|
}
|
|
|
|
gpu::GpuMat terminals_d(terminals);
|
|
gpu::GpuMat leftT_d(leftT);
|
|
gpu::GpuMat rightT_d(rightT);
|
|
gpu::GpuMat top_d(top);
|
|
gpu::GpuMat bottom_d(bottom);
|
|
gpu::GpuMat labels_d, buf_d;
|
|
|
|
gpu::graphcut(terminals_d, leftT_d, rightT_d, top_d, bottom_d, labels_d, buf_d);
|
|
|
|
Mat_<uchar> labels = (Mat)labels_d;
|
|
for (int y = 0; y < roi.height; ++y)
|
|
{
|
|
for (int x = 0; x < roi.width; ++x)
|
|
{
|
|
if (labels(y + gap, x + gap))
|
|
{
|
|
if (mask1.at<uchar>(roi.y - tl1.y + y, roi.x - tl1.x + x))
|
|
mask2.at<uchar>(roi.y - tl2.y + y, roi.x - tl2.x + x) = 0;
|
|
}
|
|
else
|
|
{
|
|
if (mask2.at<uchar>(roi.y - tl2.y + y, roi.x - tl2.x + x))
|
|
mask1.at<uchar>(roi.y - tl1.y + y, roi.x - tl1.x + x) = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void GraphCutSeamFinderGpu::setGraphWeightsColor(const Mat &img1, const Mat &img2, const Mat &mask1, const Mat &mask2,
|
|
Mat &terminals, Mat &leftT, Mat &rightT, Mat &top, Mat &bottom)
|
|
{
|
|
const Size img_size = img1.size();
|
|
|
|
terminals.create(img_size, CV_32S);
|
|
leftT.create(Size(img_size.height, img_size.width), CV_32S);
|
|
rightT.create(Size(img_size.height, img_size.width), CV_32S);
|
|
top.create(img_size, CV_32S);
|
|
bottom.create(img_size, CV_32S);
|
|
|
|
Mat_<int> terminals_(terminals);
|
|
Mat_<int> leftT_(leftT);
|
|
Mat_<int> rightT_(rightT);
|
|
Mat_<int> top_(top);
|
|
Mat_<int> bottom_(bottom);
|
|
|
|
// Set terminal weights
|
|
for (int y = 0; y < img_size.height; ++y)
|
|
{
|
|
for (int x = 0; x < img_size.width; ++x)
|
|
{
|
|
float source = mask1.at<uchar>(y, x) ? terminal_cost_ : 0.f;
|
|
float sink = mask2.at<uchar>(y, x) ? terminal_cost_ : 0.f;
|
|
terminals_(y, x) = saturate_cast<int>((source - sink) * 255.f);
|
|
}
|
|
}
|
|
|
|
// Set regular edge weights
|
|
const float weight_eps = 1.f;
|
|
for (int y = 0; y < img_size.height; ++y)
|
|
{
|
|
for (int x = 0; x < img_size.width; ++x)
|
|
{
|
|
if (x > 0)
|
|
{
|
|
float weight = normL2(img1.at<Point3f>(y, x - 1), img2.at<Point3f>(y, x - 1)) +
|
|
normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
|
|
weight_eps;
|
|
if (!mask1.at<uchar>(y, x - 1) || !mask1.at<uchar>(y, x) ||
|
|
!mask2.at<uchar>(y, x - 1) || !mask2.at<uchar>(y, x))
|
|
weight += bad_region_penalty_;
|
|
leftT_(x, y) = saturate_cast<int>(weight * 255.f);
|
|
}
|
|
else
|
|
leftT_(x, y) = 0;
|
|
|
|
if (x < img_size.width - 1)
|
|
{
|
|
float weight = normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
|
|
normL2(img1.at<Point3f>(y, x + 1), img2.at<Point3f>(y, x + 1)) +
|
|
weight_eps;
|
|
if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y, x + 1) ||
|
|
!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y, x + 1))
|
|
weight += bad_region_penalty_;
|
|
rightT_(x, y) = saturate_cast<int>(weight * 255.f);
|
|
}
|
|
else
|
|
rightT_(x, y) = 0;
|
|
|
|
if (y > 0)
|
|
{
|
|
float weight = normL2(img1.at<Point3f>(y - 1, x), img2.at<Point3f>(y - 1, x)) +
|
|
normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
|
|
weight_eps;
|
|
if (!mask1.at<uchar>(y - 1, x) || !mask1.at<uchar>(y, x) ||
|
|
!mask2.at<uchar>(y - 1, x) || !mask2.at<uchar>(y, x))
|
|
weight += bad_region_penalty_;
|
|
top_(y, x) = saturate_cast<int>(weight * 255.f);
|
|
}
|
|
else
|
|
top_(y, x) = 0;
|
|
|
|
if (y < img_size.height - 1)
|
|
{
|
|
float weight = normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
|
|
normL2(img1.at<Point3f>(y + 1, x), img2.at<Point3f>(y + 1, x)) +
|
|
weight_eps;
|
|
if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y + 1, x) ||
|
|
!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y + 1, x))
|
|
weight += bad_region_penalty_;
|
|
bottom_(y, x) = saturate_cast<int>(weight * 255.f);
|
|
}
|
|
else
|
|
bottom_(y, x) = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void GraphCutSeamFinderGpu::setGraphWeightsColorGrad(
|
|
const Mat &img1, const Mat &img2, const Mat &dx1, const Mat &dx2,
|
|
const Mat &dy1, const Mat &dy2, const Mat &mask1, const Mat &mask2,
|
|
Mat &terminals, Mat &leftT, Mat &rightT, Mat &top, Mat &bottom)
|
|
{
|
|
const Size img_size = img1.size();
|
|
|
|
terminals.create(img_size, CV_32S);
|
|
leftT.create(Size(img_size.height, img_size.width), CV_32S);
|
|
rightT.create(Size(img_size.height, img_size.width), CV_32S);
|
|
top.create(img_size, CV_32S);
|
|
bottom.create(img_size, CV_32S);
|
|
|
|
Mat_<int> terminals_(terminals);
|
|
Mat_<int> leftT_(leftT);
|
|
Mat_<int> rightT_(rightT);
|
|
Mat_<int> top_(top);
|
|
Mat_<int> bottom_(bottom);
|
|
|
|
// Set terminal weights
|
|
for (int y = 0; y < img_size.height; ++y)
|
|
{
|
|
for (int x = 0; x < img_size.width; ++x)
|
|
{
|
|
float source = mask1.at<uchar>(y, x) ? terminal_cost_ : 0.f;
|
|
float sink = mask2.at<uchar>(y, x) ? terminal_cost_ : 0.f;
|
|
terminals_(y, x) = saturate_cast<int>((source - sink) * 255.f);
|
|
}
|
|
}
|
|
|
|
// Set regular edge weights
|
|
const float weight_eps = 1.f;
|
|
for (int y = 0; y < img_size.height; ++y)
|
|
{
|
|
for (int x = 0; x < img_size.width; ++x)
|
|
{
|
|
if (x > 0)
|
|
{
|
|
float grad = dx1.at<float>(y, x - 1) + dx1.at<float>(y, x) +
|
|
dx2.at<float>(y, x - 1) + dx2.at<float>(y, x) + weight_eps;
|
|
float weight = (normL2(img1.at<Point3f>(y, x - 1), img2.at<Point3f>(y, x - 1)) +
|
|
normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x))) / grad +
|
|
weight_eps;
|
|
if (!mask1.at<uchar>(y, x - 1) || !mask1.at<uchar>(y, x) ||
|
|
!mask2.at<uchar>(y, x - 1) || !mask2.at<uchar>(y, x))
|
|
weight += bad_region_penalty_;
|
|
leftT_(x, y) = saturate_cast<int>(weight * 255.f);
|
|
}
|
|
else
|
|
leftT_(x, y) = 0;
|
|
|
|
if (x < img_size.width - 1)
|
|
{
|
|
float grad = dx1.at<float>(y, x) + dx1.at<float>(y, x + 1) +
|
|
dx2.at<float>(y, x) + dx2.at<float>(y, x + 1) + weight_eps;
|
|
float weight = (normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
|
|
normL2(img1.at<Point3f>(y, x + 1), img2.at<Point3f>(y, x + 1))) / grad +
|
|
weight_eps;
|
|
if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y, x + 1) ||
|
|
!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y, x + 1))
|
|
weight += bad_region_penalty_;
|
|
rightT_(x, y) = saturate_cast<int>(weight * 255.f);
|
|
}
|
|
else
|
|
rightT_(x, y) = 0;
|
|
|
|
if (y > 0)
|
|
{
|
|
float grad = dy1.at<float>(y - 1, x) + dy1.at<float>(y, x) +
|
|
dy2.at<float>(y - 1, x) + dy2.at<float>(y, x) + weight_eps;
|
|
float weight = (normL2(img1.at<Point3f>(y - 1, x), img2.at<Point3f>(y - 1, x)) +
|
|
normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x))) / grad +
|
|
weight_eps;
|
|
if (!mask1.at<uchar>(y - 1, x) || !mask1.at<uchar>(y, x) ||
|
|
!mask2.at<uchar>(y - 1, x) || !mask2.at<uchar>(y, x))
|
|
weight += bad_region_penalty_;
|
|
top_(y, x) = saturate_cast<int>(weight * 255.f);
|
|
}
|
|
else
|
|
top_(y, x) = 0;
|
|
|
|
if (y < img_size.height - 1)
|
|
{
|
|
float grad = dy1.at<float>(y, x) + dy1.at<float>(y + 1, x) +
|
|
dy2.at<float>(y, x) + dy2.at<float>(y + 1, x) + weight_eps;
|
|
float weight = (normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
|
|
normL2(img1.at<Point3f>(y + 1, x), img2.at<Point3f>(y + 1, x))) / grad +
|
|
weight_eps;
|
|
if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y + 1, x) ||
|
|
!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y + 1, x))
|
|
weight += bad_region_penalty_;
|
|
bottom_(y, x) = saturate_cast<int>(weight * 255.f);
|
|
}
|
|
else
|
|
bottom_(y, x) = 0;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
} // namespace detail
|
|
} // namespace cv
|
|
|