mirror of
https://github.com/opencv/opencv.git
synced 2024-11-27 20:50:25 +08:00
6e3ea8b49d
* dnn: Add a Vulkan based backend This commit adds a new backend "DNN_BACKEND_VKCOM" and a new target "DNN_TARGET_VULKAN". VKCOM means vulkan based computation library. This backend uses Vulkan API and SPIR-V shaders to do the inference computation for layers. The layer types that implemented in DNN_BACKEND_VKCOM include: Conv, Concat, ReLU, LRN, PriorBox, Softmax, MaxPooling, AvePooling, Permute This is just a beginning work for Vulkan in OpenCV DNN, more layer types will be supported and performance tuning is on the way. Signed-off-by: Wu Zhiwen <zhiwen.wu@intel.com> * dnn/vulkan: Add FindVulkan.cmake to detect Vulkan SDK In order to build dnn with Vulkan support, need installing Vulkan SDK and setting environment variable "VULKAN_SDK" and add "-DWITH_VULKAN=ON" to cmake command. You can download Vulkan SDK from: https://vulkan.lunarg.com/sdk/home#linux For how to install, see https://vulkan.lunarg.com/doc/sdk/latest/linux/getting_started.html https://vulkan.lunarg.com/doc/sdk/latest/windows/getting_started.html https://vulkan.lunarg.com/doc/sdk/latest/mac/getting_started.html respectively for linux, windows and mac. To run the vulkan backend, also need installing mesa driver. On Ubuntu, use this command 'sudo apt-get install mesa-vulkan-drivers' To test, use command '$BUILD_DIR/bin/opencv_test_dnn --gtest_filter=*VkCom*' Signed-off-by: Wu Zhiwen <zhiwen.wu@intel.com> * dnn/Vulkan: dynamically load Vulkan runtime No compile-time dependency on Vulkan library. If Vulkan runtime is unavailable, fallback to CPU path. Use environment "OPENCL_VULKAN_RUNTIME" to specify path to your own vulkan runtime library. Signed-off-by: Wu Zhiwen <zhiwen.wu@intel.com> * dnn/Vulkan: Add a python script to compile GLSL shaders to SPIR-V shaders The SPIR-V shaders are in format of text-based 32-bit hexadecimal numbers, and inserted into .cpp files as unsigned int32 array. * dnn/Vulkan: Put Vulkan headers into 3rdparty directory and some other fixes Vulkan header files are copied from https://github.com/KhronosGroup/Vulkan-Docs/tree/master/include/vulkan to 3rdparty/include Fix the Copyright declaration issue. Refine OpenCVDetectVulkan.cmake * dnn/Vulkan: Add vulkan backend tests into existing ones. Also fixed some test failures. - Don't use bool variable as uniform for shader - Fix dispathed group number beyond max issue - Bypass "group > 1" convolution. This should be support in future. * dnn/Vulkan: Fix multiple initialization in one thread. |
||
---|---|---|
.. | ||
cityscapes_semsegm_test_enet.py | ||
imagenet_cls_test_alexnet.py | ||
imagenet_cls_test_googlenet.py | ||
imagenet_cls_test_inception.py | ||
npy_blob.cpp | ||
npy_blob.hpp | ||
pascal_semsegm_test_fcn.py | ||
test_backends.cpp | ||
test_caffe_importer.cpp | ||
test_common.hpp | ||
test_darknet_importer.cpp | ||
test_googlenet.cpp | ||
test_halide_layers.cpp | ||
test_ie_models.cpp | ||
test_layers.cpp | ||
test_main.cpp | ||
test_misc.cpp | ||
test_nms.cpp | ||
test_onnx_importer.cpp | ||
test_precomp.hpp | ||
test_tf_importer.cpp | ||
test_torch_importer.cpp |