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164 lines
4.5 KiB
C
164 lines
4.5 KiB
C
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// Intel License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000, Intel Corporation, all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of Intel Corporation may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#ifndef __CVVECTRACK_H__
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#define __CVVECTRACK_H__
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#include <string.h>
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#include <math.h>
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#include <time.h>
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#include <stdio.h>
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#undef max
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#undef min
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#define max(a,b) ((a)<(b) ? (b) : (a))
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#define min(a,b) ((a)>(b) ? (a) : (b))
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inline int pow2(int v)
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{
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return (v*v);
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}
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inline int operator == (const CvRect& r1, const CvRect& r2)
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{
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return (r1.x == r2.x) && (r1.y == r2.y) &&
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(r1.width == r2.width) && (r1.height == r2.height);
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}
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inline int operator != (const CvRect& r1, const CvRect& r2)
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{
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return !(r1 == r2);
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}
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inline
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int CmpPoints(const CvPoint& p1, const CvPoint& p2, int err)
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{
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/* Simakov: modify __max to max */
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return (max(abs(p1.x - p2.x), abs(p1.y - p2.y)) < err);
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}
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inline
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int PointInRect(const CvPoint& p, const CvRect& r)
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{
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return ((p.x > r.x) && (p.x < (r.x + r.width)) &&
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(p.y > r.y) && (p.y < (r.y + r.height)));
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}
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inline
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int RectInRect(const CvRect& r1, const CvRect& r2)
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{
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CvPoint plt = {r1.x, r1.y};
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CvPoint prb = {r1.x + r1.width, r1.y + r1.height};
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return (PointInRect(plt, r2) && PointInRect(prb, r2));
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}
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inline
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CvRect Increase(const CvRect& r, int decr)
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{
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CvRect rect;
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rect.x = r.x * decr;
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rect.y = r.y * decr;
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rect.width = r.width * decr;
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rect.height = r.height * decr;
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return rect;
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}
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inline
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CvPoint Increase(const CvPoint& p, int decr)
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{
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CvPoint point;
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point.x = p.x * decr;
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point.y = p.y * decr;
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return point;
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}
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inline
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void Move(CvRect& r, int dx, int dy)
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{
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r.x += dx;
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r.y += dy;
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}
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inline
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void Move(CvPoint& p, int dx, int dy)
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{
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p.x += dx;
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p.y += dy;
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}
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inline
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void Extend(CvRect& r, int d)
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{
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r.x -= d;
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r.y -= d;
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r.width += 2*d;
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r.height += 2*d;
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}
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inline
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CvPoint Center(const CvRect& r)
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{
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CvPoint p;
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p.x = r.x + r.width / 2;
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p.y = r.y + r.height / 2;
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return p;
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}
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inline void ReallocImage(IplImage** ppImage, CvSize sz, long lChNum)
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{
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IplImage* pImage;
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if( ppImage == NULL )
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return;
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pImage = *ppImage;
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if( pImage != NULL )
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{
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if (pImage->width != sz.width || pImage->height != sz.height || pImage->nChannels != lChNum)
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cvReleaseImage( &pImage );
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}
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if( pImage == NULL )
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pImage = cvCreateImage( sz, IPL_DEPTH_8U, lChNum);
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*ppImage = pImage;
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}
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#endif //__VECTRACK_H__
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