mirror of
https://github.com/opencv/opencv.git
synced 2024-12-11 22:59:16 +08:00
459 lines
13 KiB
C++
459 lines
13 KiB
C++
//
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// Don't use as a standalone file
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//
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#include "opencv2/core.hpp"
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#include "opencv2/core/utility.hpp" // cv::format
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#include "opencv2/imgproc.hpp" // cvtColor
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#include "opencv2/imgproc/types_c.h" // cvtColor
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#include "opencv2/highgui.hpp" // imread
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#include "opencv2/core/directx.hpp"
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#include "opencv2/imgcodecs.hpp"
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#include <iostream>
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#include <queue>
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using namespace cv;
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using namespace cv::directx;
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static const int fontFace = cv::FONT_HERSHEY_DUPLEX;
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#if !defined(USE_D3D9) && !defined(USE_D3DEX)
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const cv::Scalar frameColor(255,128,0,255);
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#else
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const cv::Scalar frameColor(0,128,255,255); // BGRA for D3D9
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#endif
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#define SAFE_RELEASE(p) if (p) { p->Release(); p = NULL; }
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const int WIDTH = 1024;
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const int HEIGHT = 768;
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HINSTANCE hInstance;
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HWND hWnd;
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// external declaration
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bool initDirect3D(void);
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bool initDirect3DTextures(void);
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void render(void);
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void cleanUp (void);
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#define USAGE_DESCRIPTION_0 "1 - CPU write via LockRect/Map"
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#define USAGE_DESCRIPTION_1 "2* - Mat->D3D"
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#define USAGE_DESCRIPTION_2 "3* - D3D->UMat / change UMat / UMat->D3D"
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#define USAGE_DESCRIPTION_3 "0 - show input texture without any processing"
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#define USAGE_DESCRIPTION_SPACE "SPACE - toggle frame processing (only data transfers)"
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static int g_sampleType = 0;
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static int g_disableProcessing = false;
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// forward declaration
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static LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
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static bool initWindow()
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{
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WNDCLASSEX wcex;
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wcex.cbSize = sizeof(WNDCLASSEX);
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wcex.style = CS_HREDRAW | CS_VREDRAW;
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wcex.lpfnWndProc = WndProc;
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wcex.cbClsExtra = 0;
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wcex.cbWndExtra = 0;
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wcex.hInstance = hInstance;
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wcex.hIcon = LoadIcon(0, IDI_APPLICATION);
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wcex.hCursor = LoadCursor(0, IDC_ARROW);
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wcex.hbrBackground = 0;
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wcex.lpszMenuName = 0L;
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wcex.lpszClassName = "OpenCVDirectX";
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wcex.hIconSm = 0;
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RegisterClassEx(&wcex);
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RECT rc = {0, 0, WIDTH, HEIGHT};
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AdjustWindowRect(&rc, WS_OVERLAPPEDWINDOW, false);
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hWnd = CreateWindow("OpenCVDirectX", WINDOW_NAME,
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WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, rc.right - rc.left, rc.bottom - rc.top, NULL, NULL, hInstance, NULL);
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if (!hWnd)
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return false;
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ShowWindow(hWnd, SW_SHOW);
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UpdateWindow(hWnd);
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return true;
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}
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static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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{
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switch (message)
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{
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case WM_DESTROY:
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PostQuitMessage(0);
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return 0;
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case WM_CHAR:
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if (wParam >= '0' && wParam <= '3')
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{
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g_sampleType = (char)wParam - '0';
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return 0;
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}
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else if (wParam == ' ')
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{
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g_disableProcessing = !g_disableProcessing;
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return 0;
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}
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else if (wParam == VK_ESCAPE)
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{
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DestroyWindow(hWnd);
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return 0;
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}
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break;
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}
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return DefWindowProc(hWnd, message, wParam, lParam);
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}
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static float getFps()
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{
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static std::queue<int64> time_queue;
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int64 now = cv::getTickCount(), then = 0;
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time_queue.push(now);
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if (time_queue.size() >= 2)
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then = time_queue.front();
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if (time_queue.size() >= 25)
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time_queue.pop();
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return time_queue.size() * (float)cv::getTickFrequency() / (now - then);
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}
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static int bgColor[4] = {0, 0, 0, 0};
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static cv::Mat* inputMat = NULL;
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static void renderToD3DObject(void)
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{
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static int frame = 0;
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const float fps = getFps();
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String deviceName = cv::ocl::useOpenCL() ? cv::ocl::Context::getDefault().device(0).name() : "No OpenCL device";
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if ((frame % std::max(1, (int)(fps / 25))) == 0)
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{
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String msg = format("%s%s: %s, Sample %d, Frame %d, fps %g (%g ms)",
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g_disableProcessing ? "(FRAME PROCESSING DISABLED) " : "",
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WINDOW_NAME, deviceName.c_str(), g_sampleType,
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frame, fps, (int(10 * 1000.0 / fps)) * 0.1);
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SetWindowText(hWnd, msg.c_str());
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}
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// 0..255
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int c[4] =
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{
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std::abs((frame & 0x1ff) - 0x100),
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std::abs(((frame * 2) & 0x1ff) - 0x100),
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std::abs(((frame / 2) & 0x1ff) - 0x100),
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0
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};
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int c1 = c[0] / 2 - 0x40 - bgColor[0];
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int c2 = c[1] / 2 - 0x40 - bgColor[1];
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int c3 = c[2] / 2 - 0x40 - bgColor[2];
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switch (g_sampleType)
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{
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case 0:
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#if defined(USE_D3D9) || defined (USE_D3DEX)
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if (FAILED(dev->StretchRect(pReadOnlySurface, NULL, pBackBuffer, NULL, D3DTEXF_NONE)))
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{
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std::cerr << "Can't StretchRect()" << std::endl;
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}
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#elif defined(USE_D3D10)
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dev->CopyResource(pBackBufferTexture, pInputTexture);
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#elif defined(USE_D3D11)
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devcon->CopyResource(pBackBufferTexture, pInputTexture);
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#else
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#error "Invalid USE_D3D value"
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#endif
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break;
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case 1:
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{
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int BOXSIZE = 50;
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int x = std::abs(((frame * 1) % (2 * (WIDTH - BOXSIZE))) - (WIDTH - BOXSIZE));
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int y = std::abs(((frame / 2) % (2 * (HEIGHT - BOXSIZE))) - (HEIGHT - BOXSIZE));
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cv::Rect boxRect(x, y, BOXSIZE, BOXSIZE);
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#if defined(USE_D3D9) || defined (USE_D3DEX)
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D3DLOCKED_RECT memDesc = {0, NULL};
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RECT rc = {0, 0, WIDTH, HEIGHT};
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if (SUCCEEDED(pCPUWriteSurface->LockRect(&memDesc, &rc, 0)))
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{
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if (!g_disableProcessing)
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{
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Mat m(Size(WIDTH, HEIGHT), CV_8UC4, memDesc.pBits, (int)memDesc.Pitch);
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inputMat->copyTo(m);
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m(boxRect).setTo(Scalar(c[0], c[1], c[2], 255));
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}
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pCPUWriteSurface->UnlockRect();
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}
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else
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{
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std::cerr << "Can't LockRect() on surface" << std::endl;
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}
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#elif defined(USE_D3D10)
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D3D10_MAPPED_TEXTURE2D mappedTex;
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if (SUCCEEDED(pCPUWriteTexture->Map( D3D10CalcSubresource(0, 0, 1), D3D10_MAP_WRITE_DISCARD, 0, &mappedTex)))
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{
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if (!g_disableProcessing)
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{
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Mat m(Size(WIDTH, HEIGHT), CV_8UC4, mappedTex.pData, (int)mappedTex.RowPitch);
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inputMat->copyTo(m);
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m(boxRect).setTo(Scalar(c[0], c[1], c[2], 255));
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}
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pCPUWriteTexture->Unmap(D3D10CalcSubresource(0, 0, 1));
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dev->CopyResource(pBackBufferTexture, pCPUWriteTexture);
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}
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else
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{
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std::cerr << "Can't Map() texture" << std::endl;
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}
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#elif defined(USE_D3D11)
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D3D11_MAPPED_SUBRESOURCE mappedTex;
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if (SUCCEEDED(devcon->Map(pCPUWriteTexture, D3D11CalcSubresource(0, 0, 1), D3D11_MAP_WRITE_DISCARD, 0, &mappedTex)))
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{
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if (!g_disableProcessing)
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{
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Mat m(Size(WIDTH, HEIGHT), CV_8UC4, mappedTex.pData, (int)mappedTex.RowPitch);
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inputMat->copyTo(m);
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m(boxRect).setTo(Scalar(c[0], c[1], c[2], 255));
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}
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devcon->Unmap(pCPUWriteTexture, D3D11CalcSubresource(0, 0, 1));
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devcon->CopyResource(pBackBufferTexture, pCPUWriteTexture);
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}
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else
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{
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std::cerr << "Can't Map() texture" << std::endl;
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}
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#else
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#error "Invalid USE_D3D value"
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#endif
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break;
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}
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case 2:
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{
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static Mat m;
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if (!g_disableProcessing)
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{
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#if 1
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cv::add(*inputMat, Scalar(c1, c2, c3, 255), m);
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#else
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inputMat->copyTo(m);
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#endif
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cv::putText(m,
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cv::format("Frame %d, fps %g (%g ms)",
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frame, fps, (int(10 * 1000.0 / fps)) * 0.1),
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cv::Point(8, 80), fontFace, 1, frameColor, 2);
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}
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else
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{
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m.create(Size(WIDTH, HEIGHT), CV_8UC4);
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}
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try
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{
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#if defined(USE_D3D9) || defined (USE_D3DEX)
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convertToDirect3DSurface9(m, pSurface, (void*)surfaceShared);
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#elif defined(USE_D3D10)
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convertToD3D10Texture2D(m, pBackBufferTexture);
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#elif defined(USE_D3D11)
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convertToD3D11Texture2D(m, pBackBufferTexture);
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#else
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#error "Invalid USE_D3D value"
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#endif
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}
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catch (cv::Exception& e)
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{
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std::cerr << "Can't convert to D3D object: exception: " << e.what() << std::endl;
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}
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catch (...)
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{
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std::cerr << "Can't convert to D3D object" << std::endl;
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}
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break;
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}
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case 3:
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{
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static UMat tmp;
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try
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{
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#if defined(USE_D3D9) || defined (USE_D3DEX)
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convertFromDirect3DSurface9(pReadOnlySurface, tmp, (void*)readOnlySurfaceShared);
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#elif defined(USE_D3D10)
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convertFromD3D10Texture2D(pInputTexture, tmp);
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#elif defined(USE_D3D11)
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convertFromD3D11Texture2D(pInputTexture, tmp);
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#else
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#error "Invalid USE_D3D value"
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#endif
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}
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catch (cv::Exception& e)
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{
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std::cerr << "Can't convert from D3D object: exception: " << e.what() << std::endl;
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}
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catch (...)
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{
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std::cerr << "Can't convert from D3D object" << std::endl;
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}
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static UMat res;
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if (!g_disableProcessing)
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{
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cv::add(tmp, Scalar(c1, c2, c3, 255), res);
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}
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else
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{
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res = tmp;
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}
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try
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{
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#if defined(USE_D3D9) || defined (USE_D3DEX)
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convertToDirect3DSurface9(res, pSurface, (void*)surfaceShared);
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#elif defined(USE_D3D10)
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convertToD3D10Texture2D(res, pBackBufferTexture);
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#elif defined(USE_D3D11)
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convertToD3D11Texture2D(res, pBackBufferTexture);
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#else
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#error "Invalid USE_D3D value"
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#endif
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}
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catch (cv::Exception& e)
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{
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std::cerr << "Can't convert to D3D object: exception: " << e.what() << std::endl;
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}
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catch (...)
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{
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std::cerr << "Can't convert to D3D object" << std::endl;
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}
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break;
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}
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}
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frame++;
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}
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static cv::Mat getInputTexture()
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{
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cv::Mat inputMat = cv::imread("input.bmp", cv::IMREAD_COLOR);
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if (inputMat.depth() != CV_8U)
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{
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inputMat.convertTo(inputMat, CV_8U);
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}
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if (inputMat.type() == CV_8UC3)
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{
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cv::cvtColor(inputMat, inputMat, CV_RGB2BGRA);
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}
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if (inputMat.type() != CV_8UC4 || inputMat.size().area() == 0)
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{
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std::cerr << "Invalid input image format. Generate other" << std::endl;
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inputMat.create(cv::Size(WIDTH, HEIGHT), CV_8UC4);
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inputMat.setTo(cv::Scalar(0, 0, 255, 255));
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bgColor[0] = -128; bgColor[1] = -128; bgColor[2] = 127; bgColor[3] = -128;
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}
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if (inputMat.size().width != WIDTH || inputMat.size().height != HEIGHT)
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{
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cv::resize(inputMat, inputMat, cv::Size(WIDTH, HEIGHT));
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}
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String deviceName = cv::ocl::useOpenCL() ? cv::ocl::Context::getDefault().device(0).name() : "No OpenCL device";
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cv::Scalar color(64, 255, 64, 255);
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cv::putText(inputMat,
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cv::format("OpenCL Device name: %s", deviceName.c_str()),
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cv::Point(8,32), fontFace, 1, color);
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cv::putText(inputMat, WINDOW_NAME, cv::Point(50, HEIGHT - 32), fontFace, 1, color);
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cv::putText(inputMat, USAGE_DESCRIPTION_0, cv::Point(30, 128), fontFace, 1, color);
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cv::putText(inputMat, USAGE_DESCRIPTION_1, cv::Point(30, 192), fontFace, 1, color);
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cv::putText(inputMat, USAGE_DESCRIPTION_2, cv::Point(30, 256), fontFace, 1, color);
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cv::putText(inputMat, USAGE_DESCRIPTION_3, cv::Point(30, 320), fontFace, 1, color);
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cv::putText(inputMat, USAGE_DESCRIPTION_SPACE, cv::Point(30, 448), fontFace, 1, color);
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#if defined(USE_D3D9) || defined (USE_D3DEX)
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cv::cvtColor(inputMat, inputMat, CV_RGBA2BGRA);
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std::swap(bgColor[0], bgColor[2]);
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#endif
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// Make a global copy
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::inputMat = new cv::Mat(inputMat);
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return inputMat;
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}
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static int mainLoop()
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{
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hInstance = GetModuleHandle(NULL);
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if (!initWindow())
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CV_Error(cv::Error::StsError, "Can't create window");
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if (!initDirect3D())
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CV_Error(cv::Error::StsError, "Can't create D3D object");
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if (cv::ocl::haveOpenCL())
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{
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#if defined(USE_D3D9)
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cv::ocl::Context& ctx = cv::directx::ocl::initializeContextFromDirect3DDevice9(dev);
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#elif defined (USE_D3DEX)
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cv::ocl::Context& ctx = cv::directx::ocl::initializeContextFromDirect3DDevice9Ex(dev);
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#elif defined(USE_D3D10)
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cv::ocl::Context& ctx = cv::directx::ocl::initializeContextFromD3D10Device(dev);
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#elif defined(USE_D3D11)
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cv::ocl::Context& ctx = cv::directx::ocl::initializeContextFromD3D11Device(dev);
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#else
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#error "Invalid USE_D3D value"
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#endif
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std::cout << "Selected device: " << ctx.device(0).name().c_str() << std::endl;
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g_sampleType = 2;
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}
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else
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{
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std::cerr << "OpenCL is not available. DirectX - OpenCL interop will not work" << std::endl;
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}
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if (!initDirect3DTextures())
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CV_Error(cv::Error::StsError, "Can't create D3D texture object");
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MSG msg;
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ZeroMemory(&msg, sizeof(msg));
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while (msg.message != WM_QUIT)
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{
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if (PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE))
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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else
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{
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render();
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}
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}
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cleanUp();
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return static_cast<int>(msg.wParam);
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}
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int main(int /*argc*/, char ** /*argv*/)
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{
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try
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{
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return mainLoop();
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}
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catch (cv::Exception& e)
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{
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std::cerr << "Exception: " << e.what() << std::endl;
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return 10;
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}
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catch (...)
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{
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std::cerr << "FATAL ERROR: Unknown exception" << std::endl;
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return 11;
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}
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}
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