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166 lines
6.1 KiB
C++
166 lines
6.1 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other GpuMaterials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or bpied warranties, including, but not limited to, the bpied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "precomp.hpp"
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using namespace std;
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using namespace cv;
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using namespace cv::gpu;
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#if !defined (HAVE_CUDA)
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void cv::gpu::GoodFeaturesToTrackDetector_GPU::operator ()(const GpuMat&, GpuMat&, const GpuMat&) { throw_nogpu(); }
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#else /* !defined (HAVE_CUDA) */
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namespace cv { namespace gpu { namespace device
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{
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namespace gfft
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{
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int findCorners_gpu(DevMem2Df eig, float threshold, DevMem2Db mask, float2* corners, int max_count);
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void sortCorners_gpu(DevMem2Df eig, float2* corners, int count);
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}
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}}}
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void cv::gpu::GoodFeaturesToTrackDetector_GPU::operator ()(const GpuMat& image, GpuMat& corners, const GpuMat& mask)
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{
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using namespace cv::gpu::device::gfft;
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CV_Assert(qualityLevel > 0 && minDistance >= 0 && maxCorners >= 0);
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CV_Assert(mask.empty() || (mask.type() == CV_8UC1 && mask.size() == image.size()));
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CV_Assert(TargetArchs::builtWith(GLOBAL_ATOMICS) && DeviceInfo().supports(GLOBAL_ATOMICS));
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ensureSizeIsEnough(image.size(), CV_32F, eig_);
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if (useHarrisDetector)
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cornerHarris(image, eig_, Dx_, Dy_, buf_, blockSize, 3, harrisK);
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else
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cornerMinEigenVal(image, eig_, Dx_, Dy_, buf_, blockSize, 3);
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double maxVal = 0;
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minMax(eig_, 0, &maxVal, GpuMat(), minMaxbuf_);
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ensureSizeIsEnough(1, std::max(1000, static_cast<int>(image.size().area() * 0.05)), CV_32FC2, tmpCorners_);
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int total = findCorners_gpu(eig_, static_cast<float>(maxVal * qualityLevel), mask, tmpCorners_.ptr<float2>(), tmpCorners_.cols);
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sortCorners_gpu(eig_, tmpCorners_.ptr<float2>(), total);
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if (minDistance < 1)
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tmpCorners_.colRange(0, maxCorners > 0 ? std::min(maxCorners, total) : total).copyTo(corners);
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else
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{
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vector<Point2f> tmp(total);
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Mat tmpMat(1, total, CV_32FC2, (void*)&tmp[0]);
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tmpCorners_.colRange(0, total).download(tmpMat);
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vector<Point2f> tmp2;
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tmp2.reserve(total);
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const int cell_size = cvRound(minDistance);
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const int grid_width = (image.cols + cell_size - 1) / cell_size;
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const int grid_height = (image.rows + cell_size - 1) / cell_size;
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std::vector< std::vector<Point2f> > grid(grid_width * grid_height);
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for (int i = 0; i < total; ++i)
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{
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Point2f p = tmp[i];
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bool good = true;
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int x_cell = static_cast<int>(p.x / cell_size);
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int y_cell = static_cast<int>(p.y / cell_size);
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int x1 = x_cell - 1;
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int y1 = y_cell - 1;
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int x2 = x_cell + 1;
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int y2 = y_cell + 1;
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// boundary check
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x1 = std::max(0, x1);
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y1 = std::max(0, y1);
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x2 = std::min(grid_width - 1, x2);
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y2 = std::min(grid_height - 1, y2);
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for (int yy = y1; yy <= y2; yy++)
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{
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for (int xx = x1; xx <= x2; xx++)
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{
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vector<Point2f>& m = grid[yy * grid_width + xx];
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if (!m.empty())
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{
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for(size_t j = 0; j < m.size(); j++)
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{
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float dx = p.x - m[j].x;
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float dy = p.y - m[j].y;
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if (dx * dx + dy * dy < minDistance * minDistance)
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{
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good = false;
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goto break_out;
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}
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}
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}
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}
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}
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break_out:
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if(good)
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{
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grid[y_cell * grid_width + x_cell].push_back(p);
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tmp2.push_back(p);
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if (maxCorners > 0 && tmp2.size() == static_cast<size_t>(maxCorners))
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break;
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}
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}
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corners.upload(Mat(1, tmp2.size(), CV_32FC2, &tmp2[0]));
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}
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}
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#endif /* !defined (HAVE_CUDA) */
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