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97 lines
3.9 KiB
C++
97 lines
3.9 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "precomp.hpp"
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using namespace cv;
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using namespace cv::cuda;
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#if !defined HAVE_CUDA || defined(CUDA_DISABLER)
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void cv::cuda::compactPoints(GpuMat&, GpuMat&, const GpuMat&) { throw_no_cuda(); }
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void cv::cuda::calcWobbleSuppressionMaps(
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int, int, int, Size, const Mat&, const Mat&, GpuMat&, GpuMat&) { throw_no_cuda(); }
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#else
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namespace cv { namespace cuda { namespace device { namespace globmotion {
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int compactPoints(int N, float *points0, float *points1, const uchar *mask);
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void calcWobbleSuppressionMaps(
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int left, int idx, int right, int width, int height,
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const float *ml, const float *mr, PtrStepSzf mapx, PtrStepSzf mapy);
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}}}}
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void cv::cuda::compactPoints(GpuMat &points0, GpuMat &points1, const GpuMat &mask)
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{
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CV_Assert(points0.rows == 1 && points1.rows == 1 && mask.rows == 1);
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CV_Assert(points0.type() == CV_32FC2 && points1.type() == CV_32FC2 && mask.type() == CV_8U);
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CV_Assert(points0.cols == mask.cols && points1.cols == mask.cols);
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int npoints = points0.cols;
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int remaining = cv::cuda::device::globmotion::compactPoints(
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npoints, (float*)points0.data, (float*)points1.data, mask.data);
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points0 = points0.colRange(0, remaining);
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points1 = points1.colRange(0, remaining);
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}
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void cv::cuda::calcWobbleSuppressionMaps(
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int left, int idx, int right, Size size, const Mat &ml, const Mat &mr,
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GpuMat &mapx, GpuMat &mapy)
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{
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CV_Assert(ml.size() == Size(3, 3) && ml.type() == CV_32F && ml.isContinuous());
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CV_Assert(mr.size() == Size(3, 3) && mr.type() == CV_32F && mr.isContinuous());
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mapx.create(size, CV_32F);
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mapy.create(size, CV_32F);
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cv::cuda::device::globmotion::calcWobbleSuppressionMaps(
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left, idx, right, size.width, size.height,
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ml.ptr<float>(), mr.ptr<float>(), mapx, mapy);
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}
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#endif
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