opencv/3rdparty/zlib-ng/arch/power/chunkset_power8.c
FantasqueX 85923c8f30
Merge pull request #26113 from FantasqueX:zlib-ng-2-2-1
Update zlib-ng to 2.2.1 #26113

Release: https://github.com/zlib-ng/zlib-ng/releases/tag/2.2.1
ARM diagnostics patch: https://github.com/zlib-ng/zlib-ng/pull/1774

### Pull Request Readiness Checklist

See details at https://github.com/opencv/opencv/wiki/How_to_contribute#making-a-good-pull-request

- [x] I agree to contribute to the project under Apache 2 License.
- [x] To the best of my knowledge, the proposed patch is not based on a code under GPL or another license that is incompatible with OpenCV
- [x] The PR is proposed to the proper branch
- [ ] There is a reference to the original bug report and related work
- [ ] There is accuracy test, performance test and test data in opencv_extra repository, if applicable
      Patch to opencv_extra has the same branch name.
- [ ] The feature is well documented and sample code can be built with the project CMake
2024-09-12 16:05:24 +03:00

56 lines
1.4 KiB
C

/* chunkset_power8.c -- VSX inline functions to copy small data chunks.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#ifdef POWER8_VSX
#include <altivec.h>
#include "zbuild.h"
typedef vector unsigned char chunk_t;
#define CHUNK_SIZE 16
#define HAVE_CHUNKMEMSET_2
#define HAVE_CHUNKMEMSET_4
#define HAVE_CHUNKMEMSET_8
static inline void chunkmemset_2(uint8_t *from, chunk_t *chunk) {
uint16_t tmp;
memcpy(&tmp, from, sizeof(tmp));
*chunk = (vector unsigned char)vec_splats(tmp);
}
static inline void chunkmemset_4(uint8_t *from, chunk_t *chunk) {
uint32_t tmp;
memcpy(&tmp, from, sizeof(tmp));
*chunk = (vector unsigned char)vec_splats(tmp);
}
static inline void chunkmemset_8(uint8_t *from, chunk_t *chunk) {
uint64_t tmp;
memcpy(&tmp, from, sizeof(tmp));
*chunk = (vector unsigned char)vec_splats((unsigned long long)tmp);
}
static inline void loadchunk(uint8_t const *s, chunk_t *chunk) {
*chunk = vec_xl(0, s);
}
static inline void storechunk(uint8_t *out, chunk_t *chunk) {
vec_xst(*chunk, 0, out);
}
#define CHUNKSIZE chunksize_power8
#define CHUNKCOPY chunkcopy_power8
#define CHUNKUNROLL chunkunroll_power8
#define CHUNKMEMSET chunkmemset_power8
#define CHUNKMEMSET_SAFE chunkmemset_safe_power8
#include "chunkset_tpl.h"
#define INFLATE_FAST inflate_fast_power8
#include "inffast_tpl.h"
#endif