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make the software system dependent add LICENSE on top
288 lines
10 KiB
C++
288 lines
10 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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////////////////////////////////////////////////////////////////////////////////////////
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/*****************************************************************************************************
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USAGE:
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./opencv_annotation -images <folder location> -annotations <ouput file>
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Created by: Puttemans Steven - February 2015
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*****************************************************************************************************/
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#include <opencv2/core.hpp>
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#include <opencv2/highgui.hpp>
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#include <opencv2/imgcodecs.hpp>
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#include <opencv2/videoio.hpp>
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#include <opencv2/imgproc.hpp>
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#include <fstream>
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#include <iostream>
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#if defined(_WIN32)
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#include <direct.h>
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#else
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#include <sys/stat.h>
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#endif
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using namespace std;
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using namespace cv;
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// Function prototypes
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void on_mouse(int, int, int, int, void*);
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string int2string(int);
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void get_annotations(Mat, stringstream*);
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// Public parameters
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Mat image;
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int roi_x0 = 0, roi_y0 = 0, roi_x1 = 0, roi_y1 = 0, num_of_rec = 0;
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bool start_draw = false;
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// Window name for visualisation purposes
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const string window_name="OpenCV Based Annotation Tool";
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// FUNCTION : Mouse response for selecting objects in images
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// If left button is clicked, start drawing a rectangle as long as mouse moves
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// Stop drawing once a new left click is detected by the on_mouse function
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void on_mouse(int event, int x, int y, int , void * )
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{
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// Action when left button is clicked
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if(event == EVENT_LBUTTONDOWN)
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{
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if(!start_draw)
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{
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roi_x0 = x;
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roi_y0 = y;
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start_draw = true;
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} else {
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roi_x1 = x;
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roi_y1 = y;
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start_draw = false;
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}
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}
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// Action when mouse is moving
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if((event == EVENT_MOUSEMOVE) && start_draw)
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{
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// Redraw bounding box for annotation
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Mat current_view;
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image.copyTo(current_view);
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rectangle(current_view, Point(roi_x0,roi_y0), Point(x,y), Scalar(0,0,255));
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imshow(window_name, current_view);
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}
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}
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// FUNCTION : snippet to convert an integer value to a string using a clean function
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// instead of creating a stringstream each time inside the main code
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string int2string(int num)
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{
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stringstream temp_stream;
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temp_stream << num;
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return temp_stream.str();
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}
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// FUNCTION : given an image containing positive object instances, add all the object
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// annotations to a known stringstream
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void get_annotations(Mat input_image, stringstream* output_stream)
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{
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// Make it possible to exit the annotation
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bool stop = false;
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// Reset the num_of_rec element at each iteration
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// Make sure the global image is set to the current image
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num_of_rec = 0;
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image = input_image;
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// Init window interface and couple mouse actions
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namedWindow(window_name, WINDOW_AUTOSIZE);
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setMouseCallback(window_name, on_mouse);
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imshow(window_name, image);
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stringstream temp_stream;
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int key_pressed = 0;
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do
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{
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// Keys for processing
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// You need to select one for confirming a selection and one to continue to the next image
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// Based on the universal ASCII code of the keystroke: http://www.asciitable.com/
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// c = 99 add rectangle to current image
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// n = 110 save added rectangles and show next image
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// <ESC> = 27 exit program
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key_pressed = 0xFF & waitKey(0);
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switch( key_pressed )
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{
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case 27:
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destroyWindow(window_name);
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stop = true;
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case 99:
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// Add a rectangle to the list
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num_of_rec++;
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// Draw initiated from top left corner
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if(roi_x0<roi_x1 && roi_y0<roi_y1)
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{
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temp_stream << " " << int2string(roi_x0) << " " << int2string(roi_y0) << " " << int2string(roi_x1-roi_x0) << " " << int2string(roi_y1-roi_y0);
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}
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// Draw initiated from bottom right corner
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if(roi_x0>roi_x1 && roi_y0>roi_y1)
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{
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temp_stream << " " << int2string(roi_x1) << " " << int2string(roi_y1) << " " << int2string(roi_x0-roi_x1) << " " << int2string(roi_y0-roi_y1);
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}
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// Draw initiated from top right corner
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if(roi_x0>roi_x1 && roi_y0<roi_y1)
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{
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temp_stream << " " << int2string(roi_x1) << " " << int2string(roi_y0) << " " << int2string(roi_x0-roi_x1) << " " << int2string(roi_y1-roi_y0);
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}
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// Draw initiated from bottom left corner
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if(roi_x0<roi_x1 && roi_y0>roi_y1)
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{
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temp_stream << " " << int2string(roi_x0) << " " << int2string(roi_y1) << " " << int2string(roi_x1-roi_x0) << " " << int2string(roi_y0-roi_y1);
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}
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rectangle(input_image, Point(roi_x0,roi_y0), Point(roi_x1,roi_y1), Scalar(0,255,0), 1);
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break;
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}
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// Check if escape has been pressed
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if(stop)
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{
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break;
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}
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}
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// Continue as long as the next image key has not been pressed
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while(key_pressed != 110);
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// If there are annotations AND the next image key is pressed
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// Write the image annotations to the file
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if(num_of_rec>0 && key_pressed==110)
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{
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*output_stream << " " << num_of_rec << temp_stream.str() << endl;
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}
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// Close down the window
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destroyWindow(window_name);
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}
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int main( int argc, const char** argv )
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{
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// If no arguments are given, then supply some information on how this tool works
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if( argc == 1 ){
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cout << "Usage: " << argv[0] << endl;
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cout << " -images <folder_location> [example - /data/testimages/]" << endl;
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cout << " -annotations <ouput_file> [example - /data/annotations.txt]" << endl;
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return -1;
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}
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// Read in the input arguments
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string image_folder;
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string annotations;
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for(int i = 1; i < argc; ++i )
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{
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if( !strcmp( argv[i], "-images" ) )
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{
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image_folder = argv[++i];
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}
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else if( !strcmp( argv[i], "-annotations" ) )
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{
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annotations = argv[++i];
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}
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}
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// Check if the folder actually exists
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// If -1 is returned then the folder actually exists, and thus you can continue
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// In all other cases there was a folder creation and thus the folder did not exist
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#if defined(_WIN32)
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if(_mkdir(image_folder.c_str()) != -1){
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// Generate an error message
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cerr << "The image folder given does not exist. Please check again!" << endl;
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// Remove the created folder again, to ensure a second run with same code fails again
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_rmdir(image_folder.c_str());
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return 0;
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}
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#else
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if(mkdir(image_folder.c_str(), 0777) != -1){
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// Generate an error message
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cerr << "The image folder given does not exist. Please check again!" << endl;
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// Remove the created folder again, to ensure a second run with same code fails again
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remove(image_folder.c_str());
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return 0;
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}
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#endif
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// Create the outputfilestream
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ofstream output(annotations.c_str());
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if ( !output.is_open() ){
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cerr << "The path for the output file contains an error and could not be opened. Please check again!" << endl;
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return 0;
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}
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// Return the image filenames inside the image folder
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vector<String> filenames;
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String folder(image_folder);
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glob(folder, filenames);
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// Loop through each image stored in the images folder
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// Create and temporarily store the annotations
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// At the end write everything to the annotations file
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for (size_t i = 0; i < filenames.size(); i++){
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// Read in an image
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Mat current_image = imread(filenames[i]);
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// Check if the image is actually read - avoid other files in the folder, because glob() takes them all
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// If not then simply skip this iteration
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if(current_image.empty()){
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continue;
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}
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// Perform annotations & generate corresponding output
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stringstream output_stream;
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get_annotations(current_image, &output_stream);
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// Store the annotations, write to the output file
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if (output_stream.str() != ""){
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output << filenames[i] << output_stream.str();
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}
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}
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return 0;
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}
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