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396 lines
15 KiB
C++
396 lines
15 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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// Authors:
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// * Ozan Tonkal, ozantonkal@gmail.com
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// * Anatoly Baksheev, Itseez Inc. myname.mysurname <> mycompany.com
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//
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// OpenCV Viz module is complete rewrite of
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// PCL visualization module (www.pointclouds.org)
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//
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//M*/
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#ifndef __OPENCV_VIZ_VIZ3D_IMPL_HPP__
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#define __OPENCV_VIZ_VIZ3D_IMPL_HPP__
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#include <opencv2/viz.hpp>
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#include "interactor_style.h"
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struct cv::viz::Viz3d::VizImpl
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{
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public:
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typedef cv::Ptr<VizImpl> Ptr;
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typedef Viz3d::KeyboardCallback KeyboardCallback;
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typedef Viz3d::MouseCallback MouseCallback;
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int ref_counter;
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VizImpl(const String &name);
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virtual ~VizImpl();
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void showWidget(const String &id, const Widget &widget, const Affine3f &pose = Affine3f::Identity());
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void removeWidget(const String &id);
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Widget getWidget(const String &id) const;
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void removeAllWidgets();
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void setWidgetPose(const String &id, const Affine3f &pose);
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void updateWidgetPose(const String &id, const Affine3f &pose);
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Affine3f getWidgetPose(const String &id) const;
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void setDesiredUpdateRate(double rate);
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double getDesiredUpdateRate();
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/** \brief Returns true when the user tried to close the window */
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bool wasStopped() const { if (interactor_ != NULL) return (stopped_); else return true; }
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/** \brief Set the stopped flag back to false */
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void resetStoppedFlag() { if (interactor_ != NULL) stopped_ = false; }
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/** \brief Stop the interaction and close the visualizaton window. */
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void close()
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{
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stopped_ = true;
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if (interactor_)
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{
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interactor_->GetRenderWindow()->Finalize();
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interactor_->TerminateApp(); // This tends to close the window...
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}
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}
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void setRepresentation(int representation);
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void setCamera(const Camera &camera);
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Camera getCamera() const;
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/** \brief Reset the camera to a given widget */
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void resetCameraViewpoint(const String& id);
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void resetCamera();
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void setViewerPose(const Affine3f &pose);
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Affine3f getViewerPose();
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void convertToWindowCoordinates(const Point3d &pt, Point3d &window_coord);
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void converTo3DRay(const Point3d &window_coord, Point3d &origin, Vec3d &direction);
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void saveScreenshot(const String &file);
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void setWindowPosition(int x, int y);
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Size getWindowSize() const;
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void setWindowSize(int xw, int yw);
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void setFullScreen(bool mode);
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String getWindowName() const;
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void setBackgroundColor(const Color& color);
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void spin();
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void spinOnce(int time = 1, bool force_redraw = false);
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void registerKeyboardCallback(KeyboardCallback callback, void* cookie = 0);
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void registerMouseCallback(MouseCallback callback, void* cookie = 0);
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private:
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vtkSmartPointer<vtkRenderWindowInteractor> interactor_;
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struct ExitMainLoopTimerCallback : public vtkCommand
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{
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static ExitMainLoopTimerCallback* New()
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{
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return new ExitMainLoopTimerCallback;
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}
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virtual void Execute(vtkObject* vtkNotUsed(caller), unsigned long event_id, void* call_data)
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{
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if (event_id != vtkCommand::TimerEvent)
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return;
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int timer_id = *reinterpret_cast<int*>(call_data);
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if (timer_id != right_timer_id)
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return;
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// Stop vtk loop and send notification to app to wake it up
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viz_->interactor_->TerminateApp();
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}
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int right_timer_id;
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VizImpl* viz_;
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};
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struct ExitCallback : public vtkCommand
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{
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static ExitCallback* New()
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{
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return new ExitCallback;
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}
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virtual void Execute(vtkObject*, unsigned long event_id, void*)
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{
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if (event_id == vtkCommand::ExitEvent)
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{
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viz_->stopped_ = true;
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viz_->interactor_->GetRenderWindow()->Finalize();
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viz_->interactor_->TerminateApp();
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}
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}
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VizImpl* viz_;
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};
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/** \brief Set to false if the interaction loop is running. */
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bool stopped_;
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double s_lastDone_;
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/** \brief Global timer ID. Used in destructor only. */
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int timer_id_;
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/** \brief Callback object enabling us to leave the main loop, when a timer fires. */
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vtkSmartPointer<ExitMainLoopTimerCallback> exit_main_loop_timer_callback_;
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vtkSmartPointer<ExitCallback> exit_callback_;
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vtkSmartPointer<vtkRenderer> renderer_;
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vtkSmartPointer<vtkRenderWindow> window_;
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/** \brief The render window interactor style. */
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vtkSmartPointer<InteractorStyle> style_;
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/** \brief Internal list with actor pointers and name IDs for all widget actors */
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cv::Ptr<WidgetActorMap> widget_actor_map_;
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/** \brief Boolean that holds whether or not the camera parameters were manually initialized*/
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bool camera_set_;
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bool removeActorFromRenderer(const vtkSmartPointer<vtkProp> &actor);
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/** \brief Internal method. Creates a vtk actor from a vtk polydata object.
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* \param[in] data the vtk polydata object to create an actor for
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* \param[out] actor the resultant vtk actor object
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* \param[in] use_scalars set scalar properties to the mapper if it exists in the data. Default: true.
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*/
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void createActorFromVTKDataSet(const vtkSmartPointer<vtkDataSet> &data, vtkSmartPointer<vtkLODActor> &actor, bool use_scalars = true);
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/** \brief Updates a set of cells (vtkIdTypeArray) if the number of points in a cloud changes
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* \param[out] cells the vtkIdTypeArray object (set of cells) to update
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* \param[out] initcells a previously saved set of cells. If the number of points in the current cloud is
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* higher than the number of cells in \a cells, and initcells contains enough data, then a copy from it
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* will be made instead of regenerating the entire array.
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* \param[in] nr_points the number of points in the new cloud. This dictates how many cells we need to
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* generate
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*/
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void updateCells(vtkSmartPointer<vtkIdTypeArray> &cells, vtkSmartPointer<vtkIdTypeArray> &initcells, vtkIdType nr_points);
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};
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namespace cv
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{
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namespace viz
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{
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vtkSmartPointer<vtkMatrix4x4> convertToVtkMatrix(const cv::Matx44f &m);
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cv::Matx44f convertToMatx(const vtkSmartPointer<vtkMatrix4x4>& vtk_matrix);
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struct NanFilter
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{
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template<typename _Tp, typename _Msk>
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struct Impl
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{
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typedef Vec<_Tp, 3> _Out;
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static _Out* copy(const Mat& source, _Out* output, const Mat& nan_mask)
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{
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CV_Assert(DataDepth<_Tp>::value == source.depth() && source.size() == nan_mask.size());
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CV_Assert(nan_mask.channels() == 3 || nan_mask.channels() == 4);
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CV_DbgAssert(DataDepth<_Msk>::value == nan_mask.depth());
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int s_chs = source.channels();
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int m_chs = nan_mask.channels();
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for (int y = 0; y < source.rows; ++y)
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{
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const _Tp* srow = source.ptr<_Tp>(y);
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const _Msk* mrow = nan_mask.ptr<_Msk>(y);
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for (int x = 0; x < source.cols; ++x, srow += s_chs, mrow += m_chs)
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if (!isNan(mrow[0]) && !isNan(mrow[1]) && !isNan(mrow[2]))
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*output++ = _Out(srow);
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}
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return output;
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}
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static _Out* copyColor(const Mat& source, _Out* output, const Mat& nan_mask)
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{
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CV_Assert(DataDepth<_Tp>::value == source.depth() && source.size() == nan_mask.size());
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CV_Assert(nan_mask.channels() == 3 || nan_mask.channels() == 4);
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CV_DbgAssert(DataDepth<_Msk>::value == nan_mask.depth());
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int s_chs = source.channels();
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int m_chs = nan_mask.channels();
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for (int y = 0; y < source.rows; ++y)
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{
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const _Tp* srow = source.ptr<_Tp>(y);
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const _Msk* mrow = nan_mask.ptr<_Msk>(y);
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for (int x = 0; x < source.cols; ++x, srow += s_chs, mrow += m_chs)
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if (!isNan(mrow[0]) && !isNan(mrow[1]) && !isNan(mrow[2]))
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{
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*output = _Out(srow);
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std::swap((*output)[0], (*output)[2]); // BGR -> RGB
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++output;
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}
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}
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return output;
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}
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};
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template<typename _Tp>
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static inline Vec<_Tp, 3>* copy(const Mat& source, Vec<_Tp, 3>* output, const Mat& nan_mask)
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{
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CV_Assert(nan_mask.depth() == CV_32F || nan_mask.depth() == CV_64F);
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typedef Vec<_Tp, 3>* (*copy_func)(const Mat&, Vec<_Tp, 3>*, const Mat&);
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const static copy_func table[2] = { &NanFilter::Impl<_Tp, float>::copy, &NanFilter::Impl<_Tp, double>::copy };
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return table[nan_mask.depth() - 5](source, output, nan_mask);
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}
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template<typename _Tp>
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static inline Vec<_Tp, 3>* copyColor(const Mat& source, Vec<_Tp, 3>* output, const Mat& nan_mask)
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{
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CV_Assert(nan_mask.depth() == CV_32F || nan_mask.depth() == CV_64F);
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typedef Vec<_Tp, 3>* (*copy_func)(const Mat&, Vec<_Tp, 3>*, const Mat&);
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const static copy_func table[2] = { &NanFilter::Impl<_Tp, float>::copyColor, &NanFilter::Impl<_Tp, double>::copyColor };
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return table[nan_mask.depth() - 5](source, output, nan_mask);
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}
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};
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struct ApplyAffine
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{
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const Affine3f& affine_;
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ApplyAffine(const Affine3f& affine) : affine_(affine) {}
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template<typename _Tp> Point3_<_Tp> operator()(const Point3_<_Tp>& p) const { return affine_ * p; }
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template<typename _Tp> Vec<_Tp, 3> operator()(const Vec<_Tp, 3>& v) const
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{
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const float* m = affine_.matrix.val;
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Vec<_Tp, 3> result;
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result[0] = (_Tp)(m[0] * v[0] + m[1] * v[1] + m[ 2] * v[2] + m[ 3]);
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result[1] = (_Tp)(m[4] * v[0] + m[5] * v[1] + m[ 6] * v[2] + m[ 7]);
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result[2] = (_Tp)(m[8] * v[0] + m[9] * v[1] + m[10] * v[2] + m[11]);
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return result;
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}
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private:
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ApplyAffine(const ApplyAffine&);
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ApplyAffine& operator=(const ApplyAffine&);
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};
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inline Color vtkcolor(const Color& color)
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{
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Color scaled_color = color * (1.0/255.0);
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std::swap(scaled_color[0], scaled_color[2]);
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return scaled_color;
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}
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inline Vec3d vtkpoint(const Point3f& point) { return Vec3d(point.x, point.y, point.z); }
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template<typename _Tp> inline _Tp normalized(const _Tp& v) { return v * 1/cv::norm(v); }
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struct ConvertToVtkImage
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{
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struct Impl
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{
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static void copyImageMultiChannel(const Mat &image, vtkSmartPointer<vtkImageData> output)
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{
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int i_chs = image.channels();
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for (int i = 0; i < image.rows; ++i)
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{
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const unsigned char * irows = image.ptr<unsigned char>(i);
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for (int j = 0; j < image.cols; ++j, irows += i_chs)
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{
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unsigned char * vrows = static_cast<unsigned char *>(output->GetScalarPointer(j,i,0));
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memcpy(vrows, irows, i_chs);
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std::swap(vrows[0], vrows[2]); // BGR -> RGB
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}
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}
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output->Modified();
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}
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static void copyImageSingleChannel(const Mat &image, vtkSmartPointer<vtkImageData> output)
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{
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for (int i = 0; i < image.rows; ++i)
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{
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const unsigned char * irows = image.ptr<unsigned char>(i);
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for (int j = 0; j < image.cols; ++j, ++irows)
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{
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unsigned char * vrows = static_cast<unsigned char *>(output->GetScalarPointer(j,i,0));
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*vrows = *irows;
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}
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}
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output->Modified();
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}
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};
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static void convert(const Mat &image, vtkSmartPointer<vtkImageData> output)
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{
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// Create the vtk image
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output->SetDimensions(image.cols, image.rows, 1);
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#if VTK_MAJOR_VERSION <= 5
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output->SetNumberOfScalarComponents(image.channels());
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output->SetScalarTypeToUnsignedChar();
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output->AllocateScalars();
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#else
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output->AllocateScalars(VTK_UNSIGNED_CHAR, image.channels());
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#endif
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int i_chs = image.channels();
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if (i_chs > 1)
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{
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// Multi channel images are handled differently because of BGR <-> RGB
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Impl::copyImageMultiChannel(image, output);
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}
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else
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{
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Impl::copyImageSingleChannel(image, output);
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}
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}
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};
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}
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}
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#endif
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