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1070 lines
26 KiB
C++
1070 lines
26 KiB
C++
///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------------
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//
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// class B44Compressor
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//
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// This compressor is lossy for HALF channels; the compression rate
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// is fixed at 32/14 (approximately 2.28). FLOAT and UINT channels
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// are not compressed; their data are preserved exactly.
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//
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// Each HALF channel is split into blocks of 4 by 4 pixels. An
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// uncompressed block occupies 32 bytes, which are re-interpreted
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// as sixteen 16-bit unsigned integers, t[0] ... t[15]. Compression
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// shrinks the block to 14 bytes. The compressed 14-byte block
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// contains
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//
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// - t[0]
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//
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// - a 6-bit shift value
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//
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// - 15 densely packed 6-bit values, r[0] ... r[14], which are
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// computed by subtracting adjacent pixel values and right-
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// shifting the differences according to the stored shift value.
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//
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// Differences between adjacent pixels are computed according
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// to the following diagram:
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//
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// 0 --------> 1 --------> 2 --------> 3
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// | 3 7 11
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// |
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// | 0
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// |
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// v
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// 4 --------> 5 --------> 6 --------> 7
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// | 4 8 12
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// |
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// | 1
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// |
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// v
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// 8 --------> 9 --------> 10 --------> 11
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// | 5 9 13
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// |
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// | 2
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// |
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// v
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// 12 --------> 13 --------> 14 --------> 15
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// 6 10 14
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//
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// Here
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//
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// 5 ---------> 6
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// 8
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//
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// means that r[8] is the difference between t[5] and t[6].
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//
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// - optionally, a 4-by-4 pixel block where all pixels have the
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// same value can be treated as a special case, where the
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// compressed block contains only 3 instead of 14 bytes:
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// t[0], followed by an "impossible" 6-bit shift value and
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// two padding bits.
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//
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// This compressor can handle positive and negative pixel values.
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// NaNs and infinities are replaced with zeroes before compression.
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//
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//-----------------------------------------------------------------------------
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#include <ImfB44Compressor.h>
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#include <ImfHeader.h>
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#include <ImfChannelList.h>
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#include <ImfMisc.h>
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#include <ImfCheckedArithmetic.h>
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#include <ImathFun.h>
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#include <ImathBox.h>
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#include <Iex.h>
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#include <ImfIO.h>
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#include <ImfXdr.h>
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#include <string.h>
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#include <assert.h>
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#include <algorithm>
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namespace Imf {
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using Imath::divp;
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using Imath::modp;
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using Imath::Box2i;
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using Imath::V2i;
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using std::min;
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namespace {
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//
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// Lookup tables for
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// y = exp (x / 8)
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// and
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// x = 8 * log (y)
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//
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#include "b44ExpLogTable.h"
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inline void
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convertFromLinear (unsigned short s[16])
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{
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for (int i = 0; i < 16; ++i)
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s[i] = expTable[s[i]];
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}
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inline void
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convertToLinear (unsigned short s[16])
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{
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for (int i = 0; i < 16; ++i)
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s[i] = logTable[s[i]];
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}
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inline int
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shiftAndRound (int x, int shift)
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{
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//
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// Compute
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//
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// y = x * pow (2, -shift),
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//
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// then round y to the nearest integer.
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// In case of a tie, where y is exactly
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// halfway between two integers, round
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// to the even one.
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//
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x <<= 1;
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int a = (1 << shift) - 1;
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shift += 1;
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int b = (x >> shift) & 1;
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return (x + a + b) >> shift;
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}
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int
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pack (const unsigned short s[16],
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unsigned char b[14],
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bool optFlatFields,
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bool exactMax)
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{
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//
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// Pack a block of 4 by 4 16-bit pixels (32 bytes) into
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// either 14 or 3 bytes.
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//
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//
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// Integers s[0] ... s[15] represent floating-point numbers
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// in what is essentially a sign-magnitude format. Convert
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// s[0] .. s[15] into a new set of integers, t[0] ... t[15],
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// such that if t[i] is greater than t[j], the floating-point
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// number that corresponds to s[i] is always greater than
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// the floating-point number that corresponds to s[j].
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//
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// Also, replace any bit patterns that represent NaNs or
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// infinities with bit patterns that represent floating-point
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// zeroes.
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//
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// bit pattern floating-point bit pattern
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// in s[i] value in t[i]
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//
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// 0x7fff NAN 0x8000
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// 0x7ffe NAN 0x8000
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// ... ...
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// 0x7c01 NAN 0x8000
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// 0x7c00 +infinity 0x8000
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// 0x7bff +HALF_MAX 0xfbff
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// 0x7bfe 0xfbfe
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// 0x7bfd 0xfbfd
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// ... ...
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// 0x0002 +2 * HALF_MIN 0x8002
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// 0x0001 +HALF_MIN 0x8001
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// 0x0000 +0.0 0x8000
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// 0x8000 -0.0 0x7fff
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// 0x8001 -HALF_MIN 0x7ffe
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// 0x8002 -2 * HALF_MIN 0x7ffd
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// ... ...
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// 0xfbfd 0x0f02
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// 0xfbfe 0x0401
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// 0xfbff -HALF_MAX 0x0400
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// 0xfc00 -infinity 0x8000
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// 0xfc01 NAN 0x8000
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// ... ...
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// 0xfffe NAN 0x8000
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// 0xffff NAN 0x8000
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//
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unsigned short t[16];
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for (int i = 0; i < 16; ++i)
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{
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if ((s[i] & 0x7c00) == 0x7c00)
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t[i] = 0x8000;
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else if (s[i] & 0x8000)
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t[i] = ~s[i];
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else
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t[i] = s[i] | 0x8000;
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}
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//
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// Find the maximum, tMax, of t[0] ... t[15].
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//
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unsigned short tMax = 0;
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for (int i = 0; i < 16; ++i)
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if (tMax < t[i])
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tMax = t[i];
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//
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// Compute a set of running differences, r[0] ... r[14]:
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// Find a shift value such that after rounding off the
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// rightmost bits and shifting all differenes are between
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// -32 and +31. Then bias the differences so that they
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// end up between 0 and 63.
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//
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int shift = -1;
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int d[16];
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int r[15];
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int rMin;
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int rMax;
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const int bias = 0x20;
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do
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{
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shift += 1;
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//
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// Compute absolute differences, d[0] ... d[15],
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// between tMax and t[0] ... t[15].
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//
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// Shift and round the absolute differences.
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//
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for (int i = 0; i < 16; ++i)
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d[i] = shiftAndRound (tMax - t[i], shift);
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//
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// Convert d[0] .. d[15] into running differences
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//
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r[ 0] = d[ 0] - d[ 4] + bias;
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r[ 1] = d[ 4] - d[ 8] + bias;
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r[ 2] = d[ 8] - d[12] + bias;
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r[ 3] = d[ 0] - d[ 1] + bias;
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r[ 4] = d[ 4] - d[ 5] + bias;
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r[ 5] = d[ 8] - d[ 9] + bias;
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r[ 6] = d[12] - d[13] + bias;
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r[ 7] = d[ 1] - d[ 2] + bias;
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r[ 8] = d[ 5] - d[ 6] + bias;
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r[ 9] = d[ 9] - d[10] + bias;
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r[10] = d[13] - d[14] + bias;
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r[11] = d[ 2] - d[ 3] + bias;
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r[12] = d[ 6] - d[ 7] + bias;
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r[13] = d[10] - d[11] + bias;
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r[14] = d[14] - d[15] + bias;
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rMin = r[0];
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rMax = r[0];
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for (int i = 1; i < 15; ++i)
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{
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if (rMin > r[i])
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rMin = r[i];
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if (rMax < r[i])
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rMax = r[i];
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}
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}
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while (rMin < 0 || rMax > 0x3f);
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if (rMin == bias && rMax == bias && optFlatFields)
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{
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//
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// Special case - all pixels have the same value.
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// We encode this in 3 instead of 14 bytes by
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// storing the value 0xfc in the third output byte,
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// which cannot occur in the 14-byte encoding.
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//
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b[0] = (t[0] >> 8);
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b[1] = t[0];
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b[2] = 0xfc;
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return 3;
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}
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if (exactMax)
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{
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//
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// Adjust t[0] so that the pixel whose value is equal
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// to tMax gets represented as accurately as possible.
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//
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t[0] = tMax - (d[0] << shift);
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}
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//
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// Pack t[0], shift and r[0] ... r[14] into 14 bytes:
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//
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b[ 0] = (t[0] >> 8);
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b[ 1] = t[0];
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b[ 2] = (unsigned char) ((shift << 2) | (r[ 0] >> 4));
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b[ 3] = (unsigned char) ((r[ 0] << 4) | (r[ 1] >> 2));
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b[ 4] = (unsigned char) ((r[ 1] << 6) | r[ 2] );
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b[ 5] = (unsigned char) ((r[ 3] << 2) | (r[ 4] >> 4));
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b[ 6] = (unsigned char) ((r[ 4] << 4) | (r[ 5] >> 2));
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b[ 7] = (unsigned char) ((r[ 5] << 6) | r[ 6] );
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b[ 8] = (unsigned char) ((r[ 7] << 2) | (r[ 8] >> 4));
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b[ 9] = (unsigned char) ((r[ 8] << 4) | (r[ 9] >> 2));
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b[10] = (unsigned char) ((r[ 9] << 6) | r[10] );
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b[11] = (unsigned char) ((r[11] << 2) | (r[12] >> 4));
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b[12] = (unsigned char) ((r[12] << 4) | (r[13] >> 2));
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b[13] = (unsigned char) ((r[13] << 6) | r[14] );
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return 14;
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}
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inline
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void
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unpack14 (const unsigned char b[14], unsigned short s[16])
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{
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//
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// Unpack a 14-byte block into 4 by 4 16-bit pixels.
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//
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#if defined (DEBUG)
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assert (b[2] != 0xfc);
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#endif
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s[ 0] = (b[0] << 8) | b[1];
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unsigned short shift = (b[ 2] >> 2);
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unsigned short bias = (0x20 << shift);
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s[ 4] = s[ 0] + ((((b[ 2] << 4) | (b[ 3] >> 4)) & 0x3f) << shift) - bias;
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s[ 8] = s[ 4] + ((((b[ 3] << 2) | (b[ 4] >> 6)) & 0x3f) << shift) - bias;
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s[12] = s[ 8] + ((b[ 4] & 0x3f) << shift) - bias;
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s[ 1] = s[ 0] + ((b[ 5] >> 2) << shift) - bias;
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s[ 5] = s[ 4] + ((((b[ 5] << 4) | (b[ 6] >> 4)) & 0x3f) << shift) - bias;
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s[ 9] = s[ 8] + ((((b[ 6] << 2) | (b[ 7] >> 6)) & 0x3f) << shift) - bias;
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s[13] = s[12] + ((b[ 7] & 0x3f) << shift) - bias;
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s[ 2] = s[ 1] + ((b[ 8] >> 2) << shift) - bias;
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s[ 6] = s[ 5] + ((((b[ 8] << 4) | (b[ 9] >> 4)) & 0x3f) << shift) - bias;
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s[10] = s[ 9] + ((((b[ 9] << 2) | (b[10] >> 6)) & 0x3f) << shift) - bias;
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s[14] = s[13] + ((b[10] & 0x3f) << shift) - bias;
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s[ 3] = s[ 2] + ((b[11] >> 2) << shift) - bias;
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s[ 7] = s[ 6] + ((((b[11] << 4) | (b[12] >> 4)) & 0x3f) << shift) - bias;
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s[11] = s[10] + ((((b[12] << 2) | (b[13] >> 6)) & 0x3f) << shift) - bias;
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s[15] = s[14] + ((b[13] & 0x3f) << shift) - bias;
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for (int i = 0; i < 16; ++i)
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{
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if (s[i] & 0x8000)
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s[i] &= 0x7fff;
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else
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s[i] = ~s[i];
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}
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}
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inline
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void
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unpack3 (const unsigned char b[3], unsigned short s[16])
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{
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//
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// Unpack a 3-byte block into 4 by 4 identical 16-bit pixels.
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//
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#if defined (DEBUG)
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assert (b[2] == 0xfc);
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#endif
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s[0] = (b[0] << 8) | b[1];
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if (s[0] & 0x8000)
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s[0] &= 0x7fff;
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else
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s[0] = ~s[0];
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for (int i = 1; i < 16; ++i)
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s[i] = s[0];
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}
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void
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notEnoughData ()
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{
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throw Iex::InputExc ("Error decompressing data "
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"(input data are shorter than expected).");
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}
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void
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tooMuchData ()
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{
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throw Iex::InputExc ("Error decompressing data "
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"(input data are longer than expected).");
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}
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} // namespace
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struct B44Compressor::ChannelData
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{
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unsigned short * start;
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unsigned short * end;
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int nx;
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int ny;
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int ys;
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PixelType type;
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bool pLinear;
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int size;
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};
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B44Compressor::B44Compressor
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(const Header &hdr,
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size_t maxScanLineSize,
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size_t numScanLines,
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bool optFlatFields)
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:
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Compressor (hdr),
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_maxScanLineSize (maxScanLineSize),
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_optFlatFields (optFlatFields),
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_format (XDR),
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_numScanLines (numScanLines),
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_tmpBuffer (0),
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_outBuffer (0),
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_numChans (0),
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_channels (hdr.channels()),
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_channelData (0)
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{
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//
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|
// Allocate buffers for compressed an uncompressed pixel data,
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// allocate a set of ChannelData structs to help speed up the
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|
// compress() and uncompress() functions, below, and determine
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// if uncompressed pixel data should be in native or Xdr format.
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//
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_tmpBuffer = new unsigned short
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[checkArraySize (uiMult (maxScanLineSize, numScanLines),
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sizeof (unsigned short))];
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const ChannelList &channels = header().channels();
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int numHalfChans = 0;
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for (ChannelList::ConstIterator c = channels.begin();
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c != channels.end();
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++c)
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{
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assert (pixelTypeSize (c.channel().type) % pixelTypeSize (HALF) == 0);
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++_numChans;
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if (c.channel().type == HALF)
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++numHalfChans;
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}
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|
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//
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// Compressed data may be larger than the input data
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//
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size_t padding = 12 * numHalfChans * (numScanLines + 3) / 4;
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_outBuffer = new char
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[uiAdd (uiMult (maxScanLineSize, numScanLines), padding)];
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_channelData = new ChannelData[_numChans];
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int i = 0;
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for (ChannelList::ConstIterator c = channels.begin();
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c != channels.end();
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++c, ++i)
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{
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_channelData[i].ys = c.channel().ySampling;
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_channelData[i].type = c.channel().type;
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_channelData[i].pLinear = c.channel().pLinear;
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_channelData[i].size =
|
|
pixelTypeSize (c.channel().type) / pixelTypeSize (HALF);
|
|
}
|
|
|
|
const Box2i &dataWindow = hdr.dataWindow();
|
|
|
|
_minX = dataWindow.min.x;
|
|
_maxX = dataWindow.max.x;
|
|
_maxY = dataWindow.max.y;
|
|
|
|
//
|
|
// We can support uncompressed data in the machine's native
|
|
// format only if all image channels are of type HALF.
|
|
//
|
|
|
|
assert (sizeof (unsigned short) == pixelTypeSize (HALF));
|
|
|
|
if (_numChans == numHalfChans)
|
|
_format = NATIVE;
|
|
}
|
|
|
|
|
|
B44Compressor::~B44Compressor ()
|
|
{
|
|
delete [] _tmpBuffer;
|
|
delete [] _outBuffer;
|
|
delete [] _channelData;
|
|
}
|
|
|
|
|
|
int
|
|
B44Compressor::numScanLines () const
|
|
{
|
|
return _numScanLines;
|
|
}
|
|
|
|
|
|
Compressor::Format
|
|
B44Compressor::format () const
|
|
{
|
|
return _format;
|
|
}
|
|
|
|
|
|
int
|
|
B44Compressor::compress (const char *inPtr,
|
|
int inSize,
|
|
int minY,
|
|
const char *&outPtr)
|
|
{
|
|
return compress (inPtr,
|
|
inSize,
|
|
Box2i (V2i (_minX, minY),
|
|
V2i (_maxX, minY + numScanLines() - 1)),
|
|
outPtr);
|
|
}
|
|
|
|
|
|
int
|
|
B44Compressor::compressTile (const char *inPtr,
|
|
int inSize,
|
|
Imath::Box2i range,
|
|
const char *&outPtr)
|
|
{
|
|
return compress (inPtr, inSize, range, outPtr);
|
|
}
|
|
|
|
|
|
int
|
|
B44Compressor::uncompress (const char *inPtr,
|
|
int inSize,
|
|
int minY,
|
|
const char *&outPtr)
|
|
{
|
|
return uncompress (inPtr,
|
|
inSize,
|
|
Box2i (V2i (_minX, minY),
|
|
V2i (_maxX, minY + numScanLines() - 1)),
|
|
outPtr);
|
|
}
|
|
|
|
|
|
int
|
|
B44Compressor::uncompressTile (const char *inPtr,
|
|
int inSize,
|
|
Imath::Box2i range,
|
|
const char *&outPtr)
|
|
{
|
|
return uncompress (inPtr, inSize, range, outPtr);
|
|
}
|
|
|
|
|
|
int
|
|
B44Compressor::compress (const char *inPtr,
|
|
int inSize,
|
|
Imath::Box2i range,
|
|
const char *&outPtr)
|
|
{
|
|
//
|
|
// Compress a block of pixel data: First copy the input pixels
|
|
// from the input buffer into _tmpBuffer, rearranging them such
|
|
// that blocks of 4x4 pixels of a single channel can be accessed
|
|
// conveniently. Then compress each 4x4 block of HALF pixel data
|
|
// and append the result to the output buffer. Copy UINT and
|
|
// FLOAT data to the output buffer without compressing them.
|
|
//
|
|
|
|
outPtr = _outBuffer;
|
|
|
|
if (inSize == 0)
|
|
{
|
|
//
|
|
// Special case - empty input buffer.
|
|
//
|
|
|
|
return 0;
|
|
}
|
|
|
|
//
|
|
// For each channel, detemine how many pixels are stored
|
|
// in the input buffer, and where those pixels will be
|
|
// placed in _tmpBuffer.
|
|
//
|
|
|
|
int minX = range.min.x;
|
|
int maxX = min (range.max.x, _maxX);
|
|
int minY = range.min.y;
|
|
int maxY = min (range.max.y, _maxY);
|
|
|
|
unsigned short *tmpBufferEnd = _tmpBuffer;
|
|
int i = 0;
|
|
|
|
for (ChannelList::ConstIterator c = _channels.begin();
|
|
c != _channels.end();
|
|
++c, ++i)
|
|
{
|
|
ChannelData &cd = _channelData[i];
|
|
|
|
cd.start = tmpBufferEnd;
|
|
cd.end = cd.start;
|
|
|
|
cd.nx = numSamples (c.channel().xSampling, minX, maxX);
|
|
cd.ny = numSamples (c.channel().ySampling, minY, maxY);
|
|
|
|
tmpBufferEnd += cd.nx * cd.ny * cd.size;
|
|
}
|
|
|
|
if (_format == XDR)
|
|
{
|
|
//
|
|
// The data in the input buffer are in the machine-independent
|
|
// Xdr format. Copy the HALF channels into _tmpBuffer and
|
|
// convert them back into native format for compression.
|
|
// Copy UINT and FLOAT channels verbatim into _tmpBuffer.
|
|
//
|
|
|
|
for (int y = minY; y <= maxY; ++y)
|
|
{
|
|
for (int i = 0; i < _numChans; ++i)
|
|
{
|
|
ChannelData &cd = _channelData[i];
|
|
|
|
if (modp (y, cd.ys) != 0)
|
|
continue;
|
|
|
|
if (cd.type == HALF)
|
|
{
|
|
for (int x = cd.nx; x > 0; --x)
|
|
{
|
|
Xdr::read <CharPtrIO> (inPtr, *cd.end);
|
|
++cd.end;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int n = cd.nx * cd.size;
|
|
memcpy (cd.end, inPtr, n * sizeof (unsigned short));
|
|
inPtr += n * sizeof (unsigned short);
|
|
cd.end += n;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// The input buffer contains only HALF channels, and they
|
|
// are in native, machine-dependent format. Copy the pixels
|
|
// into _tmpBuffer.
|
|
//
|
|
|
|
for (int y = minY; y <= maxY; ++y)
|
|
{
|
|
for (int i = 0; i < _numChans; ++i)
|
|
{
|
|
ChannelData &cd = _channelData[i];
|
|
|
|
#if defined (DEBUG)
|
|
assert (cd.type == HALF);
|
|
#endif
|
|
|
|
if (modp (y, cd.ys) != 0)
|
|
continue;
|
|
|
|
int n = cd.nx * cd.size;
|
|
memcpy (cd.end, inPtr, n * sizeof (unsigned short));
|
|
inPtr += n * sizeof (unsigned short);
|
|
cd.end += n;
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// The pixels for each channel have been packed into a contiguous
|
|
// block in _tmpBuffer. HALF channels are in native format; UINT
|
|
// and FLOAT channels are in Xdr format.
|
|
//
|
|
|
|
#if defined (DEBUG)
|
|
|
|
for (int i = 1; i < _numChans; ++i)
|
|
assert (_channelData[i-1].end == _channelData[i].start);
|
|
|
|
assert (_channelData[_numChans-1].end == tmpBufferEnd);
|
|
|
|
#endif
|
|
|
|
//
|
|
// For each HALF channel, split the data in _tmpBuffer into 4x4
|
|
// pixel blocks. Compress each block and append the compressed
|
|
// data to the output buffer.
|
|
//
|
|
// UINT and FLOAT channels are copied from _tmpBuffer into the
|
|
// output buffer without further processing.
|
|
//
|
|
|
|
char *outEnd = _outBuffer;
|
|
|
|
for (int i = 0; i < _numChans; ++i)
|
|
{
|
|
ChannelData &cd = _channelData[i];
|
|
|
|
if (cd.type != HALF)
|
|
{
|
|
//
|
|
// UINT or FLOAT channel.
|
|
//
|
|
|
|
int n = cd.nx * cd.ny * cd.size * sizeof (unsigned short);
|
|
memcpy (outEnd, cd.start, n);
|
|
outEnd += n;
|
|
|
|
continue;
|
|
}
|
|
|
|
//
|
|
// HALF channel
|
|
//
|
|
|
|
for (int y = 0; y < cd.ny; y += 4)
|
|
{
|
|
//
|
|
// Copy the next 4x4 pixel block into array s.
|
|
// If the width, cd.nx, or the height, cd.ny, of
|
|
// the pixel data in _tmpBuffer is not divisible
|
|
// by 4, then pad the data by repeating the
|
|
// rightmost column and the bottom row.
|
|
//
|
|
|
|
unsigned short *row0 = cd.start + y * cd.nx;
|
|
unsigned short *row1 = row0 + cd.nx;
|
|
unsigned short *row2 = row1 + cd.nx;
|
|
unsigned short *row3 = row2 + cd.nx;
|
|
|
|
if (y + 3 >= cd.ny)
|
|
{
|
|
if (y + 1 >= cd.ny)
|
|
row1 = row0;
|
|
|
|
if (y + 2 >= cd.ny)
|
|
row2 = row1;
|
|
|
|
row3 = row2;
|
|
}
|
|
|
|
for (int x = 0; x < cd.nx; x += 4)
|
|
{
|
|
unsigned short s[16];
|
|
|
|
if (x + 3 >= cd.nx)
|
|
{
|
|
int n = cd.nx - x;
|
|
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
int j = min (i, n - 1);
|
|
|
|
s[i + 0] = row0[j];
|
|
s[i + 4] = row1[j];
|
|
s[i + 8] = row2[j];
|
|
s[i + 12] = row3[j];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
memcpy (&s[ 0], row0, 4 * sizeof (unsigned short));
|
|
memcpy (&s[ 4], row1, 4 * sizeof (unsigned short));
|
|
memcpy (&s[ 8], row2, 4 * sizeof (unsigned short));
|
|
memcpy (&s[12], row3, 4 * sizeof (unsigned short));
|
|
}
|
|
|
|
row0 += 4;
|
|
row1 += 4;
|
|
row2 += 4;
|
|
row3 += 4;
|
|
|
|
//
|
|
// Compress the contents of array s and append the
|
|
// results to the output buffer.
|
|
//
|
|
|
|
if (cd.pLinear)
|
|
convertFromLinear (s);
|
|
|
|
outEnd += pack (s, (unsigned char *) outEnd,
|
|
_optFlatFields, !cd.pLinear);
|
|
}
|
|
}
|
|
}
|
|
|
|
return outEnd - _outBuffer;
|
|
}
|
|
|
|
|
|
int
|
|
B44Compressor::uncompress (const char *inPtr,
|
|
int inSize,
|
|
Imath::Box2i range,
|
|
const char *&outPtr)
|
|
{
|
|
//
|
|
// This function is the reverse of the compress() function,
|
|
// above. First all pixels are moved from the input buffer
|
|
// into _tmpBuffer. UINT and FLOAT channels are copied
|
|
// verbatim; HALF channels are uncompressed in blocks of
|
|
// 4x4 pixels. Then the pixels in _tmpBuffer are copied
|
|
// into the output buffer and rearranged such that the data
|
|
// for for each scan line form a contiguous block.
|
|
//
|
|
|
|
outPtr = _outBuffer;
|
|
|
|
if (inSize == 0)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int minX = range.min.x;
|
|
int maxX = min (range.max.x, _maxX);
|
|
int minY = range.min.y;
|
|
int maxY = min (range.max.y, _maxY);
|
|
|
|
unsigned short *tmpBufferEnd = _tmpBuffer;
|
|
int i = 0;
|
|
|
|
for (ChannelList::ConstIterator c = _channels.begin();
|
|
c != _channels.end();
|
|
++c, ++i)
|
|
{
|
|
ChannelData &cd = _channelData[i];
|
|
|
|
cd.start = tmpBufferEnd;
|
|
cd.end = cd.start;
|
|
|
|
cd.nx = numSamples (c.channel().xSampling, minX, maxX);
|
|
cd.ny = numSamples (c.channel().ySampling, minY, maxY);
|
|
|
|
tmpBufferEnd += cd.nx * cd.ny * cd.size;
|
|
}
|
|
|
|
for (int i = 0; i < _numChans; ++i)
|
|
{
|
|
ChannelData &cd = _channelData[i];
|
|
|
|
if (cd.type != HALF)
|
|
{
|
|
//
|
|
// UINT or FLOAT channel.
|
|
//
|
|
|
|
int n = cd.nx * cd.ny * cd.size * sizeof (unsigned short);
|
|
|
|
if (inSize < n)
|
|
notEnoughData();
|
|
|
|
memcpy (cd.start, inPtr, n);
|
|
inPtr += n;
|
|
inSize -= n;
|
|
|
|
continue;
|
|
}
|
|
|
|
//
|
|
// HALF channel
|
|
//
|
|
|
|
for (int y = 0; y < cd.ny; y += 4)
|
|
{
|
|
unsigned short *row0 = cd.start + y * cd.nx;
|
|
unsigned short *row1 = row0 + cd.nx;
|
|
unsigned short *row2 = row1 + cd.nx;
|
|
unsigned short *row3 = row2 + cd.nx;
|
|
|
|
for (int x = 0; x < cd.nx; x += 4)
|
|
{
|
|
unsigned short s[16];
|
|
|
|
if (inSize < 3)
|
|
notEnoughData();
|
|
|
|
if (((const unsigned char *)inPtr)[2] == 0xfc)
|
|
{
|
|
unpack3 ((const unsigned char *)inPtr, s);
|
|
inPtr += 3;
|
|
inSize -= 3;
|
|
}
|
|
else
|
|
{
|
|
if (inSize < 14)
|
|
notEnoughData();
|
|
|
|
unpack14 ((const unsigned char *)inPtr, s);
|
|
inPtr += 14;
|
|
inSize -= 14;
|
|
}
|
|
|
|
if (cd.pLinear)
|
|
convertToLinear (s);
|
|
|
|
int n = (x + 3 < cd.nx)?
|
|
4 * sizeof (unsigned short) :
|
|
(cd.nx - x) * sizeof (unsigned short);
|
|
|
|
if (y + 3 < cd.ny)
|
|
{
|
|
memcpy (row0, &s[ 0], n);
|
|
memcpy (row1, &s[ 4], n);
|
|
memcpy (row2, &s[ 8], n);
|
|
memcpy (row3, &s[12], n);
|
|
}
|
|
else
|
|
{
|
|
memcpy (row0, &s[ 0], n);
|
|
|
|
if (y + 1 < cd.ny)
|
|
memcpy (row1, &s[ 4], n);
|
|
|
|
if (y + 2 < cd.ny)
|
|
memcpy (row2, &s[ 8], n);
|
|
}
|
|
|
|
row0 += 4;
|
|
row1 += 4;
|
|
row2 += 4;
|
|
row3 += 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
char *outEnd = _outBuffer;
|
|
|
|
if (_format == XDR)
|
|
{
|
|
for (int y = minY; y <= maxY; ++y)
|
|
{
|
|
for (int i = 0; i < _numChans; ++i)
|
|
{
|
|
ChannelData &cd = _channelData[i];
|
|
|
|
if (modp (y, cd.ys) != 0)
|
|
continue;
|
|
|
|
if (cd.type == HALF)
|
|
{
|
|
for (int x = cd.nx; x > 0; --x)
|
|
{
|
|
Xdr::write <CharPtrIO> (outEnd, *cd.end);
|
|
++cd.end;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int n = cd.nx * cd.size;
|
|
memcpy (outEnd, cd.end, n * sizeof (unsigned short));
|
|
outEnd += n * sizeof (unsigned short);
|
|
cd.end += n;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int y = minY; y <= maxY; ++y)
|
|
{
|
|
for (int i = 0; i < _numChans; ++i)
|
|
{
|
|
ChannelData &cd = _channelData[i];
|
|
|
|
#if defined (DEBUG)
|
|
assert (cd.type == HALF);
|
|
#endif
|
|
|
|
if (modp (y, cd.ys) != 0)
|
|
continue;
|
|
|
|
int n = cd.nx * cd.size;
|
|
memcpy (outEnd, cd.end, n * sizeof (unsigned short));
|
|
outEnd += n * sizeof (unsigned short);
|
|
cd.end += n;
|
|
}
|
|
}
|
|
}
|
|
|
|
#if defined (DEBUG)
|
|
|
|
for (int i = 1; i < _numChans; ++i)
|
|
assert (_channelData[i-1].end == _channelData[i].start);
|
|
|
|
assert (_channelData[_numChans-1].end == tmpBufferEnd);
|
|
|
|
#endif
|
|
|
|
if (inSize > 0)
|
|
tooMuchData();
|
|
|
|
outPtr = _outBuffer;
|
|
return outEnd - _outBuffer;
|
|
}
|
|
|
|
|
|
} // namespace Imf
|