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1303 lines
32 KiB
C++
1303 lines
32 KiB
C++
///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------------
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//
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// class TiledInputFile
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//
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//-----------------------------------------------------------------------------
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#include <ImfTiledInputFile.h>
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#include <ImfTileDescriptionAttribute.h>
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#include <ImfChannelList.h>
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#include <ImfMisc.h>
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#include <ImfTiledMisc.h>
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#include <ImfStdIO.h>
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#include <ImfCompressor.h>
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#include "ImathBox.h"
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#include <ImfXdr.h>
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#include <ImfConvert.h>
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#include <ImfVersion.h>
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#include <ImfTileOffsets.h>
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#include <ImfThreading.h>
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#include "IlmThreadPool.h"
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#include "IlmThreadSemaphore.h"
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#include "IlmThreadMutex.h"
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#include "ImathVec.h"
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#include "Iex.h"
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#include <string>
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#include <vector>
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#include <algorithm>
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#include <assert.h>
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namespace Imf {
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using Imath::Box2i;
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using Imath::V2i;
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using std::string;
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using std::vector;
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using std::min;
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using std::max;
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using IlmThread::Mutex;
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using IlmThread::Lock;
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using IlmThread::Semaphore;
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using IlmThread::Task;
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using IlmThread::TaskGroup;
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using IlmThread::ThreadPool;
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namespace {
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struct TInSliceInfo
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{
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PixelType typeInFrameBuffer;
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PixelType typeInFile;
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char * base;
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size_t xStride;
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size_t yStride;
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bool fill;
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bool skip;
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double fillValue;
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int xTileCoords;
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int yTileCoords;
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TInSliceInfo (PixelType typeInFrameBuffer = HALF,
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PixelType typeInFile = HALF,
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char *base = 0,
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size_t xStride = 0,
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size_t yStride = 0,
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bool fill = false,
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bool skip = false,
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double fillValue = 0.0,
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int xTileCoords = 0,
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int yTileCoords = 0);
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};
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TInSliceInfo::TInSliceInfo (PixelType tifb,
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PixelType tifl,
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char *b,
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size_t xs, size_t ys,
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bool f, bool s,
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double fv,
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int xtc,
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int ytc)
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:
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typeInFrameBuffer (tifb),
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typeInFile (tifl),
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base (b),
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xStride (xs),
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yStride (ys),
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fill (f),
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skip (s),
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fillValue (fv),
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xTileCoords (xtc),
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yTileCoords (ytc)
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{
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// empty
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}
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struct TileBuffer
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{
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const char * uncompressedData;
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char * buffer;
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int dataSize;
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Compressor * compressor;
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Compressor::Format format;
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int dx;
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int dy;
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int lx;
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int ly;
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bool hasException;
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string exception;
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TileBuffer (Compressor * const comp);
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~TileBuffer ();
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inline void wait () {_sem.wait();}
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inline void post () {_sem.post();}
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protected:
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Semaphore _sem;
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};
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TileBuffer::TileBuffer (Compressor *comp):
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uncompressedData (0),
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dataSize (0),
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compressor (comp),
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format (defaultFormat (compressor)),
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dx (-1),
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dy (-1),
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lx (-1),
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ly (-1),
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hasException (false),
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exception (),
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_sem (1)
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{
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// empty
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}
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TileBuffer::~TileBuffer ()
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{
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delete compressor;
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}
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} // namespace
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//
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// struct TiledInputFile::Data stores things that will be
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// needed between calls to readTile()
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//
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struct TiledInputFile::Data: public Mutex
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{
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Header header; // the image header
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TileDescription tileDesc; // describes the tile layout
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int version; // file's version
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FrameBuffer frameBuffer; // framebuffer to write into
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LineOrder lineOrder; // the file's lineorder
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int minX; // data window's min x coord
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int maxX; // data window's max x coord
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int minY; // data window's min y coord
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int maxY; // data window's max x coord
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int numXLevels; // number of x levels
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int numYLevels; // number of y levels
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int * numXTiles; // number of x tiles at a level
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int * numYTiles; // number of y tiles at a level
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TileOffsets tileOffsets; // stores offsets in file for
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// each tile
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bool fileIsComplete; // True if no tiles are missing
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// in the file
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Int64 currentPosition; // file offset for current tile,
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// used to prevent unnecessary
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// seeking
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vector<TInSliceInfo> slices; // info about channels in file
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IStream * is; // file stream to read from
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bool deleteStream; // should we delete the stream
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// ourselves? or does someone
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// else do it?
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size_t bytesPerPixel; // size of an uncompressed pixel
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size_t maxBytesPerTileLine; // combined size of a line
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// over all channels
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vector<TileBuffer*> tileBuffers; // each holds a single tile
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size_t tileBufferSize; // size of the tile buffers
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Data (bool deleteStream, int numThreads);
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~Data ();
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inline TileBuffer * getTileBuffer (int number);
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// hash function from tile indices
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// into our vector of tile buffers
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};
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TiledInputFile::Data::Data (bool del, int numThreads):
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numXTiles (0),
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numYTiles (0),
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is (0),
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deleteStream (del)
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{
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//
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// We need at least one tileBuffer, but if threading is used,
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// to keep n threads busy we need 2*n tileBuffers
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//
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tileBuffers.resize (max (1, 2 * numThreads));
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}
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TiledInputFile::Data::~Data ()
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{
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delete [] numXTiles;
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delete [] numYTiles;
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if (deleteStream)
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delete is;
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for (size_t i = 0; i < tileBuffers.size(); i++)
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delete tileBuffers[i];
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}
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TileBuffer*
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TiledInputFile::Data::getTileBuffer (int number)
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{
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return tileBuffers[number % tileBuffers.size()];
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}
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namespace {
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void
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readTileData (TiledInputFile::Data *ifd,
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int dx, int dy,
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int lx, int ly,
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char *&buffer,
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int &dataSize)
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{
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//
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// Read a single tile block from the file and into the array pointed
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// to by buffer. If the file is memory-mapped, then we change where
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// buffer points instead of writing into the array (hence buffer needs
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// to be a reference to a char *).
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//
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//
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// Look up the location for this tile in the Index and
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// seek to that position if necessary
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//
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Int64 tileOffset = ifd->tileOffsets (dx, dy, lx, ly);
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if (tileOffset == 0)
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{
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THROW (Iex::InputExc, "Tile (" << dx << ", " << dy << ", " <<
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lx << ", " << ly << ") is missing.");
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}
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if (ifd->currentPosition != tileOffset)
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ifd->is->seekg (tileOffset);
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//
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// Read the first few bytes of the tile (the header).
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// Verify that the tile coordinates and the level number
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// are correct.
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//
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int tileXCoord, tileYCoord, levelX, levelY;
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Xdr::read <StreamIO> (*ifd->is, tileXCoord);
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Xdr::read <StreamIO> (*ifd->is, tileYCoord);
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Xdr::read <StreamIO> (*ifd->is, levelX);
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Xdr::read <StreamIO> (*ifd->is, levelY);
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Xdr::read <StreamIO> (*ifd->is, dataSize);
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if (tileXCoord != dx)
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throw Iex::InputExc ("Unexpected tile x coordinate.");
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if (tileYCoord != dy)
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throw Iex::InputExc ("Unexpected tile y coordinate.");
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if (levelX != lx)
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throw Iex::InputExc ("Unexpected tile x level number coordinate.");
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if (levelY != ly)
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throw Iex::InputExc ("Unexpected tile y level number coordinate.");
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if (dataSize > (int) ifd->tileBufferSize)
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throw Iex::InputExc ("Unexpected tile block length.");
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//
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// Read the pixel data.
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//
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if (ifd->is->isMemoryMapped ())
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buffer = ifd->is->readMemoryMapped (dataSize);
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else
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ifd->is->read (buffer, dataSize);
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//
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// Keep track of which tile is the next one in
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// the file, so that we can avoid redundant seekg()
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// operations (seekg() can be fairly expensive).
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//
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ifd->currentPosition = tileOffset + 5 * Xdr::size<int>() + dataSize;
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}
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void
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readNextTileData (TiledInputFile::Data *ifd,
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int &dx, int &dy,
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int &lx, int &ly,
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char * & buffer,
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int &dataSize)
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{
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//
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// Read the next tile block from the file
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//
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//
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// Read the first few bytes of the tile (the header).
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//
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Xdr::read <StreamIO> (*ifd->is, dx);
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Xdr::read <StreamIO> (*ifd->is, dy);
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Xdr::read <StreamIO> (*ifd->is, lx);
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Xdr::read <StreamIO> (*ifd->is, ly);
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Xdr::read <StreamIO> (*ifd->is, dataSize);
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if (dataSize > (int) ifd->tileBufferSize)
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throw Iex::InputExc ("Unexpected tile block length.");
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//
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// Read the pixel data.
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//
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ifd->is->read (buffer, dataSize);
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//
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// Keep track of which tile is the next one in
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// the file, so that we can avoid redundant seekg()
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// operations (seekg() can be fairly expensive).
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//
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ifd->currentPosition += 5 * Xdr::size<int>() + dataSize;
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}
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//
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// A TileBufferTask encapsulates the task of uncompressing
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// a single tile and copying it into the frame buffer.
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//
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class TileBufferTask : public Task
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{
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public:
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TileBufferTask (TaskGroup *group,
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TiledInputFile::Data *ifd,
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TileBuffer *tileBuffer);
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virtual ~TileBufferTask ();
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virtual void execute ();
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private:
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TiledInputFile::Data * _ifd;
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TileBuffer * _tileBuffer;
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};
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TileBufferTask::TileBufferTask
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(TaskGroup *group,
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TiledInputFile::Data *ifd,
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TileBuffer *tileBuffer)
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:
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Task (group),
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_ifd (ifd),
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_tileBuffer (tileBuffer)
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{
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// empty
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}
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TileBufferTask::~TileBufferTask ()
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{
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//
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// Signal that the tile buffer is now free
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//
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_tileBuffer->post ();
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}
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void
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TileBufferTask::execute ()
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{
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try
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{
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//
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// Calculate information about the tile
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//
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Box2i tileRange = Imf::dataWindowForTile (_ifd->tileDesc,
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_ifd->minX, _ifd->maxX,
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_ifd->minY, _ifd->maxY,
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_tileBuffer->dx,
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_tileBuffer->dy,
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_tileBuffer->lx,
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_tileBuffer->ly);
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int numPixelsPerScanLine = tileRange.max.x - tileRange.min.x + 1;
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int numPixelsInTile = numPixelsPerScanLine *
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(tileRange.max.y - tileRange.min.y + 1);
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int sizeOfTile = _ifd->bytesPerPixel * numPixelsInTile;
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//
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// Uncompress the data, if necessary
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//
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if (_tileBuffer->compressor && _tileBuffer->dataSize < sizeOfTile)
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{
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_tileBuffer->format = _tileBuffer->compressor->format();
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_tileBuffer->dataSize = _tileBuffer->compressor->uncompressTile
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(_tileBuffer->buffer, _tileBuffer->dataSize,
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tileRange, _tileBuffer->uncompressedData);
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}
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else
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{
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//
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// If the line is uncompressed, it's in XDR format,
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// regardless of the compressor's output format.
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//
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_tileBuffer->format = Compressor::XDR;
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_tileBuffer->uncompressedData = _tileBuffer->buffer;
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}
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//
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// Convert the tile of pixel data back from the machine-independent
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// representation, and store the result in the frame buffer.
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//
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const char *readPtr = _tileBuffer->uncompressedData;
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// points to where we
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// read from in the
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// tile block
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//
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// Iterate over the scan lines in the tile.
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//
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for (int y = tileRange.min.y; y <= tileRange.max.y; ++y)
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{
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//
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// Iterate over all image channels.
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//
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for (unsigned int i = 0; i < _ifd->slices.size(); ++i)
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{
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const TInSliceInfo &slice = _ifd->slices[i];
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//
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// These offsets are used to facilitate both
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// absolute and tile-relative pixel coordinates.
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//
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int xOffset = slice.xTileCoords * tileRange.min.x;
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int yOffset = slice.yTileCoords * tileRange.min.y;
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//
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// Fill the frame buffer with pixel data.
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//
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if (slice.skip)
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{
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//
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// The file contains data for this channel, but
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// the frame buffer contains no slice for this channel.
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//
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skipChannel (readPtr, slice.typeInFile,
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numPixelsPerScanLine);
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}
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else
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{
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//
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// The frame buffer contains a slice for this channel.
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//
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char *writePtr = slice.base +
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(y - yOffset) * slice.yStride +
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(tileRange.min.x - xOffset) *
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slice.xStride;
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char *endPtr = writePtr +
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(numPixelsPerScanLine - 1) * slice.xStride;
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copyIntoFrameBuffer (readPtr, writePtr, endPtr,
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slice.xStride,
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slice.fill, slice.fillValue,
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_tileBuffer->format,
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slice.typeInFrameBuffer,
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slice.typeInFile);
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}
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}
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}
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}
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catch (std::exception &e)
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{
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if (!_tileBuffer->hasException)
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{
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_tileBuffer->exception = e.what ();
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_tileBuffer->hasException = true;
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}
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}
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catch (...)
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{
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if (!_tileBuffer->hasException)
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{
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_tileBuffer->exception = "unrecognized exception";
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_tileBuffer->hasException = true;
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}
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}
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}
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TileBufferTask *
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newTileBufferTask
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(TaskGroup *group,
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TiledInputFile::Data *ifd,
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int number,
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int dx, int dy,
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int lx, int ly)
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{
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//
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// Wait for a tile buffer to become available,
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// fill the buffer with raw data from the file,
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// and create a new TileBufferTask whose execute()
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// method will uncompress the tile and copy the
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// tile's pixels into the frame buffer.
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//
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TileBuffer *tileBuffer = ifd->getTileBuffer (number);
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try
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{
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tileBuffer->wait();
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tileBuffer->dx = dx;
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tileBuffer->dy = dy;
|
|
tileBuffer->lx = lx;
|
|
tileBuffer->ly = ly;
|
|
|
|
tileBuffer->uncompressedData = 0;
|
|
|
|
readTileData (ifd, dx, dy, lx, ly,
|
|
tileBuffer->buffer,
|
|
tileBuffer->dataSize);
|
|
}
|
|
catch (...)
|
|
{
|
|
//
|
|
// Reading from the file caused an exception.
|
|
// Signal that the tile buffer is free, and
|
|
// re-throw the exception.
|
|
//
|
|
|
|
tileBuffer->post();
|
|
throw;
|
|
}
|
|
|
|
return new TileBufferTask (group, ifd, tileBuffer);
|
|
}
|
|
|
|
|
|
} // namespace
|
|
|
|
|
|
TiledInputFile::TiledInputFile (const char fileName[], int numThreads):
|
|
_data (new Data (true, numThreads))
|
|
{
|
|
//
|
|
// This constructor is called when a user
|
|
// explicitly wants to read a tiled file.
|
|
//
|
|
|
|
try
|
|
{
|
|
_data->is = new StdIFStream (fileName);
|
|
_data->header.readFrom (*_data->is, _data->version);
|
|
initialize();
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
delete _data;
|
|
|
|
REPLACE_EXC (e, "Cannot open image file "
|
|
"\"" << fileName << "\". " << e);
|
|
throw;
|
|
}
|
|
catch (...)
|
|
{
|
|
delete _data;
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
TiledInputFile::TiledInputFile (IStream &is, int numThreads):
|
|
_data (new Data (false, numThreads))
|
|
{
|
|
//
|
|
// This constructor is called when a user
|
|
// explicitly wants to read a tiled file.
|
|
//
|
|
|
|
try
|
|
{
|
|
_data->is = &is;
|
|
_data->header.readFrom (*_data->is, _data->version);
|
|
initialize();
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
delete _data;
|
|
|
|
REPLACE_EXC (e, "Cannot open image file "
|
|
"\"" << is.fileName() << "\". " << e);
|
|
throw;
|
|
}
|
|
catch (...)
|
|
{
|
|
delete _data;
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
TiledInputFile::TiledInputFile
|
|
(const Header &header,
|
|
IStream *is,
|
|
int version,
|
|
int numThreads)
|
|
:
|
|
_data (new Data (false, numThreads))
|
|
{
|
|
//
|
|
// This constructor called by class Imf::InputFile
|
|
// when a user wants to just read an image file, and
|
|
// doesn't care or know if the file is tiled.
|
|
//
|
|
|
|
_data->is = is;
|
|
_data->header = header;
|
|
_data->version = version;
|
|
initialize();
|
|
}
|
|
|
|
|
|
void
|
|
TiledInputFile::initialize ()
|
|
{
|
|
if (!isTiled (_data->version))
|
|
throw Iex::ArgExc ("Expected a tiled file but the file is not tiled.");
|
|
|
|
_data->header.sanityCheck (true);
|
|
|
|
_data->tileDesc = _data->header.tileDescription();
|
|
_data->lineOrder = _data->header.lineOrder();
|
|
|
|
//
|
|
// Save the dataWindow information
|
|
//
|
|
|
|
const Box2i &dataWindow = _data->header.dataWindow();
|
|
_data->minX = dataWindow.min.x;
|
|
_data->maxX = dataWindow.max.x;
|
|
_data->minY = dataWindow.min.y;
|
|
_data->maxY = dataWindow.max.y;
|
|
|
|
//
|
|
// Precompute level and tile information to speed up utility functions
|
|
//
|
|
|
|
precalculateTileInfo (_data->tileDesc,
|
|
_data->minX, _data->maxX,
|
|
_data->minY, _data->maxY,
|
|
_data->numXTiles, _data->numYTiles,
|
|
_data->numXLevels, _data->numYLevels);
|
|
|
|
_data->bytesPerPixel = calculateBytesPerPixel (_data->header);
|
|
|
|
_data->maxBytesPerTileLine = _data->bytesPerPixel * _data->tileDesc.xSize;
|
|
|
|
_data->tileBufferSize = _data->maxBytesPerTileLine * _data->tileDesc.ySize;
|
|
|
|
//
|
|
// Create all the TileBuffers and allocate their internal buffers
|
|
//
|
|
|
|
for (size_t i = 0; i < _data->tileBuffers.size(); i++)
|
|
{
|
|
_data->tileBuffers[i] = new TileBuffer (newTileCompressor
|
|
(_data->header.compression(),
|
|
_data->maxBytesPerTileLine,
|
|
_data->tileDesc.ySize,
|
|
_data->header));
|
|
|
|
if (!_data->is->isMemoryMapped ())
|
|
_data->tileBuffers[i]->buffer = new char [_data->tileBufferSize];
|
|
}
|
|
|
|
_data->tileOffsets = TileOffsets (_data->tileDesc.mode,
|
|
_data->numXLevels,
|
|
_data->numYLevels,
|
|
_data->numXTiles,
|
|
_data->numYTiles);
|
|
|
|
_data->tileOffsets.readFrom (*(_data->is), _data->fileIsComplete);
|
|
|
|
_data->currentPosition = _data->is->tellg();
|
|
}
|
|
|
|
|
|
TiledInputFile::~TiledInputFile ()
|
|
{
|
|
if (!_data->is->isMemoryMapped())
|
|
for (size_t i = 0; i < _data->tileBuffers.size(); i++)
|
|
delete [] _data->tileBuffers[i]->buffer;
|
|
|
|
delete _data;
|
|
}
|
|
|
|
|
|
const char *
|
|
TiledInputFile::fileName () const
|
|
{
|
|
return _data->is->fileName();
|
|
}
|
|
|
|
|
|
const Header &
|
|
TiledInputFile::header () const
|
|
{
|
|
return _data->header;
|
|
}
|
|
|
|
|
|
int
|
|
TiledInputFile::version () const
|
|
{
|
|
return _data->version;
|
|
}
|
|
|
|
|
|
void
|
|
TiledInputFile::setFrameBuffer (const FrameBuffer &frameBuffer)
|
|
{
|
|
Lock lock (*_data);
|
|
|
|
//
|
|
// Set the frame buffer
|
|
//
|
|
|
|
//
|
|
// Check if the new frame buffer descriptor is
|
|
// compatible with the image file header.
|
|
//
|
|
|
|
const ChannelList &channels = _data->header.channels();
|
|
|
|
for (FrameBuffer::ConstIterator j = frameBuffer.begin();
|
|
j != frameBuffer.end();
|
|
++j)
|
|
{
|
|
ChannelList::ConstIterator i = channels.find (j.name());
|
|
|
|
if (i == channels.end())
|
|
continue;
|
|
|
|
if (i.channel().xSampling != j.slice().xSampling ||
|
|
i.channel().ySampling != j.slice().ySampling)
|
|
THROW (Iex::ArgExc, "X and/or y subsampling factors "
|
|
"of \"" << i.name() << "\" channel "
|
|
"of input file \"" << fileName() << "\" are "
|
|
"not compatible with the frame buffer's "
|
|
"subsampling factors.");
|
|
}
|
|
|
|
//
|
|
// Initialize the slice table for readPixels().
|
|
//
|
|
|
|
vector<TInSliceInfo> slices;
|
|
ChannelList::ConstIterator i = channels.begin();
|
|
|
|
for (FrameBuffer::ConstIterator j = frameBuffer.begin();
|
|
j != frameBuffer.end();
|
|
++j)
|
|
{
|
|
while (i != channels.end() && strcmp (i.name(), j.name()) < 0)
|
|
{
|
|
//
|
|
// Channel i is present in the file but not
|
|
// in the frame buffer; data for channel i
|
|
// will be skipped during readPixels().
|
|
//
|
|
|
|
slices.push_back (TInSliceInfo (i.channel().type,
|
|
i.channel().type,
|
|
0, // base
|
|
0, // xStride
|
|
0, // yStride
|
|
false, // fill
|
|
true, // skip
|
|
0.0)); // fillValue
|
|
++i;
|
|
}
|
|
|
|
bool fill = false;
|
|
|
|
if (i == channels.end() || strcmp (i.name(), j.name()) > 0)
|
|
{
|
|
//
|
|
// Channel i is present in the frame buffer, but not in the file.
|
|
// In the frame buffer, slice j will be filled with a default value.
|
|
//
|
|
|
|
fill = true;
|
|
}
|
|
|
|
slices.push_back (TInSliceInfo (j.slice().type,
|
|
fill? j.slice().type: i.channel().type,
|
|
j.slice().base,
|
|
j.slice().xStride,
|
|
j.slice().yStride,
|
|
fill,
|
|
false, // skip
|
|
j.slice().fillValue,
|
|
(j.slice().xTileCoords)? 1: 0,
|
|
(j.slice().yTileCoords)? 1: 0));
|
|
|
|
if (i != channels.end() && !fill)
|
|
++i;
|
|
}
|
|
|
|
while (i != channels.end())
|
|
{
|
|
//
|
|
// Channel i is present in the file but not
|
|
// in the frame buffer; data for channel i
|
|
// will be skipped during readPixels().
|
|
//
|
|
|
|
slices.push_back (TInSliceInfo (i.channel().type,
|
|
i.channel().type,
|
|
0, // base
|
|
0, // xStride
|
|
0, // yStride
|
|
false, // fill
|
|
true, // skip
|
|
0.0)); // fillValue
|
|
++i;
|
|
}
|
|
|
|
//
|
|
// Store the new frame buffer.
|
|
//
|
|
|
|
_data->frameBuffer = frameBuffer;
|
|
_data->slices = slices;
|
|
}
|
|
|
|
|
|
const FrameBuffer &
|
|
TiledInputFile::frameBuffer () const
|
|
{
|
|
Lock lock (*_data);
|
|
return _data->frameBuffer;
|
|
}
|
|
|
|
|
|
bool
|
|
TiledInputFile::isComplete () const
|
|
{
|
|
return _data->fileIsComplete;
|
|
}
|
|
|
|
|
|
void
|
|
TiledInputFile::readTiles (int dx1, int dx2, int dy1, int dy2, int lx, int ly)
|
|
{
|
|
//
|
|
// Read a range of tiles from the file into the framebuffer
|
|
//
|
|
|
|
try
|
|
{
|
|
Lock lock (*_data);
|
|
|
|
if (_data->slices.size() == 0)
|
|
throw Iex::ArgExc ("No frame buffer specified "
|
|
"as pixel data destination.");
|
|
|
|
//
|
|
// Determine the first and last tile coordinates in both dimensions.
|
|
// We always attempt to read the range of tiles in the order that
|
|
// they are stored in the file.
|
|
//
|
|
|
|
if (dx1 > dx2)
|
|
std::swap (dx1, dx2);
|
|
|
|
if (dy1 > dy2)
|
|
std::swap (dy1, dy2);
|
|
|
|
int dyStart = dy1;
|
|
int dyStop = dy2 + 1;
|
|
int dY = 1;
|
|
|
|
if (_data->lineOrder == DECREASING_Y)
|
|
{
|
|
dyStart = dy2;
|
|
dyStop = dy1 - 1;
|
|
dY = -1;
|
|
}
|
|
|
|
//
|
|
// Create a task group for all tile buffer tasks. When the
|
|
// task group goes out of scope, the destructor waits until
|
|
// all tasks are complete.
|
|
//
|
|
|
|
{
|
|
TaskGroup taskGroup;
|
|
int tileNumber = 0;
|
|
|
|
for (int dy = dyStart; dy != dyStop; dy += dY)
|
|
{
|
|
for (int dx = dx1; dx <= dx2; dx++)
|
|
{
|
|
if (!isValidTile (dx, dy, lx, ly))
|
|
THROW (Iex::ArgExc,
|
|
"Tile (" << dx << ", " << dy << ", " <<
|
|
lx << "," << ly << ") is not a valid tile.");
|
|
|
|
ThreadPool::addGlobalTask (newTileBufferTask (&taskGroup,
|
|
_data,
|
|
tileNumber++,
|
|
dx, dy,
|
|
lx, ly));
|
|
}
|
|
}
|
|
|
|
//
|
|
// finish all tasks
|
|
//
|
|
}
|
|
|
|
//
|
|
// Exeption handling:
|
|
//
|
|
// TileBufferTask::execute() may have encountered exceptions, but
|
|
// those exceptions occurred in another thread, not in the thread
|
|
// that is executing this call to TiledInputFile::readTiles().
|
|
// TileBufferTask::execute() has caught all exceptions and stored
|
|
// the exceptions' what() strings in the tile buffers.
|
|
// Now we check if any tile buffer contains a stored exception; if
|
|
// this is the case then we re-throw the exception in this thread.
|
|
// (It is possible that multiple tile buffers contain stored
|
|
// exceptions. We re-throw the first exception we find and
|
|
// ignore all others.)
|
|
//
|
|
|
|
const string *exception = 0;
|
|
|
|
for (int i = 0; i < _data->tileBuffers.size(); ++i)
|
|
{
|
|
TileBuffer *tileBuffer = _data->tileBuffers[i];
|
|
|
|
if (tileBuffer->hasException && !exception)
|
|
exception = &tileBuffer->exception;
|
|
|
|
tileBuffer->hasException = false;
|
|
}
|
|
|
|
if (exception)
|
|
throw Iex::IoExc (*exception);
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
REPLACE_EXC (e, "Error reading pixel data from image "
|
|
"file \"" << fileName() << "\". " << e);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
TiledInputFile::readTiles (int dx1, int dx2, int dy1, int dy2, int l)
|
|
{
|
|
readTiles (dx1, dx2, dy1, dy2, l, l);
|
|
}
|
|
|
|
|
|
void
|
|
TiledInputFile::readTile (int dx, int dy, int lx, int ly)
|
|
{
|
|
readTiles (dx, dx, dy, dy, lx, ly);
|
|
}
|
|
|
|
|
|
void
|
|
TiledInputFile::readTile (int dx, int dy, int l)
|
|
{
|
|
readTile (dx, dy, l, l);
|
|
}
|
|
|
|
|
|
void
|
|
TiledInputFile::rawTileData (int &dx, int &dy,
|
|
int &lx, int &ly,
|
|
const char *&pixelData,
|
|
int &pixelDataSize)
|
|
{
|
|
try
|
|
{
|
|
Lock lock (*_data);
|
|
|
|
if (!isValidTile (dx, dy, lx, ly))
|
|
throw Iex::ArgExc ("Tried to read a tile outside "
|
|
"the image file's data window.");
|
|
|
|
TileBuffer *tileBuffer = _data->getTileBuffer (0);
|
|
|
|
readNextTileData (_data, dx, dy, lx, ly,
|
|
tileBuffer->buffer,
|
|
pixelDataSize);
|
|
|
|
pixelData = tileBuffer->buffer;
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
REPLACE_EXC (e, "Error reading pixel data from image "
|
|
"file \"" << fileName() << "\". " << e);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
unsigned int
|
|
TiledInputFile::tileXSize () const
|
|
{
|
|
return _data->tileDesc.xSize;
|
|
}
|
|
|
|
|
|
unsigned int
|
|
TiledInputFile::tileYSize () const
|
|
{
|
|
return _data->tileDesc.ySize;
|
|
}
|
|
|
|
|
|
LevelMode
|
|
TiledInputFile::levelMode () const
|
|
{
|
|
return _data->tileDesc.mode;
|
|
}
|
|
|
|
|
|
LevelRoundingMode
|
|
TiledInputFile::levelRoundingMode () const
|
|
{
|
|
return _data->tileDesc.roundingMode;
|
|
}
|
|
|
|
|
|
int
|
|
TiledInputFile::numLevels () const
|
|
{
|
|
if (levelMode() == RIPMAP_LEVELS)
|
|
THROW (Iex::LogicExc, "Error calling numLevels() on image "
|
|
"file \"" << fileName() << "\" "
|
|
"(numLevels() is not defined for files "
|
|
"with RIPMAP level mode).");
|
|
|
|
return _data->numXLevels;
|
|
}
|
|
|
|
|
|
int
|
|
TiledInputFile::numXLevels () const
|
|
{
|
|
return _data->numXLevels;
|
|
}
|
|
|
|
|
|
int
|
|
TiledInputFile::numYLevels () const
|
|
{
|
|
return _data->numYLevels;
|
|
}
|
|
|
|
|
|
bool
|
|
TiledInputFile::isValidLevel (int lx, int ly) const
|
|
{
|
|
if (lx < 0 || ly < 0)
|
|
return false;
|
|
|
|
if (levelMode() == MIPMAP_LEVELS && lx != ly)
|
|
return false;
|
|
|
|
if (lx >= numXLevels() || ly >= numYLevels())
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
int
|
|
TiledInputFile::levelWidth (int lx) const
|
|
{
|
|
try
|
|
{
|
|
return levelSize (_data->minX, _data->maxX, lx,
|
|
_data->tileDesc.roundingMode);
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
REPLACE_EXC (e, "Error calling levelWidth() on image "
|
|
"file \"" << fileName() << "\". " << e);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
int
|
|
TiledInputFile::levelHeight (int ly) const
|
|
{
|
|
try
|
|
{
|
|
return levelSize (_data->minY, _data->maxY, ly,
|
|
_data->tileDesc.roundingMode);
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
REPLACE_EXC (e, "Error calling levelHeight() on image "
|
|
"file \"" << fileName() << "\". " << e);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
int
|
|
TiledInputFile::numXTiles (int lx) const
|
|
{
|
|
if (lx < 0 || lx >= _data->numXLevels)
|
|
{
|
|
THROW (Iex::ArgExc, "Error calling numXTiles() on image "
|
|
"file \"" << _data->is->fileName() << "\" "
|
|
"(Argument is not in valid range).");
|
|
|
|
}
|
|
|
|
return _data->numXTiles[lx];
|
|
}
|
|
|
|
|
|
int
|
|
TiledInputFile::numYTiles (int ly) const
|
|
{
|
|
if (ly < 0 || ly >= _data->numYLevels)
|
|
{
|
|
THROW (Iex::ArgExc, "Error calling numYTiles() on image "
|
|
"file \"" << _data->is->fileName() << "\" "
|
|
"(Argument is not in valid range).");
|
|
}
|
|
|
|
return _data->numYTiles[ly];
|
|
}
|
|
|
|
|
|
Box2i
|
|
TiledInputFile::dataWindowForLevel (int l) const
|
|
{
|
|
return dataWindowForLevel (l, l);
|
|
}
|
|
|
|
|
|
Box2i
|
|
TiledInputFile::dataWindowForLevel (int lx, int ly) const
|
|
{
|
|
try
|
|
{
|
|
return Imf::dataWindowForLevel (_data->tileDesc,
|
|
_data->minX, _data->maxX,
|
|
_data->minY, _data->maxY,
|
|
lx, ly);
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
REPLACE_EXC (e, "Error calling dataWindowForLevel() on image "
|
|
"file \"" << fileName() << "\". " << e);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
Box2i
|
|
TiledInputFile::dataWindowForTile (int dx, int dy, int l) const
|
|
{
|
|
return dataWindowForTile (dx, dy, l, l);
|
|
}
|
|
|
|
|
|
Box2i
|
|
TiledInputFile::dataWindowForTile (int dx, int dy, int lx, int ly) const
|
|
{
|
|
try
|
|
{
|
|
if (!isValidTile (dx, dy, lx, ly))
|
|
throw Iex::ArgExc ("Arguments not in valid range.");
|
|
|
|
return Imf::dataWindowForTile (_data->tileDesc,
|
|
_data->minX, _data->maxX,
|
|
_data->minY, _data->maxY,
|
|
dx, dy, lx, ly);
|
|
}
|
|
catch (Iex::BaseExc &e)
|
|
{
|
|
REPLACE_EXC (e, "Error calling dataWindowForTile() on image "
|
|
"file \"" << fileName() << "\". " << e);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
|
|
bool
|
|
TiledInputFile::isValidTile (int dx, int dy, int lx, int ly) const
|
|
{
|
|
return ((lx < _data->numXLevels && lx >= 0) &&
|
|
(ly < _data->numYLevels && ly >= 0) &&
|
|
(dx < _data->numXTiles[lx] && dx >= 0) &&
|
|
(dy < _data->numYTiles[ly] && dy >= 0));
|
|
}
|
|
|
|
|
|
} // namespace Imf
|