opencv/platforms/ios/cmake/Toolchains/Toolchain-iPhoneSimulator_Xcode.cmake
2013-08-21 18:59:25 +04:00

32 lines
1.0 KiB
CMake

message (STATUS "Setting up iPhoneSimulator toolchain")
set (IPHONESIMULATOR TRUE)
# Standard settings
set (CMAKE_SYSTEM_NAME iOS)
# Include extra modules for the iOS platform files
set (CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/platforms/ios/cmake/Modules")
# Force the compilers to clang for iOS
include (CMakeForceCompiler)
#CMAKE_FORCE_C_COMPILER (clang GNU)
#CMAKE_FORCE_CXX_COMPILER (clang++ GNU)
set (CMAKE_C_SIZEOF_DATA_PTR 4)
set (CMAKE_C_HAS_ISYSROOT 1)
set (CMAKE_C_COMPILER_ABI ELF)
set (CMAKE_CXX_SIZEOF_DATA_PTR 4)
set (CMAKE_CXX_HAS_ISYSROOT 1)
set (CMAKE_CXX_COMPILER_ABI ELF)
# Skip the platform compiler checks for cross compiling
set (CMAKE_CXX_COMPILER_WORKS TRUE)
set (CMAKE_C_COMPILER_WORKS TRUE)
# Search for programs in the build host directories
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
# for libraries and headers in the target directories
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
message (STATUS "iPhoneSimulator toolchain loaded")