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Mat conversions for macOS/AppKit * Extract CoreGraphics conversion logics from ios_conversions.mm to apple_conversions.h, apple_conversions. Add macosx_conversions.mm * Add macosx.h * Add Mat+Conversions.h and Mat+Conversions.mm * Delete duplicated declaration from apple_conversion.mm * Use short license header * Add compile guard * Delete unused imports * Move precomp.hpp import from header to implementation * Add macosx.h to skip headers * Fix compile guard condition * Use short license header * Remove commented out unused code |
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.. | ||
calib3d | ||
core | ||
dnn | ||
features2d | ||
flann | ||
gapi | ||
highgui | ||
imgcodecs | ||
imgproc | ||
java | ||
js | ||
ml | ||
objc | ||
objdetect | ||
photo | ||
python | ||
stitching | ||
ts | ||
video | ||
videoio | ||
world | ||
CMakeLists.txt |