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![]() * rewrote Mat::convertTo() and convertScaleAbs() to wide universal intrinsics; added always-available and SIMD-optimized FP16<=>FP32 conversion * fixed compile warnings * fix some more compile errors * slightly relaxed accuracy threshold for int->float conversion (since we now do it using single-precision arithmetics, not double-precision) * fixed compile errors on iOS, Android and in the baseline C++ version (intrin_cpp.hpp) * trying to fix ARM-neon builds * trying to fix ARM-neon builds * trying to fix ARM-neon builds * trying to fix ARM-neon builds |
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.. | ||
cuda | ||
opencl | ||
perf_abs.cpp | ||
perf_addWeighted.cpp | ||
perf_arithm.cpp | ||
perf_bitwise.cpp | ||
perf_compare.cpp | ||
perf_convertTo.cpp | ||
perf_cvround.cpp | ||
perf_dft.cpp | ||
perf_dot.cpp | ||
perf_inRange.cpp | ||
perf_io_base64.cpp | ||
perf_lut.cpp | ||
perf_main.cpp | ||
perf_mat.cpp | ||
perf_math.cpp | ||
perf_merge.cpp | ||
perf_minmaxloc.cpp | ||
perf_norm.cpp | ||
perf_precomp.hpp | ||
perf_reduce.cpp | ||
perf_sort.cpp | ||
perf_split.cpp | ||
perf_stat.cpp | ||
perf_umat.cpp |