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bff0fad6c3
do not calculate sum of error in every round of iteration; instead the error will be summed every 2nd times or more, if the previous sum of error is too far away from threshold. |
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.. | ||
perf_calib3d.cpp | ||
perf_core.cpp | ||
perf_denoising.cpp | ||
perf_features2d.cpp | ||
perf_filters.cpp | ||
perf_imgproc.cpp | ||
perf_labeling.cpp | ||
perf_main.cpp | ||
perf_matop.cpp | ||
perf_objdetect.cpp | ||
perf_precomp.hpp | ||
perf_video.cpp |