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101 lines
4.1 KiB
C++
101 lines
4.1 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other GpuMaterials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or bpied warranties, including, but not limited to, the bpied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "precomp.hpp"
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using namespace std;
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using namespace cv;
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using namespace cv::gpu;
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#if !defined (HAVE_CUDA) || defined (CUDA_DISABLER)
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void cv::gpu::blendLinear(const GpuMat&, const GpuMat&, const GpuMat&, const GpuMat&, GpuMat&, Stream&) { throw_nogpu(); }
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#else
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namespace cv { namespace gpu { namespace device
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{
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namespace blend
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{
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template <typename T>
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void blendLinearCaller(int rows, int cols, int cn, PtrStep<T> img1, PtrStep<T> img2, PtrStepf weights1, PtrStepf weights2, PtrStep<T> result, cudaStream_t stream);
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void blendLinearCaller8UC4(int rows, int cols, PtrStepb img1, PtrStepb img2, PtrStepf weights1, PtrStepf weights2, PtrStepb result, cudaStream_t stream);
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}
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}}}
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using namespace ::cv::gpu::device::blend;
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void cv::gpu::blendLinear(const GpuMat& img1, const GpuMat& img2, const GpuMat& weights1, const GpuMat& weights2,
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GpuMat& result, Stream& stream)
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{
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CV_Assert(img1.size() == img2.size());
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CV_Assert(img1.type() == img2.type());
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CV_Assert(weights1.size() == img1.size());
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CV_Assert(weights2.size() == img2.size());
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CV_Assert(weights1.type() == CV_32F);
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CV_Assert(weights2.type() == CV_32F);
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const Size size = img1.size();
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const int depth = img1.depth();
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const int cn = img1.channels();
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result.create(size, CV_MAKE_TYPE(depth, cn));
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switch (depth)
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{
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case CV_8U:
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if (cn != 4)
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blendLinearCaller<uchar>(size.height, size.width, cn, img1, img2, weights1, weights2, result, StreamAccessor::getStream(stream));
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else
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blendLinearCaller8UC4(size.height, size.width, img1, img2, weights1, weights2, result, StreamAccessor::getStream(stream));
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break;
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case CV_32F:
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blendLinearCaller<float>(size.height, size.width, cn, img1, img2, weights1, weights2, result, StreamAccessor::getStream(stream));
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break;
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default:
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CV_Error(CV_StsUnsupportedFormat, "bad image depth in linear blending function");
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}
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}
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#endif
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