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117 lines
5.0 KiB
C++
117 lines
5.0 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "video_decoder.h"
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#include "frame_queue.h"
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#if defined(HAVE_CUDA) && !defined(__APPLE__)
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void cv::gpu::detail::VideoDecoder::create(const VideoReader_GPU::FormatInfo& videoFormat)
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{
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release();
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cudaVideoCodec _codec = static_cast<cudaVideoCodec>(videoFormat.codec);
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cudaVideoChromaFormat _chromaFormat = static_cast<cudaVideoChromaFormat>(videoFormat.chromaFormat);
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cudaVideoCreateFlags videoCreateFlags = (_codec == cudaVideoCodec_JPEG || _codec == cudaVideoCodec_MPEG2) ?
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cudaVideoCreate_PreferCUDA :
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cudaVideoCreate_PreferCUVID;
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// Validate video format. These are the currently supported formats via NVCUVID
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CV_Assert(cudaVideoCodec_MPEG1 == _codec ||
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cudaVideoCodec_MPEG2 == _codec ||
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cudaVideoCodec_MPEG4 == _codec ||
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cudaVideoCodec_VC1 == _codec ||
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cudaVideoCodec_H264 == _codec ||
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cudaVideoCodec_JPEG == _codec ||
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cudaVideoCodec_YUV420== _codec ||
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cudaVideoCodec_YV12 == _codec ||
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cudaVideoCodec_NV12 == _codec ||
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cudaVideoCodec_YUYV == _codec ||
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cudaVideoCodec_UYVY == _codec );
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CV_Assert(cudaVideoChromaFormat_Monochrome == _chromaFormat ||
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cudaVideoChromaFormat_420 == _chromaFormat ||
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cudaVideoChromaFormat_422 == _chromaFormat ||
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cudaVideoChromaFormat_444 == _chromaFormat);
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// Fill the decoder-create-info struct from the given video-format struct.
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std::memset(&createInfo_, 0, sizeof(CUVIDDECODECREATEINFO));
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// Create video decoder
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createInfo_.CodecType = _codec;
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createInfo_.ulWidth = videoFormat.width;
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createInfo_.ulHeight = videoFormat.height;
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createInfo_.ulNumDecodeSurfaces = FrameQueue::MaximumSize;
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// Limit decode memory to 24MB (16M pixels at 4:2:0 = 24M bytes)
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while (createInfo_.ulNumDecodeSurfaces * videoFormat.width * videoFormat.height > 16 * 1024 * 1024)
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createInfo_.ulNumDecodeSurfaces--;
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createInfo_.ChromaFormat = _chromaFormat;
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createInfo_.OutputFormat = cudaVideoSurfaceFormat_NV12;
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createInfo_.DeinterlaceMode = cudaVideoDeinterlaceMode_Adaptive;
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// No scaling
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static const int MAX_FRAME_COUNT = 2;
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createInfo_.ulTargetWidth = createInfo_.ulWidth;
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createInfo_.ulTargetHeight = createInfo_.ulHeight;
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createInfo_.ulNumOutputSurfaces = MAX_FRAME_COUNT; // We won't simultaneously map more than 8 surfaces
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createInfo_.ulCreationFlags = videoCreateFlags;
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createInfo_.vidLock = lock_;
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// create the decoder
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cuSafeCall( cuvidCreateDecoder(&decoder_, &createInfo_) );
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}
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void cv::gpu::detail::VideoDecoder::release()
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{
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if (decoder_)
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{
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cuvidDestroyDecoder(decoder_);
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decoder_ = 0;
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}
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}
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#endif // HAVE_CUDA
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