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724 lines
24 KiB
C++
724 lines
24 KiB
C++
// This file is part of OpenCV project.
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// It is subject to the license terms in the LICENSE file found in the top-level directory
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// of this distribution and at http://opencv.org/license.html
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#include "test_precomp.hpp"
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#include <opencv2/3d.hpp>
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#include <opencv2/core/quaternion.hpp>
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namespace opencv_test { namespace {
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const int W = 640;
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const int H = 480;
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//int window_size = 5;
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float focal_length = 525;
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float cx = W / 2.f + 0.5f;
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float cy = H / 2.f + 0.5f;
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static Mat K() { static Mat res = (Mat_<double>(3, 3) << focal_length, 0, cx, 0, focal_length, cy, 0, 0, 1); return res; }
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static Mat Kinv() { static Mat res = K().inv(); return res; }
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void points3dToDepth16U(const Mat_<Vec4f>& points3d, Mat& depthMap);
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void points3dToDepth16U(const Mat_<Vec4f>& points3d, Mat& depthMap)
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{
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std::vector<Point3f> points3dvec;
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for (int i = 0; i < H; i++)
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for (int j = 0; j < W; j++)
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points3dvec.push_back(Point3f(points3d(i, j)[0], points3d(i, j)[1], points3d(i, j)[2]));
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std::vector<Point2f> img_points;
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depthMap = Mat::zeros(H, W, CV_32F);
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Vec3f R(0.0, 0.0, 0.0);
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Vec3f T(0.0, 0.0, 0.0);
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cv::projectPoints(points3dvec, R, T, K(), Mat(), img_points);
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float maxv = 0.f;
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int index = 0;
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for (int i = 0; i < H; i++)
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{
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for (int j = 0; j < W; j++)
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{
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float value = (points3d(i, j))[2]; // value is the z
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depthMap.at<float>(cvRound(img_points[index].y), cvRound(img_points[index].x)) = value;
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maxv = std::max(maxv, value);
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index++;
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}
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}
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double scale = ((1 << 16) - 1) / maxv;
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depthMap.convertTo(depthMap, CV_16U, scale);
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}
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struct Plane
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{
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public:
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Vec4d nd;
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Plane() : nd(1, 0, 0, 0) { }
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static Plane generate(RNG& rng)
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{
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// Gaussian 3D distribution is separable and spherically symmetrical
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// Being normalized, its points represent uniformly distributed points on a sphere (i.e. normal directions)
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double sigma = 1.0;
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Vec3d ngauss;
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ngauss[0] = rng.gaussian(sigma);
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ngauss[1] = rng.gaussian(sigma);
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ngauss[2] = rng.gaussian(sigma);
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ngauss = ngauss * (1.0 / cv::norm(ngauss));
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double d = rng.uniform(-2.0, 2.0);
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Plane p;
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p.nd = Vec4d(ngauss[0], ngauss[1], ngauss[2], d);
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return p;
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}
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Vec3d pixelIntersection(double u, double v, const Matx33d& K_inv)
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{
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Vec3d uv1(u, v, 1);
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// pixel reprojected to camera space
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Matx31d pspace = K_inv * uv1;
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double d = this->nd[3];
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double dotp = pspace.ddot({this->nd[0], this->nd[1], this->nd[2]});
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double d_over_dotp = d / dotp;
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if (std::fabs(dotp) <= 1e-9)
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{
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d_over_dotp = 1.0;
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CV_LOG_INFO(NULL, "warning, dotp nearly 0! " << dotp);
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}
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Matx31d pmeet = pspace * (- d_over_dotp);
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return {pmeet(0, 0), pmeet(1, 0), pmeet(2, 0)};
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}
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};
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void gen_points_3d(std::vector<Plane>& planes_out, Mat_<unsigned char> &plane_mask, Mat& points3d, Mat& normals,
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int n_planes, float scale, RNG& rng)
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{
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const double minGoodZ = 0.0001;
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const double maxGoodZ = 1000.0;
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std::vector<Plane> planes;
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for (int i = 0; i < n_planes; i++)
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{
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bool found = false;
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for (int j = 0; j < 100; j++)
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{
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Plane px = Plane::generate(rng);
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// Check that area corners have good z values
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// So that they won't break rendering
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double x0 = double(i) * double(W) / double(n_planes);
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double x1 = double(i+1) * double(W) / double(n_planes);
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std::vector<Point2d> corners = {{x0, 0}, {x0, H - 1}, {x1, 0}, {x1, H - 1}};
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double minz = std::numeric_limits<double>::max();
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double maxz = 0.0;
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for (auto p : corners)
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{
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Vec3d v = px.pixelIntersection(p.x, p.y, Kinv());
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minz = std::min(minz, v[2]);
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maxz = std::max(maxz, v[2]);
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}
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if (minz > minGoodZ && maxz < maxGoodZ)
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{
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planes.push_back(px);
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found = true;
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break;
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}
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}
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ASSERT_TRUE(found) << "Failed to generate proper random plane" << std::endl;
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}
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Mat_ < Vec4f > outp(H, W);
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Mat_ < Vec4f > outn(H, W);
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plane_mask.create(H, W);
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// n ( r - r_0) = 0
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// n * r_0 = d
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//
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// r_0 = (0,0,0)
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// r[0]
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for (int v = 0; v < H; v++)
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{
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for (int u = 0; u < W; u++)
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{
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unsigned int plane_index = (unsigned int)((u / float(W)) * planes.size());
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Plane plane = planes[plane_index];
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Vec3f pt = Vec3f(plane.pixelIntersection((double)u, (double)v, Kinv()) * scale);
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outp(v, u) = {pt[0], pt[1], pt[2], 0};
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outn(v, u) = {(float)plane.nd[0], (float)plane.nd[1], (float)plane.nd[2], 0};
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plane_mask(v, u) = (uchar)plane_index;
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}
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}
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planes_out = planes;
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points3d = outp;
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normals = outn;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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CV_ENUM(NormalComputers, RgbdNormals::RGBD_NORMALS_METHOD_FALS,
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RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD,
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RgbdNormals::RGBD_NORMALS_METHOD_SRI,
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RgbdNormals::RGBD_NORMALS_METHOD_CROSS_PRODUCT);
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typedef std::tuple<MatDepth, NormalComputers, bool, double, double, double, double, double> NormalsTestData;
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typedef std::tuple<NormalsTestData, int> NormalsTestParams;
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const double threshold3d1d = 1e-12;
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// Right angle is the maximum angle possible between two normals
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const double hpi = CV_PI / 2.0;
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const int nTestCasesNormals = 5;
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class NormalsRandomPlanes : public ::testing::TestWithParam<NormalsTestParams>
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{
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protected:
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void SetUp() override
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{
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p = GetParam();
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depth = std::get<0>(std::get<0>(p));
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alg = static_cast<RgbdNormals::RgbdNormalsMethod>(int(std::get<1>(std::get<0>(p))));
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scale = std::get<2>(std::get<0>(p));
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idx = std::get<1>(p);
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float diffThreshold = scale ? 100000.f : 50.f;
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normalsComputer = RgbdNormals::create(H, W, depth, K(), 5, diffThreshold, alg);
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normalsComputer->cache();
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}
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struct NormalsCompareResult
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{
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double meanErr;
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double maxErr;
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};
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static NormalsCompareResult checkNormals(Mat_<Vec4f> normals, Mat_<Vec4f> ground_normals)
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{
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double meanErr = 0, maxErr = 0;
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for (int y = 0; y < normals.rows; ++y)
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{
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for (int x = 0; x < normals.cols; ++x)
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{
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Vec4f vec1 = normals(y, x), vec2 = ground_normals(y, x);
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vec1 = vec1 / cv::norm(vec1);
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vec2 = vec2 / cv::norm(vec2);
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double dot = vec1.ddot(vec2);
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// Just for rounding errors
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double err = std::abs(dot) < 1.0 ? std::min(std::acos(dot), std::acos(-dot)) : 0.0;
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meanErr += err;
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maxErr = std::max(maxErr, err);
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}
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}
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meanErr /= normals.rows * normals.cols;
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return { meanErr, maxErr };
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}
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void runCase(bool scaleUp, int nPlanes, bool makeDepth,
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double meanThreshold, double maxThreshold, double threshold3d)
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{
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RNG& rng = cv::theRNG();
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rng.state += idx + nTestCasesNormals*int(scale) + alg*16 + depth*64;
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std::vector<Plane> plane_params;
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Mat_<unsigned char> plane_mask;
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Mat points3d, ground_normals;
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gen_points_3d(plane_params, plane_mask, points3d, ground_normals, nPlanes, scaleUp ? 5000.f : 1.f, rng);
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Mat in;
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if (makeDepth)
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{
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points3dToDepth16U(points3d, in);
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}
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else
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{
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in = points3d;
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}
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TickMeter tm;
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tm.start();
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Mat in_normals, normals3d;
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//TODO: check other methods when 16U input is implemented for them
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if (normalsComputer->getMethod() == RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD && in.channels() == 3)
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{
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std::vector<Mat> channels;
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split(in, channels);
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normalsComputer->apply(channels[2], in_normals);
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normalsComputer->apply(in, normals3d);
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}
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else
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normalsComputer->apply(in, in_normals);
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tm.stop();
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CV_LOG_INFO(NULL, "Speed: " << tm.getTimeMilli() << " ms");
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Mat_<Vec4f> normals;
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in_normals.convertTo(normals, CV_32FC4);
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NormalsCompareResult res = checkNormals(normals, ground_normals);
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double err3d = 0.0;
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if (!normals3d.empty())
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{
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Mat_<Vec4f> cvtNormals3d;
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normals3d.convertTo(cvtNormals3d, CV_32FC4);
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err3d = checkNormals(cvtNormals3d, ground_normals).maxErr;
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}
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EXPECT_LE(res.meanErr, meanThreshold);
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EXPECT_LE(res.maxErr, maxThreshold);
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EXPECT_LE(err3d, threshold3d);
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}
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NormalsTestParams p;
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int depth;
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RgbdNormals::RgbdNormalsMethod alg;
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bool scale;
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int idx;
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Ptr<RgbdNormals> normalsComputer;
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};
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//TODO Test NaNs in data
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TEST_P(NormalsRandomPlanes, check1plane)
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{
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double meanErr = std::get<3>(std::get<0>(p));
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double maxErr = std::get<4>(std::get<0>(p));
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// 1 plane, continuous scene, very low error..
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runCase(scale, 1, false, meanErr, maxErr, threshold3d1d);
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}
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TEST_P(NormalsRandomPlanes, check3planes)
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{
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double meanErr = std::get<5>(std::get<0>(p));
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double maxErr = hpi;
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// 3 discontinuities, more error expected
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runCase(scale, 3, false, meanErr, maxErr, threshold3d1d);
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}
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TEST_P(NormalsRandomPlanes, check1plane16u)
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{
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// TODO: check other algos as soon as they support 16U depth inputs
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if (alg == RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD && scale)
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{
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double meanErr = std::get<6>(std::get<0>(p));
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double maxErr = hpi;
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runCase(false, 1, true, meanErr, maxErr, threshold3d1d);
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}
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else
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{
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throw SkipTestException("Not implemented for anything except LINEMOD with scale");
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}
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}
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TEST_P(NormalsRandomPlanes, check3planes16u)
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{
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// TODO: check other algos as soon as they support 16U depth inputs
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if (alg == RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD && scale)
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{
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double meanErr = std::get<7>(std::get<0>(p));
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double maxErr = hpi;
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runCase(false, 3, true, meanErr, maxErr, threshold3d1d);
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}
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else
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{
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throw SkipTestException("Not implemented for anything except LINEMOD with scale");
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}
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}
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INSTANTIATE_TEST_CASE_P(RGBD_Normals, NormalsRandomPlanes,
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::testing::Combine(::testing::Values(
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// 3 normal computer params + 5 thresholds:
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//depth, alg, scale, 1plane mean, 1plane max, 3planes mean, 1plane16u mean, 3planes16 mean
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NormalsTestData {CV_32F, RgbdNormals::RGBD_NORMALS_METHOD_FALS, true, 0.00362, 0.08881, 0.02175, 0, 0},
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NormalsTestData {CV_32F, RgbdNormals::RGBD_NORMALS_METHOD_FALS, false, 0.00374, 0.10309, 0.02, 0, 0},
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NormalsTestData {CV_64F, RgbdNormals::RGBD_NORMALS_METHOD_FALS, true, 0.00023, 0.00037, 0.01805, 0, 0},
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NormalsTestData {CV_64F, RgbdNormals::RGBD_NORMALS_METHOD_FALS, false, 0.00023, 0.00037, 0.01805, 0, 0},
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NormalsTestData {CV_32F, RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD, true, 0.00186, 0.08974, 0.04528, 0.21220, 0.17314},
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NormalsTestData {CV_32F, RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD, false, 0.00157, 0.01225, 0.04528, 0, 0},
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NormalsTestData {CV_64F, RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD, true, 0.00160, 0.06526, 0.04371, 0.28837, 0.28918},
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NormalsTestData {CV_64F, RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD, false, 0.00154, 0.06877, 0.04323, 0, 0},
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NormalsTestData {CV_32F, RgbdNormals::RGBD_NORMALS_METHOD_SRI, true, 0.01987, hpi, 0.036, 0, 0},
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NormalsTestData {CV_32F, RgbdNormals::RGBD_NORMALS_METHOD_SRI, false, 0.01962, hpi, 0.037, 0, 0},
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NormalsTestData {CV_64F, RgbdNormals::RGBD_NORMALS_METHOD_SRI, true, 0.01958, hpi, 0.037, 0, 0},
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NormalsTestData {CV_64F, RgbdNormals::RGBD_NORMALS_METHOD_SRI, false, 0.01995, hpi, 0.036, 0, 0},
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NormalsTestData {CV_32F, RgbdNormals::RGBD_NORMALS_METHOD_CROSS_PRODUCT, true, 0.000230, 0.00038, 0.00450, 0, 0},
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NormalsTestData {CV_32F, RgbdNormals::RGBD_NORMALS_METHOD_CROSS_PRODUCT, false, 0.000230, 0.00038, 0.00478, 0, 0},
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NormalsTestData {CV_64F, RgbdNormals::RGBD_NORMALS_METHOD_CROSS_PRODUCT, true, 0.000221, 0.00038, 0.00469, 0, 0},
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NormalsTestData {CV_64F, RgbdNormals::RGBD_NORMALS_METHOD_CROSS_PRODUCT, false, 0.000238, 0.00038, 0.00477, 0, 0}
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), ::testing::Range(0, nTestCasesNormals)));
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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typedef std::tuple<NormalComputers, std::pair<double, double>> NormalComputerThresholds;
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struct RenderedNormals: public ::testing::TestWithParam<std::tuple<MatDepth, NormalComputerThresholds, bool>>
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{
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static Mat readYaml(std::string fname)
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{
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Mat img;
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FileStorage fs(fname, FileStorage::Mode::READ);
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if (fs.isOpened() && fs.getFirstTopLevelNode().name() == "testImg")
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{
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fs["testImg"] >> img;
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}
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return img;
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};
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static Mat nanMask(Mat img)
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{
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int depth = img.depth();
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Mat mask(img.size(), CV_8U);
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for (int y = 0; y < img.rows; y++)
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{
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uchar* maskRow = mask.ptr<uchar>(y);
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if (depth == CV_32F)
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{
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Vec3f *imgrow = img.ptr<Vec3f>(y);
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for (int x = 0; x < img.cols; x++)
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{
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maskRow[x] = (imgrow[x] == imgrow[x])*255;
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}
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}
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else if (depth == CV_64F)
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{
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Vec3d *imgrow = img.ptr<Vec3d>(y);
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for (int x = 0; x < img.cols; x++)
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{
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maskRow[x] = (imgrow[x] == imgrow[x])*255;
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}
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}
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}
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return mask;
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}
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template<typename VT>
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static Mat flipAxesT(Mat pts, int flip)
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{
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Mat flipped(pts.size(), pts.type());
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for (int y = 0; y < pts.rows; y++)
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{
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VT *inrow = pts.ptr<VT>(y);
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VT *outrow = flipped.ptr<VT>(y);
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for (int x = 0; x < pts.cols; x++)
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{
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VT n = inrow[x];
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n[0] = (flip & FLIP_X) ? -n[0] : n[0];
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n[1] = (flip & FLIP_Y) ? -n[1] : n[1];
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n[2] = (flip & FLIP_Z) ? -n[2] : n[2];
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outrow[x] = n;
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}
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}
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return flipped;
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}
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static const int FLIP_X = 1;
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static const int FLIP_Y = 2;
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static const int FLIP_Z = 4;
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static Mat flipAxes(Mat pts, int flip)
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{
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int depth = pts.depth();
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if (depth == CV_32F)
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{
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return flipAxesT<Vec3f>(pts, flip);
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}
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else if (depth == CV_64F)
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{
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return flipAxesT<Vec3d>(pts, flip);
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}
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else
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{
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return Mat();
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}
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}
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template<typename VT>
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static Mat_<typename VT::value_type> normalsErrorT(Mat_<VT> srcNormals, Mat_<VT> dstNormals)
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{
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typedef typename VT::value_type Val;
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Mat out(srcNormals.size(), cv::traits::Depth<Val>::value, Scalar(0));
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for (int y = 0; y < srcNormals.rows; y++)
|
|
{
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|
|
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VT *srcrow = srcNormals[y];
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VT *dstrow = dstNormals[y];
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Val *outrow = out.ptr<Val>(y);
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for (int x = 0; x < srcNormals.cols; x++)
|
|
{
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VT sn = srcrow[x];
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VT dn = dstrow[x];
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|
|
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Val dot = sn.dot(dn);
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Val v(0.0);
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|
// Just for rounding errors
|
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if (std::abs(dot) < 1)
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v = std::min(std::acos(dot), std::acos(-dot));
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|
|
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outrow[x] = v;
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|
}
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|
}
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|
return out;
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|
}
|
|
|
|
static Mat normalsError(Mat srcNormals, Mat dstNormals)
|
|
{
|
|
int depth = srcNormals.depth();
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|
int channels = srcNormals.channels();
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|
|
|
if (depth == CV_32F)
|
|
{
|
|
if (channels == 3)
|
|
{
|
|
return normalsErrorT<Vec3f>(srcNormals, dstNormals);
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|
}
|
|
else if (channels == 4)
|
|
{
|
|
return normalsErrorT<Vec4f>(srcNormals, dstNormals);
|
|
}
|
|
}
|
|
else if (depth == CV_64F)
|
|
{
|
|
if (channels == 3)
|
|
{
|
|
return normalsErrorT<Vec3d>(srcNormals, dstNormals);
|
|
}
|
|
else if (channels == 4)
|
|
{
|
|
return normalsErrorT<Vec4d>(srcNormals, dstNormals);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CV_Error(Error::StsInternal, "This type is unsupported");
|
|
}
|
|
return Mat();
|
|
}
|
|
};
|
|
|
|
|
|
TEST_P(RenderedNormals, check)
|
|
{
|
|
auto p = GetParam();
|
|
int depth = std::get<0>(p);
|
|
auto alg = static_cast<RgbdNormals::RgbdNormalsMethod>(int(std::get<0>(std::get<1>(p))));
|
|
bool scale = std::get<2>(p);
|
|
|
|
std::string dataPath = cvtest::TS::ptr()->get_data_path();
|
|
// The depth rendered from scene OPENCV_TEST_DATA_PATH + "/cv/rgbd/normals_check/normals_scene.blend"
|
|
std::string srcDepthFilename = dataPath + "/cv/rgbd/normals_check/depth.yaml.gz";
|
|
std::string srcNormalsFilename = dataPath + "/cv/rgbd/normals_check/normals%d.yaml.gz";
|
|
Mat srcDepth = readYaml(srcDepthFilename);
|
|
|
|
ASSERT_FALSE(srcDepth.empty()) << "Failed to load depth data";
|
|
|
|
Size depthSize = srcDepth.size();
|
|
|
|
Mat srcNormals;
|
|
std::array<Mat, 3> srcNormalsCh;
|
|
for (int i = 0; i < 3; i++)
|
|
{
|
|
Mat m = readYaml(cv::format(srcNormalsFilename.c_str(), i));
|
|
|
|
ASSERT_FALSE(m.empty()) << "Failed to load normals data";
|
|
|
|
if (depth == CV_64F)
|
|
{
|
|
Mat c;
|
|
m.convertTo(c, CV_64F);
|
|
m = c;
|
|
}
|
|
|
|
srcNormalsCh[i] = m;
|
|
}
|
|
cv::merge(srcNormalsCh, srcNormals);
|
|
|
|
// Convert saved normals from [0; 1] range to [-1; 1]
|
|
srcNormals = srcNormals * 2.0 - 1.0;
|
|
|
|
// Data obtained from Blender scene
|
|
Matx33f intr(666.6667f, 0.f, 320.f,
|
|
0.f, 666.6667f, 240.f,
|
|
0.f, 0.f, 1.f);
|
|
// Inverted camera rotation
|
|
Matx33d rotm = cv::Quatd(0.7805, 0.4835, 0.2087, 0.3369).conjugate().toRotMat3x3();
|
|
cv::transform(srcNormals, srcNormals, rotm);
|
|
|
|
Mat srcMask = srcDepth > 0;
|
|
|
|
float diffThreshold = 50.f;
|
|
if (scale)
|
|
{
|
|
srcDepth = srcDepth * 5000.0;
|
|
diffThreshold = 100000.f;
|
|
}
|
|
|
|
Mat srcCloud;
|
|
// The function with mask produces 1x(w*h) vector, this is not what we need
|
|
// depthTo3d(srcDepth, intr, srcCloud, srcMask);
|
|
depthTo3d(srcDepth, intr, srcCloud);
|
|
Scalar qnan = Scalar::all(std::numeric_limits<double>::quiet_NaN());
|
|
srcCloud.setTo(qnan, ~srcMask);
|
|
srcDepth.setTo(qnan, ~srcMask);
|
|
|
|
// For further result comparison
|
|
srcNormals.setTo(qnan, ~srcMask);
|
|
|
|
Ptr<RgbdNormals> normalsComputer = RgbdNormals::create(depthSize.height, depthSize.width, depth, intr, 5, diffThreshold, alg);
|
|
normalsComputer->cache();
|
|
|
|
Mat dstNormals, dstNormalsOrig, dstNormalsDepth;
|
|
normalsComputer->apply(srcCloud, dstNormals);
|
|
//TODO: add for other methods too when it's implemented
|
|
if (alg == RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD)
|
|
{
|
|
normalsComputer->apply(srcDepth, dstNormalsDepth);
|
|
dstNormalsOrig = dstNormals.clone();
|
|
}
|
|
|
|
// Remove 4th channel from dstNormals
|
|
Mat newDstNormals;
|
|
std::vector<Mat> dstNormalsCh;
|
|
split(dstNormals, dstNormalsCh);
|
|
dstNormalsCh.resize(3);
|
|
merge(dstNormalsCh, newDstNormals);
|
|
dstNormals = newDstNormals;
|
|
|
|
Mat dstMask = nanMask(dstNormals);
|
|
// div by 8 because uchar is 8-bit
|
|
double maskl2 = cv::norm(dstMask, srcMask, NORM_HAMMING) / 8;
|
|
|
|
// Flipping Y and Z to correspond to srcNormals
|
|
Mat flipped = flipAxes(dstNormals, FLIP_Y | FLIP_Z);
|
|
dstNormals = flipped;
|
|
|
|
Mat absdot = normalsError(srcNormals, dstNormals);
|
|
|
|
Mat cmpMask = srcMask & dstMask;
|
|
|
|
EXPECT_GT(countNonZero(cmpMask), 0);
|
|
|
|
double nrml2 = cv::norm(absdot, NORM_L2, cmpMask);
|
|
|
|
if (!dstNormalsDepth.empty())
|
|
{
|
|
Mat abs3d = normalsError(dstNormalsOrig, dstNormalsDepth);
|
|
double errInf = cv::norm(abs3d, NORM_INF, cmpMask);
|
|
double errL2 = cv::norm(abs3d, NORM_L2, cmpMask);
|
|
EXPECT_LE(errInf, 0.00085);
|
|
EXPECT_LE(errL2, 0.07718);
|
|
}
|
|
|
|
auto th = std::get<1>(std::get<1>(p));
|
|
EXPECT_LE(nrml2, th.first);
|
|
EXPECT_LE(maskl2, th.second);
|
|
}
|
|
|
|
INSTANTIATE_TEST_CASE_P(RGBD_Normals, RenderedNormals, ::testing::Combine(::testing::Values(CV_32F, CV_64F),
|
|
::testing::Values(
|
|
NormalComputerThresholds { RgbdNormals::RGBD_NORMALS_METHOD_FALS, { 81.8213, 0}},
|
|
NormalComputerThresholds { RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD, { 107.2710, 29168}},
|
|
NormalComputerThresholds { RgbdNormals::RGBD_NORMALS_METHOD_SRI, { 73.2027, 17693}},
|
|
NormalComputerThresholds { RgbdNormals::RGBD_NORMALS_METHOD_CROSS_PRODUCT, { 57.9832, 2531}}),
|
|
::testing::Values(true, false)));
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class RgbdPlaneGenerate : public ::testing::TestWithParam<std::tuple<int, bool, int>>
|
|
{
|
|
protected:
|
|
void SetUp() override
|
|
{
|
|
auto p = GetParam();
|
|
idx = std::get<0>(p);
|
|
checkNormals = std::get<1>(p);
|
|
nPlanes = std::get<2>(p);
|
|
}
|
|
|
|
int idx;
|
|
bool checkNormals;
|
|
int nPlanes;
|
|
};
|
|
|
|
TEST_P(RgbdPlaneGenerate, compute)
|
|
{
|
|
RNG &rng = cvtest::TS::ptr()->get_rng();
|
|
rng.state += idx;
|
|
|
|
std::vector<Plane> planes;
|
|
Mat points3d, ground_normals;
|
|
Mat_<unsigned char> gt_plane_mask;
|
|
gen_points_3d(planes, gt_plane_mask, points3d, ground_normals, nPlanes, 1.f, rng);
|
|
|
|
Mat plane_mask;
|
|
std::vector<Vec4f> plane_coefficients;
|
|
|
|
Mat normals;
|
|
if (checkNormals)
|
|
{
|
|
// First, get the normals
|
|
int depth = CV_32F;
|
|
Ptr<RgbdNormals> normalsComputer = RgbdNormals::create(H, W, depth, K(), 5, 50.f, RgbdNormals::RGBD_NORMALS_METHOD_FALS);
|
|
normalsComputer->apply(points3d, normals);
|
|
}
|
|
|
|
findPlanes(points3d, normals, plane_mask, plane_coefficients);
|
|
|
|
// Compare each found plane to each ground truth plane
|
|
int n_planes = (int)plane_coefficients.size();
|
|
int n_gt_planes = (int)planes.size();
|
|
Mat_<int> matching(n_gt_planes, n_planes);
|
|
for (int j = 0; j < n_gt_planes; ++j)
|
|
{
|
|
Mat gt_mask = gt_plane_mask == j;
|
|
int n_gt = countNonZero(gt_mask);
|
|
int n_max = 0, i_max = 0;
|
|
for (int i = 0; i < n_planes; ++i)
|
|
{
|
|
Mat dst;
|
|
bitwise_and(gt_mask, plane_mask == i, dst);
|
|
matching(j, i) = countNonZero(dst);
|
|
if (matching(j, i) > n_max)
|
|
{
|
|
n_max = matching(j, i);
|
|
i_max = i;
|
|
}
|
|
}
|
|
// Get the best match
|
|
ASSERT_LE(float(n_max - n_gt) / n_gt, 0.001);
|
|
// Compare the normals
|
|
Vec3d normal(plane_coefficients[i_max][0], plane_coefficients[i_max][1], plane_coefficients[i_max][2]);
|
|
Vec4d nd = planes[j].nd;
|
|
ASSERT_GE(std::abs(Vec3d(nd[0], nd[1], nd[2]).dot(normal)), 0.95);
|
|
}
|
|
}
|
|
|
|
// 1 plane, continuous scene, very low error
|
|
// 3 planes, 3 discontinuities, more error expected
|
|
INSTANTIATE_TEST_CASE_P(RGBD_Plane, RgbdPlaneGenerate, ::testing::Combine(::testing::Range(0, 10),
|
|
::testing::Values(false, true),
|
|
::testing::Values(1, 3)));
|
|
|
|
TEST(RGBD_Plane, regression2309ValgrindCheck)
|
|
{
|
|
Mat points(640, 480, CV_32FC3, Scalar::all(0));
|
|
// Note, 640%9 is 1 and 480%9 is 3
|
|
int blockSize = 9;
|
|
|
|
Mat mask;
|
|
std::vector<cv::Vec4f> planes;
|
|
// Will corrupt memory; valgrind gets triggered
|
|
findPlanes(points, noArray(), mask, planes, blockSize);
|
|
}
|
|
|
|
}} // namespace
|