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a024593fa6
* add new chessboard detector The chessboar detector is based on the paper. Accurate Detection and Localization of Checkerboard Corners for Calibration Alexander Duda, Udo Frese British Machine Vision Conference, o.A., 2018. It utilizes point symmetry of checkerboard corners in combination with a localized Radon transform approximated by box filters to achieve high performance even on large images. Here, tests have shown that the ability to localize checkerboard corners is close to the theoretical limit of 1/100 of a pixel while being considerably less sensitive to image noise than standard methods. * chessboard: add reference to bibtex file * chessboard: add dependency to opencv_flann * fix: test chesscorners. It is valid to return an empty list In case no chessboard was detected it should be valid for the detector to return an empty list. For simplifcation, it should be allowed to return any number of corners if they are flagged as not found. * fix: opencv.bib remove empty lines * fix: doc findChessboardCorners replace cvSize with cv::Size * chessboard tests: factor out logic selecting detector * chessboard: add unit test for findChessboardCorners2 This is includes a new chessboard generator which supports subpix corners with high accuracy by wrapping an optimal chessboard using wrapPerspective. * fix: chessboard unit test - overwrite of default parameter flag of findCirclesGrid * chessboard: remove trailing whitespace * chessboard: fix debug drawing * chessboard: fix some issues during code review * chessboard: normalize asymmetric chessboard * chessboard: fix float double warning * remove trailing whitespace * chessboards: fix compiler warnings * chessboards: fix compiler warnings * checkerboard: some performance improvements * chessboard: remove NULL macros for language bindinges from internal headers * chessboard: shorten license terms * chessboard: remove unused internal method * chessboard: set helper functions to static * chessboard: fix normalizePoints1D using unshifted points * chessboard: remove wrongly copied text * chessboard: use CV_CheckTypeEQ macro * chessboard: comment all NaN checks * chessboard: use consistent color conversion * chessboard: use CheckChannelEQ macro * chessboard: assume gray color image for internal methods * chessboard: use std::swap * chessboard: use Mat.dataend * chessboard: fix compiler warnings * chessboard: replace some checks witch CV_CHECK macro * chessboard: fix comparison function for partial sort * chessboard: small cleanup * chessboard: use short license header * chessboard: rename findChessboard2 to findChessboardSB * chessboard: fix type in unit test
622 lines
22 KiB
C++
622 lines
22 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// Intel License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000, Intel Corporation, all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of Intel Corporation may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "test_precomp.hpp"
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#include "test_chessboardgenerator.hpp"
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#include <functional>
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namespace opencv_test { namespace {
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#define _L2_ERR
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//#define DEBUG_CHESSBOARD
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#ifdef DEBUG_CHESSBOARD
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void show_points( const Mat& gray, const Mat& expected, const vector<Point2f>& actual, bool was_found )
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{
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Mat rgb( gray.size(), CV_8U);
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merge(vector<Mat>(3, gray), rgb);
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for(size_t i = 0; i < actual.size(); i++ )
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circle( rgb, actual[i], 5, Scalar(0, 0, 200), 1, LINE_AA);
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if( !expected.empty() )
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{
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const Point2f* u_data = expected.ptr<Point2f>();
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size_t count = expected.cols * expected.rows;
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for(size_t i = 0; i < count; i++ )
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circle(rgb, u_data[i], 4, Scalar(0, 240, 0), 1, LINE_AA);
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}
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putText(rgb, was_found ? "FOUND !!!" : "NOT FOUND", Point(5, 20), FONT_HERSHEY_PLAIN, 1, Scalar(0, 240, 0));
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imshow( "test", rgb ); while ((uchar)waitKey(0) != 'q') {};
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}
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#else
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#define show_points(...)
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#endif
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enum Pattern { CHESSBOARD,CHESSBOARD_SB,CIRCLES_GRID, ASYMMETRIC_CIRCLES_GRID};
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class CV_ChessboardDetectorTest : public cvtest::BaseTest
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{
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public:
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CV_ChessboardDetectorTest( Pattern pattern, int algorithmFlags = 0 );
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protected:
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void run(int);
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void run_batch(const string& filename);
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bool checkByGenerator();
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bool checkByGeneratorHighAccuracy();
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// wraps calls based on the given pattern
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bool findChessboardCornersWrapper(InputArray image, Size patternSize, OutputArray corners,int flags);
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Pattern pattern;
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int algorithmFlags;
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};
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CV_ChessboardDetectorTest::CV_ChessboardDetectorTest( Pattern _pattern, int _algorithmFlags )
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{
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pattern = _pattern;
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algorithmFlags = _algorithmFlags;
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}
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double calcError(const vector<Point2f>& v, const Mat& u)
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{
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int count_exp = u.cols * u.rows;
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const Point2f* u_data = u.ptr<Point2f>();
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double err = std::numeric_limits<double>::max();
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for( int k = 0; k < 2; ++k )
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{
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double err1 = 0;
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for( int j = 0; j < count_exp; ++j )
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{
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int j1 = k == 0 ? j : count_exp - j - 1;
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double dx = fabs( v[j].x - u_data[j1].x );
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double dy = fabs( v[j].y - u_data[j1].y );
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#if defined(_L2_ERR)
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err1 += dx*dx + dy*dy;
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#else
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dx = MAX( dx, dy );
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if( dx > err1 )
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err1 = dx;
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#endif //_L2_ERR
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//printf("dx = %f\n", dx);
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}
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//printf("\n");
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err = min(err, err1);
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}
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#if defined(_L2_ERR)
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err = sqrt(err/count_exp);
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#endif //_L2_ERR
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return err;
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}
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const double rough_success_error_level = 2.5;
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const double precise_success_error_level = 2;
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/* ///////////////////// chess_corner_test ///////////////////////// */
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void CV_ChessboardDetectorTest::run( int /*start_from */)
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{
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ts->set_failed_test_info( cvtest::TS::OK );
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/*if (!checkByGenerator())
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return;*/
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switch( pattern )
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{
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case CHESSBOARD_SB:
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checkByGeneratorHighAccuracy(); // not supported by CHESSBOARD
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case CHESSBOARD:
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checkByGenerator();
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if (ts->get_err_code() != cvtest::TS::OK)
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{
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break;
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}
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run_batch("negative_list.dat");
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if (ts->get_err_code() != cvtest::TS::OK)
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{
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break;
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}
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run_batch("chessboard_list.dat");
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if (ts->get_err_code() != cvtest::TS::OK)
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{
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break;
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}
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run_batch("chessboard_list_subpixel.dat");
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break;
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case CIRCLES_GRID:
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run_batch("circles_list.dat");
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break;
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case ASYMMETRIC_CIRCLES_GRID:
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run_batch("acircles_list.dat");
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break;
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}
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}
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void CV_ChessboardDetectorTest::run_batch( const string& filename )
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{
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ts->printf(cvtest::TS::LOG, "\nRunning batch %s\n", filename.c_str());
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//#define WRITE_POINTS 1
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#ifndef WRITE_POINTS
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double max_rough_error = 0, max_precise_error = 0;
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#endif
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string folder;
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switch( pattern )
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{
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case CHESSBOARD:
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case CHESSBOARD_SB:
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folder = string(ts->get_data_path()) + "cv/cameracalibration/";
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break;
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case CIRCLES_GRID:
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folder = string(ts->get_data_path()) + "cv/cameracalibration/circles/";
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break;
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case ASYMMETRIC_CIRCLES_GRID:
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folder = string(ts->get_data_path()) + "cv/cameracalibration/asymmetric_circles/";
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break;
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}
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FileStorage fs( folder + filename, FileStorage::READ );
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FileNode board_list = fs["boards"];
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if( !fs.isOpened() || board_list.empty() || !board_list.isSeq() || board_list.size() % 2 != 0 )
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{
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ts->printf( cvtest::TS::LOG, "%s can not be read or is not valid\n", (folder + filename).c_str() );
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ts->printf( cvtest::TS::LOG, "fs.isOpened=%d, board_list.empty=%d, board_list.isSeq=%d,board_list.size()%2=%d\n",
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fs.isOpened(), (int)board_list.empty(), board_list.isSeq(), board_list.size()%2);
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ts->set_failed_test_info( cvtest::TS::FAIL_MISSING_TEST_DATA );
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return;
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}
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int progress = 0;
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int max_idx = (int)board_list.size()/2;
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double sum_error = 0.0;
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int count = 0;
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for(int idx = 0; idx < max_idx; ++idx )
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{
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ts->update_context( this, idx, true );
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/* read the image */
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String img_file = board_list[idx * 2];
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Mat gray = imread( folder + img_file, 0);
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if( gray.empty() )
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{
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ts->printf( cvtest::TS::LOG, "one of chessboard images can't be read: %s\n", img_file.c_str() );
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ts->set_failed_test_info( cvtest::TS::FAIL_MISSING_TEST_DATA );
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return;
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}
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String _filename = folder + (String)board_list[idx * 2 + 1];
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bool doesContatinChessboard;
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Mat expected;
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{
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FileStorage fs1(_filename, FileStorage::READ);
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fs1["corners"] >> expected;
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fs1["isFound"] >> doesContatinChessboard;
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fs1.release();
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}
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size_t count_exp = static_cast<size_t>(expected.cols * expected.rows);
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Size pattern_size = expected.size();
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vector<Point2f> v;
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int flags = 0;
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switch( pattern )
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{
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case CHESSBOARD:
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flags = CALIB_CB_ADAPTIVE_THRESH | CALIB_CB_NORMALIZE_IMAGE;
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break;
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case CIRCLES_GRID:
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case CHESSBOARD_SB:
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case ASYMMETRIC_CIRCLES_GRID:
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default:
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flags = 0;
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}
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bool result = findChessboardCornersWrapper(gray, pattern_size,v,flags);
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if(result ^ doesContatinChessboard || (doesContatinChessboard && v.size() != count_exp))
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{
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ts->printf( cvtest::TS::LOG, "chessboard is detected incorrectly in %s\n", img_file.c_str() );
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ts->set_failed_test_info( cvtest::TS::FAIL_INVALID_OUTPUT );
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show_points( gray, expected, v, result );
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return;
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}
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if( result )
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{
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#ifndef WRITE_POINTS
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double err = calcError(v, expected);
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max_rough_error = MAX( max_rough_error, err );
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#endif
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if( pattern == CHESSBOARD )
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cornerSubPix( gray, v, Size(5, 5), Size(-1,-1), TermCriteria(TermCriteria::EPS|TermCriteria::MAX_ITER, 30, 0.1));
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//find4QuadCornerSubpix(gray, v, Size(5, 5));
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show_points( gray, expected, v, result );
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#ifndef WRITE_POINTS
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// printf("called find4QuadCornerSubpix\n");
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err = calcError(v, expected);
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sum_error += err;
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count++;
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if( err > precise_success_error_level )
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{
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ts->printf( cvtest::TS::LOG, "Image %s: bad accuracy of adjusted corners %f\n", img_file.c_str(), err );
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ts->set_failed_test_info( cvtest::TS::FAIL_BAD_ACCURACY );
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return;
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}
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ts->printf(cvtest::TS::LOG, "Error on %s is %f\n", img_file.c_str(), err);
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max_precise_error = MAX( max_precise_error, err );
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#endif
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}
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else
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{
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show_points( gray, Mat(), v, result );
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}
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#ifdef WRITE_POINTS
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Mat mat_v(pattern_size, CV_32FC2, (void*)&v[0]);
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FileStorage fs(_filename, FileStorage::WRITE);
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fs << "isFound" << result;
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fs << "corners" << mat_v;
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fs.release();
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#endif
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progress = update_progress( progress, idx, max_idx, 0 );
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}
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if (count != 0)
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sum_error /= count;
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ts->printf(cvtest::TS::LOG, "Average error is %f (%d patterns have been found)\n", sum_error, count);
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}
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double calcErrorMinError(const Size& cornSz, const vector<Point2f>& corners_found, const vector<Point2f>& corners_generated)
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{
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Mat m1(cornSz, CV_32FC2, (Point2f*)&corners_generated[0]);
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Mat m2; flip(m1, m2, 0);
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Mat m3; flip(m1, m3, 1); m3 = m3.t(); flip(m3, m3, 1);
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Mat m4 = m1.t(); flip(m4, m4, 1);
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double min1 = min(calcError(corners_found, m1), calcError(corners_found, m2));
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double min2 = min(calcError(corners_found, m3), calcError(corners_found, m4));
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return min(min1, min2);
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}
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bool validateData(const ChessBoardGenerator& cbg, const Size& imgSz,
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const vector<Point2f>& corners_generated)
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{
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Size cornersSize = cbg.cornersSize();
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Mat_<Point2f> mat(cornersSize.height, cornersSize.width, (Point2f*)&corners_generated[0]);
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double minNeibDist = std::numeric_limits<double>::max();
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double tmp = 0;
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for(int i = 1; i < mat.rows - 2; ++i)
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for(int j = 1; j < mat.cols - 2; ++j)
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{
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const Point2f& cur = mat(i, j);
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tmp = cv::norm(cur - mat(i + 1, j + 1)); // TODO cvtest
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if (tmp < minNeibDist)
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minNeibDist = tmp;
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tmp = cv::norm(cur - mat(i - 1, j + 1)); // TODO cvtest
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if (tmp < minNeibDist)
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minNeibDist = tmp;
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tmp = cv::norm(cur - mat(i + 1, j - 1)); // TODO cvtest
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if (tmp < minNeibDist)
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minNeibDist = tmp;
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tmp = cv::norm(cur - mat(i - 1, j - 1)); // TODO cvtest
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if (tmp < minNeibDist)
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minNeibDist = tmp;
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}
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const double threshold = 0.25;
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double cbsize = (max(cornersSize.width, cornersSize.height) + 1) * minNeibDist;
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int imgsize = min(imgSz.height, imgSz.width);
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return imgsize * threshold < cbsize;
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}
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bool CV_ChessboardDetectorTest::findChessboardCornersWrapper(InputArray image, Size patternSize, OutputArray corners,int flags)
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{
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switch(pattern)
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{
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case CHESSBOARD:
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return findChessboardCorners(image,patternSize,corners,flags);
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case CHESSBOARD_SB:
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// check default settings until flags have been specified
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return findChessboardCornersSB(image,patternSize,corners,0);
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case ASYMMETRIC_CIRCLES_GRID:
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flags |= CALIB_CB_ASYMMETRIC_GRID | algorithmFlags;
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return findCirclesGrid(image, patternSize,corners,flags);
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case CIRCLES_GRID:
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flags |= CALIB_CB_SYMMETRIC_GRID;
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return findCirclesGrid(image, patternSize,corners,flags);
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default:
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ts->printf( cvtest::TS::LOG, "Internal Error: unsupported chessboard pattern" );
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ts->set_failed_test_info( cvtest::TS::FAIL_GENERIC);
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}
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return false;
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}
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bool CV_ChessboardDetectorTest::checkByGenerator()
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{
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bool res = true;
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//theRNG() = 0x58e6e895b9913160;
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//cv::DefaultRngAuto dra;
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//theRNG() = *ts->get_rng();
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Mat bg(Size(800, 600), CV_8UC3, Scalar::all(255));
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randu(bg, Scalar::all(0), Scalar::all(255));
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GaussianBlur(bg, bg, Size(7,7), 3.0);
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Mat_<float> camMat(3, 3);
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camMat << 300.f, 0.f, bg.cols/2.f, 0, 300.f, bg.rows/2.f, 0.f, 0.f, 1.f;
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Mat_<float> distCoeffs(1, 5);
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distCoeffs << 1.2f, 0.2f, 0.f, 0.f, 0.f;
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const Size sizes[] = { Size(6, 6), Size(8, 6), Size(11, 12), Size(5, 4) };
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const size_t sizes_num = sizeof(sizes)/sizeof(sizes[0]);
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const int test_num = 16;
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int progress = 0;
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for(int i = 0; i < test_num; ++i)
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{
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progress = update_progress( progress, i, test_num, 0 );
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ChessBoardGenerator cbg(sizes[i % sizes_num]);
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vector<Point2f> corners_generated;
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Mat cb = cbg(bg, camMat, distCoeffs, corners_generated);
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if(!validateData(cbg, cb.size(), corners_generated))
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{
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ts->printf( cvtest::TS::LOG, "Chess board skipped - too small" );
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continue;
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}
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/*cb = cb * 0.8 + Scalar::all(30);
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GaussianBlur(cb, cb, Size(3, 3), 0.8); */
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//cv::addWeighted(cb, 0.8, bg, 0.2, 20, cb);
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//cv::namedWindow("CB"); cv::imshow("CB", cb); cv::waitKey();
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vector<Point2f> corners_found;
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int flags = i % 8; // need to check branches for all flags
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bool found = findChessboardCornersWrapper(cb, cbg.cornersSize(), corners_found, flags);
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if (!found)
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{
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ts->printf( cvtest::TS::LOG, "Chess board corners not found\n" );
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ts->set_failed_test_info( cvtest::TS::FAIL_BAD_ACCURACY );
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res = false;
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return res;
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|
}
|
|
|
|
double err = calcErrorMinError(cbg.cornersSize(), corners_found, corners_generated);
|
|
if( err > rough_success_error_level )
|
|
{
|
|
ts->printf( cvtest::TS::LOG, "bad accuracy of corner guesses" );
|
|
ts->set_failed_test_info( cvtest::TS::FAIL_BAD_ACCURACY );
|
|
res = false;
|
|
return res;
|
|
}
|
|
}
|
|
|
|
/* ***** negative ***** */
|
|
{
|
|
vector<Point2f> corners_found;
|
|
bool found = findChessboardCornersWrapper(bg, Size(8, 7), corners_found,0);
|
|
if (found)
|
|
res = false;
|
|
|
|
ChessBoardGenerator cbg(Size(8, 7));
|
|
|
|
vector<Point2f> cg;
|
|
Mat cb = cbg(bg, camMat, distCoeffs, cg);
|
|
|
|
found = findChessboardCornersWrapper(cb, Size(3, 4), corners_found,0);
|
|
if (found)
|
|
res = false;
|
|
|
|
Point2f c = std::accumulate(cg.begin(), cg.end(), Point2f(), std::plus<Point2f>()) * (1.f/cg.size());
|
|
|
|
Mat_<double> aff(2, 3);
|
|
aff << 1.0, 0.0, -(double)c.x, 0.0, 1.0, 0.0;
|
|
Mat sh;
|
|
warpAffine(cb, sh, aff, cb.size());
|
|
|
|
found = findChessboardCornersWrapper(sh, cbg.cornersSize(), corners_found,0);
|
|
if (found)
|
|
res = false;
|
|
|
|
vector< vector<Point> > cnts(1);
|
|
vector<Point>& cnt = cnts[0];
|
|
cnt.push_back(cg[ 0]); cnt.push_back(cg[0+2]);
|
|
cnt.push_back(cg[7+0]); cnt.push_back(cg[7+2]);
|
|
cv::drawContours(cb, cnts, -1, Scalar::all(128), FILLED);
|
|
|
|
found = findChessboardCornersWrapper(cb, cbg.cornersSize(), corners_found,0);
|
|
if (found)
|
|
res = false;
|
|
|
|
cv::drawChessboardCorners(cb, cbg.cornersSize(), Mat(corners_found), found);
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
// generates artificial checkerboards using warpPerspective which supports
|
|
// subpixel rendering. The transformation is found by transferring corners to
|
|
// the camera image using a virtual plane.
|
|
bool CV_ChessboardDetectorTest::checkByGeneratorHighAccuracy()
|
|
{
|
|
// draw 2D pattern
|
|
cv::Size pattern_size(6,5);
|
|
int cell_size = 80;
|
|
bool bwhite = true;
|
|
cv::Mat image = cv::Mat::ones((pattern_size.height+3)*cell_size,(pattern_size.width+3)*cell_size,CV_8UC1)*255;
|
|
cv::Mat pimage = image(Rect(cell_size,cell_size,(pattern_size.width+1)*cell_size,(pattern_size.height+1)*cell_size));
|
|
pimage = 0;
|
|
for(int row=0;row<=pattern_size.height;++row)
|
|
{
|
|
int y = int(cell_size*row+0.5F);
|
|
bool bwhite2 = bwhite;
|
|
for(int col=0;col<=pattern_size.width;++col)
|
|
{
|
|
if(bwhite2)
|
|
{
|
|
int x = int(cell_size*col+0.5F);
|
|
pimage(cv::Rect(x,y,cell_size,cell_size)) = 255;
|
|
}
|
|
bwhite2 = !bwhite2;
|
|
|
|
}
|
|
bwhite = !bwhite;
|
|
}
|
|
|
|
// generate 2d points
|
|
std::vector<Point2f> pts1,pts2,pts1_all,pts2_all;
|
|
std::vector<Point3f> pts3d;
|
|
for(int row=0;row<pattern_size.height;++row)
|
|
{
|
|
int y = int(cell_size*(row+2));
|
|
for(int col=0;col<pattern_size.width;++col)
|
|
{
|
|
int x = int(cell_size*(col+2));
|
|
pts1_all.push_back(cv::Point2f(x-0.5F,y-0.5F));
|
|
}
|
|
}
|
|
|
|
// back project chessboard corners to a virtual plane
|
|
double fx = 500;
|
|
double fy = 500;
|
|
cv::Point2f center(250,250);
|
|
double fxi = 1.0/fx;
|
|
double fyi = 1.0/fy;
|
|
for(auto &&pt : pts1_all)
|
|
{
|
|
// calc camera ray
|
|
cv::Vec3f ray(float((pt.x-center.x)*fxi),float((pt.y-center.y)*fyi),1.0F);
|
|
ray /= cv::norm(ray);
|
|
|
|
// intersect ray with virtual plane
|
|
cv::Scalar plane(0,0,1,-1);
|
|
cv::Vec3f n(float(plane(0)),float(plane(1)),float(plane(2)));
|
|
cv::Point3f p0(0,0,0);
|
|
|
|
cv::Point3f l0(0,0,0); // camera center in world coordinates
|
|
p0.z = float(-plane(3)/plane(2));
|
|
double val1 = ray.dot(n);
|
|
if(val1 == 0)
|
|
{
|
|
ts->printf( cvtest::TS::LOG, "Internal Error: ray and plane are parallel" );
|
|
ts->set_failed_test_info( cvtest::TS::FAIL_GENERIC);
|
|
return false;
|
|
}
|
|
pts3d.push_back(Point3f(ray/val1*cv::Vec3f((p0-l0)).dot(n))+l0);
|
|
}
|
|
|
|
// generate multiple rotations
|
|
for(int i=15;i<90;i=i+15)
|
|
{
|
|
// project 3d points to new camera
|
|
Vec3f rvec(0.0F,0.05F,float(float(i)/180.0*M_PI));
|
|
Vec3f tvec(0,0,0);
|
|
cv::Mat k = (cv::Mat_<double>(3,3) << fx/2,0,center.x*2, 0,fy/2,center.y, 0,0,1);
|
|
cv::projectPoints(pts3d,rvec,tvec,k,cv::Mat(),pts2_all);
|
|
|
|
// get perspective transform using four correspondences and wrap original image
|
|
pts1.clear();
|
|
pts2.clear();
|
|
pts1.push_back(pts1_all[0]);
|
|
pts1.push_back(pts1_all[pattern_size.width-1]);
|
|
pts1.push_back(pts1_all[pattern_size.width*pattern_size.height-1]);
|
|
pts1.push_back(pts1_all[pattern_size.width*(pattern_size.height-1)]);
|
|
pts2.push_back(pts2_all[0]);
|
|
pts2.push_back(pts2_all[pattern_size.width-1]);
|
|
pts2.push_back(pts2_all[pattern_size.width*pattern_size.height-1]);
|
|
pts2.push_back(pts2_all[pattern_size.width*(pattern_size.height-1)]);
|
|
Mat m2 = getPerspectiveTransform(pts1,pts2);
|
|
Mat out(image.size(),image.type());
|
|
warpPerspective(image,out,m2,out.size());
|
|
|
|
// find checkerboard
|
|
vector<Point2f> corners_found;
|
|
bool found = findChessboardCornersWrapper(out,pattern_size,corners_found,0);
|
|
if (!found)
|
|
{
|
|
ts->printf( cvtest::TS::LOG, "Chess board corners not found\n" );
|
|
ts->set_failed_test_info( cvtest::TS::FAIL_BAD_ACCURACY );
|
|
return false;
|
|
}
|
|
double err = calcErrorMinError(pattern_size,corners_found,pts2_all);
|
|
if(err > 0.08)
|
|
{
|
|
ts->printf( cvtest::TS::LOG, "bad accuracy of corner guesses" );
|
|
ts->set_failed_test_info( cvtest::TS::FAIL_BAD_ACCURACY );
|
|
return false;
|
|
}
|
|
//cv::cvtColor(out,out,cv::COLOR_GRAY2BGR);
|
|
//cv::drawChessboardCorners(out,pattern_size,corners_found,true);
|
|
//cv::imshow("img",out);
|
|
//cv::waitKey(-1);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
TEST(Calib3d_ChessboardDetector, accuracy) { CV_ChessboardDetectorTest test( CHESSBOARD ); test.safe_run(); }
|
|
TEST(Calib3d_ChessboardDetector2, accuracy) { CV_ChessboardDetectorTest test( CHESSBOARD_SB ); test.safe_run(); }
|
|
TEST(Calib3d_CirclesPatternDetector, accuracy) { CV_ChessboardDetectorTest test( CIRCLES_GRID ); test.safe_run(); }
|
|
TEST(Calib3d_AsymmetricCirclesPatternDetector, accuracy) { CV_ChessboardDetectorTest test( ASYMMETRIC_CIRCLES_GRID ); test.safe_run(); }
|
|
#ifdef HAVE_OPENCV_FLANN
|
|
TEST(Calib3d_AsymmetricCirclesPatternDetectorWithClustering, accuracy) { CV_ChessboardDetectorTest test( ASYMMETRIC_CIRCLES_GRID, CALIB_CB_CLUSTERING ); test.safe_run(); }
|
|
#endif
|
|
|
|
}} // namespace
|
|
/* End of file. */
|