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35 lines
1.3 KiB
TeX
35 lines
1.3 KiB
TeX
\section{Data Structures}
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\cvCppFunc{gpu::createContinuous}
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Creates continuous matrix in GPU memory.
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\cvdefCpp{void createContinuous(int rows, int cols, int type, GpuMat\& m);}
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\begin{description}
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\cvarg{rows}{Row count.}
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\cvarg{cols}{Column count.}
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\cvarg{type}{Type of the matrix.}
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\cvarg{m}{Destination matrix. Will be only reshaped if it has proper type and area (\texttt{rows} $\times$ \texttt{cols}).}
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\end{description}
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Also the following wrappers are available:
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\cvdefCpp{GpuMat createContinuous(int rows, int cols, int type);\newline
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void createContinuous(Size size, int type, GpuMat\& m);\newline
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GpuMat createContinuous(Size size, int type);}
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Matrix is called continuous if its elements are stored continuously, i.e. wuthout gaps in the end of each row.
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\cvCppFunc{gpu::ensureSizeIsEnough}
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Ensures that size of matrix is big enough and matrix has proper type. The function doesn't reallocate memory if the matrix has proper attributes already.
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\cvdefCpp{void ensureSizeIsEnough(int rows, int cols, int type, GpuMat\& m);}
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\begin{description}
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\cvarg{rows}{Minimum desired number of rows.}
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\cvarg{cols}{Minimum desired number of cols.}
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\cvarg{type}{Desired matrix type.}
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\cvarg{m}{Destination matrix.}
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\end{description}
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Also the following wrapper is available:
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\cvdefCpp{void ensureSizeIsEnough(Size size, int type, GpuMat\& m);} |