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1377 lines
52 KiB
C++
1377 lines
52 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// Intel License Agreement
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//
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// Copyright (C) 2000, Intel Corporation, all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of Intel Corporation may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "precomp.hpp"
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/////////////////////////////////////// MOG model //////////////////////////////////////////
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static void CV_CDECL
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icvReleaseGaussianBGModel( CvGaussBGModel** bg_model )
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{
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if( !bg_model )
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CV_Error( CV_StsNullPtr, "" );
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if( *bg_model )
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{
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delete (cv::Mat*)((*bg_model)->g_point);
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cvReleaseImage( &(*bg_model)->background );
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cvReleaseImage( &(*bg_model)->foreground );
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cvReleaseMemStorage(&(*bg_model)->storage);
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memset( *bg_model, 0, sizeof(**bg_model) );
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delete *bg_model;
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*bg_model = 0;
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}
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}
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static int CV_CDECL
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icvUpdateGaussianBGModel( IplImage* curr_frame, CvGaussBGModel* bg_model, double learningRate )
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{
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int region_count = 0;
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cv::Mat image = cv::cvarrToMat(curr_frame), mask = cv::cvarrToMat(bg_model->foreground);
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cv::BackgroundSubtractorMOG mog;
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mog.bgmodel = *(cv::Mat*)bg_model->g_point;
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mog.frameSize = mog.bgmodel.data ? cv::Size(cvGetSize(curr_frame)) : cv::Size();
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mog.frameType = image.type();
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mog.nframes = bg_model->countFrames;
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mog.history = bg_model->params.win_size;
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mog.nmixtures = bg_model->params.n_gauss;
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mog.varThreshold = bg_model->params.std_threshold*bg_model->params.std_threshold;
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mog.backgroundRatio = bg_model->params.bg_threshold;
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mog(image, mask, learningRate);
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bg_model->countFrames = mog.nframes;
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if( ((cv::Mat*)bg_model->g_point)->data != mog.bgmodel.data )
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*((cv::Mat*)bg_model->g_point) = mog.bgmodel;
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//foreground filtering
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//filter small regions
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cvClearMemStorage(bg_model->storage);
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//cvMorphologyEx( bg_model->foreground, bg_model->foreground, 0, 0, CV_MOP_OPEN, 1 );
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//cvMorphologyEx( bg_model->foreground, bg_model->foreground, 0, 0, CV_MOP_CLOSE, 1 );
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#if 0
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CvSeq *first_seq = NULL, *prev_seq = NULL, *seq = NULL;
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cvFindContours( bg_model->foreground, bg_model->storage, &first_seq, sizeof(CvContour), CV_RETR_LIST );
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for( seq = first_seq; seq; seq = seq->h_next )
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{
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CvContour* cnt = (CvContour*)seq;
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if( cnt->rect.width * cnt->rect.height < bg_model->params.minArea )
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{
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//delete small contour
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prev_seq = seq->h_prev;
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if( prev_seq )
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{
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prev_seq->h_next = seq->h_next;
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if( seq->h_next ) seq->h_next->h_prev = prev_seq;
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}
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else
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{
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first_seq = seq->h_next;
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if( seq->h_next ) seq->h_next->h_prev = NULL;
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}
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}
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else
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{
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region_count++;
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}
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}
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bg_model->foreground_regions = first_seq;
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cvZero(bg_model->foreground);
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cvDrawContours(bg_model->foreground, first_seq, CV_RGB(0, 0, 255), CV_RGB(0, 0, 255), 10, -1);
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#endif
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CvMat _mask = mask;
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cvCopy(&_mask, bg_model->foreground);
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return region_count;
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}
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CV_IMPL CvBGStatModel*
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cvCreateGaussianBGModel( IplImage* first_frame, CvGaussBGStatModelParams* parameters )
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{
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CvGaussBGStatModelParams params;
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CV_Assert( CV_IS_IMAGE(first_frame) );
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//init parameters
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if( parameters == NULL )
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{ // These constants are defined in cvaux/include/cvaux.h
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params.win_size = CV_BGFG_MOG_WINDOW_SIZE;
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params.bg_threshold = CV_BGFG_MOG_BACKGROUND_THRESHOLD;
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params.std_threshold = CV_BGFG_MOG_STD_THRESHOLD;
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params.weight_init = CV_BGFG_MOG_WEIGHT_INIT;
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params.variance_init = CV_BGFG_MOG_SIGMA_INIT*CV_BGFG_MOG_SIGMA_INIT;
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params.minArea = CV_BGFG_MOG_MINAREA;
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params.n_gauss = CV_BGFG_MOG_NGAUSSIANS;
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}
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else
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params = *parameters;
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CvGaussBGModel* bg_model = new CvGaussBGModel;
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memset( bg_model, 0, sizeof(*bg_model) );
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bg_model->type = CV_BG_MODEL_MOG;
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bg_model->release = (CvReleaseBGStatModel)icvReleaseGaussianBGModel;
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bg_model->update = (CvUpdateBGStatModel)icvUpdateGaussianBGModel;
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bg_model->params = params;
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//prepare storages
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bg_model->g_point = (CvGaussBGPoint*)new cv::Mat();
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bg_model->background = cvCreateImage(cvSize(first_frame->width,
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first_frame->height), IPL_DEPTH_8U, first_frame->nChannels);
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bg_model->foreground = cvCreateImage(cvSize(first_frame->width,
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first_frame->height), IPL_DEPTH_8U, 1);
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bg_model->storage = cvCreateMemStorage();
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bg_model->countFrames = 0;
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icvUpdateGaussianBGModel( first_frame, bg_model, 1 );
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return (CvBGStatModel*)bg_model;
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}
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//////////////////////////////////////////// MOG2 //////////////////////////////////////////////
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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
|
|
//
|
|
// By downloading, copying, installing or using the software you agree to this license.
|
|
// If you do not agree to this license, do not download, install,
|
|
// copy or use the software.
|
|
//
|
|
//
|
|
// Intel License Agreement
|
|
//
|
|
// Copyright (C) 2000, Intel Corporation, all rights reserved.
|
|
// Third party copyrights are property of their respective owners.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without modification,
|
|
// are permitted provided that the following conditions are met:
|
|
//
|
|
// * Redistribution's of source code must retain the above copyright notice,
|
|
// this list of conditions and the following disclaimer.
|
|
//
|
|
// * Redistribution's in binary form must reproduce the above copyright notice,
|
|
// this list of conditions and the following disclaimer in the documentation
|
|
// and/or other materials provided with the distribution.
|
|
//
|
|
// * The name of Intel Corporation may not be used to endorse or promote products
|
|
// derived from this software without specific prior written permission.
|
|
//
|
|
// This software is provided by the copyright holders and contributors "as is" and
|
|
// any express or implied warranties, including, but not limited to, the implied
|
|
// warranties of merchantability and fitness for a particular purpose are disclaimed.
|
|
// In no event shall the Intel Corporation or contributors be liable for any direct,
|
|
// indirect, incidental, special, exemplary, or consequential damages
|
|
// (including, but not limited to, procurement of substitute goods or services;
|
|
// loss of use, data, or profits; or business interruption) however caused
|
|
// and on any theory of liability, whether in contract, strict liability,
|
|
// or tort (including negligence or otherwise) arising in any way out of
|
|
// the use of this software, even if advised of the possibility of such damage.
|
|
//
|
|
//M*/
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/*//Implementation of the Gaussian mixture model background subtraction from:
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//
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//"Improved adaptive Gausian mixture model for background subtraction"
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//Z.Zivkovic
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//International Conference Pattern Recognition, UK, August, 2004
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//http://www.zoranz.net/Publications/zivkovic2004ICPR.pdf
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//The code is very fast and performs also shadow detection.
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//Number of Gausssian components is adapted per pixel.
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//
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// and
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//
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//"Efficient Adaptive Density Estimapion per Image Pixel for the Task of Background Subtraction"
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//Z.Zivkovic, F. van der Heijden
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//Pattern Recognition Letters, vol. 27, no. 7, pages 773-780, 2006.
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//
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//The algorithm similar to the standard Stauffer&Grimson algorithm with
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//additional selection of the number of the Gaussian components based on:
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//
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//"Recursive unsupervised learning of finite mixture models "
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//Z.Zivkovic, F.van der Heijden
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//IEEE Trans. on Pattern Analysis and Machine Intelligence, vol.26, no.5, pages 651-656, 2004
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//http://www.zoranz.net/Publications/zivkovic2004PAMI.pdf
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//
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//
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//Example usage with as cpp class
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// BackgroundSubtractorMOG2 bg_model;
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//For each new image the model is updates using:
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// bg_model(img, fgmask);
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//
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//Example usage as part of the CvBGStatModel:
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// CvBGStatModel* bg_model = cvCreateGaussianBGModel2( first_frame );
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//
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// //update for each frame
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// cvUpdateBGStatModel( tmp_frame, bg_model );//segmentation result is in bg_model->foreground
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//
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// //release at the program termination
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// cvReleaseBGStatModel( &bg_model );
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//
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//Author: Z.Zivkovic, www.zoranz.net
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//Date: 7-April-2011, Version:1.0
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///////////*/
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#include "precomp.hpp"
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/*
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Interface of Gaussian mixture algorithm from:
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"Improved adaptive Gausian mixture model for background subtraction"
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Z.Zivkovic
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International Conference Pattern Recognition, UK, August, 2004
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http://www.zoranz.net/Publications/zivkovic2004ICPR.pdf
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Advantages:
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-fast - number of Gausssian components is constantly adapted per pixel.
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-performs also shadow detection (see bgfg_segm_test.cpp example)
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*/
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#define CV_BG_MODEL_MOG2 3 /* "Mixture of Gaussians 2". */
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/* default parameters of gaussian background detection algorithm */
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#define CV_BGFG_MOG2_STD_THRESHOLD 4.0f /* lambda=2.5 is 99% */
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#define CV_BGFG_MOG2_WINDOW_SIZE 500 /* Learning rate; alpha = 1/CV_GBG_WINDOW_SIZE */
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#define CV_BGFG_MOG2_BACKGROUND_THRESHOLD 0.9f /* threshold sum of weights for background test */
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#define CV_BGFG_MOG2_STD_THRESHOLD_GENERATE 3.0f /* lambda=2.5 is 99% */
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#define CV_BGFG_MOG2_NGAUSSIANS 5 /* = K = number of Gaussians in mixture */
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#define CV_BGFG_MOG2_VAR_INIT 15.0f /* initial variance for new components*/
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#define CV_BGFG_MOG2_VAR_MIN 4.0f
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#define CV_BGFG_MOG2_VAR_MAX 5*CV_BGFG_MOG2_VAR_INIT
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#define CV_BGFG_MOG2_MINAREA 15.0f /* for postfiltering */
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/* additional parameters */
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#define CV_BGFG_MOG2_CT 0.05f /* complexity reduction prior constant 0 - no reduction of number of components*/
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#define CV_BGFG_MOG2_SHADOW_VALUE 127 /* value to use in the segmentation mask for shadows, sot 0 not to do shadow detection*/
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#define CV_BGFG_MOG2_SHADOW_TAU 0.5f /* Tau - shadow threshold, see the paper for explanation*/
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typedef struct CvGaussBGStatModel2Params
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{
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//image info
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int nWidth;
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int nHeight;
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int nND;//number of data dimensions (image channels)
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bool bPostFiltering;//defult 1 - do postfiltering - will make shadow detection results also give value 255
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double minArea; // for postfiltering
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bool bInit;//default 1, faster updates at start
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/////////////////////////
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//very important parameters - things you will change
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////////////////////////
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float fAlphaT;
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//alpha - speed of update - if the time interval you want to average over is T
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//set alpha=1/T. It is also usefull at start to make T slowly increase
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//from 1 until the desired T
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float fTb;
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//Tb - threshold on the squared Mahalan. dist. to decide if it is well described
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//by the background model or not. Related to Cthr from the paper.
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//This does not influence the update of the background. A typical value could be 4 sigma
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//and that is Tb=4*4=16;
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/////////////////////////
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//less important parameters - things you might change but be carefull
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////////////////////////
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float fTg;
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//Tg - threshold on the squared Mahalan. dist. to decide
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//when a sample is close to the existing components. If it is not close
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//to any a new component will be generated. I use 3 sigma => Tg=3*3=9.
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//Smaller Tg leads to more generated components and higher Tg might make
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//lead to small number of components but they can grow too large
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float fTB;//1-cf from the paper
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//TB - threshold when the component becomes significant enough to be included into
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//the background model. It is the TB=1-cf from the paper. So I use cf=0.1 => TB=0.
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//For alpha=0.001 it means that the mode should exist for approximately 105 frames before
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//it is considered foreground
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float fVarInit;
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float fVarMax;
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float fVarMin;
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//initial standard deviation for the newly generated components.
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//It will will influence the speed of adaptation. A good guess should be made.
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//A simple way is to estimate the typical standard deviation from the images.
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//I used here 10 as a reasonable value
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float fCT;//CT - complexity reduction prior
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//this is related to the number of samples needed to accept that a component
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//actually exists. We use CT=0.05 of all the samples. By setting CT=0 you get
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//the standard Stauffer&Grimson algorithm (maybe not exact but very similar)
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//even less important parameters
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int nM;//max number of modes - const - 4 is usually enough
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//shadow detection parameters
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bool bShadowDetection;//default 1 - do shadow detection
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unsigned char nShadowDetection;//do shadow detection - insert this value as the detection result
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float fTau;
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// Tau - shadow threshold. The shadow is detected if the pixel is darker
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//version of the background. Tau is a threshold on how much darker the shadow can be.
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//Tau= 0.5 means that if pixel is more than 2 times darker then it is not shadow
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//See: Prati,Mikic,Trivedi,Cucchiarra,"Detecting Moving Shadows...",IEEE PAMI,2003.
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} CvGaussBGStatModel2Params;
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#define CV_BGFG_MOG2_NDMAX 3
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typedef struct CvPBGMMGaussian
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{
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float weight;
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float mean[CV_BGFG_MOG2_NDMAX];
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float variance;
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}CvPBGMMGaussian;
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typedef struct CvGaussBGStatModel2Data
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{
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CvPBGMMGaussian* rGMM; //array for the mixture of Gaussians
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unsigned char* rnUsedModes;//number of Gaussian components per pixel (maximum 255)
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} CvGaussBGStatModel2Data;
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/*
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//only foreground image is updated
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//no filtering included
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typedef struct CvGaussBGModel2
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{
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CV_BG_STAT_MODEL_FIELDS();
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CvGaussBGStatModel2Params params;
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CvGaussBGStatModel2Data data;
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int countFrames;
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} CvGaussBGModel2;
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CVAPI(CvBGStatModel*) cvCreateGaussianBGModel2( IplImage* first_frame,
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CvGaussBGStatModel2Params* params CV_DEFAULT(NULL) );
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*/
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//shadow detection performed per pixel
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// should work for rgb data, could be usefull for gray scale and depth data as well
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// See: Prati,Mikic,Trivedi,Cucchiarra,"Detecting Moving Shadows...",IEEE PAMI,2003.
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CV_INLINE int _icvRemoveShadowGMM(float* data, int nD,
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unsigned char nModes,
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CvPBGMMGaussian* pGMM,
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float m_fTb,
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float m_fTB,
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float m_fTau)
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{
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float tWeight = 0;
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float numerator, denominator;
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// check all the components marked as background:
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for (int iModes=0;iModes<nModes;iModes++)
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{
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CvPBGMMGaussian g=pGMM[iModes];
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numerator = 0.0f;
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denominator = 0.0f;
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for (int iD=0;iD<nD;iD++)
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{
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numerator += data[iD] * g.mean[iD];
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denominator += g.mean[iD]* g.mean[iD];
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}
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// no division by zero allowed
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if (denominator == 0)
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{
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return 0;
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};
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float a = numerator / denominator;
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// if tau < a < 1 then also check the color distortion
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if ((a <= 1) && (a >= m_fTau))
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{
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float dist2a=0.0f;
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for (int iD=0;iD<nD;iD++)
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{
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float dD= a*g.mean[iD] - data[iD];
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dist2a += (dD*dD);
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}
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if (dist2a<m_fTb*g.variance*a*a)
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{
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return 2;
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}
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};
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tWeight += g.weight;
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if (tWeight > m_fTB)
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{
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return 0;
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};
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};
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return 0;
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}
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//update GMM - the base update function performed per pixel
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|
//
|
|
//"Efficient Adaptive Density Estimapion per Image Pixel for the Task of Background Subtraction"
|
|
//Z.Zivkovic, F. van der Heijden
|
|
//Pattern Recognition Letters, vol. 27, no. 7, pages 773-780, 2006.
|
|
//
|
|
//The algorithm similar to the standard Stauffer&Grimson algorithm with
|
|
//additional selection of the number of the Gaussian components based on:
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//
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//"Recursive unsupervised learning of finite mixture models "
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//Z.Zivkovic, F.van der Heijden
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//IEEE Trans. on Pattern Analysis and Machine Intelligence, vol.26, no.5, pages 651-656, 2004
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//http://www.zoranz.net/Publications/zivkovic2004PAMI.pdf
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CV_INLINE int _icvUpdateGMM(float* data, int nD,
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unsigned char* pModesUsed,
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CvPBGMMGaussian* pGMM,
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int m_nM,
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float m_fAlphaT,
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float m_fTb,
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float m_fTB,
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float m_fTg,
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float m_fVarInit,
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float m_fVarMax,
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float m_fVarMin,
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float m_fPrune)
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{
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//calculate distances to the modes (+ sort)
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//here we need to go in descending order!!!
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bool bBackground=0;//return value -> true - the pixel classified as background
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//internal:
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bool bFitsPDF=0;//if it remains zero a new GMM mode will be added
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float m_fOneMinAlpha=1-m_fAlphaT;
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unsigned char nModes=*pModesUsed;//current number of modes in GMM
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float totalWeight=0.0f;
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//////
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//go through all modes
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int iMode=0;
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CvPBGMMGaussian* pGauss=pGMM;
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for (;iMode<nModes;iMode++,pGauss++)
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{
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float weight = pGauss->weight;//need only weight if fit is found
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weight=m_fOneMinAlpha*weight+m_fPrune;
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////
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//fit not found yet
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if (!bFitsPDF)
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{
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//check if it belongs to some of the remaining modes
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float var=pGauss->variance;
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//calculate difference and distance
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float dist2=0.0f;
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#if (CV_BGFG_MOG2_NDMAX==1)
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float dData=pGauss->mean[0]-data[0];
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dist2=dData*dData;
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#else
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float dData[CV_BGFG_MOG2_NDMAX];
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for (int iD=0;iD<nD;iD++)
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{
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dData[iD]=pGauss->mean[iD]-data[iD];
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dist2+=dData[iD]*dData[iD];
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}
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#endif
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//background? - m_fTb - usually larger than m_fTg
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if ((totalWeight<m_fTB)&&(dist2<m_fTb*var))
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bBackground=1;
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//check fit
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if (dist2<m_fTg*var)
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{
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/////
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//belongs to the mode - bFitsPDF becomes 1
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bFitsPDF=1;
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//update distribution
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//update weight
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weight+=m_fAlphaT;
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float k = m_fAlphaT/weight;
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//update mean
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#if (CV_BGFG_MOG2_NDMAX==1)
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pGauss->mean[0]-=k*dData;
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#else
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for (int iD=0;iD<nD;iD++)
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{
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pGauss->mean[iD]-=k*dData[iD];
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}
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#endif
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//update variance
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float varnew = var + k*(dist2-var);
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//limit the variance
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pGauss->variance = MIN(m_fVarMax,MAX(varnew,m_fVarMin));
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//sort
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//all other weights are at the same place and
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//only the matched (iModes) is higher -> just find the new place for it
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for (int iLocal = iMode;iLocal>0;iLocal--)
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{
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//check one up
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if (weight < (pGMM[iLocal-1].weight))
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{
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break;
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}
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else
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{
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//swap one up
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CvPBGMMGaussian temp = pGMM[iLocal];
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pGMM[iLocal] = pGMM[iLocal-1];
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pGMM[iLocal-1] = temp;
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pGauss--;
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}
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}
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//belongs to the mode - bFitsPDF becomes 1
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/////
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}
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}//!bFitsPDF)
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//check prune
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if (weight<-m_fPrune)
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{
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weight=0.0;
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nModes--;
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}
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pGauss->weight=weight;//update weight by the calculated value
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totalWeight+=weight;
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}
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//go through all modes
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//////
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//renormalize weights
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for (iMode = 0; iMode < nModes; iMode++)
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{
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pGMM[iMode].weight = pGMM[iMode].weight/totalWeight;
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}
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//make new mode if needed and exit
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if (!bFitsPDF)
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{
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if (nModes==m_nM)
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{
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//replace the weakest
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pGauss=pGMM+m_nM-1;
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}
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else
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{
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//add a new one
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pGauss=pGMM+nModes;
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nModes++;
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}
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if (nModes==1)
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{
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pGauss->weight=1;
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}
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else
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{
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pGauss->weight=m_fAlphaT;
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//renormalize all weights
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for (iMode = 0; iMode < nModes-1; iMode++)
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{
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pGMM[iMode].weight *=m_fOneMinAlpha;
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}
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}
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//init
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memcpy(pGauss->mean,data,nD*sizeof(float));
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pGauss->variance=m_fVarInit;
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//sort
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//find the new place for it
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for (int iLocal = nModes-1;iLocal>0;iLocal--)
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{
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//check one up
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if (m_fAlphaT < (pGMM[iLocal-1].weight))
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{
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break;
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}
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else
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{
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//swap one up
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CvPBGMMGaussian temp = pGMM[iLocal];
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pGMM[iLocal] = pGMM[iLocal-1];
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pGMM[iLocal-1] = temp;
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}
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}
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}
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//set the number of modes
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*pModesUsed=nModes;
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return bBackground;
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}
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// a bit more efficient implementation for common case of 3 channel (rgb) images
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CV_INLINE int _icvUpdateGMM_C3(float r,float g, float b,
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unsigned char* pModesUsed,
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CvPBGMMGaussian* pGMM,
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int m_nM,
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float m_fAlphaT,
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float m_fTb,
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float m_fTB,
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float m_fTg,
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float m_fVarInit,
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float m_fVarMax,
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float m_fVarMin,
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float m_fPrune)
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{
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//calculate distances to the modes (+ sort)
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//here we need to go in descending order!!!
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bool bBackground=0;//return value -> true - the pixel classified as background
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//internal:
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bool bFitsPDF=0;//if it remains zero a new GMM mode will be added
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float m_fOneMinAlpha=1-m_fAlphaT;
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unsigned char nModes=*pModesUsed;//current number of modes in GMM
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float totalWeight=0.0f;
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//////
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//go through all modes
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int iMode=0;
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CvPBGMMGaussian* pGauss=pGMM;
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for (;iMode<nModes;iMode++,pGauss++)
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{
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float weight = pGauss->weight;//need only weight if fit is found
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weight=m_fOneMinAlpha*weight+m_fPrune;
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////
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//fit not found yet
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if (!bFitsPDF)
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{
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//check if it belongs to some of the remaining modes
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float var=pGauss->variance;
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//calculate difference and distance
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float muR = pGauss->mean[0];
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float muG = pGauss->mean[1];
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float muB = pGauss->mean[2];
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float dR=muR - r;
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float dG=muG - g;
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float dB=muB - b;
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float dist2=(dR*dR+dG*dG+dB*dB);
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//background? - m_fTb - usually larger than m_fTg
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if ((totalWeight<m_fTB)&&(dist2<m_fTb*var))
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bBackground=1;
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//check fit
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if (dist2<m_fTg*var)
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{
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/////
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//belongs to the mode - bFitsPDF becomes 1
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bFitsPDF=1;
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//update distribution
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//update weight
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weight+=m_fAlphaT;
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float k = m_fAlphaT/weight;
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//update mean
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pGauss->mean[0] = muR - k*(dR);
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pGauss->mean[1] = muG - k*(dG);
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pGauss->mean[2] = muB - k*(dB);
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//update variance
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float varnew = var + k*(dist2-var);
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//limit the variance
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pGauss->variance = MIN(m_fVarMax,MAX(varnew,m_fVarMin));
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//sort
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//all other weights are at the same place and
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//only the matched (iModes) is higher -> just find the new place for it
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for (int iLocal = iMode;iLocal>0;iLocal--)
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{
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//check one up
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if (weight < (pGMM[iLocal-1].weight))
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{
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break;
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}
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else
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{
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//swap one up
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CvPBGMMGaussian temp = pGMM[iLocal];
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pGMM[iLocal] = pGMM[iLocal-1];
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pGMM[iLocal-1] = temp;
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pGauss--;
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}
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}
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//belongs to the mode - bFitsPDF becomes 1
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/////
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}
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}//!bFitsPDF)
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//check prunning
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if (weight<-m_fPrune)
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{
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weight=0.0;
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nModes--;
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}
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pGauss->weight=weight;
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totalWeight+=weight;
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}
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//go through all modes
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//////
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//renormalize weights
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for (iMode = 0; iMode < nModes; iMode++)
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{
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pGMM[iMode].weight = pGMM[iMode].weight/totalWeight;
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}
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//make new mode if needed and exit
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if (!bFitsPDF)
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{
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if (nModes==m_nM)
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{
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//replace the weakest
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pGauss=pGMM+m_nM-1;
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}
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else
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{
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//add a new one
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pGauss=pGMM+nModes;
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nModes++;
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}
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if (nModes==1)
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{
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pGauss->weight=1;
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}
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else
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{
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pGauss->weight=m_fAlphaT;
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//renormalize all weights
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for (iMode = 0; iMode < nModes-1; iMode++)
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{
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pGMM[iMode].weight *=m_fOneMinAlpha;
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}
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}
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//init
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pGauss->mean[0]=r;
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pGauss->mean[1]=g;
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pGauss->mean[2]=b;
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pGauss->variance=m_fVarInit;
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//sort
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//find the new place for it
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for (int iLocal = nModes-1;iLocal>0;iLocal--)
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{
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//check one up
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if (m_fAlphaT < (pGMM[iLocal-1].weight))
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{
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break;
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}
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else
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{
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//swap one up
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CvPBGMMGaussian temp = pGMM[iLocal];
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pGMM[iLocal] = pGMM[iLocal-1];
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pGMM[iLocal-1] = temp;
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}
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}
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}
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//set the number of modes
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*pModesUsed=nModes;
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return bBackground;
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}
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//the main function to update the background model
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static void icvUpdatePixelBackgroundGMM2( const CvArr* srcarr, CvArr* dstarr ,
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CvPBGMMGaussian *pGMM,
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unsigned char *pUsedModes,
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//CvGaussBGStatModel2Params* pGMMPar,
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int nM,
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float fTb,
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float fTB,
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float fTg,
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float fVarInit,
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float fVarMax,
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float fVarMin,
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float fCT,
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float fTau,
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bool bShadowDetection,
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unsigned char nShadowDetection,
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float alpha)
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{
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CvMat sstub, *src = cvGetMat(srcarr, &sstub);
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CvMat dstub, *dst = cvGetMat(dstarr, &dstub);
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CvSize size = cvGetMatSize(src);
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int nD=CV_MAT_CN(src->type);
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//reshape if possible
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if( CV_IS_MAT_CONT(src->type & dst->type) )
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{
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size.width *= size.height;
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size.height = 1;
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}
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int x, y;
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float data[CV_BGFG_MOG2_NDMAX];
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float prune=-alpha*fCT;
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//general nD
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if (nD!=3)
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{
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switch (CV_MAT_DEPTH(src->type))
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{
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case CV_8U:
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for( y = 0; y < size.height; y++ )
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{
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uchar* sptr = src->data.ptr + src->step*y;
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uchar* pDataOutput = dst->data.ptr + dst->step*y;
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for( x = 0; x < size.width; x++,
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pGMM+=nM,pUsedModes++,pDataOutput++,sptr+=nD)
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{
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//convert data
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for (int iD=0;iD<nD;iD++) data[iD]=float(sptr[iD]);
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//update GMM model
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int result = _icvUpdateGMM(data,nD,pUsedModes,pGMM,nM,alpha, fTb, fTB, fTg, fVarInit, fVarMax, fVarMin,prune);
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//detect shadows in the foreground
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if (bShadowDetection)
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if (result==0) result= _icvRemoveShadowGMM(data,nD,(*pUsedModes),pGMM,fTb,fTB,fTau);
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//generate output
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(* pDataOutput)= (result==1) ? 0 : (result==2) ? (nShadowDetection) : 255;
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}
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}
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break;
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case CV_16S:
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for( y = 0; y < size.height; y++ )
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{
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short* sptr = src->data.s + src->step*y;
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uchar* pDataOutput = dst->data.ptr + dst->step*y;
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for( x = 0; x < size.width; x++,
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pGMM+=nM,pUsedModes++,pDataOutput++,sptr+=nD)
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{
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//convert data
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for (int iD=0;iD<nD;iD++) data[iD]=float(sptr[iD]);
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//update GMM model
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int result = _icvUpdateGMM(data,nD,pUsedModes,pGMM,nM,alpha, fTb, fTB, fTg, fVarInit, fVarMax, fVarMin,prune);
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//detect shadows in the foreground
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if (bShadowDetection)
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if (result==0) result= _icvRemoveShadowGMM(data,nD,(*pUsedModes),pGMM,fTb,fTB,fTau);
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//generate output
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(* pDataOutput)= (result==1) ? 0 : (result==2) ? (nShadowDetection) : 255;
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}
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}
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break;
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case CV_16U:
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for( y = 0; y < size.height; y++ )
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{
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unsigned short* sptr = (unsigned short*) (src->data.s + src->step*y);
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uchar* pDataOutput = dst->data.ptr + dst->step*y;
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for( x = 0; x < size.width; x++,
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pGMM+=nM,pUsedModes++,pDataOutput++,sptr+=nD)
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{
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//convert data
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for (int iD=0;iD<nD;iD++) data[iD]=float(sptr[iD]);
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//update GMM model
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int result = _icvUpdateGMM(data,nD,pUsedModes,pGMM,nM,alpha, fTb, fTB, fTg, fVarInit, fVarMax, fVarMin,prune);
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//detect shadows in the foreground
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if (bShadowDetection)
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if (result==0) result= _icvRemoveShadowGMM(data,nD,(*pUsedModes),pGMM,fTb,fTB,fTau);
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//generate output
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(* pDataOutput)= (result==1) ? 0 : (result==2) ? (nShadowDetection) : 255;
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}
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}
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break;
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case CV_32S:
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for( y = 0; y < size.height; y++ )
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{
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int* sptr = src->data.i + src->step*y;
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uchar* pDataOutput = dst->data.ptr + dst->step*y;
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|
for( x = 0; x < size.width; x++,
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pGMM+=nM,pUsedModes++,pDataOutput++,sptr+=nD)
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{
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//convert data
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for (int iD=0;iD<nD;iD++) data[iD]=float(sptr[iD]);
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//update GMM model
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int result = _icvUpdateGMM(data,nD,pUsedModes,pGMM,nM,alpha, fTb, fTB, fTg, fVarInit, fVarMax, fVarMin,prune);
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//detect shadows in the foreground
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if (bShadowDetection)
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if (result==0) result= _icvRemoveShadowGMM(data,nD,(*pUsedModes),pGMM,fTb,fTB,fTau);
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//generate output
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|
(* pDataOutput)= (result==1) ? 0 : (result==2) ? (nShadowDetection) : 255;
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}
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}
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|
break;
|
|
case CV_32F:
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|
for( y = 0; y < size.height; y++ )
|
|
{
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|
float* sptr = src->data.fl + src->step*y;
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|
uchar* pDataOutput = dst->data.ptr + dst->step*y;
|
|
for( x = 0; x < size.width; x++,
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|
pGMM+=nM,pUsedModes++,pDataOutput++,sptr+=nD)
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{
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//update GMM model
|
|
int result = _icvUpdateGMM(sptr,nD,pUsedModes,pGMM,nM,alpha, fTb, fTB, fTg, fVarInit, fVarMax, fVarMin,prune);
|
|
//detect shadows in the foreground
|
|
if (bShadowDetection)
|
|
if (result==0) result= _icvRemoveShadowGMM(data,nD,(*pUsedModes),pGMM,fTb,fTB,fTau);
|
|
//generate output
|
|
(* pDataOutput)= (result==1) ? 0 : (result==2) ? (nShadowDetection) : 255;
|
|
}
|
|
}
|
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break;
|
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case CV_64F:
|
|
for( y = 0; y < size.height; y++ )
|
|
{
|
|
double* sptr = src->data.db + src->step*y;
|
|
uchar* pDataOutput = dst->data.ptr + dst->step*y;
|
|
for( x = 0; x < size.width; x++,
|
|
pGMM+=nM,pUsedModes++,pDataOutput++,sptr+=nD)
|
|
{
|
|
//convert data
|
|
for (int iD=0;iD<nD;iD++) data[iD]=float(sptr[iD]);
|
|
//update GMM model
|
|
int result = _icvUpdateGMM(data,nD,pUsedModes,pGMM,nM,alpha, fTb, fTB, fTg, fVarInit, fVarMax, fVarMin,prune);
|
|
//detect shadows in the foreground
|
|
if (bShadowDetection)
|
|
if (result==0) result= _icvRemoveShadowGMM(data,nD,(*pUsedModes),pGMM,fTb,fTB,fTau);
|
|
//generate output
|
|
(* pDataOutput)= (result==1) ? 0 : (result==2) ? (nShadowDetection) : 255;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}else ///if (nD==3) - a bit faster
|
|
{
|
|
switch (CV_MAT_DEPTH(src->type))
|
|
{
|
|
case CV_8U:
|
|
for( y = 0; y < size.height; y++ )
|
|
{
|
|
uchar* sptr = src->data.ptr + src->step*y;
|
|
uchar* pDataOutput = dst->data.ptr + dst->step*y;
|
|
for( x = 0; x < size.width; x++,
|
|
pGMM+=nM,pUsedModes++,pDataOutput++,sptr+=nD)
|
|
{
|
|
//convert data
|
|
data[0]=float(sptr[0]),data[1]=float(sptr[1]),data[2]=float(sptr[2]);
|
|
//update GMM model
|
|
int result = _icvUpdateGMM_C3(data[0],data[1],data[2],pUsedModes,pGMM,nM,alpha, fTb, fTB, fTg, fVarInit, fVarMax, fVarMin,prune);
|
|
//detect shadows in the foreground
|
|
if (bShadowDetection)
|
|
if (result==0) result= _icvRemoveShadowGMM(data,nD,(*pUsedModes),pGMM,fTb,fTB,fTau);
|
|
//generate output
|
|
(* pDataOutput)= (result==1) ? 0 : (result==2) ? (nShadowDetection) : 255;
|
|
}
|
|
}
|
|
break;
|
|
case CV_16S:
|
|
for( y = 0; y < size.height; y++ )
|
|
{
|
|
short* sptr = src->data.s + src->step*y;
|
|
uchar* pDataOutput = dst->data.ptr + dst->step*y;
|
|
for( x = 0; x < size.width; x++,
|
|
pGMM+=nM,pUsedModes++,pDataOutput++,sptr+=nD)
|
|
{
|
|
//convert data
|
|
data[0]=float(sptr[0]),data[1]=float(sptr[1]),data[2]=float(sptr[2]);
|
|
//update GMM model
|
|
int result = _icvUpdateGMM_C3(data[0],data[1],data[2],pUsedModes,pGMM,nM,alpha, fTb, fTB, fTg, fVarInit, fVarMax, fVarMin,prune);
|
|
//detect shadows in the foreground
|
|
if (bShadowDetection)
|
|
if (result==0) result= _icvRemoveShadowGMM(data,nD,(*pUsedModes),pGMM,fTb,fTB,fTau);
|
|
//generate output
|
|
(* pDataOutput)= (result==1) ? 0 : (result==2) ? (nShadowDetection) : 255;
|
|
}
|
|
}
|
|
break;
|
|
case CV_16U:
|
|
for( y = 0; y < size.height; y++ )
|
|
{
|
|
unsigned short* sptr = (unsigned short*) src->data.s + src->step*y;
|
|
uchar* pDataOutput = dst->data.ptr + dst->step*y;
|
|
for( x = 0; x < size.width; x++,
|
|
pGMM+=nM,pUsedModes++,pDataOutput++,sptr+=nD)
|
|
{
|
|
//convert data
|
|
data[0]=float(sptr[0]),data[1]=float(sptr[1]),data[2]=float(sptr[2]);
|
|
//update GMM model
|
|
int result = _icvUpdateGMM_C3(data[0],data[1],data[2],pUsedModes,pGMM,nM,alpha, fTb, fTB, fTg, fVarInit, fVarMax, fVarMin,prune);
|
|
//detect shadows in the foreground
|
|
if (bShadowDetection)
|
|
if (result==0) result= _icvRemoveShadowGMM(data,nD,(*pUsedModes),pGMM,fTb,fTB,fTau);
|
|
//generate output
|
|
(* pDataOutput)= (result==1) ? 0 : (result==2) ? (nShadowDetection) : 255;
|
|
}
|
|
}
|
|
break;
|
|
case CV_32S:
|
|
for( y = 0; y < size.height; y++ )
|
|
{
|
|
int* sptr = src->data.i + src->step*y;
|
|
uchar* pDataOutput = dst->data.ptr + dst->step*y;
|
|
for( x = 0; x < size.width; x++,
|
|
pGMM+=nM,pUsedModes++,pDataOutput++,sptr+=nD)
|
|
{
|
|
//convert data
|
|
data[0]=float(sptr[0]),data[1]=float(sptr[1]),data[2]=float(sptr[2]);
|
|
//update GMM model
|
|
int result = _icvUpdateGMM_C3(data[0],data[1],data[2],pUsedModes,pGMM,nM,alpha, fTb, fTB, fTg, fVarInit, fVarMax, fVarMin,prune);
|
|
//detect shadows in the foreground
|
|
if (bShadowDetection)
|
|
if (result==0) result= _icvRemoveShadowGMM(data,nD,(*pUsedModes),pGMM,fTb,fTB,fTau);
|
|
//generate output
|
|
(* pDataOutput)= (result==1) ? 0 : (result==2) ? (nShadowDetection) : 255;
|
|
}
|
|
}
|
|
break;
|
|
case CV_32F:
|
|
for( y = 0; y < size.height; y++ )
|
|
{
|
|
float* sptr = src->data.fl + src->step*y;
|
|
uchar* pDataOutput = dst->data.ptr + dst->step*y;
|
|
for( x = 0; x < size.width; x++,
|
|
pGMM+=nM,pUsedModes++,pDataOutput++,sptr+=nD)
|
|
{
|
|
//update GMM model
|
|
int result = _icvUpdateGMM_C3(sptr[0],sptr[1],sptr[2],pUsedModes,pGMM,nM,alpha, fTb, fTB, fTg, fVarInit, fVarMax, fVarMin,prune);
|
|
//detect shadows in the foreground
|
|
if (bShadowDetection)
|
|
if (result==0) result= _icvRemoveShadowGMM(data,nD,(*pUsedModes),pGMM,fTb,fTB,fTau);
|
|
//generate output
|
|
(* pDataOutput)= (result==1) ? 0 : (result==2) ? (nShadowDetection) : 255;
|
|
}
|
|
}
|
|
break;
|
|
case CV_64F:
|
|
for( y = 0; y < size.height; y++ )
|
|
{
|
|
double* sptr = src->data.db + src->step*y;
|
|
uchar* pDataOutput = dst->data.ptr + dst->step*y;
|
|
for( x = 0; x < size.width; x++,
|
|
pGMM+=nM,pUsedModes++,pDataOutput++,sptr+=nD)
|
|
{
|
|
//convert data
|
|
data[0]=float(sptr[0]),data[1]=float(sptr[1]),data[2]=float(sptr[2]);
|
|
//update GMM model
|
|
int result = _icvUpdateGMM_C3(data[0],data[1],data[2],pUsedModes,pGMM,nM,alpha, fTb, fTB, fTg, fVarInit, fVarMax, fVarMin,prune);
|
|
//detect shadows in the foreground
|
|
if (bShadowDetection)
|
|
if (result==0) result= _icvRemoveShadowGMM(data,nD,(*pUsedModes),pGMM,fTb,fTB,fTau);
|
|
//generate output
|
|
(* pDataOutput)= (result==1) ? 0 : (result==2) ? (nShadowDetection) : 255;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}//a bit faster for nD=3;
|
|
}
|
|
|
|
|
|
//only foreground image is updated
|
|
//no filtering included
|
|
typedef struct CvGaussBGModel2
|
|
{
|
|
CV_BG_STAT_MODEL_FIELDS();
|
|
CvGaussBGStatModel2Params params;
|
|
CvGaussBGStatModel2Data data;
|
|
int countFrames;
|
|
} CvGaussBGModel2;
|
|
|
|
CVAPI(CvBGStatModel*) cvCreateGaussianBGModel2( IplImage* first_frame,
|
|
CvGaussBGStatModel2Params* params CV_DEFAULT(NULL) );
|
|
|
|
//////////////////////////////////////////////
|
|
//implementation as part of the CvBGStatModel
|
|
static void CV_CDECL icvReleaseGaussianBGModel2( CvGaussBGModel2** bg_model );
|
|
static int CV_CDECL icvUpdateGaussianBGModel2( IplImage* curr_frame, CvGaussBGModel2* bg_model );
|
|
|
|
|
|
CV_IMPL CvBGStatModel*
|
|
cvCreateGaussianBGModel2( IplImage* first_frame, CvGaussBGStatModel2Params* parameters )
|
|
{
|
|
CvGaussBGModel2* bg_model = 0;
|
|
int w,h;
|
|
|
|
CV_FUNCNAME( "cvCreateGaussianBGModel2" );
|
|
|
|
__BEGIN__;
|
|
|
|
CvGaussBGStatModel2Params params;
|
|
|
|
if( !CV_IS_IMAGE(first_frame) )
|
|
CV_ERROR( CV_StsBadArg, "Invalid or NULL first_frame parameter" );
|
|
|
|
if( first_frame->nChannels>CV_BGFG_MOG2_NDMAX )
|
|
CV_ERROR( CV_StsBadArg, "Maxumum number of channels in the image is excedded (change CV_BGFG_MOG2_MAXBANDS constant)!" );
|
|
|
|
|
|
CV_CALL( bg_model = (CvGaussBGModel2*)cvAlloc( sizeof(*bg_model) ));
|
|
memset( bg_model, 0, sizeof(*bg_model) );
|
|
bg_model->type = CV_BG_MODEL_MOG2;
|
|
bg_model->release = (CvReleaseBGStatModel) icvReleaseGaussianBGModel2;
|
|
bg_model->update = (CvUpdateBGStatModel) icvUpdateGaussianBGModel2;
|
|
|
|
//init parameters
|
|
if( parameters == NULL )
|
|
{
|
|
memset(¶ms, 0, sizeof(params));
|
|
|
|
// These constants are defined in cvaux/include/cvaux.h
|
|
params.bShadowDetection = 1;
|
|
params.bPostFiltering=0;
|
|
params.minArea=CV_BGFG_MOG2_MINAREA;
|
|
|
|
//set parameters
|
|
// K - max number of Gaussians per pixel
|
|
params.nM = CV_BGFG_MOG2_NGAUSSIANS;//4;
|
|
// Tb - the threshold - n var
|
|
//pGMM->fTb = 4*4;
|
|
params.fTb = CV_BGFG_MOG2_STD_THRESHOLD*CV_BGFG_MOG2_STD_THRESHOLD;
|
|
// Tbf - the threshold
|
|
//pGMM->fTB = 0.9f;//1-cf from the paper
|
|
params.fTB = CV_BGFG_MOG2_BACKGROUND_THRESHOLD;
|
|
// Tgenerate - the threshold
|
|
params.fTg = CV_BGFG_MOG2_STD_THRESHOLD_GENERATE*CV_BGFG_MOG2_STD_THRESHOLD_GENERATE;//update the mode or generate new
|
|
//pGMM->fSigma= 11.0f;//sigma for the new mode
|
|
params.fVarInit = CV_BGFG_MOG2_VAR_INIT;
|
|
params.fVarMax = CV_BGFG_MOG2_VAR_MAX;
|
|
params.fVarMin = CV_BGFG_MOG2_VAR_MIN;
|
|
// alpha - the learning factor
|
|
params.fAlphaT = 1.0f/CV_BGFG_MOG2_WINDOW_SIZE;//0.003f;
|
|
// complexity reduction prior constant
|
|
params.fCT = CV_BGFG_MOG2_CT;//0.05f;
|
|
|
|
//shadow
|
|
// Shadow detection
|
|
params.nShadowDetection = (unsigned char)CV_BGFG_MOG2_SHADOW_VALUE;//value 0 to turn off
|
|
params.fTau = CV_BGFG_MOG2_SHADOW_TAU;//0.5f;// Tau - shadow threshold
|
|
}
|
|
else
|
|
{
|
|
params = *parameters;
|
|
}
|
|
|
|
bg_model->params = params;
|
|
|
|
//image data
|
|
w = first_frame->width;
|
|
h = first_frame->height;
|
|
|
|
bg_model->params.nWidth = w;
|
|
bg_model->params.nHeight = h;
|
|
|
|
bg_model->params.nND = first_frame->nChannels;
|
|
|
|
|
|
//allocate GMM data
|
|
|
|
//GMM for each pixel
|
|
bg_model->data.rGMM = (CvPBGMMGaussian*) malloc(w*h * params.nM * sizeof(CvPBGMMGaussian));
|
|
//used modes per pixel
|
|
bg_model->data.rnUsedModes = (unsigned char* ) malloc(w*h);
|
|
memset(bg_model->data.rnUsedModes,0,w*h);//no modes used
|
|
|
|
//prepare storages
|
|
CV_CALL( bg_model->background = cvCreateImage(cvSize(w,h), IPL_DEPTH_8U, first_frame->nChannels));
|
|
CV_CALL( bg_model->foreground = cvCreateImage(cvSize(w,h), IPL_DEPTH_8U, 1));
|
|
|
|
//for eventual filtering
|
|
CV_CALL( bg_model->storage = cvCreateMemStorage());
|
|
|
|
bg_model->countFrames = 0;
|
|
|
|
__END__;
|
|
|
|
if( cvGetErrStatus() < 0 )
|
|
{
|
|
CvBGStatModel* base_ptr = (CvBGStatModel*)bg_model;
|
|
|
|
if( bg_model && bg_model->release )
|
|
bg_model->release( &base_ptr );
|
|
else
|
|
cvFree( &bg_model );
|
|
bg_model = 0;
|
|
}
|
|
|
|
return (CvBGStatModel*)bg_model;
|
|
}
|
|
|
|
|
|
static void CV_CDECL
|
|
icvReleaseGaussianBGModel2( CvGaussBGModel2** _bg_model )
|
|
{
|
|
CV_FUNCNAME( "icvReleaseGaussianBGModel2" );
|
|
|
|
__BEGIN__;
|
|
|
|
if( !_bg_model )
|
|
CV_ERROR( CV_StsNullPtr, "" );
|
|
|
|
if( *_bg_model )
|
|
{
|
|
CvGaussBGModel2* bg_model = *_bg_model;
|
|
|
|
free (bg_model->data.rGMM);
|
|
free (bg_model->data.rnUsedModes);
|
|
|
|
cvReleaseImage( &bg_model->background );
|
|
cvReleaseImage( &bg_model->foreground );
|
|
cvReleaseMemStorage(&bg_model->storage);
|
|
memset( bg_model, 0, sizeof(*bg_model) );
|
|
cvFree( _bg_model );
|
|
}
|
|
|
|
__END__;
|
|
}
|
|
|
|
|
|
static int CV_CDECL
|
|
icvUpdateGaussianBGModel2( IplImage* curr_frame, CvGaussBGModel2* bg_model )
|
|
{
|
|
//checks
|
|
if ((curr_frame->height!=bg_model->params.nHeight)||(curr_frame->width!=bg_model->params.nWidth)||(curr_frame->nChannels!=bg_model->params.nND))
|
|
CV_Error( CV_StsBadSize, "the image not the same size as the reserved GMM background model");
|
|
|
|
float alpha=bg_model->params.fAlphaT;
|
|
bg_model->countFrames++;
|
|
|
|
//faster initial updates - increase value of alpha
|
|
if (bg_model->params.bInit){
|
|
float alphaInit=(1.0f/(2*bg_model->countFrames+1));
|
|
if (alphaInit>alpha)
|
|
{
|
|
alpha = alphaInit;
|
|
}
|
|
else
|
|
{
|
|
bg_model->params.bInit = 0;
|
|
}
|
|
}
|
|
|
|
//update background
|
|
//icvUpdatePixelBackgroundGMM2( curr_frame, bg_model->foreground, bg_model->data.rGMM,bg_model->data.rnUsedModes,&(bg_model->params),alpha);
|
|
icvUpdatePixelBackgroundGMM2( curr_frame, bg_model->foreground, bg_model->data.rGMM,bg_model->data.rnUsedModes,
|
|
bg_model->params.nM,
|
|
bg_model->params.fTb,
|
|
bg_model->params.fTB,
|
|
bg_model->params.fTg,
|
|
bg_model->params.fVarInit,
|
|
bg_model->params.fVarMax,
|
|
bg_model->params.fVarMin,
|
|
bg_model->params.fCT,
|
|
bg_model->params.fTau,
|
|
bg_model->params.bShadowDetection,
|
|
bg_model->params.nShadowDetection,
|
|
alpha);
|
|
|
|
//foreground filtering
|
|
if (bg_model->params.bPostFiltering==1)
|
|
{
|
|
int region_count = 0;
|
|
CvSeq *first_seq = NULL, *prev_seq = NULL, *seq = NULL;
|
|
|
|
|
|
//filter small regions
|
|
cvClearMemStorage(bg_model->storage);
|
|
|
|
cvMorphologyEx( bg_model->foreground, bg_model->foreground, 0, 0, CV_MOP_OPEN, 1 );
|
|
cvMorphologyEx( bg_model->foreground, bg_model->foreground, 0, 0, CV_MOP_CLOSE, 1 );
|
|
|
|
cvFindContours( bg_model->foreground, bg_model->storage, &first_seq, sizeof(CvContour), CV_RETR_LIST );
|
|
for( seq = first_seq; seq; seq = seq->h_next )
|
|
{
|
|
CvContour* cnt = (CvContour*)seq;
|
|
if( cnt->rect.width * cnt->rect.height < bg_model->params.minArea )
|
|
{
|
|
//delete small contour
|
|
prev_seq = seq->h_prev;
|
|
if( prev_seq )
|
|
{
|
|
prev_seq->h_next = seq->h_next;
|
|
if( seq->h_next ) seq->h_next->h_prev = prev_seq;
|
|
}
|
|
else
|
|
{
|
|
first_seq = seq->h_next;
|
|
if( seq->h_next ) seq->h_next->h_prev = NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
region_count++;
|
|
}
|
|
}
|
|
bg_model->foreground_regions = first_seq;
|
|
cvZero(bg_model->foreground);
|
|
cvDrawContours(bg_model->foreground, first_seq, CV_RGB(0, 0, 255), CV_RGB(0, 0, 255), 10, -1);
|
|
|
|
return region_count;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* End of file. */
|
|
|