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345 lines
12 KiB
C++
345 lines
12 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// Intel License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000, Intel Corporation, all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of Intel Corporation may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "opencv2/imgproc/imgproc.hpp"
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#include "opencv2/highgui/highgui.hpp"
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#include "opencv2/features2d/features2d.hpp"
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#include <stdlib.h>
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#include <stdio.h>
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#include <sys/stat.h>
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#include <limits>
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#include <cstdio>
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#include <iostream>
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#include <fstream>
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using namespace std;
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using namespace cv;
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/*
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The algorithm:
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for each tested combination of detector+descriptor+matcher:
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create detector, descriptor and matcher,
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load their params if they are there, otherwise use the default ones and save them
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for each dataset:
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load reference image
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detect keypoints in it, compute descriptors
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for each transformed image:
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load the image
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load the transformation matrix
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detect keypoints in it too, compute descriptors
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find matches
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transform keypoints from the first image using the ground-truth matrix
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compute the number of matched keypoints, i.e. for each pair (i,j) found by a matcher compare
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j-th keypoint from the second image with the transformed i-th keypoint. If they are close, +1.
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so, we have:
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N - number of keypoints in the first image that are also visible
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(after transformation) on the second image
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N1 - number of keypoints in the first image that have been matched.
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n - number of the correct matches found by the matcher
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n/N1 - precision
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n/N - recall (?)
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we store (N, n/N1, n/N) (where N is stored primarily for tuning the detector's thresholds,
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in order to semi-equalize their keypoints counts)
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*/
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typedef Vec3f TVec; // (N, n/N1, n/N) - see above
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static void saveloadDDM( const string& params_filename,
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Ptr<FeatureDetector>& detector,
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Ptr<DescriptorExtractor>& descriptor,
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Ptr<DescriptorMatcher>& matcher )
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{
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FileStorage fs(params_filename, FileStorage::READ);
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if( fs.isOpened() )
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{
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detector->read(fs["detector"]);
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descriptor->read(fs["descriptor"]);
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matcher->read(fs["matcher"]);
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}
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else
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{
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fs.open(params_filename, FileStorage::WRITE);
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fs << "detector" << "{";
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detector->write(fs);
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fs << "}" << "descriptor" << "{";
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descriptor->write(fs);
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fs << "}" << "matcher" << "{";
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matcher->write(fs);
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fs << "}";
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}
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}
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static Mat loadMat(const string& fsname)
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{
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FileStorage fs(fsname, FileStorage::READ);
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Mat m;
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fs.getFirstTopLevelNode() >> m;
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return m;
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}
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static void transformKeypoints( const vector<KeyPoint>& kp,
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vector<vector<Point2f> >& contours,
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const Mat& H )
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{
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const float scale = 256.f;
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size_t i, n = kp.size();
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contours.resize(n);
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vector<Point> temp;
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for( i = 0; i < n; i++ )
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{
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ellipse2Poly(Point2f(kp[i].pt.x*scale, kp[i].pt.y*scale),
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Size2f(kp[i].size*scale, kp[i].size*scale),
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0, 0, 360, 12, temp);
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Mat(temp).convertTo(contours[i], CV_32F, 1./scale);
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perspectiveTransform(contours[i], contours[i], H);
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}
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}
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static TVec proccessMatches( Size imgsize,
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const vector<DMatch>& matches,
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const vector<vector<Point2f> >& kp1t_contours,
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const vector<vector<Point2f> >& kp_contours,
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double overlapThreshold )
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{
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const double visibilityThreshold = 0.6;
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// 1. [preprocessing] find bounding rect for each element of kp1t_contours and kp_contours.
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// 2. [cross-check] for each DMatch (iK, i1)
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// update best_match[i1] using DMatch::distance.
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// 3. [compute overlapping] for each i1 (keypoint from the first image) do:
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// if i1-th keypoint is outside of image, skip it
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// increment N
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// if best_match[i1] is initialized, increment N1
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// if kp_contours[best_match[i1]] and kp1t_contours[i1] overlap by overlapThreshold*100%,
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// increment n. Use bounding rects to speedup this step
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int i, size1 = (int)kp1t_contours.size(), size = (int)kp_contours.size(), msize = (int)matches.size();
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vector<DMatch> best_match(size1);
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vector<Rect> rects1(size1), rects(size);
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// proprocess
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for( i = 0; i < size1; i++ )
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rects1[i] = boundingRect(kp1t_contours[i]);
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for( i = 0; i < size; i++ )
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rects[i] = boundingRect(kp_contours[i]);
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// cross-check
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for( i = 0; i < msize; i++ )
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{
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DMatch m = matches[i];
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int i1 = m.trainIdx, iK = m.queryIdx;
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CV_Assert( 0 <= i1 && i1 < size1 && 0 <= iK && iK < size );
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if( best_match[i1].trainIdx < 0 || best_match[i1].distance > m.distance )
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best_match[i1] = m;
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}
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int N = 0, N1 = 0, n = 0;
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// overlapping
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for( i = 0; i < size1; i++ )
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{
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int i1 = i, iK = best_match[i].queryIdx;
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if( iK >= 0 )
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N1++;
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Rect r = rects1[i] & Rect(0, 0, imgsize.width, imgsize.height);
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if( r.area() < visibilityThreshold*rects1[i].area() )
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continue;
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N++;
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if( iK < 0 || (rects1[i1] & rects[iK]).area() == 0 )
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continue;
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double n_area = intersectConvexConvex(kp1t_contours[i1], kp_contours[iK], noArray(), true);
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if( n_area == 0 )
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continue;
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double area1 = contourArea(kp1t_contours[i1], false);
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double area = contourArea(kp_contours[iK], false);
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double ratio = n_area/(area1 + area - n_area);
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n += ratio >= overlapThreshold;
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}
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return TVec((float)N, (float)n/std::max(N1, 1), (float)n/std::max(N, 1));
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}
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static void saveResults(const string& dir, const string& name, const string& dsname,
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const vector<TVec>& results, const int* xvals)
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{
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string fname1 = format("%s%s_%s_precision.csv", dir.c_str(), name.c_str(), dsname.c_str());
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string fname2 = format("%s%s_%s_recall.csv", dir.c_str(), name.c_str(), dsname.c_str());
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FILE* f1 = fopen(fname1.c_str(), "wt");
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FILE* f2 = fopen(fname2.c_str(), "wt");
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for( size_t i = 0; i < results.size(); i++ )
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{
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fprintf(f1, "%d, %.1f\n", xvals[i], results[i][1]*100);
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fprintf(f2, "%d, %.1f\n", xvals[i], results[i][2]*100);
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}
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fclose(f1);
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fclose(f2);
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}
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int main(int argc, char** argv)
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{
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static const char* ddms[] =
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{
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"ORBX_BF", "ORB", "ORB", "BruteForce-Hamming",
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//"ORB_BF", "ORB", "ORB", "BruteForce-Hamming",
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//"ORB3_BF", "ORB", "ORB", "BruteForce-Hamming(2)",
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//"ORB4_BF", "ORB", "ORB", "BruteForce-Hamming(2)",
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//"ORB_LSH", "ORB", "ORB", "LSH"
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//"SURF_BF", "SURF", "SURF", "BruteForce",
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0
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};
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static const char* datasets[] =
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{
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"bark", "bikes", "boat", "graf", "leuven", "trees", "ubc", "wall", 0
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};
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static const int imgXVals[] = { 2, 3, 4, 5, 6 }; // if scale, blur or light changes
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static const int viewpointXVals[] = { 20, 30, 40, 50, 60 }; // if viewpoint changes
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static const int jpegXVals[] = { 60, 80, 90, 95, 98 }; // if jpeg compression
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const double overlapThreshold = 0.6;
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vector<vector<vector<TVec> > > results; // indexed as results[ddm][dataset][testcase]
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string dataset_dir = string(getenv("OPENCV_TEST_DATA_PATH")) +
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"/cv/detectors_descriptors_evaluation/images_datasets";
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string dir=argc > 1 ? argv[1] : ".";
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if( dir[dir.size()-1] != '\\' && dir[dir.size()-1] != '/' )
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dir += "/";
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system(("mkdir " + dir).c_str());
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for( int i = 0; ddms[i*4] != 0; i++ )
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{
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const char* name = ddms[i*4];
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const char* detector_name = ddms[i*4+1];
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const char* descriptor_name = ddms[i*4+2];
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const char* matcher_name = ddms[i*4+3];
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string params_filename = dir + string(name) + "_params.yml";
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cout << "Testing " << name << endl;
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Ptr<FeatureDetector> detector = FeatureDetector::create(detector_name);
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Ptr<DescriptorExtractor> descriptor = DescriptorExtractor::create(descriptor_name);
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Ptr<DescriptorMatcher> matcher = DescriptorMatcher::create(matcher_name);
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saveloadDDM( params_filename, detector, descriptor, matcher );
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results.push_back(vector<vector<TVec> >());
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for( int j = 0; datasets[j] != 0; j++ )
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{
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const char* dsname = datasets[j];
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cout << "\ton " << dsname << " ";
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cout.flush();
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const int* xvals = strcmp(dsname, "ubc") == 0 ? jpegXVals :
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strcmp(dsname, "graf") == 0 || strcmp(dsname, "wall") == 0 ? viewpointXVals : imgXVals;
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vector<KeyPoint> kp1, kp;
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vector<DMatch> matches;
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vector<vector<Point2f> > kp1t_contours, kp_contours;
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Mat desc1, desc;
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Mat img1 = imread(format("%s/%s/img1.png", dataset_dir.c_str(), dsname), 0);
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CV_Assert( !img1.empty() );
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detector->detect(img1, kp1);
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descriptor->compute(img1, kp1, desc1);
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results[i].push_back(vector<TVec>());
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for( int k = 2; ; k++ )
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{
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cout << ".";
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cout.flush();
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Mat imgK = imread(format("%s/%s/img%d.png", dataset_dir.c_str(), dsname, k), 0);
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if( imgK.empty() )
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break;
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detector->detect(imgK, kp);
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descriptor->compute(imgK, kp, desc);
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matcher->match( desc, desc1, matches );
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Mat H = loadMat(format("%s/%s/H1to%dp.xml", dataset_dir.c_str(), dsname, k));
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transformKeypoints( kp1, kp1t_contours, H );
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transformKeypoints( kp, kp_contours, Mat::eye(3, 3, CV_64F));
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TVec r = proccessMatches( imgK.size(), matches, kp1t_contours, kp_contours, overlapThreshold );
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results[i][j].push_back(r);
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}
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saveResults(dir, name, dsname, results[i][j], xvals);
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cout << endl;
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}
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}
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}
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