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![]() There's a bug which appears when volume pose contains non-trivial rotation. It results in wrong depth integration which can be observed during raycasting or points/normals export. - This PR fixes the bug for both CPU and OpenCL - There is a reproducer for the bug - The copy behavior of VolumeSettings fixed (now copy constructor creates a deep copy) - Minor changes (e.g. unused vars removed) |
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3d | ||
3d.hpp |