opencv/3rdparty/openexr/IlmThread/IlmThreadWin32.cpp
Alexander Alekhin 878af7ada8
Merge pull request from alalek:update_openexr_2.3.0
3rdparty: update OpenEXR 2.3.0 ()

* openexr 2.2.1

* openexr 2.3.0

* openexr: build fixes

* openexr: build dwa tables on-demand
2019-06-10 20:04:23 +03:00

102 lines
2.8 KiB
C++

///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2005-2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class Thread -- implementation for Windows
//
//-----------------------------------------------------------------------------
#include "IlmBaseConfig.h"
#ifdef ILMBASE_FORCE_CXX03
#include "IlmThread.h"
#include "Iex.h"
#include <iostream>
#include <assert.h>
ILMTHREAD_INTERNAL_NAMESPACE_SOURCE_ENTER
bool
supportsThreads ()
{
return true;
}
namespace {
unsigned __stdcall
threadLoop (void * t)
{
reinterpret_cast<Thread*>(t)->run();
_endthreadex (0);
return 0;
}
} // namespace
Thread::Thread ()
{
// empty
}
Thread::~Thread ()
{
DWORD status = ::WaitForSingleObject (_thread, INFINITE);
assert (status == WAIT_OBJECT_0);
bool ok = ::CloseHandle (_thread) != FALSE;
assert (ok);
}
void
Thread::start ()
{
unsigned id;
_thread = (HANDLE)::_beginthreadex (0, 0, &threadLoop, this, 0, &id);
if (_thread == 0)
IEX_NAMESPACE::throwErrnoExc ("Cannot create new thread (%T).");
}
ILMTHREAD_INTERNAL_NAMESPACE_SOURCE_EXIT
#endif