opencv/modules/viz/test/tests_simple.cpp

137 lines
4.8 KiB
C++

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#include "test_precomp.hpp"
using namespace cv;
using namespace cv::viz;
TEST(Viz, DISABLED_show_cloud_bluberry)
{
Mat dragon_cloud = readCloud(get_dragon_ply_file_path());
Viz3d viz("show_cloud_bluberry");
viz.setBackgroundColor();
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("dragon", WCloud(dragon_cloud, Color::bluberry()));
viz.spin();
}
TEST(Viz, DISABLED_show_cloud_random_color)
{
Mat dragon_cloud = readCloud(get_dragon_ply_file_path());
Mat colors(dragon_cloud.size(), CV_8UC3);
theRNG().fill(colors, RNG::UNIFORM, 0, 255);
Viz3d viz("show_cloud_random_color");
viz.setBackgroundColor();
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("dragon", WCloud(dragon_cloud, colors));
viz.spin();
}
TEST(Viz, DISABLED_show_cloud_masked)
{
Mat dragon_cloud = readCloud(get_dragon_ply_file_path());
Vec3f qnan = Vec3f::all(std::numeric_limits<float>::quiet_NaN());
for(size_t i = 0; i < dragon_cloud.total(); ++i)
if (i % 15 != 0)
dragon_cloud.at<Vec3f>(i) = qnan;
Viz3d viz("show_cloud_masked");
viz.setBackgroundColor();
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("dragon", WCloud(dragon_cloud));
viz.spin();
}
TEST(Viz, DISABLED_show_cloud_collection)
{
Mat cloud = readCloud(get_dragon_ply_file_path());
WCloudCollection ccol;
ccol.addCloud(cloud, Color::white(), Affine3d().translate(Vec3d(0, 0, 0)).rotate(Vec3d(1.57, 0, 0)));
ccol.addCloud(cloud, Color::blue(), Affine3d().translate(Vec3d(1, 0, 0)));
ccol.addCloud(cloud, Color::red(), Affine3d().translate(Vec3d(2, 0, 0)));
Viz3d viz("show_cloud_collection");
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("ccol", ccol);
viz.spin();
}
TEST(Viz, DISABLED_show_mesh)
{
Mesh3d mesh = Mesh3d::load(get_dragon_ply_file_path());
Viz3d viz("show_mesh");
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("mesh", WMesh(mesh));
viz.spin();
}
TEST(Viz, DISABLED_show_mesh_random_colors)
{
Mesh3d mesh = Mesh3d::load(get_dragon_ply_file_path());
theRNG().fill(mesh.colors, RNG::UNIFORM, 0, 255);
Viz3d viz("show_mesh_random_color");
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("mesh", WMesh(mesh));
viz.setRenderingProperty("mesh", SHADING, SHADING_PHONG);
viz.spin();
}
TEST(Viz, DISABLED_spin_twice_____________________________TODO_UI_BUG)
{
Mesh3d mesh = Mesh3d::load(get_dragon_ply_file_path());
Viz3d viz("spin_twice");
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("mesh", WMesh(mesh));
viz.spin();
viz.spin();
}