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121 lines
3.4 KiB
C++
121 lines
3.4 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// Intel License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000, Intel Corporation, all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of Intel Corporation may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#ifndef OCT_CV_SEQ_H
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#define OCT_CV_SEQ_H
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#include "cxcore.h"
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#include "cvtypes.h"
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/** class to make sequence iteration nicer */
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template<class T>
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class CvTypedSeqReader : public CvSeqReader {
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int pos;
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public:
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CvTypedSeqReader( const CvSeq * seq ){
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cvStartReadSeq( seq, this );
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pos = 0;
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}
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T * current(){
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return (T*) this->ptr;
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}
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void next(){
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CV_NEXT_SEQ_ELEM( this->seq->elem_size, *this );
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pos++;
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}
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bool valid(){
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return pos<this->seq->total;
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}
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};
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template<class T>
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class CvTypedSeq : public CvSeq {
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public:
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static CvTypedSeq<T> * cast(CvSeq * seq){
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return (CvTypedSeq<T> *) seq;
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}
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T * __paren (int i){
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return (T *) cvGetSeqElem(this, i);
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}
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void __paren_asgn (int i, T * obj){
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T * ptr = this->__paren(i);
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memcpy(ptr, obj, sizeof(T));
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}
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T * __brace (int i){
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return __paren(i);
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}
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void __brace_asgn (int i, T * obj){
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__paren_asgn(i, obj);
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}
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void append(T * obj){
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cvSeqPush( this, obj );
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}
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T * pop(){
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T * obj = new T;
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cvSeqPop( this, obj );
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return obj;
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}
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};
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template<class T, int size=2>
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struct CvTuple {
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T val[2];
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const T & __paren(int i){
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return val[i];
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}
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void __paren_asgn(int i, T * obj){
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val[i] = *obj;
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}
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const T & __brace(int i){
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return __paren(i);
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}
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void __brace_asgn(int i, T * obj){
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return __paren_asgn(i,obj);
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}
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};
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#endif //OCT_CV_SEQ_H
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