opencv/modules/viz/test/test_viz3d.cpp
Alexander Alekhin 4a297a2443 ts: refactor OpenCV tests
- removed tr1 usage (dropped in C++17)
- moved includes of vector/map/iostream/limits into ts.hpp
- require opencv_test + anonymous namespace (added compile check)
- fixed norm() usage (must be from cvtest::norm for checks) and other conflict functions
- added missing license headers
2018-02-03 19:39:47 +00:00

66 lines
2.8 KiB
C++

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#include "test_precomp.hpp"
namespace opencv_test { namespace {
TEST(Viz_viz3d, DISABLED_develop)
{
cv::Mat cloud = cv::viz::readCloud(get_dragon_ply_file_path());
cv::viz::Viz3d viz("abc");
viz.setBackgroundMeshLab();
viz.showWidget("coo", cv::viz::WCoordinateSystem(1));
viz.showWidget("cloud", cv::viz::WPaintedCloud(cloud));
//---->>>>> <to_test_in_future>
//std::vector<cv::Affine3d> gt, es;
//cv::viz::readTrajectory(gt, "d:/Datasets/trajs/gt%05d.xml");
//cv::viz::readTrajectory(es, "d:/Datasets/trajs/es%05d.xml");
//cv::Mat cloud = cv::viz::readCloud(get_dragon_ply_file_path());
//---->>>>> </to_test_in_future>
viz.spin();
}
}} // namespace