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73959fed45
* Split videoio dependencies search into pieces, removed obsolete backends
89 lines
2.5 KiB
C++
89 lines
2.5 KiB
C++
// This file is part of OpenCV project.
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// It is subject to the license terms in the LICENSE file found in the top-level directory
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// of this distribution and at http://opencv.org/license.html.
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#include "perf_precomp.hpp"
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#include "perf_bgfg_utils.hpp"
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namespace opencv_test { namespace {
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//////////////////////////// Mog2//////////////////////////
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typedef tuple<std::string, int> VideoMOG2ParamType;
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typedef TestBaseWithParam<VideoMOG2ParamType> MOG2_Apply;
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typedef TestBaseWithParam<VideoMOG2ParamType> MOG2_GetBackgroundImage;
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PERF_TEST_P(MOG2_Apply, Mog2, Combine(Values("gpu/video/768x576.avi", "gpu/video/1920x1080.avi"), Values(1,3)))
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{
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VideoMOG2ParamType params = GetParam();
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const string inputFile = getDataPath(get<0>(params));
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const int cn = get<1>(params);
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int nFrame = 5;
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vector<Mat> frame_buffer(nFrame);
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cv::VideoCapture cap(inputFile);
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if (!cap.isOpened())
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throw SkipTestException("Video file can not be opened");
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prepareData(cap, cn, frame_buffer);
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Mat foreground;
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TEST_CYCLE()
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{
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Ptr<cv::BackgroundSubtractorMOG2> mog2 = createBackgroundSubtractorMOG2();
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mog2->setDetectShadows(false);
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foreground.release();
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for (int i = 0; i < nFrame; i++)
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{
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mog2->apply(frame_buffer[i], foreground);
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}
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}
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SANITY_CHECK_NOTHING();
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}
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PERF_TEST_P(MOG2_GetBackgroundImage, Mog2, Values(
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std::make_pair<string, int>("gpu/video/768x576.avi", 5),
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std::make_pair<string, int>("gpu/video/1920x1080.avi", 5)))
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{
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VideoMOG2ParamType params = GetParam();
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const string inputFile = getDataPath(get<0>(params));
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const int cn = 3;
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const int skipFrames = get<1>(params);
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int nFrame = 10;
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vector<Mat> frame_buffer(nFrame);
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cv::VideoCapture cap(inputFile);
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if (!cap.isOpened())
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throw SkipTestException("Video file can not be opened");
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prepareData(cap, cn, frame_buffer, skipFrames);
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Mat foreground, background;
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TEST_CYCLE()
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{
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Ptr<cv::BackgroundSubtractorMOG2> mog2 = createBackgroundSubtractorMOG2();
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mog2->setDetectShadows(false);
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foreground.release();
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background.release();
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for (int i = 0; i < nFrame; i++)
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{
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mog2->apply(frame_buffer[i], foreground);
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}
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mog2->getBackgroundImage(background);
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}
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#ifdef DEBUG_BGFG
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imwrite(format("fg_%d_%d_mog2.png", frame_buffer[0].rows, cn), foreground);
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imwrite(format("bg_%d_%d_mog2.png", frame_buffer[0].rows, cn), background);
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#endif
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SANITY_CHECK_NOTHING();
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}
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}}// namespace
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