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98 lines
4.1 KiB
C++
98 lines
4.1 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#ifndef __OPENCV_EXPOSURE_COMPENSATE_HPP__
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#define __OPENCV_EXPOSURE_COMPENSATE_HPP__
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#include "precomp.hpp"
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class ExposureCompensator
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{
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public:
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enum { NO, GAIN, GAIN_BLOCKS };
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static cv::Ptr<ExposureCompensator> createDefault(int type);
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void feed(const std::vector<cv::Point> &corners, const std::vector<cv::Mat> &images,
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const std::vector<cv::Mat> &masks);
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virtual void feed(const std::vector<cv::Point> &corners, const std::vector<cv::Mat> &images,
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const std::vector<std::pair<cv::Mat,uchar> > &masks) = 0;
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virtual void apply(int index, cv::Point corner, cv::Mat &image, const cv::Mat &mask) = 0;
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};
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class NoExposureCompensator : public ExposureCompensator
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{
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public:
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void feed(const std::vector<cv::Point> &/*corners*/, const std::vector<cv::Mat> &/*images*/,
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const std::vector<std::pair<cv::Mat,uchar> > &/*masks*/) {};
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void apply(int /*index*/, cv::Point /*corner*/, cv::Mat &/*image*/, const cv::Mat &/*mask*/) {};
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};
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class GainCompensator : public ExposureCompensator
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{
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public:
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void feed(const std::vector<cv::Point> &corners, const std::vector<cv::Mat> &images,
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const std::vector<std::pair<cv::Mat,uchar> > &masks);
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void apply(int index, cv::Point corner, cv::Mat &image, const cv::Mat &mask);
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std::vector<double> gains() const;
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private:
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cv::Mat_<double> gains_;
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};
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class BlocksGainCompensator : public ExposureCompensator
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{
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public:
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BlocksGainCompensator(int bl_width = 32, int bl_height = 32)
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: bl_width_(bl_width), bl_height_(bl_height) {}
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void feed(const std::vector<cv::Point> &corners, const std::vector<cv::Mat> &images,
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const std::vector<std::pair<cv::Mat,uchar> > &masks);
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void apply(int index, cv::Point corner, cv::Mat &image, const cv::Mat &mask);
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private:
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int bl_width_, bl_height_;
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std::vector<cv::Mat_<float> > gain_maps_;
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};
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#endif // __OPENCV_EXPOSURE_COMPENSATE_HPP__
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