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147 lines
3.4 KiB
C++
147 lines
3.4 KiB
C++
///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDED_IMF_NAME_H
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#define INCLUDED_IMF_NAME_H
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//-----------------------------------------------------------------------------
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//
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// class ImfName -- a zero-terminated string
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// with a fixed, small maximum length
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//
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//-----------------------------------------------------------------------------
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#include <string.h>
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namespace Imf {
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class Name
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{
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public:
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//-------------
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// Constructors
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//-------------
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Name ();
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Name (const char text[]);
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//--------------------
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// Assignment operator
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//--------------------
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Name & operator = (const char text[]);
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//---------------------
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// Access to the string
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//---------------------
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const char * text () const {return _text;}
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const char * operator * () const {return _text;}
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//---------------
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// Maximum length
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//---------------
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static const int SIZE = 256;
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static const int MAX_LENGTH = SIZE - 1;
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private:
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char _text[SIZE];
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};
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bool operator == (const Name &x, const Name &y);
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bool operator != (const Name &x, const Name &y);
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bool operator < (const Name &x, const Name &y);
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//-----------------
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// Inline functions
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//-----------------
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inline Name &
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Name::operator = (const char text[])
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{
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strncpy (_text, text, MAX_LENGTH);
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return *this;
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}
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inline
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Name::Name ()
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{
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_text[0] = 0;
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}
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inline
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Name::Name (const char text[])
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{
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*this = text;
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_text [MAX_LENGTH] = 0;
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}
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inline bool
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operator == (const Name &x, const Name &y)
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{
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return strcmp (*x, *y) == 0;
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}
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inline bool
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operator != (const Name &x, const Name &y)
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{
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return !(x == y);
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}
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inline bool
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operator < (const Name &x, const Name &y)
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{
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return strcmp (*x, *y) < 0;
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}
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} // namespace IMF
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#endif
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