mirror of
https://github.com/opencv/opencv.git
synced 2024-11-28 21:20:18 +08:00
638 lines
20 KiB
ReStructuredText
638 lines
20 KiB
ReStructuredText
Viz
|
|
===
|
|
|
|
.. highlight:: cpp
|
|
|
|
This section describes 3D visualization window as well as classes and methods
|
|
that are used to interact with it.
|
|
|
|
3D visualization window (see :ocv:class:`Viz3d`) is used to display widgets (see :ocv:class:`Widget`), and it provides
|
|
several methods to interact with scene and widgets.
|
|
|
|
viz::makeTransformToGlobal
|
|
--------------------------
|
|
Takes coordinate frame data and builds transform to global coordinate frame.
|
|
|
|
.. ocv:function:: Affine3d viz::makeTransformToGlobal(const Vec3f& axis_x, const Vec3f& axis_y, const Vec3f& axis_z, const Vec3f& origin = Vec3f::all(0))
|
|
|
|
:param axis_x: X axis vector in global coordinate frame.
|
|
:param axis_y: Y axis vector in global coordinate frame.
|
|
:param axis_z: Z axis vector in global coordinate frame.
|
|
:param origin: Origin of the coordinate frame in global coordinate frame.
|
|
|
|
This function returns affine transform that describes transformation between global coordinate frame and a given coordinate frame.
|
|
|
|
viz::makeCameraPose
|
|
-------------------
|
|
Constructs camera pose from position, focal_point and up_vector (see gluLookAt() for more infromation).
|
|
|
|
.. ocv:function:: Affine3d makeCameraPose(const Vec3f& position, const Vec3f& focal_point, const Vec3f& y_dir)
|
|
|
|
:param position: Position of the camera in global coordinate frame.
|
|
:param focal_point: Focal point of the camera in global coordinate frame.
|
|
:param y_dir: Up vector of the camera in global coordinate frame.
|
|
|
|
This function returns pose of the camera in global coordinate frame.
|
|
|
|
viz::getWindowByName
|
|
--------------------
|
|
Retrieves a window by its name.
|
|
|
|
.. ocv:function:: Viz3d getWindowByName(const String &window_name)
|
|
|
|
:param window_name: Name of the window that is to be retrieved.
|
|
|
|
This function returns a :ocv:class:`Viz3d` object with the given name.
|
|
|
|
.. note:: If the window with that name already exists, that window is returned. Otherwise, new window is created with the given name, and it is returned.
|
|
|
|
.. note:: Window names are automatically prefixed by "Viz - " if it is not done by the user.
|
|
|
|
.. code-block:: cpp
|
|
|
|
/// window and window_2 are the same windows.
|
|
viz::Viz3d window = viz::getWindowByName("myWindow");
|
|
viz::Viz3d window_2 = viz::getWindowByName("Viz - myWindow");
|
|
|
|
viz::isNan
|
|
----------
|
|
Checks **float/double** value for nan.
|
|
|
|
.. ocv:function:: bool isNan(float x)
|
|
|
|
.. ocv:function:: bool isNan(double x)
|
|
|
|
:param x: return true if nan.
|
|
|
|
Checks **vector** for nan.
|
|
|
|
.. ocv:function:: bool isNan(const Vec<_Tp, cn>& v)
|
|
|
|
:param v: return true if **any** of the elements of the vector is *nan*.
|
|
|
|
Checks **point** for nan
|
|
|
|
.. ocv:function:: bool isNan(const Point3_<_Tp>& p)
|
|
|
|
:param p: return true if **any** of the elements of the point is *nan*.
|
|
|
|
viz::Viz3d
|
|
----------
|
|
.. ocv:class:: Viz3d
|
|
|
|
The Viz3d class represents a 3D visualizer window. This class is implicitly shared. ::
|
|
|
|
class CV_EXPORTS Viz3d
|
|
{
|
|
public:
|
|
typedef cv::Ptr<Viz3d> Ptr;
|
|
typedef void (*KeyboardCallback)(const KeyboardEvent&, void*);
|
|
typedef void (*MouseCallback)(const MouseEvent&, void*);
|
|
|
|
Viz3d(const String& window_name = String());
|
|
Viz3d(const Viz3d&);
|
|
Viz3d& operator=(const Viz3d&);
|
|
~Viz3d();
|
|
|
|
void showWidget(const String &id, const Widget &widget, const Affine3d &pose = Affine3d::Identity());
|
|
void removeWidget(const String &id);
|
|
Widget getWidget(const String &id) const;
|
|
void removeAllWidgets();
|
|
|
|
void setWidgetPose(const String &id, const Affine3d &pose);
|
|
void updateWidgetPose(const String &id, const Affine3d &pose);
|
|
Affine3d getWidgetPose(const String &id) const;
|
|
|
|
void showImage(InputArray image, const Size& window_size = Size(-1, -1));
|
|
|
|
void setCamera(const Camera &camera);
|
|
Camera getCamera() const;
|
|
Affine3d getViewerPose();
|
|
void setViewerPose(const Affine3d &pose);
|
|
|
|
void resetCameraViewpoint (const String &id);
|
|
void resetCamera();
|
|
|
|
void convertToWindowCoordinates(const Point3d &pt, Point3d &window_coord);
|
|
void converTo3DRay(const Point3d &window_coord, Point3d &origin, Vec3d &direction);
|
|
|
|
Size getWindowSize() const;
|
|
void setWindowSize(const Size &window_size);
|
|
String getWindowName() const;
|
|
void saveScreenshot (const String &file);
|
|
void setWindowPosition (int x, int y);
|
|
void setFullScreen (bool mode);
|
|
void setBackgroundColor(const Color& color = Color::black());
|
|
|
|
void spin();
|
|
void spinOnce(int time = 1, bool force_redraw = false);
|
|
bool wasStopped() const;
|
|
|
|
void registerKeyboardCallback(KeyboardCallback callback, void* cookie = 0);
|
|
void registerMouseCallback(MouseCallback callback, void* cookie = 0);
|
|
|
|
void setRenderingProperty(const String &id, int property, double value);
|
|
double getRenderingProperty(const String &id, int property);
|
|
|
|
|
|
void setRepresentation(int representation);
|
|
private:
|
|
/* hidden */
|
|
};
|
|
|
|
viz::Viz3d::Viz3d
|
|
-----------------
|
|
The constructors.
|
|
|
|
.. ocv:function:: Viz3d::Viz3d(const String& window_name = String())
|
|
|
|
:param window_name: Name of the window.
|
|
|
|
viz::Viz3d::showWidget
|
|
----------------------
|
|
Shows a widget in the window.
|
|
|
|
.. ocv:function:: void Viz3d::showWidget(const String &id, const Widget &widget, const Affine3d &pose = Affine3d::Identity())
|
|
|
|
:param id: A unique id for the widget.
|
|
:param widget: The widget to be displayed in the window.
|
|
:param pose: Pose of the widget.
|
|
|
|
viz::Viz3d::removeWidget
|
|
------------------------
|
|
Removes a widget from the window.
|
|
|
|
.. ocv:function:: void removeWidget(const String &id)
|
|
|
|
:param id: The id of the widget that will be removed.
|
|
|
|
viz::Viz3d::getWidget
|
|
---------------------
|
|
Retrieves a widget from the window. A widget is implicitly shared;
|
|
that is, if the returned widget is modified, the changes will be
|
|
immediately visible in the window.
|
|
|
|
.. ocv:function:: Widget getWidget(const String &id) const
|
|
|
|
:param id: The id of the widget that will be returned.
|
|
|
|
viz::Viz3d::removeAllWidgets
|
|
----------------------------
|
|
Removes all widgets from the window.
|
|
|
|
.. ocv:function:: void removeAllWidgets()
|
|
|
|
viz::Viz3d::showImage
|
|
---------------------
|
|
Removed all widgets and displays image scaled to whole window area.
|
|
|
|
.. ocv:function:: void showImage(InputArray image, const Size& window_size = Size(-1, -1))
|
|
|
|
:param image: Image to be displayed.
|
|
:param size: Size of Viz3d window. Default value means no change.
|
|
|
|
viz::Viz3d::setWidgetPose
|
|
-------------------------
|
|
Sets pose of a widget in the window.
|
|
|
|
.. ocv:function:: void setWidgetPose(const String &id, const Affine3d &pose)
|
|
|
|
:param id: The id of the widget whose pose will be set.
|
|
:param pose: The new pose of the widget.
|
|
|
|
viz::Viz3d::updateWidgetPose
|
|
----------------------------
|
|
Updates pose of a widget in the window by pre-multiplying its current pose.
|
|
|
|
.. ocv:function:: void updateWidgetPose(const String &id, const Affine3d &pose)
|
|
|
|
:param id: The id of the widget whose pose will be updated.
|
|
:param pose: The pose that the current pose of the widget will be pre-multiplied by.
|
|
|
|
viz::Viz3d::getWidgetPose
|
|
-------------------------
|
|
Returns the current pose of a widget in the window.
|
|
|
|
.. ocv:function:: Affine3d getWidgetPose(const String &id) const
|
|
|
|
:param id: The id of the widget whose pose will be returned.
|
|
|
|
viz::Viz3d::setCamera
|
|
---------------------
|
|
Sets the intrinsic parameters of the viewer using Camera.
|
|
|
|
.. ocv:function:: void setCamera(const Camera &camera)
|
|
|
|
:param camera: Camera object wrapping intrinsinc parameters.
|
|
|
|
viz::Viz3d::getCamera
|
|
---------------------
|
|
Returns a camera object that contains intrinsic parameters of the current viewer.
|
|
|
|
.. ocv:function:: Camera getCamera() const
|
|
|
|
viz::Viz3d::getViewerPose
|
|
-------------------------
|
|
Returns the current pose of the viewer.
|
|
|
|
..ocv:function:: Affine3d getViewerPose()
|
|
|
|
viz::Viz3d::setViewerPose
|
|
-------------------------
|
|
Sets pose of the viewer.
|
|
|
|
.. ocv:function:: void setViewerPose(const Affine3d &pose)
|
|
|
|
:param pose: The new pose of the viewer.
|
|
|
|
viz::Viz3d::resetCameraViewpoint
|
|
--------------------------------
|
|
Resets camera viewpoint to a 3D widget in the scene.
|
|
|
|
.. ocv:function:: void resetCameraViewpoint (const String &id)
|
|
|
|
:param pose: Id of a 3D widget.
|
|
|
|
viz::Viz3d::resetCamera
|
|
-----------------------
|
|
Resets camera.
|
|
|
|
.. ocv:function:: void resetCamera()
|
|
|
|
viz::Viz3d::convertToWindowCoordinates
|
|
--------------------------------------
|
|
Transforms a point in world coordinate system to window coordinate system.
|
|
|
|
.. ocv:function:: void convertToWindowCoordinates(const Point3d &pt, Point3d &window_coord)
|
|
|
|
:param pt: Point in world coordinate system.
|
|
:param window_coord: Output point in window coordinate system.
|
|
|
|
viz::Viz3d::converTo3DRay
|
|
-------------------------
|
|
Transforms a point in window coordinate system to a 3D ray in world coordinate system.
|
|
|
|
.. ocv:function:: void converTo3DRay(const Point3d &window_coord, Point3d &origin, Vec3d &direction)
|
|
|
|
:param window_coord: Point in window coordinate system.
|
|
:param origin: Output origin of the ray.
|
|
:param direction: Output direction of the ray.
|
|
|
|
viz::Viz3d::getWindowSize
|
|
-------------------------
|
|
Returns the current size of the window.
|
|
|
|
.. ocv:function:: Size getWindowSize() const
|
|
|
|
viz::Viz3d::setWindowSize
|
|
-------------------------
|
|
Sets the size of the window.
|
|
|
|
.. ocv:function:: void setWindowSize(const Size &window_size)
|
|
|
|
:param window_size: New size of the window.
|
|
|
|
viz::Viz3d::getWindowName
|
|
-------------------------
|
|
Returns the name of the window which has been set in the constructor.
|
|
|
|
.. ocv:function:: String getWindowName() const
|
|
|
|
viz::Viz3d::saveScreenshot
|
|
--------------------------
|
|
Saves screenshot of the current scene.
|
|
|
|
.. ocv:function:: void saveScreenshot(const String &file)
|
|
|
|
:param file: Name of the file.
|
|
|
|
viz::Viz3d::setWindowPosition
|
|
-----------------------------
|
|
Sets the position of the window in the screen.
|
|
|
|
.. ocv:function:: void setWindowPosition(int x, int y)
|
|
|
|
:param x: x coordinate of the window
|
|
:param y: y coordinate of the window
|
|
|
|
viz::Viz3d::setFullScreen
|
|
-------------------------
|
|
Sets or unsets full-screen rendering mode.
|
|
|
|
.. ocv:function:: void setFullScreen(bool mode)
|
|
|
|
:param mode: If true, window will use full-screen mode.
|
|
|
|
viz::Viz3d::setBackgroundColor
|
|
------------------------------
|
|
Sets background color.
|
|
|
|
.. ocv:function:: void setBackgroundColor(const Color& color = Color::black())
|
|
|
|
viz::Viz3d::spin
|
|
----------------
|
|
The window renders and starts the event loop.
|
|
|
|
.. ocv:function:: void spin()
|
|
|
|
viz::Viz3d::spinOnce
|
|
--------------------
|
|
Starts the event loop for a given time.
|
|
|
|
.. ocv:function:: void spinOnce(int time = 1, bool force_redraw = false)
|
|
|
|
:param time: Amount of time in milliseconds for the event loop to keep running.
|
|
:param force_draw: If true, window renders.
|
|
|
|
viz::Viz3d::wasStopped
|
|
----------------------
|
|
Returns whether the event loop has been stopped.
|
|
|
|
.. ocv:function:: bool wasStopped()
|
|
|
|
viz::Viz3d::registerKeyboardCallback
|
|
------------------------------------
|
|
Sets keyboard handler.
|
|
|
|
.. ocv:function:: void registerKeyboardCallback(KeyboardCallback callback, void* cookie = 0)
|
|
|
|
:param callback: Keyboard callback ``(void (*KeyboardCallbackFunction(const KeyboardEvent&, void*))``.
|
|
:param cookie: The optional parameter passed to the callback.
|
|
|
|
viz::Viz3d::registerMouseCallback
|
|
---------------------------------
|
|
Sets mouse handler.
|
|
|
|
.. ocv:function:: void registerMouseCallback(MouseCallback callback, void* cookie = 0)
|
|
|
|
:param callback: Mouse callback ``(void (*MouseCallback)(const MouseEvent&, void*))``.
|
|
:param cookie: The optional parameter passed to the callback.
|
|
|
|
viz::Viz3d::setRenderingProperty
|
|
--------------------------------
|
|
Sets rendering property of a widget.
|
|
|
|
.. ocv:function:: void setRenderingProperty(const String &id, int property, double value)
|
|
|
|
:param id: Id of the widget.
|
|
:param property: Property that will be modified.
|
|
:param value: The new value of the property.
|
|
|
|
**Rendering property** can be one of the following:
|
|
|
|
* **POINT_SIZE**
|
|
* **OPACITY**
|
|
* **LINE_WIDTH**
|
|
* **FONT_SIZE**
|
|
* **REPRESENTATION**: Expected values are
|
|
* **REPRESENTATION_POINTS**
|
|
* **REPRESENTATION_WIREFRAME**
|
|
* **REPRESENTATION_SURFACE**
|
|
* **IMMEDIATE_RENDERING**:
|
|
* Turn on immediate rendering by setting the value to ``1``.
|
|
* Turn off immediate rendering by setting the value to ``0``.
|
|
* **SHADING**: Expected values are
|
|
* **SHADING_FLAT**
|
|
* **SHADING_GOURAUD**
|
|
* **SHADING_PHONG**
|
|
|
|
viz::Viz3d::getRenderingProperty
|
|
--------------------------------
|
|
Returns rendering property of a widget.
|
|
|
|
.. ocv:function:: double getRenderingProperty(const String &id, int property)
|
|
|
|
:param id: Id of the widget.
|
|
:param property: Property.
|
|
|
|
**Rendering property** can be one of the following:
|
|
|
|
* **POINT_SIZE**
|
|
* **OPACITY**
|
|
* **LINE_WIDTH**
|
|
* **FONT_SIZE**
|
|
* **REPRESENTATION**: Expected values are
|
|
* **REPRESENTATION_POINTS**
|
|
* **REPRESENTATION_WIREFRAME**
|
|
* **REPRESENTATION_SURFACE**
|
|
* **IMMEDIATE_RENDERING**:
|
|
* Turn on immediate rendering by setting the value to ``1``.
|
|
* Turn off immediate rendering by setting the value to ``0``.
|
|
* **SHADING**: Expected values are
|
|
* **SHADING_FLAT**
|
|
* **SHADING_GOURAUD**
|
|
* **SHADING_PHONG**
|
|
|
|
viz::Viz3d::setRepresentation
|
|
-----------------------------
|
|
Sets geometry representation of the widgets to surface, wireframe or points.
|
|
|
|
.. ocv:function:: void setRepresentation(int representation)
|
|
|
|
:param representation: Geometry representation which can be one of the following:
|
|
|
|
* **REPRESENTATION_POINTS**
|
|
* **REPRESENTATION_WIREFRAME**
|
|
* **REPRESENTATION_SURFACE**
|
|
|
|
viz::Color
|
|
----------
|
|
.. ocv:class:: Color
|
|
|
|
This class a represents BGR color. ::
|
|
|
|
class CV_EXPORTS Color : public Scalar
|
|
{
|
|
public:
|
|
Color();
|
|
Color(double gray);
|
|
Color(double blue, double green, double red);
|
|
|
|
Color(const Scalar& color);
|
|
|
|
static Color black();
|
|
static Color blue();
|
|
static Color green();
|
|
static Color cyan();
|
|
|
|
static Color red();
|
|
static Color magenta();
|
|
static Color yellow();
|
|
static Color white();
|
|
|
|
static Color gray();
|
|
};
|
|
|
|
viz::Mesh
|
|
-----------
|
|
.. ocv:class:: Mesh
|
|
|
|
This class wraps mesh attributes, and it can load a mesh from a ``ply`` file. ::
|
|
|
|
class CV_EXPORTS Mesh
|
|
{
|
|
public:
|
|
|
|
Mat cloud, colors, normals;
|
|
|
|
//! Raw integer list of the form: (n,id1,id2,...,idn, n,id1,id2,...,idn, ...)
|
|
//! where n is the number of points in the poligon, and id is a zero-offset index into an associated cloud.
|
|
Mat polygons;
|
|
|
|
//! Loads mesh from a given ply file
|
|
static Mesh load(const String& file);
|
|
};
|
|
|
|
viz::Mesh::load
|
|
---------------------
|
|
Loads a mesh from a ``ply`` file.
|
|
|
|
.. ocv:function:: static Mesh load(const String& file)
|
|
|
|
:param file: File name (for no only PLY is supported)
|
|
|
|
|
|
viz::KeyboardEvent
|
|
------------------
|
|
.. ocv:class:: KeyboardEvent
|
|
|
|
This class represents a keyboard event. ::
|
|
|
|
class CV_EXPORTS KeyboardEvent
|
|
{
|
|
public:
|
|
enum { ALT = 1, CTRL = 2, SHIFT = 4 };
|
|
enum Action { KEY_UP = 0, KEY_DOWN = 1 };
|
|
|
|
KeyboardEvent(Action action, const String& symbol, unsigned char code, int modifiers);
|
|
|
|
Action action;
|
|
String symbol;
|
|
unsigned char code;
|
|
int modifiers;
|
|
};
|
|
|
|
viz::KeyboardEvent::KeyboardEvent
|
|
---------------------------------
|
|
Constructs a KeyboardEvent.
|
|
|
|
.. ocv:function:: KeyboardEvent (Action action, const String& symbol, unsigned char code, Modifiers modifiers)
|
|
|
|
:param action: Signals if key is pressed or released.
|
|
:param symbol: Name of the key.
|
|
:param code: Code of the key.
|
|
:param modifiers: Signals if ``alt``, ``ctrl`` or ``shift`` are pressed or their combination.
|
|
|
|
|
|
viz::MouseEvent
|
|
---------------
|
|
.. ocv:class:: MouseEvent
|
|
|
|
This class represents a mouse event. ::
|
|
|
|
class CV_EXPORTS MouseEvent
|
|
{
|
|
public:
|
|
enum Type { MouseMove = 1, MouseButtonPress, MouseButtonRelease, MouseScrollDown, MouseScrollUp, MouseDblClick } ;
|
|
enum MouseButton { NoButton = 0, LeftButton, MiddleButton, RightButton, VScroll } ;
|
|
|
|
MouseEvent(const Type& type, const MouseButton& button, const Point& pointer, int modifiers);
|
|
|
|
Type type;
|
|
MouseButton button;
|
|
Point pointer;
|
|
int modifiers;
|
|
};
|
|
|
|
viz::MouseEvent::MouseEvent
|
|
---------------------------
|
|
Constructs a MouseEvent.
|
|
|
|
.. ocv:function:: MouseEvent (const Type& type, const MouseButton& button, const Point& p, Modifiers modifiers)
|
|
|
|
:param type: Type of the event. This can be **MouseMove**, **MouseButtonPress**, **MouseButtonRelease**, **MouseScrollDown**, **MouseScrollUp**, **MouseDblClick**.
|
|
:param button: Mouse button. This can be **NoButton**, **LeftButton**, **MiddleButton**, **RightButton**, **VScroll**.
|
|
:param p: Position of the event.
|
|
:param modifiers: Signals if ``alt``, ``ctrl`` or ``shift`` are pressed or their combination.
|
|
|
|
viz::Camera
|
|
-----------
|
|
.. ocv:class:: Camera
|
|
|
|
This class wraps intrinsic parameters of a camera. It provides several constructors
|
|
that can extract the intrinsic parameters from ``field of view``, ``intrinsic matrix`` and
|
|
``projection matrix``. ::
|
|
|
|
class CV_EXPORTS Camera
|
|
{
|
|
public:
|
|
Camera(double f_x, double f_y, double c_x, double c_y, const Size &window_size);
|
|
Camera(const Vec2d &fov, const Size &window_size);
|
|
Camera(const Matx33d &K, const Size &window_size);
|
|
Camera(const Matx44d &proj, const Size &window_size);
|
|
|
|
inline const Vec2d & getClip() const;
|
|
inline void setClip(const Vec2d &clip);
|
|
|
|
inline const Size & getWindowSize() const;
|
|
void setWindowSize(const Size &window_size);
|
|
|
|
inline const Vec2d & getFov() const;
|
|
inline void setFov(const Vec2d & fov);
|
|
|
|
inline const Vec2d & getPrincipalPoint() const;
|
|
inline const Vec2d & getFocalLength() const;
|
|
|
|
void computeProjectionMatrix(Matx44d &proj) const;
|
|
|
|
static Camera KinectCamera(const Size &window_size);
|
|
|
|
private:
|
|
/* hidden */
|
|
};
|
|
|
|
viz::Camera::Camera
|
|
-------------------
|
|
Constructs a Camera.
|
|
|
|
.. ocv:function:: Camera(double f_x, double f_y, double c_x, double c_y, const Size &window_size)
|
|
|
|
:param f_x: Horizontal focal length.
|
|
:param f_y: Vertical focal length.
|
|
:param c_x: x coordinate of the principal point.
|
|
:param c_y: y coordinate of the principal point.
|
|
:param window_size: Size of the window. This together with focal length and principal point determines the field of view.
|
|
|
|
.. ocv:function:: Camera(const Vec2d &fov, const Size &window_size)
|
|
|
|
:param fov: Field of view (horizontal, vertical)
|
|
:param window_size: Size of the window.
|
|
|
|
Principal point is at the center of the window by default.
|
|
|
|
.. ocv:function:: Camera(const Matx33d &K, const Size &window_size)
|
|
|
|
:param K: Intrinsic matrix of the camera.
|
|
:param window_size: Size of the window. This together with intrinsic matrix determines the field of view.
|
|
|
|
.. ocv:function:: Camera(const Matx44d &proj, const Size &window_size)
|
|
|
|
:param proj: Projection matrix of the camera.
|
|
:param window_size: Size of the window. This together with projection matrix determines the field of view.
|
|
|
|
viz::Camera::computeProjectionMatrix
|
|
------------------------------------
|
|
Computes projection matrix using intrinsic parameters of the camera.
|
|
|
|
.. ocv:function:: void computeProjectionMatrix(Matx44d &proj) const
|
|
|
|
:param proj: Output projection matrix.
|
|
|
|
viz::Camera::KinectCamera
|
|
-------------------------
|
|
Creates a Kinect Camera.
|
|
|
|
.. ocv:function:: static Camera KinectCamera(const Size &window_size)
|
|
|
|
:param window_size: Size of the window. This together with intrinsic matrix of a Kinect Camera determines the field of view.
|