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111 lines
3.9 KiB
ReStructuredText
111 lines
3.9 KiB
ReStructuredText
Exposure Compensation
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=====================
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.. highlight:: cpp
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detail::ExposureCompensator
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----------------------------
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.. ocv:class:: detail::ExposureCompensator
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Base class for all exposure compensators. ::
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class CV_EXPORTS ExposureCompensator
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{
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public:
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virtual ~ExposureCompensator() {}
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enum { NO, GAIN, GAIN_BLOCKS };
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static Ptr<ExposureCompensator> createDefault(int type);
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void feed(const std::vector<Point> &corners, const std::vector<Mat> &images,
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const std::vector<Mat> &masks);
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virtual void feed(const std::vector<Point> &corners, const std::vector<Mat> &images,
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const std::vector<std::pair<Mat,uchar> > &masks) = 0;
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virtual void apply(int index, Point corner, Mat &image, const Mat &mask) = 0;
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};
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detail::ExposureCompensator::feed
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----------------------------------
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.. ocv:function:: void detail::ExposureCompensator::feed(const std::vector<Point> &corners, const std::vector<Mat> &images, const std::vector<Mat> &masks)
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.. ocv:function:: void detail::ExposureCompensator::feed(const std::vector<Point> &corners, const std::vector<Mat> &images, const std::vector<std::pair<Mat,uchar> > &masks)
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:param corners: Source image top-left corners
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:param images: Source images
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:param masks: Image masks to update (second value in pair specifies the value which should be used to detect where image is)
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detil::ExposureCompensator::apply
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----------------------------------
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Compensate exposure in the specified image.
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.. ocv:function:: void detail::ExposureCompensator::apply(int index, Point corner, Mat &image, const Mat &mask)
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:param index: Image index
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:param corner: Image top-left corner
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:param image: Image to process
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:param mask: Image mask
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detail::NoExposureCompensator
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-----------------------------
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.. ocv:class:: detail::NoExposureCompensator : public detail::ExposureCompensator
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Stub exposure compensator which does nothing. ::
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class CV_EXPORTS NoExposureCompensator : public ExposureCompensator
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{
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public:
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void feed(const std::vector<Point> &/*corners*/, const std::vector<Mat> &/*images*/,
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const std::vector<std::pair<Mat,uchar> > &/*masks*/) {};
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void apply(int /*index*/, Point /*corner*/, Mat &/*image*/, const Mat &/*mask*/) {};
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};
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.. seealso:: :ocv:class:`detail::ExposureCompensator`
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detail::GainCompensator
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-----------------------
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.. ocv:class:: detail::GainCompensator : public detail::ExposureCompensator
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Exposure compensator which tries to remove exposure related artifacts by adjusting image intensities, see [BL07]_ and [WJ10]_ for details. ::
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class CV_EXPORTS GainCompensator : public ExposureCompensator
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{
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public:
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void feed(const std::vector<Point> &corners, const std::vector<Mat> &images,
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const std::vector<std::pair<Mat,uchar> > &masks);
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void apply(int index, Point corner, Mat &image, const Mat &mask);
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std::vector<double> gains() const;
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private:
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/* hidden */
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};
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.. seealso:: :ocv:class:`detail::ExposureCompensator`
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detail::BlocksGainCompensator
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-----------------------------
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.. ocv:class:: detail::BlocksGainCompensator : public detail::ExposureCompensator
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Exposure compensator which tries to remove exposure related artifacts by adjusting image block intensities, see [UES01]_ for details. ::
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class CV_EXPORTS BlocksGainCompensator : public ExposureCompensator
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{
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public:
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BlocksGainCompensator(int bl_width = 32, int bl_height = 32)
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: bl_width_(bl_width), bl_height_(bl_height) {}
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void feed(const std::vector<Point> &corners, const std::vector<Mat> &images,
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const std::vector<std::pair<Mat,uchar> > &masks);
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void apply(int index, Point corner, Mat &image, const Mat &mask);
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private:
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/* hidden */
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};
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.. seealso:: :ocv:class:`detail::ExposureCompensator`
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