opencv/modules/core/src/rand.cpp
Adil Ibragimov 8a4a1bb018 Several type of formal refactoring:
1. someMatrix.data -> someMatrix.prt()
2. someMatrix.data + someMatrix.step * lineIndex -> someMatrix.ptr( lineIndex )
3. (SomeType*) someMatrix.data -> someMatrix.ptr<SomeType>()
4. someMatrix.data -> !someMatrix.empty() ( or !someMatrix.data -> someMatrix.empty() ) in logical expressions
2014-08-13 15:21:35 +04:00

956 lines
30 KiB
C++

/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
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// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
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// derived from this software without specific prior written permission.
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// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
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//M*/
/* ////////////////////////////////////////////////////////////////////
//
// Filling CvMat/IplImage instances with random numbers
//
// */
#include "precomp.hpp"
#if defined WIN32 || defined WINCE
#include <windows.h>
#undef small
#undef min
#undef max
#undef abs
#else
#include <pthread.h>
#endif
#if defined __SSE2__ || (defined _M_IX86_FP && 2 == _M_IX86_FP)
#include "emmintrin.h"
#endif
namespace cv
{
///////////////////////////// Functions Declaration //////////////////////////////////////
/*
Multiply-with-carry generator is used here:
temp = ( A*X(n) + carry )
X(n+1) = temp mod (2^32)
carry = temp / (2^32)
*/
#define RNG_NEXT(x) ((uint64)(unsigned)(x)*CV_RNG_COEFF + ((x) >> 32))
/***************************************************************************************\
* Pseudo-Random Number Generators (PRNGs) *
\***************************************************************************************/
template<typename T> static void
randBits_( T* arr, int len, uint64* state, const Vec2i* p, bool small_flag )
{
uint64 temp = *state;
int i;
if( !small_flag )
{
for( i = 0; i <= len - 4; i += 4 )
{
int t0, t1;
temp = RNG_NEXT(temp);
t0 = ((int)temp & p[i][0]) + p[i][1];
temp = RNG_NEXT(temp);
t1 = ((int)temp & p[i+1][0]) + p[i+1][1];
arr[i] = saturate_cast<T>(t0);
arr[i+1] = saturate_cast<T>(t1);
temp = RNG_NEXT(temp);
t0 = ((int)temp & p[i+2][0]) + p[i+2][1];
temp = RNG_NEXT(temp);
t1 = ((int)temp & p[i+3][0]) + p[i+3][1];
arr[i+2] = saturate_cast<T>(t0);
arr[i+3] = saturate_cast<T>(t1);
}
}
else
{
for( i = 0; i <= len - 4; i += 4 )
{
int t0, t1, t;
temp = RNG_NEXT(temp);
t = (int)temp;
t0 = (t & p[i][0]) + p[i][1];
t1 = ((t >> 8) & p[i+1][0]) + p[i+1][1];
arr[i] = saturate_cast<T>(t0);
arr[i+1] = saturate_cast<T>(t1);
t0 = ((t >> 16) & p[i+2][0]) + p[i+2][1];
t1 = ((t >> 24) & p[i+3][0]) + p[i+3][1];
arr[i+2] = saturate_cast<T>(t0);
arr[i+3] = saturate_cast<T>(t1);
}
}
for( ; i < len; i++ )
{
int t0;
temp = RNG_NEXT(temp);
t0 = ((int)temp & p[i][0]) + p[i][1];
arr[i] = saturate_cast<T>(t0);
}
*state = temp;
}
struct DivStruct
{
unsigned d;
unsigned M;
int sh1, sh2;
int delta;
};
template<typename T> static void
randi_( T* arr, int len, uint64* state, const DivStruct* p )
{
uint64 temp = *state;
int i = 0;
unsigned t0, t1, v0, v1;
for( i = 0; i <= len - 4; i += 4 )
{
temp = RNG_NEXT(temp);
t0 = (unsigned)temp;
temp = RNG_NEXT(temp);
t1 = (unsigned)temp;
v0 = (unsigned)(((uint64)t0 * p[i].M) >> 32);
v1 = (unsigned)(((uint64)t1 * p[i+1].M) >> 32);
v0 = (v0 + ((t0 - v0) >> p[i].sh1)) >> p[i].sh2;
v1 = (v1 + ((t1 - v1) >> p[i+1].sh1)) >> p[i+1].sh2;
v0 = t0 - v0*p[i].d + p[i].delta;
v1 = t1 - v1*p[i+1].d + p[i+1].delta;
arr[i] = saturate_cast<T>((int)v0);
arr[i+1] = saturate_cast<T>((int)v1);
temp = RNG_NEXT(temp);
t0 = (unsigned)temp;
temp = RNG_NEXT(temp);
t1 = (unsigned)temp;
v0 = (unsigned)(((uint64)t0 * p[i+2].M) >> 32);
v1 = (unsigned)(((uint64)t1 * p[i+3].M) >> 32);
v0 = (v0 + ((t0 - v0) >> p[i+2].sh1)) >> p[i+2].sh2;
v1 = (v1 + ((t1 - v1) >> p[i+3].sh1)) >> p[i+3].sh2;
v0 = t0 - v0*p[i+2].d + p[i+2].delta;
v1 = t1 - v1*p[i+3].d + p[i+3].delta;
arr[i+2] = saturate_cast<T>((int)v0);
arr[i+3] = saturate_cast<T>((int)v1);
}
for( ; i < len; i++ )
{
temp = RNG_NEXT(temp);
t0 = (unsigned)temp;
v0 = (unsigned)(((uint64)t0 * p[i].M) >> 32);
v0 = (v0 + ((t0 - v0) >> p[i].sh1)) >> p[i].sh2;
v0 = t0 - v0*p[i].d + p[i].delta;
arr[i] = saturate_cast<T>((int)v0);
}
*state = temp;
}
#define DEF_RANDI_FUNC(suffix, type) \
static void randBits_##suffix(type* arr, int len, uint64* state, \
const Vec2i* p, bool small_flag) \
{ randBits_(arr, len, state, p, small_flag); } \
\
static void randi_##suffix(type* arr, int len, uint64* state, \
const DivStruct* p, bool ) \
{ randi_(arr, len, state, p); }
DEF_RANDI_FUNC(8u, uchar)
DEF_RANDI_FUNC(8s, schar)
DEF_RANDI_FUNC(16u, ushort)
DEF_RANDI_FUNC(16s, short)
DEF_RANDI_FUNC(32s, int)
static void randf_32f( float* arr, int len, uint64* state, const Vec2f* p, bool )
{
uint64 temp = *state;
int i = 0;
for( ; i <= len - 4; i += 4 )
{
float f[4];
f[0] = (float)(int)(temp = RNG_NEXT(temp));
f[1] = (float)(int)(temp = RNG_NEXT(temp));
f[2] = (float)(int)(temp = RNG_NEXT(temp));
f[3] = (float)(int)(temp = RNG_NEXT(temp));
// handwritten SSE is required not for performance but for numerical stability!
// both 32-bit gcc and MSVC compilers trend to generate double precision SSE
// while 64-bit compilers generate single precision SIMD instructions
// so manual vectorisation forces all compilers to the single precision
#if defined __SSE2__ || (defined _M_IX86_FP && 2 == _M_IX86_FP)
__m128 q0 = _mm_loadu_ps((const float*)(p + i));
__m128 q1 = _mm_loadu_ps((const float*)(p + i + 2));
__m128 q01l = _mm_unpacklo_ps(q0, q1);
__m128 q01h = _mm_unpackhi_ps(q0, q1);
__m128 p0 = _mm_unpacklo_ps(q01l, q01h);
__m128 p1 = _mm_unpackhi_ps(q01l, q01h);
_mm_storeu_ps(arr + i, _mm_add_ps(_mm_mul_ps(_mm_loadu_ps(f), p0), p1));
#else
arr[i+0] = f[0]*p[i+0][0] + p[i+0][1];
arr[i+1] = f[1]*p[i+1][0] + p[i+1][1];
arr[i+2] = f[2]*p[i+2][0] + p[i+2][1];
arr[i+3] = f[3]*p[i+3][0] + p[i+3][1];
#endif
}
for( ; i < len; i++ )
{
temp = RNG_NEXT(temp);
#if defined __SSE2__ || (defined _M_IX86_FP && 2 == _M_IX86_FP)
_mm_store_ss(arr + i, _mm_add_ss(
_mm_mul_ss(_mm_set_ss((float)(int)temp), _mm_set_ss(p[i][0])),
_mm_set_ss(p[i][1]))
);
#else
arr[i] = (int)temp*p[i][0] + p[i][1];
#endif
}
*state = temp;
}
static void
randf_64f( double* arr, int len, uint64* state, const Vec2d* p, bool )
{
uint64 temp = *state;
int64 v = 0;
int i;
for( i = 0; i <= len - 4; i += 4 )
{
double f0, f1;
temp = RNG_NEXT(temp);
v = (temp >> 32)|(temp << 32);
f0 = v*p[i][0] + p[i][1];
temp = RNG_NEXT(temp);
v = (temp >> 32)|(temp << 32);
f1 = v*p[i+1][0] + p[i+1][1];
arr[i] = f0; arr[i+1] = f1;
temp = RNG_NEXT(temp);
v = (temp >> 32)|(temp << 32);
f0 = v*p[i+2][0] + p[i+2][1];
temp = RNG_NEXT(temp);
v = (temp >> 32)|(temp << 32);
f1 = v*p[i+3][0] + p[i+3][1];
arr[i+2] = f0; arr[i+3] = f1;
}
for( ; i < len; i++ )
{
temp = RNG_NEXT(temp);
v = (temp >> 32)|(temp << 32);
arr[i] = v*p[i][0] + p[i][1];
}
*state = temp;
}
typedef void (*RandFunc)(uchar* arr, int len, uint64* state, const void* p, bool small_flag);
static RandFunc randTab[][8] =
{
{
(RandFunc)randi_8u, (RandFunc)randi_8s, (RandFunc)randi_16u, (RandFunc)randi_16s,
(RandFunc)randi_32s, (RandFunc)randf_32f, (RandFunc)randf_64f, 0
},
{
(RandFunc)randBits_8u, (RandFunc)randBits_8s, (RandFunc)randBits_16u, (RandFunc)randBits_16s,
(RandFunc)randBits_32s, 0, 0, 0
}
};
/*
The code below implements the algorithm described in
"The Ziggurat Method for Generating Random Variables"
by Marsaglia and Tsang, Journal of Statistical Software.
*/
static void
randn_0_1_32f( float* arr, int len, uint64* state )
{
const float r = 3.442620f; // The start of the right tail
const float rng_flt = 2.3283064365386962890625e-10f; // 2^-32
static unsigned kn[128];
static float wn[128], fn[128];
uint64 temp = *state;
static bool initialized=false;
int i;
if( !initialized )
{
const double m1 = 2147483648.0;
double dn = 3.442619855899, tn = dn, vn = 9.91256303526217e-3;
// Set up the tables
double q = vn/std::exp(-.5*dn*dn);
kn[0] = (unsigned)((dn/q)*m1);
kn[1] = 0;
wn[0] = (float)(q/m1);
wn[127] = (float)(dn/m1);
fn[0] = 1.f;
fn[127] = (float)std::exp(-.5*dn*dn);
for(i=126;i>=1;i--)
{
dn = std::sqrt(-2.*std::log(vn/dn+std::exp(-.5*dn*dn)));
kn[i+1] = (unsigned)((dn/tn)*m1);
tn = dn;
fn[i] = (float)std::exp(-.5*dn*dn);
wn[i] = (float)(dn/m1);
}
initialized = true;
}
for( i = 0; i < len; i++ )
{
float x, y;
for(;;)
{
int hz = (int)temp;
temp = RNG_NEXT(temp);
int iz = hz & 127;
x = hz*wn[iz];
if( (unsigned)std::abs(hz) < kn[iz] )
break;
if( iz == 0) // iz==0, handles the base strip
{
do
{
x = (unsigned)temp*rng_flt;
temp = RNG_NEXT(temp);
y = (unsigned)temp*rng_flt;
temp = RNG_NEXT(temp);
x = (float)(-std::log(x+FLT_MIN)*0.2904764);
y = (float)-std::log(y+FLT_MIN);
} // .2904764 is 1/r
while( y + y < x*x );
x = hz > 0 ? r + x : -r - x;
break;
}
// iz > 0, handle the wedges of other strips
y = (unsigned)temp*rng_flt;
temp = RNG_NEXT(temp);
if( fn[iz] + y*(fn[iz - 1] - fn[iz]) < std::exp(-.5*x*x) )
break;
}
arr[i] = x;
}
*state = temp;
}
double RNG::gaussian(double sigma)
{
float temp;
randn_0_1_32f( &temp, 1, &state );
return temp*sigma;
}
template<typename T, typename PT> static void
randnScale_( const float* src, T* dst, int len, int cn, const PT* mean, const PT* stddev, bool stdmtx )
{
int i, j, k;
if( !stdmtx )
{
if( cn == 1 )
{
PT b = mean[0], a = stddev[0];
for( i = 0; i < len; i++ )
dst[i] = saturate_cast<T>(src[i]*a + b);
}
else
{
for( i = 0; i < len; i++, src += cn, dst += cn )
for( k = 0; k < cn; k++ )
dst[k] = saturate_cast<T>(src[k]*stddev[k] + mean[k]);
}
}
else
{
for( i = 0; i < len; i++, src += cn, dst += cn )
{
for( j = 0; j < cn; j++ )
{
PT s = mean[j];
for( k = 0; k < cn; k++ )
s += src[k]*stddev[j*cn + k];
dst[j] = saturate_cast<T>(s);
}
}
}
}
static void randnScale_8u( const float* src, uchar* dst, int len, int cn,
const float* mean, const float* stddev, bool stdmtx )
{ randnScale_(src, dst, len, cn, mean, stddev, stdmtx); }
static void randnScale_8s( const float* src, schar* dst, int len, int cn,
const float* mean, const float* stddev, bool stdmtx )
{ randnScale_(src, dst, len, cn, mean, stddev, stdmtx); }
static void randnScale_16u( const float* src, ushort* dst, int len, int cn,
const float* mean, const float* stddev, bool stdmtx )
{ randnScale_(src, dst, len, cn, mean, stddev, stdmtx); }
static void randnScale_16s( const float* src, short* dst, int len, int cn,
const float* mean, const float* stddev, bool stdmtx )
{ randnScale_(src, dst, len, cn, mean, stddev, stdmtx); }
static void randnScale_32s( const float* src, int* dst, int len, int cn,
const float* mean, const float* stddev, bool stdmtx )
{ randnScale_(src, dst, len, cn, mean, stddev, stdmtx); }
static void randnScale_32f( const float* src, float* dst, int len, int cn,
const float* mean, const float* stddev, bool stdmtx )
{ randnScale_(src, dst, len, cn, mean, stddev, stdmtx); }
static void randnScale_64f( const float* src, double* dst, int len, int cn,
const double* mean, const double* stddev, bool stdmtx )
{ randnScale_(src, dst, len, cn, mean, stddev, stdmtx); }
typedef void (*RandnScaleFunc)(const float* src, uchar* dst, int len, int cn,
const uchar*, const uchar*, bool);
static RandnScaleFunc randnScaleTab[] =
{
(RandnScaleFunc)randnScale_8u, (RandnScaleFunc)randnScale_8s, (RandnScaleFunc)randnScale_16u,
(RandnScaleFunc)randnScale_16s, (RandnScaleFunc)randnScale_32s, (RandnScaleFunc)randnScale_32f,
(RandnScaleFunc)randnScale_64f, 0
};
void RNG::fill( InputOutputArray _mat, int disttype,
InputArray _param1arg, InputArray _param2arg, bool saturateRange )
{
Mat mat = _mat.getMat(), _param1 = _param1arg.getMat(), _param2 = _param2arg.getMat();
int depth = mat.depth(), cn = mat.channels();
AutoBuffer<double> _parambuf;
int j, k, fast_int_mode = 0, smallFlag = 1;
RandFunc func = 0;
RandnScaleFunc scaleFunc = 0;
CV_Assert(_param1.channels() == 1 && (_param1.rows == 1 || _param1.cols == 1) &&
(_param1.rows + _param1.cols - 1 == cn || _param1.rows + _param1.cols - 1 == 1 ||
(_param1.size() == Size(1, 4) && _param1.type() == CV_64F && cn <= 4)));
CV_Assert( _param2.channels() == 1 &&
(((_param2.rows == 1 || _param2.cols == 1) &&
(_param2.rows + _param2.cols - 1 == cn || _param2.rows + _param2.cols - 1 == 1 ||
(_param1.size() == Size(1, 4) && _param1.type() == CV_64F && cn <= 4))) ||
(_param2.rows == cn && _param2.cols == cn && disttype == NORMAL)));
Vec2i* ip = 0;
Vec2d* dp = 0;
Vec2f* fp = 0;
DivStruct* ds = 0;
uchar* mean = 0;
uchar* stddev = 0;
bool stdmtx = false;
int n1 = (int)_param1.total();
int n2 = (int)_param2.total();
if( disttype == UNIFORM )
{
_parambuf.allocate(cn*8 + n1 + n2);
double* parambuf = _parambuf;
double* p1 = _param1.ptr<double>();
double* p2 = _param2.ptr<double>();
if( !_param1.isContinuous() || _param1.type() != CV_64F || n1 != cn )
{
Mat tmp(_param1.size(), CV_64F, parambuf);
_param1.convertTo(tmp, CV_64F);
p1 = parambuf;
if( n1 < cn )
for( j = n1; j < cn; j++ )
p1[j] = p1[j-n1];
}
if( !_param2.isContinuous() || _param2.type() != CV_64F || n2 != cn )
{
Mat tmp(_param2.size(), CV_64F, parambuf + cn);
_param2.convertTo(tmp, CV_64F);
p2 = parambuf + cn;
if( n2 < cn )
for( j = n2; j < cn; j++ )
p2[j] = p2[j-n2];
}
if( depth <= CV_32S )
{
ip = (Vec2i*)(parambuf + cn*2);
for( j = 0, fast_int_mode = 1; j < cn; j++ )
{
double a = std::min(p1[j], p2[j]);
double b = std::max(p1[j], p2[j]);
if( saturateRange )
{
a = std::max(a, depth == CV_8U || depth == CV_16U ? 0. :
depth == CV_8S ? -128. : depth == CV_16S ? -32768. : (double)INT_MIN);
b = std::min(b, depth == CV_8U ? 256. : depth == CV_16U ? 65536. :
depth == CV_8S ? 128. : depth == CV_16S ? 32768. : (double)INT_MAX);
}
ip[j][1] = cvCeil(a);
int idiff = ip[j][0] = cvFloor(b) - ip[j][1] - 1;
double diff = b - a;
fast_int_mode &= diff <= 4294967296. && (idiff & (idiff+1)) == 0;
if( fast_int_mode )
smallFlag &= idiff <= 255;
else
{
if( diff > INT_MAX )
ip[j][0] = INT_MAX;
if( a < INT_MIN/2 )
ip[j][1] = INT_MIN/2;
}
}
if( !fast_int_mode )
{
ds = (DivStruct*)(ip + cn);
for( j = 0; j < cn; j++ )
{
ds[j].delta = ip[j][1];
unsigned d = ds[j].d = (unsigned)(ip[j][0]+1);
int l = 0;
while(((uint64)1 << l) < d)
l++;
ds[j].M = (unsigned)(((uint64)1 << 32)*(((uint64)1 << l) - d)/d) + 1;
ds[j].sh1 = std::min(l, 1);
ds[j].sh2 = std::max(l - 1, 0);
}
}
func = randTab[fast_int_mode][depth];
}
else
{
double scale = depth == CV_64F ?
5.4210108624275221700372640043497e-20 : // 2**-64
2.3283064365386962890625e-10; // 2**-32
double maxdiff = saturateRange ? (double)FLT_MAX : DBL_MAX;
// for each channel i compute such dparam[0][i] & dparam[1][i],
// so that a signed 32/64-bit integer X is transformed to
// the range [param1.val[i], param2.val[i]) using
// dparam[1][i]*X + dparam[0][i]
if( depth == CV_32F )
{
fp = (Vec2f*)(parambuf + cn*2);
for( j = 0; j < cn; j++ )
{
fp[j][0] = (float)(std::min(maxdiff, p2[j] - p1[j])*scale);
fp[j][1] = (float)((p2[j] + p1[j])*0.5);
}
}
else
{
dp = (Vec2d*)(parambuf + cn*2);
for( j = 0; j < cn; j++ )
{
dp[j][0] = std::min(DBL_MAX, p2[j] - p1[j])*scale;
dp[j][1] = ((p2[j] + p1[j])*0.5);
}
}
func = randTab[0][depth];
}
CV_Assert( func != 0 );
}
else if( disttype == CV_RAND_NORMAL )
{
_parambuf.allocate(MAX(n1, cn) + MAX(n2, cn));
double* parambuf = _parambuf;
int ptype = depth == CV_64F ? CV_64F : CV_32F;
int esz = (int)CV_ELEM_SIZE(ptype);
if( _param1.isContinuous() && _param1.type() == ptype )
mean = _param1.ptr();
else
{
Mat tmp(_param1.size(), ptype, parambuf);
_param1.convertTo(tmp, ptype);
mean = (uchar*)parambuf;
}
if( n1 < cn )
for( j = n1*esz; j < cn*esz; j++ )
mean[j] = mean[j - n1*esz];
if( _param2.isContinuous() && _param2.type() == ptype )
stddev = _param2.ptr();
else
{
Mat tmp(_param2.size(), ptype, parambuf + cn);
_param2.convertTo(tmp, ptype);
stddev = (uchar*)(parambuf + cn);
}
if( n1 < cn )
for( j = n1*esz; j < cn*esz; j++ )
stddev[j] = stddev[j - n1*esz];
stdmtx = _param2.rows == cn && _param2.cols == cn;
scaleFunc = randnScaleTab[depth];
CV_Assert( scaleFunc != 0 );
}
else
CV_Error( CV_StsBadArg, "Unknown distribution type" );
const Mat* arrays[] = {&mat, 0};
uchar* ptr;
NAryMatIterator it(arrays, &ptr);
int total = (int)it.size, blockSize = std::min((BLOCK_SIZE + cn - 1)/cn, total);
size_t esz = mat.elemSize();
AutoBuffer<double> buf;
uchar* param = 0;
float* nbuf = 0;
if( disttype == UNIFORM )
{
buf.allocate(blockSize*cn*4);
param = (uchar*)(double*)buf;
if( ip )
{
if( ds )
{
DivStruct* p = (DivStruct*)param;
for( j = 0; j < blockSize*cn; j += cn )
for( k = 0; k < cn; k++ )
p[j + k] = ds[k];
}
else
{
Vec2i* p = (Vec2i*)param;
for( j = 0; j < blockSize*cn; j += cn )
for( k = 0; k < cn; k++ )
p[j + k] = ip[k];
}
}
else if( fp )
{
Vec2f* p = (Vec2f*)param;
for( j = 0; j < blockSize*cn; j += cn )
for( k = 0; k < cn; k++ )
p[j + k] = fp[k];
}
else
{
Vec2d* p = (Vec2d*)param;
for( j = 0; j < blockSize*cn; j += cn )
for( k = 0; k < cn; k++ )
p[j + k] = dp[k];
}
}
else
{
buf.allocate((blockSize*cn+1)/2);
nbuf = (float*)(double*)buf;
}
for( size_t i = 0; i < it.nplanes; i++, ++it )
{
for( j = 0; j < total; j += blockSize )
{
int len = std::min(total - j, blockSize);
if( disttype == CV_RAND_UNI )
func( ptr, len*cn, &state, param, smallFlag != 0 );
else
{
randn_0_1_32f(nbuf, len*cn, &state);
scaleFunc(nbuf, ptr, len, cn, mean, stddev, stdmtx);
}
ptr += len*esz;
}
}
}
}
cv::RNG& cv::theRNG()
{
return coreTlsData.get()->rng;
}
void cv::randu(InputOutputArray dst, InputArray low, InputArray high)
{
theRNG().fill(dst, RNG::UNIFORM, low, high);
}
void cv::randn(InputOutputArray dst, InputArray mean, InputArray stddev)
{
theRNG().fill(dst, RNG::NORMAL, mean, stddev);
}
namespace cv
{
template<typename T> static void
randShuffle_( Mat& _arr, RNG& rng, double iterFactor )
{
int sz = _arr.rows*_arr.cols, iters = cvRound(iterFactor*sz);
if( _arr.isContinuous() )
{
T* arr = _arr.ptr<T>();
for( int i = 0; i < iters; i++ )
{
int j = (unsigned)rng % sz, k = (unsigned)rng % sz;
std::swap( arr[j], arr[k] );
}
}
else
{
uchar* data = _arr.ptr();
size_t step = _arr.step;
int cols = _arr.cols;
for( int i = 0; i < iters; i++ )
{
int j1 = (unsigned)rng % sz, k1 = (unsigned)rng % sz;
int j0 = j1/cols, k0 = k1/cols;
j1 -= j0*cols; k1 -= k0*cols;
std::swap( ((T*)(data + step*j0))[j1], ((T*)(data + step*k0))[k1] );
}
}
}
typedef void (*RandShuffleFunc)( Mat& dst, RNG& rng, double iterFactor );
}
void cv::randShuffle( InputOutputArray _dst, double iterFactor, RNG* _rng )
{
RandShuffleFunc tab[] =
{
0,
randShuffle_<uchar>, // 1
randShuffle_<ushort>, // 2
randShuffle_<Vec<uchar,3> >, // 3
randShuffle_<int>, // 4
0,
randShuffle_<Vec<ushort,3> >, // 6
0,
randShuffle_<Vec<int,2> >, // 8
0, 0, 0,
randShuffle_<Vec<int,3> >, // 12
0, 0, 0,
randShuffle_<Vec<int,4> >, // 16
0, 0, 0, 0, 0, 0, 0,
randShuffle_<Vec<int,6> >, // 24
0, 0, 0, 0, 0, 0, 0,
randShuffle_<Vec<int,8> > // 32
};
Mat dst = _dst.getMat();
RNG& rng = _rng ? *_rng : theRNG();
CV_Assert( dst.elemSize() <= 32 );
RandShuffleFunc func = tab[dst.elemSize()];
CV_Assert( func != 0 );
func( dst, rng, iterFactor );
}
CV_IMPL void
cvRandArr( CvRNG* _rng, CvArr* arr, int disttype, CvScalar param1, CvScalar param2 )
{
cv::Mat mat = cv::cvarrToMat(arr);
// !!! this will only work for current 64-bit MWC RNG !!!
cv::RNG& rng = _rng ? (cv::RNG&)*_rng : cv::theRNG();
rng.fill(mat, disttype == CV_RAND_NORMAL ?
cv::RNG::NORMAL : cv::RNG::UNIFORM, cv::Scalar(param1), cv::Scalar(param2) );
}
CV_IMPL void cvRandShuffle( CvArr* arr, CvRNG* _rng, double iter_factor )
{
cv::Mat dst = cv::cvarrToMat(arr);
cv::RNG& rng = _rng ? (cv::RNG&)*_rng : cv::theRNG();
cv::randShuffle( dst, iter_factor, &rng );
}
// Mersenne Twister random number generator.
// Inspired by http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/MT2002/CODES/mt19937ar.c
/*
A C-program for MT19937, with initialization improved 2002/1/26.
Coded by Takuji Nishimura and Makoto Matsumoto.
Before using, initialize the state by using init_genrand(seed)
or init_by_array(init_key, key_length).
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. The names of its contributors may not be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Any feedback is very welcome.
http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
*/
cv::RNG_MT19937::RNG_MT19937(unsigned s) { seed(s); }
cv::RNG_MT19937::RNG_MT19937() { seed(5489U); }
void cv::RNG_MT19937::seed(unsigned s)
{
state[0]= s;
for (mti = 1; mti < N; mti++)
{
/* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */
state[mti] = (1812433253U * (state[mti - 1] ^ (state[mti - 1] >> 30)) + mti);
}
}
unsigned cv::RNG_MT19937::next()
{
/* mag01[x] = x * MATRIX_A for x=0,1 */
static unsigned mag01[2] = { 0x0U, /*MATRIX_A*/ 0x9908b0dfU};
const unsigned UPPER_MASK = 0x80000000U;
const unsigned LOWER_MASK = 0x7fffffffU;
/* generate N words at one time */
if (mti >= N)
{
int kk = 0;
for (; kk < N - M; ++kk)
{
unsigned y = (state[kk] & UPPER_MASK) | (state[kk + 1] & LOWER_MASK);
state[kk] = state[kk + M] ^ (y >> 1) ^ mag01[y & 0x1U];
}
for (; kk < N - 1; ++kk)
{
unsigned y = (state[kk] & UPPER_MASK) | (state[kk + 1] & LOWER_MASK);
state[kk] = state[kk + (M - N)] ^ (y >> 1) ^ mag01[y & 0x1U];
}
unsigned y = (state[N - 1] & UPPER_MASK) | (state[0] & LOWER_MASK);
state[N - 1] = state[M - 1] ^ (y >> 1) ^ mag01[y & 0x1U];
mti = 0;
}
unsigned y = state[mti++];
/* Tempering */
y ^= (y >> 11);
y ^= (y << 7) & 0x9d2c5680U;
y ^= (y << 15) & 0xefc60000U;
y ^= (y >> 18);
return y;
}
cv::RNG_MT19937::operator unsigned() { return next(); }
cv::RNG_MT19937::operator int() { return (int)next();}
cv::RNG_MT19937::operator float() { return next() * (1.f / 4294967296.f); }
cv::RNG_MT19937::operator double()
{
unsigned a = next() >> 5;
unsigned b = next() >> 6;
return (a * 67108864.0 + b) * (1.0 / 9007199254740992.0);
}
int cv::RNG_MT19937::uniform(int a, int b) { return (int)(next() % (b - a) + a); }
float cv::RNG_MT19937::uniform(float a, float b) { return ((float)*this)*(b - a) + a; }
double cv::RNG_MT19937::uniform(double a, double b) { return ((double)*this)*(b - a) + a; }
unsigned cv::RNG_MT19937::operator ()(unsigned b) { return next() % b; }
unsigned cv::RNG_MT19937::operator ()() { return next(); }
/* End of file. */