mirror of
https://github.com/opencv/opencv.git
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00285a5e88
Add ability to build iOS and macOS frameworks with nonfree modules (#13424) * Allow building ios framework with nonfree * Allow building osx framework with nonfree
309 lines
12 KiB
Python
Executable File
309 lines
12 KiB
Python
Executable File
#!/usr/bin/env python
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"""
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The script builds OpenCV.framework for iOS.
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The built framework is universal, it can be used to build app and run it on either iOS simulator or real device.
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Usage:
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./build_framework.py <outputdir>
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By cmake conventions (and especially if you work with OpenCV repository),
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the output dir should not be a subdirectory of OpenCV source tree.
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Script will create <outputdir>, if it's missing, and a few its subdirectories:
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<outputdir>
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build/
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iPhoneOS-*/
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[cmake-generated build tree for an iOS device target]
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iPhoneSimulator-*/
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[cmake-generated build tree for iOS simulator]
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opencv2.framework/
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[the framework content]
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The script should handle minor OpenCV updates efficiently
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- it does not recompile the library from scratch each time.
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However, opencv2.framework directory is erased and recreated on each run.
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Adding --dynamic parameter will build opencv2.framework as App Store dynamic framework. Only iOS 8+ versions are supported.
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"""
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from __future__ import print_function
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import glob, re, os, os.path, shutil, string, sys, argparse, traceback, multiprocessing
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from subprocess import check_call, check_output, CalledProcessError
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IPHONEOS_DEPLOYMENT_TARGET='8.0' # default, can be changed via command line options or environemnt variable
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def execute(cmd, cwd = None):
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print("Executing: %s in %s" % (cmd, cwd), file=sys.stderr)
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print('Executing: ' + ' '.join(cmd))
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retcode = check_call(cmd, cwd = cwd)
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if retcode != 0:
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raise Exception("Child returned:", retcode)
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def getXCodeMajor():
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ret = check_output(["xcodebuild", "-version"])
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m = re.match(r'Xcode\s+(\d+)\..*', ret, flags=re.IGNORECASE)
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if m:
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return int(m.group(1))
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else:
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raise Exception("Failed to parse Xcode version")
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class Builder:
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def __init__(self, opencv, contrib, dynamic, bitcodedisabled, exclude, enablenonfree, targets):
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self.opencv = os.path.abspath(opencv)
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self.contrib = None
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if contrib:
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modpath = os.path.join(contrib, "modules")
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if os.path.isdir(modpath):
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self.contrib = os.path.abspath(modpath)
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else:
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print("Note: contrib repository is bad - modules subfolder not found", file=sys.stderr)
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self.dynamic = dynamic
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self.bitcodedisabled = bitcodedisabled
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self.exclude = exclude
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self.enablenonfree = enablenonfree
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self.targets = targets
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def getBD(self, parent, t):
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if len(t[0]) == 1:
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res = os.path.join(parent, 'build-%s-%s' % (t[0][0].lower(), t[1].lower()))
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else:
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res = os.path.join(parent, 'build-%s' % t[1].lower())
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if not os.path.isdir(res):
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os.makedirs(res)
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return os.path.abspath(res)
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def _build(self, outdir):
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outdir = os.path.abspath(outdir)
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if not os.path.isdir(outdir):
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os.makedirs(outdir)
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mainWD = os.path.join(outdir, "build")
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dirs = []
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xcode_ver = getXCodeMajor()
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if self.dynamic:
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alltargets = self.targets
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else:
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# if we are building a static library, we must build each architecture separately
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alltargets = []
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for t in self.targets:
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for at in t[0]:
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current = ( [at], t[1] )
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alltargets.append(current)
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for t in alltargets:
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mainBD = self.getBD(mainWD, t)
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dirs.append(mainBD)
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cmake_flags = []
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if self.contrib:
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cmake_flags.append("-DOPENCV_EXTRA_MODULES_PATH=%s" % self.contrib)
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if xcode_ver >= 7 and t[1] == 'iPhoneOS' and self.bitcodedisabled == False:
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cmake_flags.append("-DCMAKE_C_FLAGS=-fembed-bitcode")
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cmake_flags.append("-DCMAKE_CXX_FLAGS=-fembed-bitcode")
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self.buildOne(t[0], t[1], mainBD, cmake_flags)
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if self.dynamic == False:
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self.mergeLibs(mainBD)
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self.makeFramework(outdir, dirs)
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def build(self, outdir):
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try:
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self._build(outdir)
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except Exception as e:
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print("="*60, file=sys.stderr)
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print("ERROR: %s" % e, file=sys.stderr)
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print("="*60, file=sys.stderr)
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traceback.print_exc(file=sys.stderr)
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sys.exit(1)
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def getToolchain(self, arch, target):
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return None
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def getCMakeArgs(self, arch, target):
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args = [
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"cmake",
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"-GXcode",
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"-DAPPLE_FRAMEWORK=ON",
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"-DCMAKE_INSTALL_PREFIX=install",
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"-DCMAKE_BUILD_TYPE=Release",
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] + ([
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"-DBUILD_SHARED_LIBS=ON",
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"-DCMAKE_MACOSX_BUNDLE=ON",
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"-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=NO",
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] if self.dynamic else []) + ([
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"-DOPENCV_ENABLE_NONFREE=ON"
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] if self.enablenonfree else [])
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if len(self.exclude) > 0:
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args += ["-DBUILD_opencv_world=OFF"] if not self.dynamic else []
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args += ["-DBUILD_opencv_%s=OFF" % m for m in self.exclude]
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return args
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def getBuildCommand(self, archs, target):
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buildcmd = [
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"xcodebuild",
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]
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if self.dynamic:
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buildcmd += [
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"IPHONEOS_DEPLOYMENT_TARGET=" + os.environ['IPHONEOS_DEPLOYMENT_TARGET'],
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"ONLY_ACTIVE_ARCH=NO",
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]
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if not self.bitcodedisabled:
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buildcmd.append("BITCODE_GENERATION_MODE=bitcode")
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for arch in archs:
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buildcmd.append("-arch")
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buildcmd.append(arch.lower())
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else:
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arch = ";".join(archs)
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buildcmd += [
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"IPHONEOS_DEPLOYMENT_TARGET=" + os.environ['IPHONEOS_DEPLOYMENT_TARGET'],
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"ARCHS=%s" % arch,
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]
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buildcmd += [
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"-sdk", target.lower(),
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"-configuration", "Release",
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"-parallelizeTargets",
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"-jobs", str(multiprocessing.cpu_count()),
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] + (["-target","ALL_BUILD"] if self.dynamic else [])
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return buildcmd
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def getInfoPlist(self, builddirs):
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return os.path.join(builddirs[0], "ios", "Info.plist")
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def buildOne(self, arch, target, builddir, cmakeargs = []):
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# Run cmake
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toolchain = self.getToolchain(arch, target)
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cmakecmd = self.getCMakeArgs(arch, target) + \
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(["-DCMAKE_TOOLCHAIN_FILE=%s" % toolchain] if toolchain is not None else [])
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if target.lower().startswith("iphoneos"):
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cmakecmd.append("-DCPU_BASELINE=DETECT")
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cmakecmd.append(self.opencv)
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cmakecmd.extend(cmakeargs)
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execute(cmakecmd, cwd = builddir)
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# Clean and build
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clean_dir = os.path.join(builddir, "install")
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if os.path.isdir(clean_dir):
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shutil.rmtree(clean_dir)
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buildcmd = self.getBuildCommand(arch, target)
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execute(buildcmd + ["-target", "ALL_BUILD", "build"], cwd = builddir)
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execute(["cmake", "-P", "cmake_install.cmake"], cwd = builddir)
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def mergeLibs(self, builddir):
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res = os.path.join(builddir, "lib", "Release", "libopencv_merged.a")
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libs = glob.glob(os.path.join(builddir, "install", "lib", "*.a"))
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libs3 = glob.glob(os.path.join(builddir, "install", "share", "OpenCV", "3rdparty", "lib", "*.a"))
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print("Merging libraries:\n\t%s" % "\n\t".join(libs + libs3), file=sys.stderr)
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execute(["libtool", "-static", "-o", res] + libs + libs3)
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def makeFramework(self, outdir, builddirs):
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name = "opencv2"
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# set the current dir to the dst root
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framework_dir = os.path.join(outdir, "%s.framework" % name)
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if os.path.isdir(framework_dir):
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shutil.rmtree(framework_dir)
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os.makedirs(framework_dir)
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if self.dynamic:
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dstdir = framework_dir
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libname = "opencv2.framework/opencv2"
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else:
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dstdir = os.path.join(framework_dir, "Versions", "A")
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libname = "libopencv_merged.a"
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# copy headers from one of build folders
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shutil.copytree(os.path.join(builddirs[0], "install", "include", "opencv2"), os.path.join(dstdir, "Headers"))
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# make universal static lib
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libs = [os.path.join(d, "lib", "Release", libname) for d in builddirs]
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lipocmd = ["lipo", "-create"]
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lipocmd.extend(libs)
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lipocmd.extend(["-o", os.path.join(dstdir, name)])
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print("Creating universal library from:\n\t%s" % "\n\t".join(libs), file=sys.stderr)
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execute(lipocmd)
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# dynamic framework has different structure, just copy the Plist directly
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if self.dynamic:
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resdir = dstdir
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shutil.copyfile(self.getInfoPlist(builddirs), os.path.join(resdir, "Info.plist"))
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else:
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# copy Info.plist
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resdir = os.path.join(dstdir, "Resources")
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os.makedirs(resdir)
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shutil.copyfile(self.getInfoPlist(builddirs), os.path.join(resdir, "Info.plist"))
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# make symbolic links
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links = [
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(["A"], ["Versions", "Current"]),
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(["Versions", "Current", "Headers"], ["Headers"]),
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(["Versions", "Current", "Resources"], ["Resources"]),
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(["Versions", "Current", name], [name])
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]
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for l in links:
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s = os.path.join(*l[0])
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d = os.path.join(framework_dir, *l[1])
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os.symlink(s, d)
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class iOSBuilder(Builder):
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def getToolchain(self, arch, target):
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toolchain = os.path.join(self.opencv, "platforms", "ios", "cmake", "Toolchains", "Toolchain-%s_Xcode.cmake" % target)
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return toolchain
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def getCMakeArgs(self, arch, target):
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arch = ";".join(arch)
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args = Builder.getCMakeArgs(self, arch, target)
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args = args + [
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'-DIOS_ARCH=%s' % arch
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]
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return args
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if __name__ == "__main__":
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folder = os.path.abspath(os.path.join(os.path.dirname(sys.argv[0]), "../.."))
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parser = argparse.ArgumentParser(description='The script builds OpenCV.framework for iOS.')
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parser.add_argument('out', metavar='OUTDIR', help='folder to put built framework')
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parser.add_argument('--opencv', metavar='DIR', default=folder, help='folder with opencv repository (default is "../.." relative to script location)')
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parser.add_argument('--contrib', metavar='DIR', default=None, help='folder with opencv_contrib repository (default is "None" - build only main framework)')
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parser.add_argument('--without', metavar='MODULE', default=[], action='append', help='OpenCV modules to exclude from the framework')
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parser.add_argument('--dynamic', default=False, action='store_true', help='build dynamic framework (default is "False" - builds static framework)')
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parser.add_argument('--disable-bitcode', default=False, dest='bitcodedisabled', action='store_true', help='disable bitcode (enabled by default)')
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parser.add_argument('--iphoneos_deployment_target', default=os.environ.get('IPHONEOS_DEPLOYMENT_TARGET', IPHONEOS_DEPLOYMENT_TARGET), help='specify IPHONEOS_DEPLOYMENT_TARGET')
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parser.add_argument('--iphoneos_archs', default='armv7,armv7s,arm64', help='select iPhoneOS target ARCHS')
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parser.add_argument('--iphonesimulator_archs', default='i386,x86_64', help='select iPhoneSimulator target ARCHS')
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parser.add_argument('--enable_nonfree', default=False, dest='enablenonfree', action='store_true', help='enable non-free modules (disabled by default)')
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args = parser.parse_args()
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os.environ['IPHONEOS_DEPLOYMENT_TARGET'] = args.iphoneos_deployment_target
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print('Using IPHONEOS_DEPLOYMENT_TARGET=' + os.environ['IPHONEOS_DEPLOYMENT_TARGET'])
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iphoneos_archs = args.iphoneos_archs.split(',')
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print('Using iPhoneOS ARCHS=' + str(iphoneos_archs))
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iphonesimulator_archs = args.iphonesimulator_archs.split(',')
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print('Using iPhoneSimulator ARCHS=' + str(iphonesimulator_archs))
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b = iOSBuilder(args.opencv, args.contrib, args.dynamic, args.bitcodedisabled, args.without, args.enablenonfree,
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[
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(iphoneos_archs, "iPhoneOS"),
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] if os.environ.get('BUILD_PRECOMMIT', None) else
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[
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(iphoneos_archs, "iPhoneOS"),
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(iphonesimulator_archs, "iPhoneSimulator"),
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])
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b.build(args.out)
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