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absdiff.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
accumulate.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
add_weighted.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
add.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
bitwise.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
blur.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
canny.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
channel_extract.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
channels_combine.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
cmp.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
colorconvert.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
common.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
common.hpp
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Fix android libc++ build
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2016-09-02 10:25:46 +12:00 |
convert_depth.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
convert_scale.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
convert.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
convolution.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
count_nonzero.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
div.cpp
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brush up divSaturate of carotene
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2016-10-23 08:51:25 +09:00 |
dot_product.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
fast.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
fill_minmaxloc.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
flip.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
gaussian_blur.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
in_range.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
integral.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
intrinsics.hpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
laplacian.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
magnitude.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
meanstddev.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
median_filter.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
min_max.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
minmaxloc.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
morph.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
mul.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
norm.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
opticalflow.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
phase.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
pyramid.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
reduce.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
remap.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
remap.hpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
resize.cpp
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Fix error when compiling with clang
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2016-07-19 18:05:07 +08:00 |
saturate_cast.hpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
scharr.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
separable_filter.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
separable_filter.hpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
sobel.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
sub.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
sum.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
template_matching.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
threshold.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
vtransform.hpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
warp_affine.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
warp_perspective.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |