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330 lines
14 KiB
C++
330 lines
14 KiB
C++
#include <string>
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#include <iostream>
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#include <fstream>
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#include <sstream>
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#include <stdexcept>
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#include "opencv2/core/core.hpp"
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#include "opencv2/video/video.hpp"
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#include "opencv2/imgproc/imgproc.hpp"
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#include "opencv2/highgui/highgui.hpp"
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#include "opencv2/videostab/videostab.hpp"
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#define arg(name) cmd.get<string>(name)
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#define argb(name) cmd.get<bool>(name)
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#define argi(name) cmd.get<int>(name)
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#define argf(name) cmd.get<float>(name)
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#define argd(name) cmd.get<double>(name)
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using namespace std;
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using namespace cv;
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using namespace cv::videostab;
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Ptr<IFrameSource> stabilizedFrames;
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string saveMotionsPath;
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double outputFps;
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string outputPath;
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bool quietMode;
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void run();
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void saveMotionsIfNecessary();
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void printHelp();
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void run()
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{
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VideoWriter writer;
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Mat stabilizedFrame;
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int nframes = 0;
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while (!(stabilizedFrame = stabilizedFrames->nextFrame()).empty())
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{
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nframes++;
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if (!outputPath.empty())
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{
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if (!writer.isOpened())
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writer.open(outputPath, CV_FOURCC('X','V','I','D'), outputFps, stabilizedFrame.size());
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writer << stabilizedFrame;
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}
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if (!quietMode)
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{
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imshow("stabilizedFrame", stabilizedFrame);
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char key = static_cast<char>(waitKey(3));
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if (key == 27)
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break;
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}
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}
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cout << endl
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<< "processed frames: " << nframes << endl
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<< "finished\n";
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}
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void printHelp()
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{
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cout << "OpenCV video stabilizer.\n"
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"Usage: videostab <file_path> [arguments]\n\n"
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"Arguments:\n"
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" -m, --model=(transl|transl_and_scale|linear_sim|affine)\n"
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" Set motion model. The default is affine.\n"
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" --outlier-ratio=<float_number>\n"
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" Outliers ratio in motion estimation. The default is 0.5.\n"
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" --min-inlier-ratio=<float_number>\n"
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" Minimum inlier ratio to decide if estimated motion is OK. The default is 0.1,\n"
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" but you may want to increase it.\n\n"
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" -sm, --save-motions=(<file_path>|no)\n"
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" Save estimated motions into file. The default is no.\n"
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" -lm, --load-motions=(<file_path>|no)\n"
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" Load motions from file. The default is no.\n\n"
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" -r, --radius=<int_number>\n"
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" Set sliding window radius. The default is 15.\n"
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" --stdev=(<float_number>|auto)\n"
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" Set smoothing weights standard deviation. The default is auto\n"
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" (i.e. sqrt(radius)).\n"
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" --deblur=(yes|no)\n"
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" Do deblurring.\n"
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" --deblur-sens=<float_number>\n"
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" Set deblurring sensitivity (from 0 to +inf). The default is 0.1.\n\n"
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" -t, --trim-ratio=<float_number>\n"
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" Set trimming ratio (from 0 to 0.5). The default is 0.1.\n"
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" -et, --est-trim=(yes|no)\n"
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" Estimate trim ratio automatically. The default is yes.\n"
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" -ic, --incl-constr=(yes|no)\n"
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" Ensure the inclusion constraint is always satisfied. The default is no.\n\n"
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" -bm, --border-mode=(replicate|reflect|const)\n"
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" Set border extrapolation mode. The default is replicate.\n\n"
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" --mosaic=(yes|no)\n"
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" Do consistent mosaicing. The default is no.\n"
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" --mosaic-stdev=<float_number>\n"
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" Consistent mosaicing stdev threshold. The default is 10.0.\n\n"
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" -mi, --motion-inpaint=(yes|no)\n"
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" Do motion inpainting (requires GPU support). The default is no.\n"
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" --mi-dist-thresh=<float_number>\n"
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" Estimated flow distance threshold for motion inpainting. The default is 5.0.\n\n"
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" -ci, --color-inpaint=(no|average|ns|telea)\n"
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" Do color inpainting. The defailt is no.\n"
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" --ci-radius=<float_number>\n"
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" Set color inpainting radius (for ns and telea options only).\n"
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" The default is 2.0\n\n"
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" -ws, --wobble-suppress=(yes|no)\n"
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" Perform wobble suppression. The default is no.\n"
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" --ws-period=<int_number>\n"
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" Set wobble suppression period. The default is 30.\n"
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" --ws-model=(transl|transl_and_scale|linear_sim|affine|homography)\n"
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" Set wobble suppression motion model (must have more DOF than motion \n"
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" estimation model). The default is homography.\n"
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" -sm2, --save-motions2=(<file_path>|no)\n"
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" Save motions estimated for wobble suppression. The default is no.\n"
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" -lm2, --load-motions2=(<file_path>|no)\n"
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" Load motions for wobble suppression from file. The default is no.\n\n"
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" -o, --output=(no|<file_path>)\n"
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" Set output file path explicitely. The default is stabilized.avi.\n"
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" --fps=(<float_number>|auto)\n"
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" Set output video FPS explicitely. By default the source FPS is used (auto).\n"
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" -q, --quiet\n"
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" Don't show output video frames.\n\n"
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" -h, --help\n"
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" Print help.\n\n"
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"Note: some argument configurations lead to two passes, some to single pass.\n\n";
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}
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int main(int argc, const char **argv)
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{
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try
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{
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const char *keys =
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"{ 1 | | | | }"
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"{ m | model | affine| }"
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"{ | min-inlier-ratio | 0.1 | }"
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"{ | outlier-ratio | 0.5 | }"
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"{ sm | save-motions | no | }"
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"{ lm | load-motions | no | }"
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"{ r | radius | 15 | }"
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"{ | stdev | auto | }"
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"{ | deblur | no | }"
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"{ | deblur-sens | 0.1 | }"
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"{ et | est-trim | yes | }"
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"{ t | trim-ratio | 0.1 | }"
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"{ ic | incl-constr | no | }"
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"{ bm | border-mode | replicate | }"
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"{ | mosaic | no | }"
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"{ ms | mosaic-stdev | 10.0 | }"
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"{ mi | motion-inpaint | no | }"
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"{ | mi-dist-thresh | 5.0 | }"
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"{ ci | color-inpaint | no | }"
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"{ | ci-radius | 2 | }"
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"{ ws | wobble-suppress | no | }"
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"{ | ws-period | 30 | }"
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"{ | ws-model | homography | }"
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"{ sm2 | save-motions2 | no | }"
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"{ lm2 | load-motions2 | no | }"
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"{ o | output | stabilized.avi | }"
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"{ | fps | auto | }"
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"{ q | quiet | false | }"
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"{ h | help | false | }";
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CommandLineParser cmd(argc, argv, keys);
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// parse command arguments
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if (argb("help"))
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{
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printHelp();
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return 0;
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}
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StabilizerBase *stabilizer;
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bool isTwoPass =
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arg("est-trim") == "yes" || arg("wobble-suppress") == "yes";
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if (isTwoPass)
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{
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TwoPassStabilizer *twoPassStabilizer = new TwoPassStabilizer();
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stabilizer = twoPassStabilizer;
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twoPassStabilizer->setEstimateTrimRatio(arg("est-trim") == "yes");
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if (arg("stdev") == "auto")
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twoPassStabilizer->setMotionStabilizer(new GaussianMotionFilter(argi("radius")));
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else
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twoPassStabilizer->setMotionStabilizer(new GaussianMotionFilter(argi("radius"), argf("stdev")));
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if (arg("wobble-suppress") == "yes")
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{
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MoreAccurateMotionWobbleSuppressor *ws = new MoreAccurateMotionWobbleSuppressor();
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twoPassStabilizer->setWobbleSuppressor(ws);
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ws->setPeriod(argi("ws-period"));
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if (arg("ws-model") == "transl")
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ws->setMotionEstimator(new PyrLkRobustMotionEstimator(TRANSLATION));
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else if (arg("ws-model") == "transl_and_scale")
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ws->setMotionEstimator(new PyrLkRobustMotionEstimator(TRANSLATION_AND_SCALE));
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else if (arg("ws-model") == "linear_sim")
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ws->setMotionEstimator(new PyrLkRobustMotionEstimator(LINEAR_SIMILARITY));
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else if (arg("ws-model") == "affine")
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ws->setMotionEstimator(new PyrLkRobustMotionEstimator(AFFINE));
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else if (arg("ws-model") == "homography")
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ws->setMotionEstimator(new PyrLkRobustMotionEstimator(HOMOGRAPHY));
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else
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throw runtime_error("unknown wobble suppression motion model: " + arg("ws-model"));
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if (arg("load-motions2") != "no")
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ws->setMotionEstimator(new FromFileMotionReader(arg("load-motions2")));
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if (arg("save-motions2") != "no")
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{
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Ptr<GlobalMotionEstimatorBase> est = ws->motionEstimator();
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ws->setMotionEstimator(new ToFileMotionWriter(arg("save-motions2"), est));
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}
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}
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}
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else
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{
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OnePassStabilizer *onePassStabilizer = new OnePassStabilizer();
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stabilizer = onePassStabilizer;
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if (arg("stdev") == "auto")
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onePassStabilizer->setMotionFilter(new GaussianMotionFilter(argi("radius")));
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else
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onePassStabilizer->setMotionFilter(new GaussianMotionFilter(argi("radius"), argf("stdev")));
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}
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stabilizedFrames = dynamic_cast<IFrameSource*>(stabilizer);
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string inputPath = arg("1");
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if (inputPath.empty()) throw runtime_error("specify video file path");
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VideoFileSource *source = new VideoFileSource(inputPath);
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cout << "frame count (rough): " << source->count() << endl;
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if (arg("fps") == "auto") outputFps = source->fps(); else outputFps = argd("fps");
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stabilizer->setFrameSource(source);
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if (arg("load-motions") == "no")
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{
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PyrLkRobustMotionEstimator *est = 0;
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if (arg("model") == "transl")
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est = new PyrLkRobustMotionEstimator(TRANSLATION);
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else if (arg("model") == "transl_and_scale")
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est = new PyrLkRobustMotionEstimator(TRANSLATION_AND_SCALE);
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else if (arg("model") == "linear_sim")
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est = new PyrLkRobustMotionEstimator(LINEAR_SIMILARITY);
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else if (arg("model") == "affine")
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est = new PyrLkRobustMotionEstimator(AFFINE);
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else
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{
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delete est;
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throw runtime_error("unknown motion model: " + arg("model"));
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}
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RansacParams ransac = est->ransacParams();
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ransac.eps = argf("outlier-ratio");
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est->setRansacParams(ransac);
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est->setMinInlierRatio(argf("min-inlier-ratio"));
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stabilizer->setMotionEstimator(est);
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}
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else
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stabilizer->setMotionEstimator(new FromFileMotionReader(arg("load-motions")));
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if (arg("save-motions") != "no")
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stabilizer->setMotionEstimator(
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new ToFileMotionWriter(arg("save-motions"), stabilizer->motionEstimator()));
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stabilizer->setRadius(argi("radius"));
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if (arg("deblur") == "yes")
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{
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WeightingDeblurer *deblurer = new WeightingDeblurer();
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deblurer->setRadius(argi("radius"));
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deblurer->setSensitivity(argf("deblur-sens"));
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stabilizer->setDeblurer(deblurer);
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}
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stabilizer->setTrimRatio(argf("trim-ratio"));
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stabilizer->setCorrectionForInclusion(arg("incl-constr") == "yes");
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if (arg("border-mode") == "reflect")
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stabilizer->setBorderMode(BORDER_REFLECT);
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else if (arg("border-mode") == "replicate")
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stabilizer->setBorderMode(BORDER_REPLICATE);
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else if (arg("border-mode") == "const")
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stabilizer->setBorderMode(BORDER_CONSTANT);
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else
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throw runtime_error("unknown border extrapolation mode: "
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+ cmd.get<string>("border-mode"));
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InpaintingPipeline *inpainters = new InpaintingPipeline();
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Ptr<InpainterBase> inpainters_(inpainters);
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if (arg("mosaic") == "yes")
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{
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ConsistentMosaicInpainter *inp = new ConsistentMosaicInpainter();
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inp->setStdevThresh(argf("mosaic-stdev"));
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inpainters->pushBack(inp);
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}
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if (arg("motion-inpaint") == "yes")
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{
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MotionInpainter *inp = new MotionInpainter();
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inp->setDistThreshold(argf("mi-dist-thresh"));
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inpainters->pushBack(inp);
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}
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if (arg("color-inpaint") == "average")
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inpainters->pushBack(new ColorAverageInpainter());
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else if (arg("color-inpaint") == "ns")
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inpainters->pushBack(new ColorInpainter(INPAINT_NS, argd("ci-radius")));
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else if (arg("color-inpaint") == "telea")
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inpainters->pushBack(new ColorInpainter(INPAINT_TELEA, argd("ci-radius")));
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else if (arg("color-inpaint") != "no")
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throw runtime_error("unknown color inpainting method: " + arg("color-inpaint"));
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if (!inpainters->empty())
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{
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inpainters->setRadius(argi("radius"));
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stabilizer->setInpainter(inpainters_);
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}
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if (arg("output") != "no")
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outputPath = arg("output");
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quietMode = argb("quite");
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run();
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}
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catch (const exception &e)
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{
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cout << "error: " << e.what() << endl;
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stabilizedFrames.release();
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return -1;
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}
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stabilizedFrames.release();
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return 0;
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}
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