mirror of
https://github.com/opencv/opencv.git
synced 2024-12-27 11:28:14 +08:00
517 lines
10 KiB
C++
517 lines
10 KiB
C++
//-----------------------------------------------------------------------------
|
|
// File: Linklist.h
|
|
// Desc: Linked list class.
|
|
//
|
|
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
|
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|
|
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|
|
// PARTICULAR PURPOSE.
|
|
//
|
|
// Copyright (C) Microsoft Corporation. All rights reserved.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#pragma once
|
|
|
|
// Notes:
|
|
//
|
|
// The List class template implements a simple double-linked list.
|
|
// It uses STL's copy semantics.
|
|
|
|
// There are two versions of the Clear() method:
|
|
// Clear(void) clears the list w/out cleaning up the object.
|
|
// Clear(FN fn) takes a functor object that releases the objects, if they need cleanup.
|
|
|
|
// The List class supports enumeration. Example of usage:
|
|
//
|
|
// List<T>::POSIITON pos = list.GetFrontPosition();
|
|
// while (pos != list.GetEndPosition())
|
|
// {
|
|
// T item;
|
|
// hr = list.GetItemPos(&item);
|
|
// pos = list.Next(pos);
|
|
// }
|
|
|
|
// The ComPtrList class template derives from List<> and implements a list of COM pointers.
|
|
|
|
template <class T>
|
|
struct NoOp
|
|
{
|
|
void operator()(T& t)
|
|
{
|
|
}
|
|
};
|
|
|
|
template <class T>
|
|
class List
|
|
{
|
|
protected:
|
|
|
|
// Nodes in the linked list
|
|
struct Node
|
|
{
|
|
Node *prev;
|
|
Node *next;
|
|
T item;
|
|
|
|
Node() : prev(nullptr), next(nullptr)
|
|
{
|
|
}
|
|
|
|
Node(T item) : prev(nullptr), next(nullptr)
|
|
{
|
|
this->item = item;
|
|
}
|
|
|
|
T Item() const { return item; }
|
|
};
|
|
|
|
public:
|
|
|
|
// Object for enumerating the list.
|
|
class POSITION
|
|
{
|
|
friend class List<T>;
|
|
|
|
public:
|
|
POSITION() : pNode(nullptr)
|
|
{
|
|
}
|
|
|
|
bool operator==(const POSITION &p) const
|
|
{
|
|
return pNode == p.pNode;
|
|
}
|
|
|
|
bool operator!=(const POSITION &p) const
|
|
{
|
|
return pNode != p.pNode;
|
|
}
|
|
|
|
private:
|
|
const Node *pNode;
|
|
|
|
POSITION(Node *p) : pNode(p)
|
|
{
|
|
}
|
|
};
|
|
|
|
protected:
|
|
Node m_anchor; // Anchor node for the linked list.
|
|
DWORD m_count; // Number of items in the list.
|
|
|
|
Node* Front() const
|
|
{
|
|
return m_anchor.next;
|
|
}
|
|
|
|
Node* Back() const
|
|
{
|
|
return m_anchor.prev;
|
|
}
|
|
|
|
virtual HRESULT InsertAfter(T item, Node *pBefore)
|
|
{
|
|
if (pBefore == nullptr)
|
|
{
|
|
return E_POINTER;
|
|
}
|
|
|
|
Node *pNode = new Node(item);
|
|
if (pNode == nullptr)
|
|
{
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
|
|
Node *pAfter = pBefore->next;
|
|
|
|
pBefore->next = pNode;
|
|
pAfter->prev = pNode;
|
|
|
|
pNode->prev = pBefore;
|
|
pNode->next = pAfter;
|
|
|
|
m_count++;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
virtual HRESULT GetItem(const Node *pNode, T* ppItem)
|
|
{
|
|
if (pNode == nullptr || ppItem == nullptr)
|
|
{
|
|
return E_POINTER;
|
|
}
|
|
|
|
*ppItem = pNode->item;
|
|
return S_OK;
|
|
}
|
|
|
|
// RemoveItem:
|
|
// Removes a node and optionally returns the item.
|
|
// ppItem can be nullptr.
|
|
virtual HRESULT RemoveItem(Node *pNode, T *ppItem)
|
|
{
|
|
if (pNode == nullptr)
|
|
{
|
|
return E_POINTER;
|
|
}
|
|
|
|
assert(pNode != &m_anchor); // We should never try to remove the anchor node.
|
|
if (pNode == &m_anchor)
|
|
{
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
|
|
T item;
|
|
|
|
// The next node's previous is this node's previous.
|
|
pNode->next->prev = pNode->prev;
|
|
|
|
// The previous node's next is this node's next.
|
|
pNode->prev->next = pNode->next;
|
|
|
|
item = pNode->item;
|
|
delete pNode;
|
|
|
|
m_count--;
|
|
|
|
if (ppItem)
|
|
{
|
|
*ppItem = item;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
public:
|
|
|
|
List()
|
|
{
|
|
m_anchor.next = &m_anchor;
|
|
m_anchor.prev = &m_anchor;
|
|
|
|
m_count = 0;
|
|
}
|
|
|
|
virtual ~List()
|
|
{
|
|
Clear();
|
|
}
|
|
|
|
// Insertion functions
|
|
HRESULT InsertBack(T item)
|
|
{
|
|
return InsertAfter(item, m_anchor.prev);
|
|
}
|
|
|
|
|
|
HRESULT InsertFront(T item)
|
|
{
|
|
return InsertAfter(item, &m_anchor);
|
|
}
|
|
|
|
HRESULT InsertPos(POSITION pos, T item)
|
|
{
|
|
if (pos.pNode == nullptr)
|
|
{
|
|
return InsertBack(item);
|
|
}
|
|
|
|
return InsertAfter(item, pos.pNode->prev);
|
|
}
|
|
|
|
// RemoveBack: Removes the tail of the list and returns the value.
|
|
// ppItem can be nullptr if you don't want the item back. (But the method does not release the item.)
|
|
HRESULT RemoveBack(T *ppItem)
|
|
{
|
|
if (IsEmpty())
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
else
|
|
{
|
|
return RemoveItem(Back(), ppItem);
|
|
}
|
|
}
|
|
|
|
// RemoveFront: Removes the head of the list and returns the value.
|
|
// ppItem can be nullptr if you don't want the item back. (But the method does not release the item.)
|
|
HRESULT RemoveFront(T *ppItem)
|
|
{
|
|
if (IsEmpty())
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
else
|
|
{
|
|
return RemoveItem(Front(), ppItem);
|
|
}
|
|
}
|
|
|
|
// GetBack: Gets the tail item.
|
|
HRESULT GetBack(T *ppItem)
|
|
{
|
|
if (IsEmpty())
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
else
|
|
{
|
|
return GetItem(Back(), ppItem);
|
|
}
|
|
}
|
|
|
|
// GetFront: Gets the front item.
|
|
HRESULT GetFront(T *ppItem)
|
|
{
|
|
if (IsEmpty())
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
else
|
|
{
|
|
return GetItem(Front(), ppItem);
|
|
}
|
|
}
|
|
|
|
|
|
// GetCount: Returns the number of items in the list.
|
|
DWORD GetCount() const { return m_count; }
|
|
|
|
bool IsEmpty() const
|
|
{
|
|
return (GetCount() == 0);
|
|
}
|
|
|
|
// Clear: Takes a functor object whose operator()
|
|
// frees the object on the list.
|
|
template <class FN>
|
|
void Clear(FN& clear_fn)
|
|
{
|
|
Node *n = m_anchor.next;
|
|
|
|
// Delete the nodes
|
|
while (n != &m_anchor)
|
|
{
|
|
clear_fn(n->item);
|
|
|
|
Node *tmp = n->next;
|
|
delete n;
|
|
n = tmp;
|
|
}
|
|
|
|
// Reset the anchor to point at itself
|
|
m_anchor.next = &m_anchor;
|
|
m_anchor.prev = &m_anchor;
|
|
|
|
m_count = 0;
|
|
}
|
|
|
|
// Clear: Clears the list. (Does not delete or release the list items.)
|
|
virtual void Clear()
|
|
{
|
|
NoOp<T> clearOp;
|
|
Clear<>(clearOp);
|
|
}
|
|
|
|
|
|
// Enumerator functions
|
|
|
|
POSITION FrontPosition()
|
|
{
|
|
if (IsEmpty())
|
|
{
|
|
return POSITION(nullptr);
|
|
}
|
|
else
|
|
{
|
|
return POSITION(Front());
|
|
}
|
|
}
|
|
|
|
POSITION EndPosition() const
|
|
{
|
|
return POSITION();
|
|
}
|
|
|
|
HRESULT GetItemPos(POSITION pos, T *ppItem)
|
|
{
|
|
if (pos.pNode)
|
|
{
|
|
return GetItem(pos.pNode, ppItem);
|
|
}
|
|
else
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
}
|
|
|
|
POSITION Next(const POSITION pos)
|
|
{
|
|
if (pos.pNode && (pos.pNode->next != &m_anchor))
|
|
{
|
|
return POSITION(pos.pNode->next);
|
|
}
|
|
else
|
|
{
|
|
return POSITION(nullptr);
|
|
}
|
|
}
|
|
|
|
// Remove an item at a position.
|
|
// The item is returns in ppItem, unless ppItem is nullptr.
|
|
// NOTE: This method invalidates the POSITION object.
|
|
HRESULT Remove(POSITION& pos, T *ppItem)
|
|
{
|
|
if (pos.pNode)
|
|
{
|
|
// Remove const-ness temporarily...
|
|
Node *pNode = const_cast<Node*>(pos.pNode);
|
|
|
|
pos = POSITION();
|
|
|
|
return RemoveItem(pNode, ppItem);
|
|
}
|
|
else
|
|
{
|
|
return E_INVALIDARG;
|
|
}
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
// Typical functors for Clear method.
|
|
|
|
// ComAutoRelease: Releases COM pointers.
|
|
// MemDelete: Deletes pointers to new'd memory.
|
|
|
|
class ComAutoRelease
|
|
{
|
|
public:
|
|
void operator()(IUnknown *p)
|
|
{
|
|
if (p)
|
|
{
|
|
p->Release();
|
|
}
|
|
}
|
|
};
|
|
|
|
class MemDelete
|
|
{
|
|
public:
|
|
void operator()(void *p)
|
|
{
|
|
if (p)
|
|
{
|
|
delete p;
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
// ComPtrList class
|
|
// Derived class that makes it safer to store COM pointers in the List<> class.
|
|
// It automatically AddRef's the pointers that are inserted onto the list
|
|
// (unless the insertion method fails).
|
|
//
|
|
// T must be a COM interface type.
|
|
// example: ComPtrList<IUnknown>
|
|
//
|
|
// NULLABLE: If true, client can insert nullptr pointers. This means GetItem can
|
|
// succeed but return a nullptr pointer. By default, the list does not allow nullptr
|
|
// pointers.
|
|
|
|
template <class T, bool NULLABLE = FALSE>
|
|
class ComPtrList : public List<T*>
|
|
{
|
|
public:
|
|
|
|
typedef T* Ptr;
|
|
|
|
void Clear()
|
|
{
|
|
ComAutoRelease car;
|
|
List<Ptr>::Clear(car);
|
|
}
|
|
|
|
~ComPtrList()
|
|
{
|
|
Clear();
|
|
}
|
|
|
|
protected:
|
|
HRESULT InsertAfter(Ptr item, Node *pBefore)
|
|
{
|
|
// Do not allow nullptr item pointers unless NULLABLE is true.
|
|
if (item == nullptr && !NULLABLE)
|
|
{
|
|
return E_POINTER;
|
|
}
|
|
|
|
if (item)
|
|
{
|
|
item->AddRef();
|
|
}
|
|
|
|
HRESULT hr = List<Ptr>::InsertAfter(item, pBefore);
|
|
if (FAILED(hr) && item != nullptr)
|
|
{
|
|
item->Release();
|
|
}
|
|
return hr;
|
|
}
|
|
|
|
HRESULT GetItem(const Node *pNode, Ptr* ppItem)
|
|
{
|
|
Ptr pItem = nullptr;
|
|
|
|
// The base class gives us the pointer without AddRef'ing it.
|
|
// If we return the pointer to the caller, we must AddRef().
|
|
HRESULT hr = List<Ptr>::GetItem(pNode, &pItem);
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
assert(pItem || NULLABLE);
|
|
if (pItem)
|
|
{
|
|
*ppItem = pItem;
|
|
(*ppItem)->AddRef();
|
|
}
|
|
}
|
|
return hr;
|
|
}
|
|
|
|
HRESULT RemoveItem(Node *pNode, Ptr *ppItem)
|
|
{
|
|
// ppItem can be nullptr, but we need to get the
|
|
// item so that we can release it.
|
|
|
|
// If ppItem is not nullptr, we will AddRef it on the way out.
|
|
|
|
Ptr pItem = nullptr;
|
|
|
|
HRESULT hr = List<Ptr>::RemoveItem(pNode, &pItem);
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
assert(pItem || NULLABLE);
|
|
if (ppItem && pItem)
|
|
{
|
|
*ppItem = pItem;
|
|
(*ppItem)->AddRef();
|
|
}
|
|
|
|
if (pItem)
|
|
{
|
|
pItem->Release();
|
|
pItem = nullptr;
|
|
}
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
};
|