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85923c8f30
Update zlib-ng to 2.2.1 #26113 Release: https://github.com/zlib-ng/zlib-ng/releases/tag/2.2.1 ARM diagnostics patch: https://github.com/zlib-ng/zlib-ng/pull/1774 ### Pull Request Readiness Checklist See details at https://github.com/opencv/opencv/wiki/How_to_contribute#making-a-good-pull-request - [x] I agree to contribute to the project under Apache 2 License. - [x] To the best of my knowledge, the proposed patch is not based on a code under GPL or another license that is incompatible with OpenCV - [x] The PR is proposed to the proper branch - [ ] There is a reference to the original bug report and related work - [ ] There is accuracy test, performance test and test data in opencv_extra repository, if applicable Patch to opencv_extra has the same branch name. - [ ] The feature is well documented and sample code can be built with the project CMake
1454 lines
51 KiB
C
1454 lines
51 KiB
C
/* inflate.c -- zlib decompression
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* Copyright (C) 1995-2022 Mark Adler
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* For conditions of distribution and use, see copyright notice in zlib.h
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*/
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#include "zbuild.h"
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#include "zutil.h"
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#include "inftrees.h"
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#include "inflate.h"
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#include "inflate_p.h"
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#include "inffixed_tbl.h"
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#include "functable.h"
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/* Avoid conflicts with zlib.h macros */
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#ifdef ZLIB_COMPAT
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# undef inflateInit
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# undef inflateInit2
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#endif
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/* function prototypes */
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static int inflateStateCheck(PREFIX3(stream) *strm);
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static void updatewindow(PREFIX3(stream) *strm, const uint8_t *end, uint32_t len, int32_t cksum);
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static uint32_t syncsearch(uint32_t *have, const unsigned char *buf, uint32_t len);
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static inline void inf_chksum_cpy(PREFIX3(stream) *strm, uint8_t *dst,
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const uint8_t *src, uint32_t copy) {
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if (!copy) return;
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struct inflate_state *state = (struct inflate_state*)strm->state;
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#ifdef GUNZIP
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if (state->flags) {
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FUNCTABLE_CALL(crc32_fold_copy)(&state->crc_fold, dst, src, copy);
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} else
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#endif
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{
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strm->adler = state->check = FUNCTABLE_CALL(adler32_fold_copy)(state->check, dst, src, copy);
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}
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}
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static inline void inf_chksum(PREFIX3(stream) *strm, const uint8_t *src, uint32_t len) {
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struct inflate_state *state = (struct inflate_state*)strm->state;
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#ifdef GUNZIP
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if (state->flags) {
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FUNCTABLE_CALL(crc32_fold)(&state->crc_fold, src, len, 0);
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} else
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#endif
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{
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strm->adler = state->check = FUNCTABLE_CALL(adler32)(state->check, src, len);
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}
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}
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static int inflateStateCheck(PREFIX3(stream) *strm) {
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struct inflate_state *state;
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if (strm == NULL || strm->zalloc == NULL || strm->zfree == NULL)
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return 1;
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state = (struct inflate_state *)strm->state;
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if (state == NULL || state->alloc_bufs == NULL || state->strm != strm || state->mode < HEAD || state->mode > SYNC)
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return 1;
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return 0;
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}
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int32_t Z_EXPORT PREFIX(inflateResetKeep)(PREFIX3(stream) *strm) {
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struct inflate_state *state;
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if (inflateStateCheck(strm))
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return Z_STREAM_ERROR;
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state = (struct inflate_state *)strm->state;
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strm->total_in = strm->total_out = state->total = 0;
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strm->msg = NULL;
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if (state->wrap) /* to support ill-conceived Java test suite */
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strm->adler = state->wrap & 1;
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state->mode = HEAD;
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state->check = ADLER32_INITIAL_VALUE;
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state->last = 0;
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state->havedict = 0;
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state->flags = -1;
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state->dmax = 32768U;
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state->head = NULL;
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state->hold = 0;
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state->bits = 0;
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state->lencode = state->distcode = state->next = state->codes;
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state->sane = 1;
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state->back = -1;
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INFLATE_RESET_KEEP_HOOK(strm); /* hook for IBM Z DFLTCC */
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Tracev((stderr, "inflate: reset\n"));
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return Z_OK;
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}
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int32_t Z_EXPORT PREFIX(inflateReset)(PREFIX3(stream) *strm) {
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struct inflate_state *state;
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if (inflateStateCheck(strm))
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return Z_STREAM_ERROR;
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state = (struct inflate_state *)strm->state;
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state->wsize = 0;
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state->whave = 0;
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state->wnext = 0;
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return PREFIX(inflateResetKeep)(strm);
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}
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int32_t Z_EXPORT PREFIX(inflateReset2)(PREFIX3(stream) *strm, int32_t windowBits) {
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int wrap;
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struct inflate_state *state;
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/* get the state */
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if (inflateStateCheck(strm))
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return Z_STREAM_ERROR;
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state = (struct inflate_state *)strm->state;
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/* extract wrap request from windowBits parameter */
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if (windowBits < 0) {
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wrap = 0;
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if (windowBits < -MAX_WBITS)
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return Z_STREAM_ERROR;
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windowBits = -windowBits;
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} else {
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wrap = (windowBits >> 4) + 5;
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#ifdef GUNZIP
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if (windowBits < 48)
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windowBits &= MAX_WBITS;
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#endif
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}
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/* set number of window bits */
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if (windowBits && (windowBits < MIN_WBITS || windowBits > MAX_WBITS))
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return Z_STREAM_ERROR;
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/* update state and reset the rest of it */
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state->wrap = wrap;
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state->wbits = (unsigned)windowBits;
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return PREFIX(inflateReset)(strm);
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}
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#ifdef INF_ALLOC_DEBUG
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# include <stdio.h>
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# define LOGSZ(name,size) fprintf(stderr, "%s is %d bytes\n", name, size)
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# define LOGSZP(name,size,loc,pad) fprintf(stderr, "%s is %d bytes, offset %d, padded %d\n", name, size, loc, pad)
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# define LOGSZPL(name,size,loc,pad) fprintf(stderr, "%s is %d bytes, offset %ld, padded %d\n", name, size, loc, pad)
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#else
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# define LOGSZ(name,size)
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# define LOGSZP(name,size,loc,pad)
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# define LOGSZPL(name,size,loc,pad)
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#endif
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/* ===========================================================================
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* Allocate a big buffer and divide it up into the various buffers inflate needs.
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* Handles alignment of allocated buffer and alignment of individual buffers.
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*/
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Z_INTERNAL inflate_allocs* alloc_inflate(PREFIX3(stream) *strm) {
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int curr_size = 0;
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/* Define sizes */
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int window_size = INFLATE_ADJUST_WINDOW_SIZE((1 << MAX_WBITS) + 64); /* 64B padding for chunksize */
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int state_size = sizeof(inflate_state);
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int alloc_size = sizeof(inflate_allocs);
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/* Calculate relative buffer positions and paddings */
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LOGSZP("window", window_size, PAD_WINDOW(curr_size), PADSZ(curr_size,WINDOW_PAD_SIZE));
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int window_pos = PAD_WINDOW(curr_size);
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curr_size = window_pos + window_size;
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LOGSZP("state", state_size, PAD_64(curr_size), PADSZ(curr_size,64));
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int state_pos = PAD_64(curr_size);
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curr_size = state_pos + state_size;
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LOGSZP("alloc", alloc_size, PAD_16(curr_size), PADSZ(curr_size,16));
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int alloc_pos = PAD_16(curr_size);
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curr_size = alloc_pos + alloc_size;
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/* Add 64-1 or 4096-1 to allow window alignment, and round size of buffer up to multiple of 64 */
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int total_size = PAD_64(curr_size + (WINDOW_PAD_SIZE - 1));
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/* Allocate buffer, align to 64-byte cacheline, and zerofill the resulting buffer */
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char *original_buf = strm->zalloc(strm->opaque, 1, total_size);
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if (original_buf == NULL)
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return NULL;
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char *buff = (char *)HINT_ALIGNED_WINDOW((char *)PAD_WINDOW(original_buf));
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LOGSZPL("Buffer alloc", total_size, PADSZ((uintptr_t)original_buf,WINDOW_PAD_SIZE), PADSZ(curr_size,WINDOW_PAD_SIZE));
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/* Initialize alloc_bufs */
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inflate_allocs *alloc_bufs = (struct inflate_allocs_s *)(buff + alloc_pos);
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alloc_bufs->buf_start = (char *)original_buf;
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alloc_bufs->zfree = strm->zfree;
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alloc_bufs->window = (unsigned char *)HINT_ALIGNED_WINDOW((buff + window_pos));
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alloc_bufs->state = (inflate_state *)HINT_ALIGNED_64((buff + state_pos));
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#ifdef Z_MEMORY_SANITIZER
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/* This is _not_ to subvert the memory sanitizer but to instead unposion some
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data we willingly and purposefully load uninitialized into vector registers
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in order to safely read the last < chunksize bytes of the window. */
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__msan_unpoison(alloc_bufs->window + window_size, 64);
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#endif
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return alloc_bufs;
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}
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/* ===========================================================================
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* Free all allocated inflate buffers
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*/
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Z_INTERNAL void free_inflate(PREFIX3(stream) *strm) {
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struct inflate_state *state = (struct inflate_state *)strm->state;
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if (state->alloc_bufs != NULL) {
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inflate_allocs *alloc_bufs = state->alloc_bufs;
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alloc_bufs->zfree(strm->opaque, alloc_bufs->buf_start);
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strm->state = NULL;
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}
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}
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/* ===========================================================================
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* Initialize inflate state and buffers.
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* This function is hidden in ZLIB_COMPAT builds.
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*/
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int32_t ZNG_CONDEXPORT PREFIX(inflateInit2)(PREFIX3(stream) *strm, int32_t windowBits) {
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int32_t ret;
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struct inflate_state *state;
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/* Initialize functable */
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FUNCTABLE_INIT;
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if (strm == NULL)
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return Z_STREAM_ERROR;
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strm->msg = NULL; /* in case we return an error */
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if (strm->zalloc == NULL) {
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strm->zalloc = PREFIX(zcalloc);
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strm->opaque = NULL;
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}
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if (strm->zfree == NULL)
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strm->zfree = PREFIX(zcfree);
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inflate_allocs *alloc_bufs = alloc_inflate(strm);
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if (alloc_bufs == NULL)
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return Z_MEM_ERROR;
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state = alloc_bufs->state;
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state->window = alloc_bufs->window;
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state->alloc_bufs = alloc_bufs;
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Tracev((stderr, "inflate: allocated\n"));
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strm->state = (struct internal_state *)state;
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state->strm = strm;
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state->mode = HEAD; /* to pass state test in inflateReset2() */
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state->chunksize = FUNCTABLE_CALL(chunksize)();
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ret = PREFIX(inflateReset2)(strm, windowBits);
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if (ret != Z_OK) {
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free_inflate(strm);
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}
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return ret;
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}
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#ifndef ZLIB_COMPAT
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int32_t Z_EXPORT PREFIX(inflateInit)(PREFIX3(stream) *strm) {
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return PREFIX(inflateInit2)(strm, DEF_WBITS);
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}
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#endif
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/* Function used by zlib.h and zlib-ng version 2.0 macros */
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int32_t Z_EXPORT PREFIX(inflateInit_)(PREFIX3(stream) *strm, const char *version, int32_t stream_size) {
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if (CHECK_VER_STSIZE(version, stream_size))
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return Z_VERSION_ERROR;
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return PREFIX(inflateInit2)(strm, DEF_WBITS);
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}
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/* Function used by zlib.h and zlib-ng version 2.0 macros */
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int32_t Z_EXPORT PREFIX(inflateInit2_)(PREFIX3(stream) *strm, int32_t windowBits, const char *version, int32_t stream_size) {
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if (CHECK_VER_STSIZE(version, stream_size))
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return Z_VERSION_ERROR;
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return PREFIX(inflateInit2)(strm, windowBits);
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}
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int32_t Z_EXPORT PREFIX(inflatePrime)(PREFIX3(stream) *strm, int32_t bits, int32_t value) {
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struct inflate_state *state;
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if (inflateStateCheck(strm))
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return Z_STREAM_ERROR;
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if (bits == 0)
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return Z_OK;
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INFLATE_PRIME_HOOK(strm, bits, value); /* hook for IBM Z DFLTCC */
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state = (struct inflate_state *)strm->state;
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if (bits < 0) {
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state->hold = 0;
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state->bits = 0;
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return Z_OK;
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}
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if (bits > 16 || state->bits + (unsigned int)bits > 32)
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return Z_STREAM_ERROR;
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value &= (1L << bits) - 1;
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state->hold += (unsigned)value << state->bits;
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state->bits += (unsigned int)bits;
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return Z_OK;
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}
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/*
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Return state with length and distance decoding tables and index sizes set to
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fixed code decoding. This returns fixed tables from inffixed_tbl.h.
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*/
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void Z_INTERNAL PREFIX(fixedtables)(struct inflate_state *state) {
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state->lencode = lenfix;
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state->lenbits = 9;
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state->distcode = distfix;
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state->distbits = 5;
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}
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/*
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Update the window with the last wsize (normally 32K) bytes written before
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returning. If window does not exist yet, create it. This is only called
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when a window is already in use, or when output has been written during this
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inflate call, but the end of the deflate stream has not been reached yet.
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It is also called to create a window for dictionary data when a dictionary
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is loaded.
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Providing output buffers larger than 32K to inflate() should provide a speed
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advantage, since only the last 32K of output is copied to the sliding window
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upon return from inflate(), and since all distances after the first 32K of
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output will fall in the output data, making match copies simpler and faster.
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The advantage may be dependent on the size of the processor's data caches.
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*/
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static void updatewindow(PREFIX3(stream) *strm, const uint8_t *end, uint32_t len, int32_t cksum) {
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struct inflate_state *state;
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uint32_t dist;
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state = (struct inflate_state *)strm->state;
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/* if window not in use yet, initialize */
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if (state->wsize == 0)
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state->wsize = 1U << state->wbits;
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/* len state->wsize or less output bytes into the circular window */
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if (len >= state->wsize) {
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/* Only do this if the caller specifies to checksum bytes AND the platform requires
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* it (s/390 being the primary exception to this) */
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if (INFLATE_NEED_CHECKSUM(strm) && cksum) {
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/* We have to split the checksum over non-copied and copied bytes */
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if (len > state->wsize)
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inf_chksum(strm, end - len, len - state->wsize);
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inf_chksum_cpy(strm, state->window, end - state->wsize, state->wsize);
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} else {
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memcpy(state->window, end - state->wsize, state->wsize);
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}
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state->wnext = 0;
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state->whave = state->wsize;
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} else {
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dist = state->wsize - state->wnext;
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/* Only do this if the caller specifies to checksum bytes AND the platform requires
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* We need to maintain the correct order here for the checksum */
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dist = MIN(dist, len);
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if (INFLATE_NEED_CHECKSUM(strm) && cksum) {
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inf_chksum_cpy(strm, state->window + state->wnext, end - len, dist);
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} else {
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memcpy(state->window + state->wnext, end - len, dist);
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}
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len -= dist;
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if (len) {
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if (INFLATE_NEED_CHECKSUM(strm) && cksum) {
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inf_chksum_cpy(strm, state->window, end - len, len);
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} else {
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memcpy(state->window, end - len, len);
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}
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state->wnext = len;
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state->whave = state->wsize;
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} else {
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state->wnext += dist;
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if (state->wnext == state->wsize)
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state->wnext = 0;
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if (state->whave < state->wsize)
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state->whave += dist;
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}
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}
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}
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/*
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Private macros for inflate()
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Look in inflate_p.h for macros shared with inflateBack()
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*/
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/* Get a byte of input into the bit accumulator, or return from inflate() if there is no input available. */
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#define PULLBYTE() \
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do { \
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if (have == 0) goto inf_leave; \
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have--; \
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hold += ((unsigned)(*next++) << bits); \
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bits += 8; \
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} while (0)
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|
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/*
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inflate() uses a state machine to process as much input data and generate as
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much output data as possible before returning. The state machine is
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structured roughly as follows:
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|
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for (;;) switch (state) {
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...
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case STATEn:
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if (not enough input data or output space to make progress)
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return;
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... make progress ...
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state = STATEm;
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break;
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...
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}
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so when inflate() is called again, the same case is attempted again, and
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if the appropriate resources are provided, the machine proceeds to the
|
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next state. The NEEDBITS() macro is usually the way the state evaluates
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whether it can proceed or should return. NEEDBITS() does the return if
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the requested bits are not available. The typical use of the BITS macros
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is:
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|
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NEEDBITS(n);
|
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... do something with BITS(n) ...
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DROPBITS(n);
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|
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where NEEDBITS(n) either returns from inflate() if there isn't enough
|
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input left to load n bits into the accumulator, or it continues. BITS(n)
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gives the low n bits in the accumulator. When done, DROPBITS(n) drops
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the low n bits off the accumulator. INITBITS() clears the accumulator
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|
and sets the number of available bits to zero. BYTEBITS() discards just
|
|
enough bits to put the accumulator on a byte boundary. After BYTEBITS()
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|
and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
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|
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NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
|
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if there is no input available. The decoding of variable length codes uses
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PULLBYTE() directly in order to pull just enough bytes to decode the next
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code, and no more.
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Some states loop until they get enough input, making sure that enough
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state information is maintained to continue the loop where it left off
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if NEEDBITS() returns in the loop. For example, want, need, and keep
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would all have to actually be part of the saved state in case NEEDBITS()
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returns:
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|
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case STATEw:
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while (want < need) {
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NEEDBITS(n);
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keep[want++] = BITS(n);
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DROPBITS(n);
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}
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state = STATEx;
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case STATEx:
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|
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As shown above, if the next state is also the next case, then the break
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is omitted.
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|
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A state may also return if there is not enough output space available to
|
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complete that state. Those states are copying stored data, writing a
|
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literal byte, and copying a matching string.
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|
|
|
When returning, a "goto inf_leave" is used to update the total counters,
|
|
update the check value, and determine whether any progress has been made
|
|
during that inflate() call in order to return the proper return code.
|
|
Progress is defined as a change in either strm->avail_in or strm->avail_out.
|
|
When there is a window, goto inf_leave will update the window with the last
|
|
output written. If a goto inf_leave occurs in the middle of decompression
|
|
and there is no window currently, goto inf_leave will create one and copy
|
|
output to the window for the next call of inflate().
|
|
|
|
In this implementation, the flush parameter of inflate() only affects the
|
|
return code (per zlib.h). inflate() always writes as much as possible to
|
|
strm->next_out, given the space available and the provided input--the effect
|
|
documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers
|
|
the allocation of and copying into a sliding window until necessary, which
|
|
provides the effect documented in zlib.h for Z_FINISH when the entire input
|
|
stream available. So the only thing the flush parameter actually does is:
|
|
when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it
|
|
will return Z_BUF_ERROR if it has not reached the end of the stream.
|
|
*/
|
|
|
|
int32_t Z_EXPORT PREFIX(inflate)(PREFIX3(stream) *strm, int32_t flush) {
|
|
struct inflate_state *state;
|
|
const unsigned char *next; /* next input */
|
|
unsigned char *put; /* next output */
|
|
unsigned have, left; /* available input and output */
|
|
uint32_t hold; /* bit buffer */
|
|
unsigned bits; /* bits in bit buffer */
|
|
uint32_t in, out; /* save starting available input and output */
|
|
unsigned copy; /* number of stored or match bytes to copy */
|
|
unsigned char *from; /* where to copy match bytes from */
|
|
code here; /* current decoding table entry */
|
|
code last; /* parent table entry */
|
|
unsigned len; /* length to copy for repeats, bits to drop */
|
|
int32_t ret; /* return code */
|
|
#ifdef GUNZIP
|
|
unsigned char hbuf[4]; /* buffer for gzip header crc calculation */
|
|
#endif
|
|
static const uint16_t order[19] = /* permutation of code lengths */
|
|
{16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
|
|
|
|
if (inflateStateCheck(strm) || strm->next_out == NULL ||
|
|
(strm->next_in == NULL && strm->avail_in != 0))
|
|
return Z_STREAM_ERROR;
|
|
|
|
state = (struct inflate_state *)strm->state;
|
|
if (state->mode == TYPE) /* skip check */
|
|
state->mode = TYPEDO;
|
|
LOAD();
|
|
in = have;
|
|
out = left;
|
|
ret = Z_OK;
|
|
for (;;)
|
|
switch (state->mode) {
|
|
case HEAD:
|
|
if (state->wrap == 0) {
|
|
state->mode = TYPEDO;
|
|
break;
|
|
}
|
|
NEEDBITS(16);
|
|
#ifdef GUNZIP
|
|
if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */
|
|
if (state->wbits == 0)
|
|
state->wbits = MAX_WBITS;
|
|
state->check = CRC32_INITIAL_VALUE;
|
|
CRC2(state->check, hold);
|
|
INITBITS();
|
|
state->mode = FLAGS;
|
|
break;
|
|
}
|
|
if (state->head != NULL)
|
|
state->head->done = -1;
|
|
if (!(state->wrap & 1) || /* check if zlib header allowed */
|
|
#else
|
|
if (
|
|
#endif
|
|
((BITS(8) << 8) + (hold >> 8)) % 31) {
|
|
SET_BAD("incorrect header check");
|
|
break;
|
|
}
|
|
if (BITS(4) != Z_DEFLATED) {
|
|
SET_BAD("unknown compression method");
|
|
break;
|
|
}
|
|
DROPBITS(4);
|
|
len = BITS(4) + 8;
|
|
if (state->wbits == 0)
|
|
state->wbits = len;
|
|
if (len > MAX_WBITS || len > state->wbits) {
|
|
SET_BAD("invalid window size");
|
|
break;
|
|
}
|
|
state->dmax = 1U << len;
|
|
state->flags = 0; /* indicate zlib header */
|
|
Tracev((stderr, "inflate: zlib header ok\n"));
|
|
strm->adler = state->check = ADLER32_INITIAL_VALUE;
|
|
state->mode = hold & 0x200 ? DICTID : TYPE;
|
|
INITBITS();
|
|
break;
|
|
#ifdef GUNZIP
|
|
|
|
case FLAGS:
|
|
NEEDBITS(16);
|
|
state->flags = (int)(hold);
|
|
if ((state->flags & 0xff) != Z_DEFLATED) {
|
|
SET_BAD("unknown compression method");
|
|
break;
|
|
}
|
|
if (state->flags & 0xe000) {
|
|
SET_BAD("unknown header flags set");
|
|
break;
|
|
}
|
|
if (state->head != NULL)
|
|
state->head->text = (int)((hold >> 8) & 1);
|
|
if ((state->flags & 0x0200) && (state->wrap & 4))
|
|
CRC2(state->check, hold);
|
|
INITBITS();
|
|
state->mode = TIME;
|
|
Z_FALLTHROUGH;
|
|
|
|
case TIME:
|
|
NEEDBITS(32);
|
|
if (state->head != NULL)
|
|
state->head->time = hold;
|
|
if ((state->flags & 0x0200) && (state->wrap & 4))
|
|
CRC4(state->check, hold);
|
|
INITBITS();
|
|
state->mode = OS;
|
|
Z_FALLTHROUGH;
|
|
|
|
case OS:
|
|
NEEDBITS(16);
|
|
if (state->head != NULL) {
|
|
state->head->xflags = (int)(hold & 0xff);
|
|
state->head->os = (int)(hold >> 8);
|
|
}
|
|
if ((state->flags & 0x0200) && (state->wrap & 4))
|
|
CRC2(state->check, hold);
|
|
INITBITS();
|
|
state->mode = EXLEN;
|
|
Z_FALLTHROUGH;
|
|
|
|
case EXLEN:
|
|
if (state->flags & 0x0400) {
|
|
NEEDBITS(16);
|
|
state->length = (uint16_t)hold;
|
|
if (state->head != NULL)
|
|
state->head->extra_len = (uint16_t)hold;
|
|
if ((state->flags & 0x0200) && (state->wrap & 4))
|
|
CRC2(state->check, hold);
|
|
INITBITS();
|
|
} else if (state->head != NULL) {
|
|
state->head->extra = NULL;
|
|
}
|
|
state->mode = EXTRA;
|
|
Z_FALLTHROUGH;
|
|
|
|
case EXTRA:
|
|
if (state->flags & 0x0400) {
|
|
copy = state->length;
|
|
if (copy > have)
|
|
copy = have;
|
|
if (copy) {
|
|
if (state->head != NULL && state->head->extra != NULL) {
|
|
len = state->head->extra_len - state->length;
|
|
if (len < state->head->extra_max) {
|
|
memcpy(state->head->extra + len, next,
|
|
len + copy > state->head->extra_max ?
|
|
state->head->extra_max - len : copy);
|
|
}
|
|
}
|
|
if ((state->flags & 0x0200) && (state->wrap & 4)) {
|
|
state->check = PREFIX(crc32)(state->check, next, copy);
|
|
}
|
|
have -= copy;
|
|
next += copy;
|
|
state->length -= copy;
|
|
}
|
|
if (state->length)
|
|
goto inf_leave;
|
|
}
|
|
state->length = 0;
|
|
state->mode = NAME;
|
|
Z_FALLTHROUGH;
|
|
|
|
case NAME:
|
|
if (state->flags & 0x0800) {
|
|
if (have == 0) goto inf_leave;
|
|
copy = 0;
|
|
do {
|
|
len = (unsigned)(next[copy++]);
|
|
if (state->head != NULL && state->head->name != NULL && state->length < state->head->name_max)
|
|
state->head->name[state->length++] = (unsigned char)len;
|
|
} while (len && copy < have);
|
|
if ((state->flags & 0x0200) && (state->wrap & 4))
|
|
state->check = PREFIX(crc32)(state->check, next, copy);
|
|
have -= copy;
|
|
next += copy;
|
|
if (len)
|
|
goto inf_leave;
|
|
} else if (state->head != NULL) {
|
|
state->head->name = NULL;
|
|
}
|
|
state->length = 0;
|
|
state->mode = COMMENT;
|
|
Z_FALLTHROUGH;
|
|
|
|
case COMMENT:
|
|
if (state->flags & 0x1000) {
|
|
if (have == 0) goto inf_leave;
|
|
copy = 0;
|
|
do {
|
|
len = (unsigned)(next[copy++]);
|
|
if (state->head != NULL && state->head->comment != NULL
|
|
&& state->length < state->head->comm_max)
|
|
state->head->comment[state->length++] = (unsigned char)len;
|
|
} while (len && copy < have);
|
|
if ((state->flags & 0x0200) && (state->wrap & 4))
|
|
state->check = PREFIX(crc32)(state->check, next, copy);
|
|
have -= copy;
|
|
next += copy;
|
|
if (len)
|
|
goto inf_leave;
|
|
} else if (state->head != NULL) {
|
|
state->head->comment = NULL;
|
|
}
|
|
state->mode = HCRC;
|
|
Z_FALLTHROUGH;
|
|
|
|
case HCRC:
|
|
if (state->flags & 0x0200) {
|
|
NEEDBITS(16);
|
|
if ((state->wrap & 4) && hold != (state->check & 0xffff)) {
|
|
SET_BAD("header crc mismatch");
|
|
break;
|
|
}
|
|
INITBITS();
|
|
}
|
|
if (state->head != NULL) {
|
|
state->head->hcrc = (int)((state->flags >> 9) & 1);
|
|
state->head->done = 1;
|
|
}
|
|
/* compute crc32 checksum if not in raw mode */
|
|
if ((state->wrap & 4) && state->flags)
|
|
strm->adler = state->check = FUNCTABLE_CALL(crc32_fold_reset)(&state->crc_fold);
|
|
state->mode = TYPE;
|
|
break;
|
|
#endif
|
|
case DICTID:
|
|
NEEDBITS(32);
|
|
strm->adler = state->check = ZSWAP32(hold);
|
|
INITBITS();
|
|
state->mode = DICT;
|
|
Z_FALLTHROUGH;
|
|
|
|
case DICT:
|
|
if (state->havedict == 0) {
|
|
RESTORE();
|
|
return Z_NEED_DICT;
|
|
}
|
|
strm->adler = state->check = ADLER32_INITIAL_VALUE;
|
|
state->mode = TYPE;
|
|
Z_FALLTHROUGH;
|
|
|
|
case TYPE:
|
|
if (flush == Z_BLOCK || flush == Z_TREES)
|
|
goto inf_leave;
|
|
Z_FALLTHROUGH;
|
|
|
|
case TYPEDO:
|
|
/* determine and dispatch block type */
|
|
INFLATE_TYPEDO_HOOK(strm, flush); /* hook for IBM Z DFLTCC */
|
|
if (state->last) {
|
|
BYTEBITS();
|
|
state->mode = CHECK;
|
|
break;
|
|
}
|
|
NEEDBITS(3);
|
|
state->last = BITS(1);
|
|
DROPBITS(1);
|
|
switch (BITS(2)) {
|
|
case 0: /* stored block */
|
|
Tracev((stderr, "inflate: stored block%s\n", state->last ? " (last)" : ""));
|
|
state->mode = STORED;
|
|
break;
|
|
case 1: /* fixed block */
|
|
PREFIX(fixedtables)(state);
|
|
Tracev((stderr, "inflate: fixed codes block%s\n", state->last ? " (last)" : ""));
|
|
state->mode = LEN_; /* decode codes */
|
|
if (flush == Z_TREES) {
|
|
DROPBITS(2);
|
|
goto inf_leave;
|
|
}
|
|
break;
|
|
case 2: /* dynamic block */
|
|
Tracev((stderr, "inflate: dynamic codes block%s\n", state->last ? " (last)" : ""));
|
|
state->mode = TABLE;
|
|
break;
|
|
case 3:
|
|
SET_BAD("invalid block type");
|
|
}
|
|
DROPBITS(2);
|
|
break;
|
|
|
|
case STORED:
|
|
/* get and verify stored block length */
|
|
BYTEBITS(); /* go to byte boundary */
|
|
NEEDBITS(32);
|
|
if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
|
|
SET_BAD("invalid stored block lengths");
|
|
break;
|
|
}
|
|
state->length = (uint16_t)hold;
|
|
Tracev((stderr, "inflate: stored length %u\n", state->length));
|
|
INITBITS();
|
|
state->mode = COPY_;
|
|
if (flush == Z_TREES)
|
|
goto inf_leave;
|
|
Z_FALLTHROUGH;
|
|
|
|
case COPY_:
|
|
state->mode = COPY;
|
|
Z_FALLTHROUGH;
|
|
|
|
case COPY:
|
|
/* copy stored block from input to output */
|
|
copy = state->length;
|
|
if (copy) {
|
|
copy = MIN(copy, have);
|
|
copy = MIN(copy, left);
|
|
if (copy == 0)
|
|
goto inf_leave;
|
|
memcpy(put, next, copy);
|
|
have -= copy;
|
|
next += copy;
|
|
left -= copy;
|
|
put += copy;
|
|
state->length -= copy;
|
|
break;
|
|
}
|
|
Tracev((stderr, "inflate: stored end\n"));
|
|
state->mode = TYPE;
|
|
break;
|
|
|
|
case TABLE:
|
|
/* get dynamic table entries descriptor */
|
|
NEEDBITS(14);
|
|
state->nlen = BITS(5) + 257;
|
|
DROPBITS(5);
|
|
state->ndist = BITS(5) + 1;
|
|
DROPBITS(5);
|
|
state->ncode = BITS(4) + 4;
|
|
DROPBITS(4);
|
|
#ifndef PKZIP_BUG_WORKAROUND
|
|
if (state->nlen > 286 || state->ndist > 30) {
|
|
SET_BAD("too many length or distance symbols");
|
|
break;
|
|
}
|
|
#endif
|
|
Tracev((stderr, "inflate: table sizes ok\n"));
|
|
state->have = 0;
|
|
state->mode = LENLENS;
|
|
Z_FALLTHROUGH;
|
|
|
|
case LENLENS:
|
|
/* get code length code lengths (not a typo) */
|
|
while (state->have < state->ncode) {
|
|
NEEDBITS(3);
|
|
state->lens[order[state->have++]] = (uint16_t)BITS(3);
|
|
DROPBITS(3);
|
|
}
|
|
while (state->have < 19)
|
|
state->lens[order[state->have++]] = 0;
|
|
state->next = state->codes;
|
|
state->lencode = (const code *)(state->next);
|
|
state->lenbits = 7;
|
|
ret = zng_inflate_table(CODES, state->lens, 19, &(state->next), &(state->lenbits), state->work);
|
|
if (ret) {
|
|
SET_BAD("invalid code lengths set");
|
|
break;
|
|
}
|
|
Tracev((stderr, "inflate: code lengths ok\n"));
|
|
state->have = 0;
|
|
state->mode = CODELENS;
|
|
Z_FALLTHROUGH;
|
|
|
|
case CODELENS:
|
|
/* get length and distance code code lengths */
|
|
while (state->have < state->nlen + state->ndist) {
|
|
for (;;) {
|
|
here = state->lencode[BITS(state->lenbits)];
|
|
if (here.bits <= bits) break;
|
|
PULLBYTE();
|
|
}
|
|
if (here.val < 16) {
|
|
DROPBITS(here.bits);
|
|
state->lens[state->have++] = here.val;
|
|
} else {
|
|
if (here.val == 16) {
|
|
NEEDBITS(here.bits + 2);
|
|
DROPBITS(here.bits);
|
|
if (state->have == 0) {
|
|
SET_BAD("invalid bit length repeat");
|
|
break;
|
|
}
|
|
len = state->lens[state->have - 1];
|
|
copy = 3 + BITS(2);
|
|
DROPBITS(2);
|
|
} else if (here.val == 17) {
|
|
NEEDBITS(here.bits + 3);
|
|
DROPBITS(here.bits);
|
|
len = 0;
|
|
copy = 3 + BITS(3);
|
|
DROPBITS(3);
|
|
} else {
|
|
NEEDBITS(here.bits + 7);
|
|
DROPBITS(here.bits);
|
|
len = 0;
|
|
copy = 11 + BITS(7);
|
|
DROPBITS(7);
|
|
}
|
|
if (state->have + copy > state->nlen + state->ndist) {
|
|
SET_BAD("invalid bit length repeat");
|
|
break;
|
|
}
|
|
while (copy) {
|
|
--copy;
|
|
state->lens[state->have++] = (uint16_t)len;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* handle error breaks in while */
|
|
if (state->mode == BAD)
|
|
break;
|
|
|
|
/* check for end-of-block code (better have one) */
|
|
if (state->lens[256] == 0) {
|
|
SET_BAD("invalid code -- missing end-of-block");
|
|
break;
|
|
}
|
|
|
|
/* build code tables -- note: do not change the lenbits or distbits
|
|
values here (10 and 9) without reading the comments in inftrees.h
|
|
concerning the ENOUGH constants, which depend on those values */
|
|
state->next = state->codes;
|
|
state->lencode = (const code *)(state->next);
|
|
state->lenbits = 10;
|
|
ret = zng_inflate_table(LENS, state->lens, state->nlen, &(state->next), &(state->lenbits), state->work);
|
|
if (ret) {
|
|
SET_BAD("invalid literal/lengths set");
|
|
break;
|
|
}
|
|
state->distcode = (const code *)(state->next);
|
|
state->distbits = 9;
|
|
ret = zng_inflate_table(DISTS, state->lens + state->nlen, state->ndist,
|
|
&(state->next), &(state->distbits), state->work);
|
|
if (ret) {
|
|
SET_BAD("invalid distances set");
|
|
break;
|
|
}
|
|
Tracev((stderr, "inflate: codes ok\n"));
|
|
state->mode = LEN_;
|
|
if (flush == Z_TREES)
|
|
goto inf_leave;
|
|
Z_FALLTHROUGH;
|
|
|
|
case LEN_:
|
|
state->mode = LEN;
|
|
Z_FALLTHROUGH;
|
|
|
|
case LEN:
|
|
/* use inflate_fast() if we have enough input and output */
|
|
if (have >= INFLATE_FAST_MIN_HAVE && left >= INFLATE_FAST_MIN_LEFT) {
|
|
RESTORE();
|
|
FUNCTABLE_CALL(inflate_fast)(strm, out);
|
|
LOAD();
|
|
if (state->mode == TYPE)
|
|
state->back = -1;
|
|
break;
|
|
}
|
|
state->back = 0;
|
|
|
|
/* get a literal, length, or end-of-block code */
|
|
for (;;) {
|
|
here = state->lencode[BITS(state->lenbits)];
|
|
if (here.bits <= bits)
|
|
break;
|
|
PULLBYTE();
|
|
}
|
|
if (here.op && (here.op & 0xf0) == 0) {
|
|
last = here;
|
|
for (;;) {
|
|
here = state->lencode[last.val + (BITS(last.bits + last.op) >> last.bits)];
|
|
if ((unsigned)last.bits + (unsigned)here.bits <= bits)
|
|
break;
|
|
PULLBYTE();
|
|
}
|
|
DROPBITS(last.bits);
|
|
state->back += last.bits;
|
|
}
|
|
DROPBITS(here.bits);
|
|
state->back += here.bits;
|
|
state->length = here.val;
|
|
|
|
/* process literal */
|
|
if ((int)(here.op) == 0) {
|
|
Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
|
|
"inflate: literal '%c'\n" :
|
|
"inflate: literal 0x%02x\n", here.val));
|
|
state->mode = LIT;
|
|
break;
|
|
}
|
|
|
|
/* process end of block */
|
|
if (here.op & 32) {
|
|
Tracevv((stderr, "inflate: end of block\n"));
|
|
state->back = -1;
|
|
state->mode = TYPE;
|
|
break;
|
|
}
|
|
|
|
/* invalid code */
|
|
if (here.op & 64) {
|
|
SET_BAD("invalid literal/length code");
|
|
break;
|
|
}
|
|
|
|
/* length code */
|
|
state->extra = (here.op & MAX_BITS);
|
|
state->mode = LENEXT;
|
|
Z_FALLTHROUGH;
|
|
|
|
case LENEXT:
|
|
/* get extra bits, if any */
|
|
if (state->extra) {
|
|
NEEDBITS(state->extra);
|
|
state->length += BITS(state->extra);
|
|
DROPBITS(state->extra);
|
|
state->back += state->extra;
|
|
}
|
|
Tracevv((stderr, "inflate: length %u\n", state->length));
|
|
state->was = state->length;
|
|
state->mode = DIST;
|
|
Z_FALLTHROUGH;
|
|
|
|
case DIST:
|
|
/* get distance code */
|
|
for (;;) {
|
|
here = state->distcode[BITS(state->distbits)];
|
|
if (here.bits <= bits)
|
|
break;
|
|
PULLBYTE();
|
|
}
|
|
if ((here.op & 0xf0) == 0) {
|
|
last = here;
|
|
for (;;) {
|
|
here = state->distcode[last.val + (BITS(last.bits + last.op) >> last.bits)];
|
|
if ((unsigned)last.bits + (unsigned)here.bits <= bits)
|
|
break;
|
|
PULLBYTE();
|
|
}
|
|
DROPBITS(last.bits);
|
|
state->back += last.bits;
|
|
}
|
|
DROPBITS(here.bits);
|
|
state->back += here.bits;
|
|
if (here.op & 64) {
|
|
SET_BAD("invalid distance code");
|
|
break;
|
|
}
|
|
state->offset = here.val;
|
|
state->extra = (here.op & MAX_BITS);
|
|
state->mode = DISTEXT;
|
|
Z_FALLTHROUGH;
|
|
|
|
case DISTEXT:
|
|
/* get distance extra bits, if any */
|
|
if (state->extra) {
|
|
NEEDBITS(state->extra);
|
|
state->offset += BITS(state->extra);
|
|
DROPBITS(state->extra);
|
|
state->back += state->extra;
|
|
}
|
|
#ifdef INFLATE_STRICT
|
|
if (state->offset > state->dmax) {
|
|
SET_BAD("invalid distance too far back");
|
|
break;
|
|
}
|
|
#endif
|
|
Tracevv((stderr, "inflate: distance %u\n", state->offset));
|
|
state->mode = MATCH;
|
|
Z_FALLTHROUGH;
|
|
|
|
case MATCH:
|
|
/* copy match from window to output */
|
|
if (left == 0)
|
|
goto inf_leave;
|
|
copy = out - left;
|
|
if (state->offset > copy) { /* copy from window */
|
|
copy = state->offset - copy;
|
|
if (copy > state->whave) {
|
|
if (state->sane) {
|
|
SET_BAD("invalid distance too far back");
|
|
break;
|
|
}
|
|
#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
|
Trace((stderr, "inflate.c too far\n"));
|
|
copy -= state->whave;
|
|
copy = MIN(copy, state->length);
|
|
copy = MIN(copy, left);
|
|
left -= copy;
|
|
state->length -= copy;
|
|
do {
|
|
*put++ = 0;
|
|
} while (--copy);
|
|
if (state->length == 0)
|
|
state->mode = LEN;
|
|
break;
|
|
#endif
|
|
}
|
|
if (copy > state->wnext) {
|
|
copy -= state->wnext;
|
|
from = state->window + (state->wsize - copy);
|
|
} else {
|
|
from = state->window + (state->wnext - copy);
|
|
}
|
|
copy = MIN(copy, state->length);
|
|
copy = MIN(copy, left);
|
|
|
|
put = chunkcopy_safe(put, from, copy, put + left);
|
|
} else {
|
|
copy = MIN(state->length, left);
|
|
|
|
put = FUNCTABLE_CALL(chunkmemset_safe)(put, state->offset, copy, left);
|
|
}
|
|
left -= copy;
|
|
state->length -= copy;
|
|
if (state->length == 0)
|
|
state->mode = LEN;
|
|
break;
|
|
|
|
case LIT:
|
|
if (left == 0)
|
|
goto inf_leave;
|
|
*put++ = (unsigned char)(state->length);
|
|
left--;
|
|
state->mode = LEN;
|
|
break;
|
|
|
|
case CHECK:
|
|
if (state->wrap) {
|
|
NEEDBITS(32);
|
|
out -= left;
|
|
strm->total_out += out;
|
|
state->total += out;
|
|
|
|
/* compute crc32 checksum if not in raw mode */
|
|
if (INFLATE_NEED_CHECKSUM(strm) && state->wrap & 4) {
|
|
if (out) {
|
|
inf_chksum(strm, put - out, out);
|
|
}
|
|
#ifdef GUNZIP
|
|
if (state->flags)
|
|
strm->adler = state->check = FUNCTABLE_CALL(crc32_fold_final)(&state->crc_fold);
|
|
#endif
|
|
}
|
|
out = left;
|
|
if ((state->wrap & 4) && (
|
|
#ifdef GUNZIP
|
|
state->flags ? hold :
|
|
#endif
|
|
ZSWAP32(hold)) != state->check) {
|
|
SET_BAD("incorrect data check");
|
|
break;
|
|
}
|
|
INITBITS();
|
|
Tracev((stderr, "inflate: check matches trailer\n"));
|
|
}
|
|
#ifdef GUNZIP
|
|
state->mode = LENGTH;
|
|
Z_FALLTHROUGH;
|
|
|
|
case LENGTH:
|
|
if (state->wrap && state->flags) {
|
|
NEEDBITS(32);
|
|
if ((state->wrap & 4) && hold != (state->total & 0xffffffff)) {
|
|
SET_BAD("incorrect length check");
|
|
break;
|
|
}
|
|
INITBITS();
|
|
Tracev((stderr, "inflate: length matches trailer\n"));
|
|
}
|
|
#endif
|
|
state->mode = DONE;
|
|
Z_FALLTHROUGH;
|
|
|
|
case DONE:
|
|
/* inflate stream terminated properly */
|
|
ret = Z_STREAM_END;
|
|
goto inf_leave;
|
|
|
|
case BAD:
|
|
ret = Z_DATA_ERROR;
|
|
goto inf_leave;
|
|
|
|
case SYNC:
|
|
|
|
default: /* can't happen, but makes compilers happy */
|
|
return Z_STREAM_ERROR;
|
|
}
|
|
|
|
/*
|
|
Return from inflate(), updating the total counts and the check value.
|
|
If there was no progress during the inflate() call, return a buffer
|
|
error. Call updatewindow() to create and/or update the window state.
|
|
*/
|
|
inf_leave:
|
|
RESTORE();
|
|
uint32_t check_bytes = out - strm->avail_out;
|
|
if (INFLATE_NEED_UPDATEWINDOW(strm) &&
|
|
(state->wsize || (out != strm->avail_out && state->mode < BAD &&
|
|
(state->mode < CHECK || flush != Z_FINISH)))) {
|
|
/* update sliding window with respective checksum if not in "raw" mode */
|
|
updatewindow(strm, strm->next_out, check_bytes, state->wrap & 4);
|
|
}
|
|
in -= strm->avail_in;
|
|
out -= strm->avail_out;
|
|
strm->total_in += in;
|
|
strm->total_out += out;
|
|
state->total += out;
|
|
|
|
strm->data_type = (int)state->bits + (state->last ? 64 : 0) +
|
|
(state->mode == TYPE ? 128 : 0) + (state->mode == LEN_ || state->mode == COPY_ ? 256 : 0);
|
|
if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK) {
|
|
/* when no sliding window is used, hash the output bytes if no CHECK state */
|
|
if (INFLATE_NEED_CHECKSUM(strm) && !state->wsize && flush == Z_FINISH) {
|
|
inf_chksum(strm, put - check_bytes, check_bytes);
|
|
}
|
|
ret = Z_BUF_ERROR;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
int32_t Z_EXPORT PREFIX(inflateEnd)(PREFIX3(stream) *strm) {
|
|
if (inflateStateCheck(strm))
|
|
return Z_STREAM_ERROR;
|
|
|
|
/* Free allocated buffers */
|
|
free_inflate(strm);
|
|
|
|
Tracev((stderr, "inflate: end\n"));
|
|
return Z_OK;
|
|
}
|
|
|
|
int32_t Z_EXPORT PREFIX(inflateGetDictionary)(PREFIX3(stream) *strm, uint8_t *dictionary, uint32_t *dictLength) {
|
|
struct inflate_state *state;
|
|
|
|
/* check state */
|
|
if (inflateStateCheck(strm))
|
|
return Z_STREAM_ERROR;
|
|
state = (struct inflate_state *)strm->state;
|
|
|
|
INFLATE_GET_DICTIONARY_HOOK(strm, dictionary, dictLength); /* hook for IBM Z DFLTCC */
|
|
|
|
/* copy dictionary */
|
|
if (state->whave && dictionary != NULL) {
|
|
memcpy(dictionary, state->window + state->wnext, state->whave - state->wnext);
|
|
memcpy(dictionary + state->whave - state->wnext, state->window, state->wnext);
|
|
}
|
|
if (dictLength != NULL)
|
|
*dictLength = state->whave;
|
|
return Z_OK;
|
|
}
|
|
|
|
int32_t Z_EXPORT PREFIX(inflateSetDictionary)(PREFIX3(stream) *strm, const uint8_t *dictionary, uint32_t dictLength) {
|
|
struct inflate_state *state;
|
|
unsigned long dictid;
|
|
|
|
/* check state */
|
|
if (inflateStateCheck(strm))
|
|
return Z_STREAM_ERROR;
|
|
state = (struct inflate_state *)strm->state;
|
|
if (state->wrap != 0 && state->mode != DICT)
|
|
return Z_STREAM_ERROR;
|
|
|
|
/* check for correct dictionary identifier */
|
|
if (state->mode == DICT) {
|
|
dictid = FUNCTABLE_CALL(adler32)(ADLER32_INITIAL_VALUE, dictionary, dictLength);
|
|
if (dictid != state->check)
|
|
return Z_DATA_ERROR;
|
|
}
|
|
|
|
INFLATE_SET_DICTIONARY_HOOK(strm, dictionary, dictLength); /* hook for IBM Z DFLTCC */
|
|
|
|
/* copy dictionary to window using updatewindow(), which will amend the
|
|
existing dictionary if appropriate */
|
|
updatewindow(strm, dictionary + dictLength, dictLength, 0);
|
|
|
|
state->havedict = 1;
|
|
Tracev((stderr, "inflate: dictionary set\n"));
|
|
return Z_OK;
|
|
}
|
|
|
|
int32_t Z_EXPORT PREFIX(inflateGetHeader)(PREFIX3(stream) *strm, PREFIX(gz_headerp) head) {
|
|
struct inflate_state *state;
|
|
|
|
/* check state */
|
|
if (inflateStateCheck(strm))
|
|
return Z_STREAM_ERROR;
|
|
state = (struct inflate_state *)strm->state;
|
|
if ((state->wrap & 2) == 0)
|
|
return Z_STREAM_ERROR;
|
|
|
|
/* save header structure */
|
|
state->head = head;
|
|
head->done = 0;
|
|
return Z_OK;
|
|
}
|
|
|
|
/*
|
|
Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found
|
|
or when out of input. When called, *have is the number of pattern bytes
|
|
found in order so far, in 0..3. On return *have is updated to the new
|
|
state. If on return *have equals four, then the pattern was found and the
|
|
return value is how many bytes were read including the last byte of the
|
|
pattern. If *have is less than four, then the pattern has not been found
|
|
yet and the return value is len. In the latter case, syncsearch() can be
|
|
called again with more data and the *have state. *have is initialized to
|
|
zero for the first call.
|
|
*/
|
|
static uint32_t syncsearch(uint32_t *have, const uint8_t *buf, uint32_t len) {
|
|
uint32_t got, next;
|
|
|
|
got = *have;
|
|
next = 0;
|
|
while (next < len && got < 4) {
|
|
if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))
|
|
got++;
|
|
else if (buf[next])
|
|
got = 0;
|
|
else
|
|
got = 4 - got;
|
|
next++;
|
|
}
|
|
*have = got;
|
|
return next;
|
|
}
|
|
|
|
int32_t Z_EXPORT PREFIX(inflateSync)(PREFIX3(stream) *strm) {
|
|
unsigned len; /* number of bytes to look at or looked at */
|
|
int flags; /* temporary to save header status */
|
|
size_t in, out; /* temporary to save total_in and total_out */
|
|
unsigned char buf[4]; /* to restore bit buffer to byte string */
|
|
struct inflate_state *state;
|
|
|
|
/* check parameters */
|
|
if (inflateStateCheck(strm))
|
|
return Z_STREAM_ERROR;
|
|
state = (struct inflate_state *)strm->state;
|
|
if (strm->avail_in == 0 && state->bits < 8)
|
|
return Z_BUF_ERROR;
|
|
|
|
/* if first time, start search in bit buffer */
|
|
if (state->mode != SYNC) {
|
|
state->mode = SYNC;
|
|
state->hold >>= state->bits & 7;
|
|
state->bits -= state->bits & 7;
|
|
len = 0;
|
|
while (state->bits >= 8) {
|
|
buf[len++] = (unsigned char)(state->hold);
|
|
state->hold >>= 8;
|
|
state->bits -= 8;
|
|
}
|
|
state->have = 0;
|
|
syncsearch(&(state->have), buf, len);
|
|
}
|
|
|
|
/* search available input */
|
|
len = syncsearch(&(state->have), strm->next_in, strm->avail_in);
|
|
strm->avail_in -= len;
|
|
strm->next_in += len;
|
|
strm->total_in += len;
|
|
|
|
/* return no joy or set up to restart inflate() on a new block */
|
|
if (state->have != 4)
|
|
return Z_DATA_ERROR;
|
|
if (state->flags == -1)
|
|
state->wrap = 0; /* if no header yet, treat as raw */
|
|
else
|
|
state->wrap &= ~4; /* no point in computing a check value now */
|
|
flags = state->flags;
|
|
in = strm->total_in;
|
|
out = strm->total_out;
|
|
PREFIX(inflateReset)(strm);
|
|
strm->total_in = (z_uintmax_t)in; /* Can't use z_size_t here as it will overflow on 64-bit Windows */
|
|
strm->total_out = (z_uintmax_t)out;
|
|
state->flags = flags;
|
|
state->mode = TYPE;
|
|
return Z_OK;
|
|
}
|
|
|
|
/*
|
|
Returns true if inflate is currently at the end of a block generated by
|
|
Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
|
|
implementation to provide an additional safety check. PPP uses
|
|
Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
|
|
block. When decompressing, PPP checks that at the end of input packet,
|
|
inflate is waiting for these length bytes.
|
|
*/
|
|
int32_t Z_EXPORT PREFIX(inflateSyncPoint)(PREFIX3(stream) *strm) {
|
|
struct inflate_state *state;
|
|
|
|
if (inflateStateCheck(strm))
|
|
return Z_STREAM_ERROR;
|
|
INFLATE_SYNC_POINT_HOOK(strm);
|
|
state = (struct inflate_state *)strm->state;
|
|
return state->mode == STORED && state->bits == 0;
|
|
}
|
|
|
|
int32_t Z_EXPORT PREFIX(inflateCopy)(PREFIX3(stream) *dest, PREFIX3(stream) *source) {
|
|
struct inflate_state *state;
|
|
struct inflate_state *copy;
|
|
|
|
/* check input */
|
|
if (inflateStateCheck(source) || dest == NULL)
|
|
return Z_STREAM_ERROR;
|
|
state = (struct inflate_state *)source->state;
|
|
|
|
/* copy stream */
|
|
memcpy((void *)dest, (void *)source, sizeof(PREFIX3(stream)));
|
|
|
|
/* allocate space */
|
|
inflate_allocs *alloc_bufs = alloc_inflate(dest);
|
|
if (alloc_bufs == NULL)
|
|
return Z_MEM_ERROR;
|
|
copy = alloc_bufs->state;
|
|
|
|
/* copy state */
|
|
memcpy(copy, state, sizeof(struct inflate_state));
|
|
copy->strm = dest;
|
|
if (state->lencode >= state->codes && state->lencode <= state->codes + ENOUGH - 1) {
|
|
copy->lencode = copy->codes + (state->lencode - state->codes);
|
|
copy->distcode = copy->codes + (state->distcode - state->codes);
|
|
}
|
|
copy->next = copy->codes + (state->next - state->codes);
|
|
copy->window = alloc_bufs->window;
|
|
copy->alloc_bufs = alloc_bufs;
|
|
|
|
/* window */
|
|
memcpy(copy->window, state->window, INFLATE_ADJUST_WINDOW_SIZE((size_t)state->wsize));
|
|
|
|
dest->state = (struct internal_state *)copy;
|
|
return Z_OK;
|
|
}
|
|
|
|
int32_t Z_EXPORT PREFIX(inflateUndermine)(PREFIX3(stream) *strm, int32_t subvert) {
|
|
struct inflate_state *state;
|
|
|
|
if (inflateStateCheck(strm))
|
|
return Z_STREAM_ERROR;
|
|
state = (struct inflate_state *)strm->state;
|
|
#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
|
state->sane = !subvert;
|
|
return Z_OK;
|
|
#else
|
|
Z_UNUSED(subvert);
|
|
state->sane = 1;
|
|
return Z_DATA_ERROR;
|
|
#endif
|
|
}
|
|
|
|
int32_t Z_EXPORT PREFIX(inflateValidate)(PREFIX3(stream) *strm, int32_t check) {
|
|
struct inflate_state *state;
|
|
|
|
if (inflateStateCheck(strm))
|
|
return Z_STREAM_ERROR;
|
|
state = (struct inflate_state *)strm->state;
|
|
if (check && state->wrap)
|
|
state->wrap |= 4;
|
|
else
|
|
state->wrap &= ~4;
|
|
return Z_OK;
|
|
}
|
|
|
|
long Z_EXPORT PREFIX(inflateMark)(PREFIX3(stream) *strm) {
|
|
struct inflate_state *state;
|
|
|
|
if (inflateStateCheck(strm))
|
|
return -65536;
|
|
INFLATE_MARK_HOOK(strm); /* hook for IBM Z DFLTCC */
|
|
state = (struct inflate_state *)strm->state;
|
|
return (long)(((unsigned long)((long)state->back)) << 16) +
|
|
(state->mode == COPY ? state->length :
|
|
(state->mode == MATCH ? state->was - state->length : 0));
|
|
}
|
|
|
|
unsigned long Z_EXPORT PREFIX(inflateCodesUsed)(PREFIX3(stream) *strm) {
|
|
struct inflate_state *state;
|
|
if (strm == NULL || strm->state == NULL)
|
|
return (unsigned long)-1;
|
|
state = (struct inflate_state *)strm->state;
|
|
return (unsigned long)(state->next - state->codes);
|
|
}
|