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37 lines
1.4 KiB
ReStructuredText
37 lines
1.4 KiB
ReStructuredText
Camera Calibration and 3D Reconstruction
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========================================
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.. highlight:: cpp
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gpu::solvePnPRansac
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-------------------
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Finds the object pose from 3D-2D point correspondences.
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.. ocv:function:: void gpu::solvePnPRansac(const Mat& object, const Mat& image, const Mat& camera_mat, const Mat& dist_coef, Mat& rvec, Mat& tvec, bool use_extrinsic_guess=false, int num_iters=100, float max_dist=8.0, int min_inlier_count=100, vector<int>* inliers=NULL)
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:param object: Single-row matrix of object points.
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:param image: Single-row matrix of image points.
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:param camera_mat: 3x3 matrix of intrinsic camera parameters.
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:param dist_coef: Distortion coefficients. See :ocv:func:`undistortPoints` for details.
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:param rvec: Output 3D rotation vector.
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:param tvec: Output 3D translation vector.
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:param use_extrinsic_guess: Flag to indicate that the function must use ``rvec`` and ``tvec`` as an initial transformation guess. It is not supported for now.
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:param num_iters: Maximum number of RANSAC iterations.
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:param max_dist: Euclidean distance threshold to detect whether point is inlier or not.
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:param min_inlier_count: Flag to indicate that the function must stop if greater or equal number of inliers is achieved. It is not supported for now.
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:param inliers: Output vector of inlier indices.
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.. seealso:: :ocv:func:`solvePnPRansac`
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