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https://github.com/opencv/opencv.git
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6cf0910842
* cmake: Fix DirectX detection in mingw The pragma comment directive is valid for MSVC only. So, the DirectX detection fails in mingw. The failure is fixed by adding the required linking library (here d3d11) in the try_compile() function in OpenCVDetectDirectX.cmake file. Also add a message if the first DirectX check fails. * gapi: Fix compilation with mingw These changes remove MSVC specific pragma directive. The compilation fails at linking time due to absence of proper linking library. The required libraries are added in corresponding CMakeLists.txt file. * samples: Fix compilation with mingw These changes remove MSVC specific pragma directive. The compilation fails at linking time due to absence of proper linking library. The required libraries are added in corresponding CMakeLists.txt file.
314 lines
8.7 KiB
C++
314 lines
8.7 KiB
C++
/*
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// A sample program demonstrating interoperability of OpenCV cv::UMat with Direct X surface
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// At first, the data obtained from video file or camera and placed onto Direct X surface,
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// following mapping of this Direct X surface to OpenCV cv::UMat and call cv::Blur function.
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// The result is mapped back to Direct X surface and rendered through Direct X API.
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*/
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <d3d9.h>
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#include "opencv2/core.hpp"
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#include "opencv2/core/directx.hpp"
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#include "opencv2/core/ocl.hpp"
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#include "opencv2/imgproc.hpp"
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#include "opencv2/videoio.hpp"
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#include "d3dsample.hpp"
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class D3D9WinApp : public D3DSample
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{
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public:
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D3D9WinApp(int width, int height, std::string& window_name, cv::VideoCapture& cap) :
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D3DSample(width, height, window_name, cap) {}
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~D3D9WinApp() {}
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int create(void)
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{
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// base initialization
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D3DSample::create();
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// initialize DirectX
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HRESULT r;
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m_pD3D9 = ::Direct3DCreate9(D3D_SDK_VERSION);
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if (NULL == m_pD3D9)
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{
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return EXIT_FAILURE;
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}
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DWORD flags = D3DCREATE_HARDWARE_VERTEXPROCESSING |
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D3DCREATE_PUREDEVICE |
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D3DCREATE_NOWINDOWCHANGES |
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D3DCREATE_MULTITHREADED |
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D3DCREATE_FPU_PRESERVE;
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D3DPRESENT_PARAMETERS d3dpp;
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::ZeroMemory(&d3dpp, sizeof(D3DPRESENT_PARAMETERS));
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d3dpp.Windowed = true;
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d3dpp.Flags = 0;
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d3dpp.BackBufferCount = 0;
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d3dpp.BackBufferFormat = D3DFMT_A8R8G8B8;
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d3dpp.BackBufferHeight = m_height;
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d3dpp.BackBufferWidth = m_width;
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d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE;
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d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
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d3dpp.hDeviceWindow = m_hWnd;
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d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
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d3dpp.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
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r = m_pD3D9->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, m_hWnd, flags, &d3dpp, &m_pD3D9Dev);
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if (FAILED(r))
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{
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return EXIT_FAILURE;
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}
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r = m_pD3D9Dev->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &m_pBackBuffer);
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if (FAILED(r))
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{
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return EXIT_FAILURE;
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}
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r = m_pD3D9Dev->CreateOffscreenPlainSurface(m_width, m_height, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &m_pSurface, NULL);
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if (FAILED(r))
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{
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std::cerr << "Can't create surface for result" << std::endl;
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return EXIT_FAILURE;
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}
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// initialize OpenCL context of OpenCV lib from DirectX
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if (cv::ocl::haveOpenCL())
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{
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m_oclCtx = cv::directx::ocl::initializeContextFromDirect3DDevice9(m_pD3D9Dev);
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}
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m_oclDevName = cv::ocl::useOpenCL() ?
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cv::ocl::Context::getDefault().device(0).name() :
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"No OpenCL device";
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return EXIT_SUCCESS;
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} // create()
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// get media data on DX surface for further processing
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int get_surface(LPDIRECT3DSURFACE9* ppSurface)
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{
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HRESULT r;
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if (!m_cap.read(m_frame_bgr))
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return EXIT_FAILURE;
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cv::cvtColor(m_frame_bgr, m_frame_rgba, cv::COLOR_BGR2BGRA);
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D3DLOCKED_RECT memDesc = { 0, NULL };
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RECT rc = { 0, 0, m_width, m_height };
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r = m_pSurface->LockRect(&memDesc, &rc, 0);
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if (FAILED(r))
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{
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return r;
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}
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cv::Mat m(m_height, m_width, CV_8UC4, memDesc.pBits, memDesc.Pitch);
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// copy video frame data to surface
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m_frame_rgba.copyTo(m);
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r = m_pSurface->UnlockRect();
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if (FAILED(r))
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{
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return r;
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}
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*ppSurface = m_pSurface;
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return EXIT_SUCCESS;
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} // get_surface()
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// process and render media data
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int render()
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{
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try
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{
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if (m_shutdown)
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return EXIT_SUCCESS;
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// capture user input once
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MODE mode = (m_mode == MODE_GPU_NV12) ? MODE_GPU_RGBA : m_mode;
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HRESULT r;
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LPDIRECT3DSURFACE9 pSurface;
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r = get_surface(&pSurface);
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if (FAILED(r))
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{
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return EXIT_FAILURE;
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}
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m_timer.reset();
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m_timer.start();
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switch (mode)
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{
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case MODE_CPU:
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{
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// process video frame on CPU
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D3DLOCKED_RECT memDesc = { 0, NULL };
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RECT rc = { 0, 0, m_width, m_height };
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r = pSurface->LockRect(&memDesc, &rc, 0);
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if (FAILED(r))
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{
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return EXIT_FAILURE;
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}
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cv::Mat m(m_height, m_width, CV_8UC4, memDesc.pBits, memDesc.Pitch);
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if (m_demo_processing)
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{
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// blur D3D9 surface with OpenCV on CPU
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cv::blur(m, m, cv::Size(15, 15));
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}
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r = pSurface->UnlockRect();
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if (FAILED(r))
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{
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return EXIT_FAILURE;
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}
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break;
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}
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case MODE_GPU_RGBA:
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{
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// process video frame on GPU
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cv::UMat u;
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cv::directx::convertFromDirect3DSurface9(pSurface, u);
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if (m_demo_processing)
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{
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// blur D3D9 surface with OpenCV on GPU with OpenCL
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cv::blur(u, u, cv::Size(15, 15));
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}
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cv::directx::convertToDirect3DSurface9(u, pSurface);
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break;
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}
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} // switch
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m_timer.stop();
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print_info(pSurface, mode, m_timer.getTimeMilli(), m_oclDevName);
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// traditional DX render pipeline:
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// BitBlt surface to backBuffer and flip backBuffer to frontBuffer
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r = m_pD3D9Dev->StretchRect(pSurface, NULL, m_pBackBuffer, NULL, D3DTEXF_NONE);
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if (FAILED(r))
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{
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return EXIT_FAILURE;
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}
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// present the back buffer contents to the display
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r = m_pD3D9Dev->Present(NULL, NULL, NULL, NULL);
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if (FAILED(r))
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{
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return EXIT_FAILURE;
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}
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} // try
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catch (const cv::Exception& e)
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{
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std::cerr << "Exception: " << e.what() << std::endl;
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return 10;
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}
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return EXIT_SUCCESS;
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} // render()
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void print_info(LPDIRECT3DSURFACE9 pSurface, int mode, double time, cv::String oclDevName)
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{
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HDC hDC;
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HRESULT r = pSurface->GetDC(&hDC);
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if (FAILED(r))
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{
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return;
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}
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HFONT hFont = (HFONT)::GetStockObject(SYSTEM_FONT);
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HFONT hOldFont = (HFONT)::SelectObject(hDC, hFont);
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if (hOldFont)
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{
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TEXTMETRIC tm;
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::GetTextMetrics(hDC, &tm);
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char buf[256];
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int y = 0;
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buf[0] = 0;
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snprintf(buf, sizeof(buf), "mode: %s", m_modeStr[mode].c_str());
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::TextOut(hDC, 0, y, buf, (int)strlen(buf));
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y += tm.tmHeight;
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buf[0] = 0;
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snprintf(buf, sizeof(buf), m_demo_processing ? "blur frame" : "copy frame");
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::TextOut(hDC, 0, y, buf, (int)strlen(buf));
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y += tm.tmHeight;
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buf[0] = 0;
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snprintf(buf, sizeof(buf), "time: %4.1f msec", time);
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::TextOut(hDC, 0, y, buf, (int)strlen(buf));
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y += tm.tmHeight;
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buf[0] = 0;
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snprintf(buf, sizeof(buf), "OpenCL device: %s", oclDevName.c_str());
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::TextOut(hDC, 0, y, buf, (int)strlen(buf));
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::SelectObject(hDC, hOldFont);
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}
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r = pSurface->ReleaseDC(hDC);
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return;
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} // print_info()
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int cleanup(void)
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{
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SAFE_RELEASE(m_pSurface);
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SAFE_RELEASE(m_pBackBuffer);
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SAFE_RELEASE(m_pD3D9Dev);
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SAFE_RELEASE(m_pD3D9);
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D3DSample::cleanup();
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return EXIT_SUCCESS;
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} // cleanup()
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private:
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LPDIRECT3D9 m_pD3D9;
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LPDIRECT3DDEVICE9 m_pD3D9Dev;
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LPDIRECT3DSURFACE9 m_pBackBuffer;
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LPDIRECT3DSURFACE9 m_pSurface;
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cv::ocl::Context m_oclCtx;
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cv::String m_oclPlatformName;
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cv::String m_oclDevName;
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};
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// main func
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int main(int argc, char** argv)
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{
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std::string title = "D3D9 interop sample";
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return d3d_app<D3D9WinApp>(argc, argv, title);
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}
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