opencv/samples/directx/d3d9ex_interop.cpp
Vladimir Dudnik d4774ead43 d3d11-nv12 interop
fixed issues with ocl nv12 cvt kernel

finisged ocl nv12-to-rgba kernel, update dx-interop samples. (ocl rgba-to-nv12 kernel will be added later)

an attempt to fix build issue

fix for non opencl build issue

fix typo

fix compilation warnings

fix compile issue for Mac (OpenCL)

add convertion from rgba to nv12 (still need to debug kernel)

remove empty line at the EOF

fixed compilation warning
2015-07-29 19:52:03 +03:00

319 lines
8.6 KiB
C++

/*
// Sample demonstrating interoperability of OpenCV UMat with Direct X surface
// At first, the data obtained from video file or camera and
// placed onto Direct X surface,
// following mapping of this Direct X surface to OpenCV UMat and call cv::Blur
// function. The result is mapped back to Direct X surface and rendered through
// Direct X API.
*/
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <d3d9.h>
#include "opencv2/core.hpp"
#include "opencv2/core/directx.hpp"
#include "opencv2/core/ocl.hpp"
#include "opencv2/imgproc.hpp"
#include "opencv2/videoio.hpp"
#include "d3dsample.hpp"
#pragma comment (lib, "d3d9.lib")
using namespace std;
using namespace cv;
class D3D9ExWinApp : public D3DSample
{
public:
D3D9ExWinApp(int width, int height, std::string& window_name, cv::VideoCapture& cap) :
D3DSample(width, height, window_name, cap) {}
~D3D9ExWinApp() {}
int create(void)
{
// base initialization
D3DSample::create();
// initialize DirectX
HRESULT r;
r = ::Direct3DCreate9Ex(D3D_SDK_VERSION, &m_pD3D9Ex);
if (FAILED(r))
{
return -1;
}
DWORD flags = D3DCREATE_HARDWARE_VERTEXPROCESSING |
D3DCREATE_PUREDEVICE |
D3DCREATE_NOWINDOWCHANGES |
D3DCREATE_MULTITHREADED |
D3DCREATE_FPU_PRESERVE;
D3DPRESENT_PARAMETERS d3dpp;
::ZeroMemory(&d3dpp, sizeof(D3DPRESENT_PARAMETERS));
d3dpp.Windowed = true;
d3dpp.Flags = 0;
d3dpp.BackBufferCount = 0;
d3dpp.BackBufferFormat = D3DFMT_A8R8G8B8;
d3dpp.BackBufferHeight = m_height;
d3dpp.BackBufferWidth = m_width;
d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE;
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
d3dpp.hDeviceWindow = m_hWnd;
d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
d3dpp.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
r = m_pD3D9Ex->CreateDeviceEx(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, m_hWnd, flags, &d3dpp, NULL, &m_pD3D9DevEx);
if (FAILED(r))
{
return -1;
}
r = m_pD3D9DevEx->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &m_pBackBuffer);
if (FAILED(r))
{
return -1;
}
r = m_pD3D9DevEx->CreateOffscreenPlainSurface(m_width, m_height, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &m_pSurface, NULL);
if (FAILED(r))
{
std::cerr << "Can't create surface for result" << std::endl;
return -1;
}
// initialize OpenCL context of OpenCV lib from DirectX
if (cv::ocl::haveOpenCL())
{
m_oclCtx = cv::directx::ocl::initializeContextFromDirect3DDevice9(m_pD3D9DevEx);
}
m_oclDevName = cv::ocl::useOpenCL() ?
cv::ocl::Context::getDefault().device(0).name() :
"No OpenCL device";
return 0;
} // create()
// get media data on DX surface for further processing
int get_surface(LPDIRECT3DSURFACE9* ppSurface)
{
HRESULT r;
if (!m_cap.read(m_frame_bgr))
return -1;
cv::cvtColor(m_frame_bgr, m_frame_rgba, CV_BGR2BGRA);
D3DLOCKED_RECT memDesc = { 0, NULL };
RECT rc = { 0, 0, m_width, m_height };
r = m_pSurface->LockRect(&memDesc, &rc, 0);
if (FAILED(r))
{
return r;
}
cv::Mat m(m_height, m_width, CV_8UC4, memDesc.pBits, memDesc.Pitch);
// copy video frame data to surface
m_frame_rgba.copyTo(m);
r = m_pSurface->UnlockRect();
if (FAILED(r))
{
return r;
}
*ppSurface = m_pSurface;
return 0;
} // get_surface()
// process and render media data
int render()
{
try
{
if (m_shutdown)
return 0;
// capture user input once
MODE mode = m_mode == MODE_GPU_NV12 ? MODE_GPU_RGBA : m_mode;
HRESULT r;
LPDIRECT3DSURFACE9 pSurface;
r = get_surface(&pSurface);
if (FAILED(r))
{
return -1;
}
m_timer.start();
switch (mode)
{
case MODE_CPU:
{
// process video frame on CPU
D3DLOCKED_RECT memDesc = { 0, NULL };
RECT rc = { 0, 0, m_width, m_height };
r = pSurface->LockRect(&memDesc, &rc, 0);
if (FAILED(r))
{
return -1;
}
cv::Mat m(m_height, m_width, CV_8UC4, memDesc.pBits, memDesc.Pitch);
if (m_demo_processing)
{
// blur D3D9 surface with OpenCV on CPU
cv::blur(m, m, cv::Size(15, 15), cv::Point(-7, -7));
}
r = pSurface->UnlockRect();
if (FAILED(r))
{
return -1;
}
break;
}
case MODE_GPU_RGBA:
{
// process video frame on GPU
cv::UMat u;
cv::directx::convertFromDirect3DSurface9(pSurface, u);
if (m_demo_processing)
{
// blur D3D9 surface with OpenCV on GPU with OpenCL
cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
}
cv::directx::convertToDirect3DSurface9(u, pSurface);
break;
}
} // switch
m_timer.stop();
print_info(pSurface, m_mode, m_timer.time(Timer::UNITS::MSEC), m_oclDevName);
// traditional DX render pipeline:
// BitBlt surface to backBuffer and flip backBuffer to frontBuffer
r = m_pD3D9DevEx->StretchRect(pSurface, NULL, m_pBackBuffer, NULL, D3DTEXF_NONE);
if (FAILED(r))
{
return -1;
}
// present the back buffer contents to the display
r = m_pD3D9DevEx->Present(NULL, NULL, NULL, NULL);
if (FAILED(r))
{
return -1;
}
} // try
catch (cv::Exception& e)
{
std::cerr << "Exception: " << e.what() << std::endl;
return 10;
}
return 0;
} // render()
void print_info(LPDIRECT3DSURFACE9 pSurface, int mode, float time, cv::String oclDevName)
{
HDC hDC;
HRESULT r = pSurface->GetDC(&hDC);
if (FAILED(r))
{
return;
}
HFONT hFont = (HFONT)::GetStockObject(SYSTEM_FONT);
HFONT hOldFont = (HFONT)::SelectObject(hDC, hFont);
if (hOldFont)
{
TEXTMETRIC tm;
::GetTextMetrics(hDC, &tm);
char buf[256];
int y = 0;
buf[0] = 0;
sprintf(buf, "mode: %s", m_modeStr[mode].c_str());
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
y += tm.tmHeight;
buf[0] = 0;
sprintf(buf, m_demo_processing ? "blur frame" : "copy frame");
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
y += tm.tmHeight;
buf[0] = 0;
sprintf(buf, "time: %4.1f msec", time);
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
y += tm.tmHeight;
buf[0] = 0;
sprintf(buf, "OpenCL device: %s", oclDevName.c_str());
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
::SelectObject(hDC, hOldFont);
}
r = pSurface->ReleaseDC(hDC);
return;
} // print_info()
int cleanup(void)
{
SAFE_RELEASE(m_pSurface);
SAFE_RELEASE(m_pBackBuffer);
SAFE_RELEASE(m_pD3D9DevEx);
SAFE_RELEASE(m_pD3D9Ex);
D3DSample::cleanup();
return 0;
} // cleanup()
private:
LPDIRECT3D9EX m_pD3D9Ex;
LPDIRECT3DDEVICE9EX m_pD3D9DevEx;
LPDIRECT3DSURFACE9 m_pBackBuffer;
LPDIRECT3DSURFACE9 m_pSurface;
cv::ocl::Context m_oclCtx;
cv::String m_oclPlatformName;
cv::String m_oclDevName;
};
// main func
int main(int argc, char** argv)
{
std::string title = "D3D9Ex interop sample";
return d3d_app<D3D9ExWinApp>(argc, argv, title);
}