opencv/samples/gpu/bgfg_segm.cpp
Andrey Kamaev f2a02feffa Fix Windows build issues
* No /arch:SSE3 in MSVC
* Warnings fixed or suppressed
2012-08-22 11:21:09 +04:00

172 lines
3.7 KiB
C++

#include <iostream>
#include <string>
#include "opencv2/core/core.hpp"
#include "opencv2/gpu/gpu.hpp"
#include "opencv2/highgui/highgui.hpp"
using namespace std;
using namespace cv;
using namespace cv::gpu;
enum Method
{
FGD_STAT,
MOG,
MOG2,
VIBE,
GMG
};
int main(int argc, const char** argv)
{
cv::CommandLineParser cmd(argc, argv,
"{ c | camera | false | use camera }"
"{ f | file | 768x576.avi | input video file }"
"{ m | method | mog | method (fgd, mog, mog2, vibe, gmg) }"
"{ h | help | false | print help message }");
if (cmd.get<bool>("help"))
{
cout << "Usage : bgfg_segm [options]" << endl;
cout << "Avaible options:" << endl;
cmd.printParams();
return 0;
}
bool useCamera = cmd.get<bool>("camera");
string file = cmd.get<string>("file");
string method = cmd.get<string>("method");
if (method != "fgd" && method != "mog" && method != "mog2" && method != "vibe" && method != "gmg")
{
cerr << "Incorrect method" << endl;
return -1;
}
Method m = method == "fgd" ? FGD_STAT : method == "mog" ? MOG : method == "mog2" ? MOG2 : method == "vibe" ? VIBE : GMG;
VideoCapture cap;
if (useCamera)
cap.open(0);
else
cap.open(file);
if (!cap.isOpened())
{
cerr << "can not open camera or video file" << endl;
return -1;
}
Mat frame;
cap >> frame;
GpuMat d_frame(frame);
FGDStatModel fgd_stat;
MOG_GPU mog;
MOG2_GPU mog2;
VIBE_GPU vibe;
GMG_GPU gmg;
gmg.numInitializationFrames = 40;
GpuMat d_fgmask;
GpuMat d_fgimg;
GpuMat d_bgimg;
Mat fgmask;
Mat fgimg;
Mat bgimg;
switch (m)
{
case FGD_STAT:
fgd_stat.create(d_frame);
break;
case MOG:
mog(d_frame, d_fgmask, 0.01f);
break;
case MOG2:
mog2(d_frame, d_fgmask);
break;
case VIBE:
vibe.initialize(d_frame);
break;
case GMG:
gmg.initialize(d_frame.size());
break;
}
namedWindow("image", WINDOW_NORMAL);
namedWindow("foreground mask", WINDOW_NORMAL);
namedWindow("foreground image", WINDOW_NORMAL);
if (m != VIBE && m != GMG)
namedWindow("mean background image", WINDOW_NORMAL);
for(;;)
{
cap >> frame;
if (frame.empty())
break;
d_frame.upload(frame);
int64 start = cv::getTickCount();
//update the model
switch (m)
{
case FGD_STAT:
fgd_stat.update(d_frame);
d_fgmask = fgd_stat.foreground;
d_bgimg = fgd_stat.background;
break;
case MOG:
mog(d_frame, d_fgmask, 0.01f);
mog.getBackgroundImage(d_bgimg);
break;
case MOG2:
mog2(d_frame, d_fgmask);
mog2.getBackgroundImage(d_bgimg);
break;
case VIBE:
vibe(d_frame, d_fgmask);
break;
case GMG:
gmg(d_frame, d_fgmask);
break;
}
double fps = cv::getTickFrequency() / (cv::getTickCount() - start);
std::cout << "FPS : " << fps << std::endl;
d_fgimg.setTo(Scalar::all(0));
d_frame.copyTo(d_fgimg, d_fgmask);
d_fgmask.download(fgmask);
d_fgimg.download(fgimg);
if (!d_bgimg.empty())
d_bgimg.download(bgimg);
imshow("image", frame);
imshow("foreground mask", fgmask);
imshow("foreground image", fgimg);
if (!bgimg.empty())
imshow("mean background image", bgimg);
int key = waitKey(30);
if (key == 27)
break;
}
return 0;
}