mirror of
https://github.com/opencv/opencv.git
synced 2024-11-30 22:40:17 +08:00
225 lines
5.2 KiB
C++
225 lines
5.2 KiB
C++
///////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
|
// Digital Ltd. LLC
|
|
//
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are
|
|
// met:
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above
|
|
// copyright notice, this list of conditions and the following disclaimer
|
|
// in the documentation and/or other materials provided with the
|
|
// distribution.
|
|
// * Neither the name of Industrial Light & Magic nor the names of
|
|
// its contributors may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
#ifndef INCLUDED_IMATHINTERVAL_H
|
|
#define INCLUDED_IMATHINTERVAL_H
|
|
|
|
|
|
//-------------------------------------------------------------------
|
|
//
|
|
// class Imath::Interval<class T>
|
|
// --------------------------------
|
|
//
|
|
// An Interval has a min and a max and some miscellaneous
|
|
// functions. It is basically a Box<T> that allows T to be
|
|
// a scalar.
|
|
//
|
|
//-------------------------------------------------------------------
|
|
|
|
#include "ImathVec.h"
|
|
|
|
namespace Imath {
|
|
|
|
|
|
template <class T>
|
|
class Interval
|
|
{
|
|
public:
|
|
|
|
//-------------------------
|
|
// Data Members are public
|
|
//-------------------------
|
|
|
|
T min;
|
|
T max;
|
|
|
|
//-----------------------------------------------------
|
|
// Constructors - an "empty" Interval is created by default
|
|
//-----------------------------------------------------
|
|
|
|
Interval();
|
|
Interval(const T& point);
|
|
Interval(const T& minT, const T& maxT);
|
|
|
|
//--------------------------------
|
|
// Operators: we get != from STL
|
|
//--------------------------------
|
|
|
|
bool operator == (const Interval<T> &src) const;
|
|
|
|
//------------------
|
|
// Interval manipulation
|
|
//------------------
|
|
|
|
void makeEmpty();
|
|
void extendBy(const T& point);
|
|
void extendBy(const Interval<T>& interval);
|
|
|
|
//---------------------------------------------------
|
|
// Query functions - these compute results each time
|
|
//---------------------------------------------------
|
|
|
|
T size() const;
|
|
T center() const;
|
|
bool intersects(const T &point) const;
|
|
bool intersects(const Interval<T> &interval) const;
|
|
|
|
//----------------
|
|
// Classification
|
|
//----------------
|
|
|
|
bool hasVolume() const;
|
|
bool isEmpty() const;
|
|
};
|
|
|
|
|
|
//--------------------
|
|
// Convenient typedefs
|
|
//--------------------
|
|
|
|
|
|
typedef Interval <float> Intervalf;
|
|
typedef Interval <double> Intervald;
|
|
typedef Interval <short> Intervals;
|
|
typedef Interval <int> Intervali;
|
|
|
|
//----------------
|
|
// Implementation
|
|
//----------------
|
|
|
|
|
|
template <class T>
|
|
inline Interval<T>::Interval()
|
|
{
|
|
makeEmpty();
|
|
}
|
|
|
|
template <class T>
|
|
inline Interval<T>::Interval(const T& point)
|
|
{
|
|
min = point;
|
|
max = point;
|
|
}
|
|
|
|
template <class T>
|
|
inline Interval<T>::Interval(const T& minV, const T& maxV)
|
|
{
|
|
min = minV;
|
|
max = maxV;
|
|
}
|
|
|
|
template <class T>
|
|
inline bool
|
|
Interval<T>::operator == (const Interval<T> &src) const
|
|
{
|
|
return (min == src.min && max == src.max);
|
|
}
|
|
|
|
template <class T>
|
|
inline void
|
|
Interval<T>::makeEmpty()
|
|
{
|
|
min = limits<T>::max();
|
|
max = limits<T>::min();
|
|
}
|
|
|
|
template <class T>
|
|
inline void
|
|
Interval<T>::extendBy(const T& point)
|
|
{
|
|
if ( point < min )
|
|
min = point;
|
|
|
|
if ( point > max )
|
|
max = point;
|
|
}
|
|
|
|
template <class T>
|
|
inline void
|
|
Interval<T>::extendBy(const Interval<T>& interval)
|
|
{
|
|
if ( interval.min < min )
|
|
min = interval.min;
|
|
|
|
if ( interval.max > max )
|
|
max = interval.max;
|
|
}
|
|
|
|
template <class T>
|
|
inline bool
|
|
Interval<T>::intersects(const T& point) const
|
|
{
|
|
return point >= min && point <= max;
|
|
}
|
|
|
|
template <class T>
|
|
inline bool
|
|
Interval<T>::intersects(const Interval<T>& interval) const
|
|
{
|
|
return interval.max >= min && interval.min <= max;
|
|
}
|
|
|
|
template <class T>
|
|
inline T
|
|
Interval<T>::size() const
|
|
{
|
|
return max-min;
|
|
}
|
|
|
|
template <class T>
|
|
inline T
|
|
Interval<T>::center() const
|
|
{
|
|
return (max+min)/2;
|
|
}
|
|
|
|
template <class T>
|
|
inline bool
|
|
Interval<T>::isEmpty() const
|
|
{
|
|
return max < min;
|
|
}
|
|
|
|
template <class T>
|
|
inline bool Interval<T>::hasVolume() const
|
|
{
|
|
return max > min;
|
|
}
|
|
|
|
} // namespace Imath
|
|
|
|
#endif
|