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88 lines
3.2 KiB
C++
88 lines
3.2 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// Intel License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000, Intel Corporation, all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of Intel Corporation may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "precomp.hpp"
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#include <iostream>
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using namespace std;
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using namespace cv;
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struct CompactPoints : testing::TestWithParam<gpu::DeviceInfo>
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{
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virtual void SetUp() { gpu::setDevice(GetParam().deviceID()); }
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};
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TEST_P(CompactPoints, CanCompactizeSmallInput)
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{
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Mat src0(1, 3, CV_32FC2);
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src0.at<Point2f>(0,0) = Point2f(0,0);
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src0.at<Point2f>(0,1) = Point2f(0,1);
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src0.at<Point2f>(0,2) = Point2f(0,2);
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Mat src1(1, 3, CV_32FC2);
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src1.at<Point2f>(0,0) = Point2f(1,0);
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src1.at<Point2f>(0,1) = Point2f(1,1);
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src1.at<Point2f>(0,2) = Point2f(1,2);
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Mat mask(1, 3, CV_8U);
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mask.at<uchar>(0,0) = 1;
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mask.at<uchar>(0,1) = 0;
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mask.at<uchar>(0,2) = 1;
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gpu::GpuMat dsrc0(src0), dsrc1(src1), dmask(mask);
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gpu::compactPoints(dsrc0, dsrc1, dmask);
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dsrc0.download(src0);
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dsrc1.download(src1);
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ASSERT_EQ(2, src0.cols);
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ASSERT_EQ(2, src1.cols);
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ASSERT_TRUE(src0.at<Point2f>(0,0) == Point2f(0,0));
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ASSERT_TRUE(src0.at<Point2f>(0,1) == Point2f(0,2));
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ASSERT_TRUE(src1.at<Point2f>(0,0) == Point2f(1,0));
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ASSERT_TRUE(src1.at<Point2f>(0,1) == Point2f(1,2));
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}
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INSTANTIATE_TEST_CASE_P(GPU_GlobalMotion, CompactPoints, ALL_DEVICES);
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