rustdesk/libs/hbb_common/src/udp.rs

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use crate::{bail, ResultType};
use anyhow::anyhow;
use bytes::{Bytes, BytesMut};
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use futures::{SinkExt, StreamExt};
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use protobuf::Message;
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use socket2::{Domain, Protocol, Socket, Type};
use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4};
use tokio::net::{ToSocketAddrs, UdpSocket};
use tokio_socks::{udp::Socks5UdpFramed, IntoTargetAddr, TargetAddr, ToProxyAddrs};
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use tokio_util::{codec::BytesCodec, udp::UdpFramed};
pub enum FramedSocket {
Direct(UdpFramed<BytesCodec>),
ProxySocks(Socks5UdpFramed),
}
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fn new_socket(addr: SocketAddr, reuse: bool) -> Result<Socket, std::io::Error> {
let socket = match addr {
SocketAddr::V4(..) => Socket::new(Domain::ipv4(), Type::dgram(), None),
SocketAddr::V6(..) => Socket::new(Domain::ipv6(), Type::dgram(), None),
}?;
if reuse {
// windows has no reuse_port, but it's reuse_address
// almost equals to unix's reuse_port + reuse_address,
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// though may introduce nondeterministic behavior
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#[cfg(unix)]
socket.set_reuse_port(true)?;
socket.set_reuse_address(true)?;
}
socket.bind(&addr.into())?;
Ok(socket)
}
impl FramedSocket {
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pub async fn new<T: ToSocketAddrs>(addr: T) -> ResultType<Self> {
let socket = UdpSocket::bind(addr).await?;
Ok(Self::Direct(UdpFramed::new(socket, BytesCodec::new())))
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}
#[allow(clippy::never_loop)]
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pub async fn new_reuse<T: std::net::ToSocketAddrs>(addr: T) -> ResultType<Self> {
for addr in addr.to_socket_addrs()? {
let socket = new_socket(addr, true)?.into_udp_socket();
return Ok(Self::Direct(UdpFramed::new(
UdpSocket::from_std(socket)?,
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BytesCodec::new(),
)));
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}
bail!("could not resolve to any address");
}
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pub async fn new_proxy<'a, 't, P: ToProxyAddrs, T: ToSocketAddrs>(
proxy: P,
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local: T,
username: &'a str,
password: &'a str,
ms_timeout: u64,
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) -> ResultType<Self> {
let framed = if username.trim().is_empty() {
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super::timeout(ms_timeout, Socks5UdpFramed::connect(proxy, Some(local))).await??
} else {
super::timeout(
ms_timeout,
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Socks5UdpFramed::connect_with_password(proxy, Some(local), username, password),
)
.await??
};
log::trace!(
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"Socks5 udp connected, local addr: {:?}, target addr: {}",
framed.local_addr(),
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framed.socks_addr()
);
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Ok(Self::ProxySocks(framed))
}
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#[inline]
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pub async fn send(
&mut self,
msg: &impl Message,
addr: impl IntoTargetAddr<'_>,
) -> ResultType<()> {
let addr = addr.into_target_addr()?.to_owned();
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let send_data = Bytes::from(msg.write_to_bytes()?);
let _ = match self {
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Self::Direct(f) => match addr {
TargetAddr::Ip(addr) => f.send((send_data, addr)).await?,
_ => unreachable!(),
},
Self::ProxySocks(f) => f.send((send_data, addr)).await?,
};
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Ok(())
}
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// https://stackoverflow.com/a/68733302/1926020
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#[inline]
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pub async fn send_raw(
&mut self,
msg: &'static [u8],
addr: impl IntoTargetAddr<'static>,
) -> ResultType<()> {
let addr = addr.into_target_addr()?.to_owned();
let _ = match self {
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Self::Direct(f) => match addr {
TargetAddr::Ip(addr) => f.send((Bytes::from(msg), addr)).await?,
_ => unreachable!(),
},
Self::ProxySocks(f) => f.send((Bytes::from(msg), addr)).await?,
};
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Ok(())
}
#[inline]
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pub async fn next(&mut self) -> Option<ResultType<(BytesMut, TargetAddr<'static>)>> {
match self {
Self::Direct(f) => match f.next().await {
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Some(Ok((data, addr))) => {
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Some(Ok((data, addr.into_target_addr().ok()?.to_owned())))
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}
Some(Err(e)) => Some(Err(anyhow!(e))),
None => None,
},
Self::ProxySocks(f) => match f.next().await {
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Some(Ok((data, _))) => Some(Ok((data.data, data.dst_addr))),
Some(Err(e)) => Some(Err(anyhow!(e))),
None => None,
},
}
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}
#[inline]
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pub async fn next_timeout(
&mut self,
ms: u64,
) -> Option<ResultType<(BytesMut, TargetAddr<'static>)>> {
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if let Ok(res) =
tokio::time::timeout(std::time::Duration::from_millis(ms), self.next()).await
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{
res
} else {
None
}
}
}
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// const DEFAULT_MULTICAST: &str = "239.255.42.98";
pub fn bind_multicast(
maddr: Option<SocketAddrV4>,
interface: Ipv4Addr,
) -> ResultType<FramedSocket> {
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let socket = Socket::new(Domain::ipv4(), Type::dgram(), Some(Protocol::udp()))?;
socket.set_reuse_address(true)?;
if let Some(maddr) = maddr {
assert!(maddr.ip().is_multicast(), "Must be multcast address");
let addr = SocketAddrV4::new(interface, maddr.port());
socket.set_multicast_loop_v4(true)?;
socket.bind(&socket2::SockAddr::from(addr))?;
} else {
socket.bind(&socket2::SockAddr::from(SocketAddrV4::new(interface, 0)))?;
}
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Ok(FramedSocket::Direct(UdpFramed::new(
UdpSocket::from_std(socket.into_udp_socket())?,
BytesCodec::new(),
)))
}