2022-05-19 21:45:25 +08:00
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use std::{
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sync::{Arc, Mutex},
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time::Instant,
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};
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use hbb_common::log;
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const MAX_LATENCY: i64 = 500;
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const MIN_LATENCY: i64 = 100;
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// based on video frame time, fix audio latency relatively.
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// only works on audio, can't fix video latency.
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#[derive(Debug)]
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pub struct LatencyController {
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last_video_remote_ts: i64, // generated on remote deivce
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update_time: Instant,
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allow_audio: bool,
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}
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impl Default for LatencyController {
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fn default() -> Self {
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Self {
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last_video_remote_ts: Default::default(),
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update_time: Instant::now(),
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allow_audio: Default::default(),
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}
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}
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}
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impl LatencyController {
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pub fn new() -> Arc<Mutex<LatencyController>> {
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Arc::new(Mutex::new(LatencyController::default()))
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}
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// first, receive new video frame and update time
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pub fn update_video(&mut self, timestamp: i64) {
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self.last_video_remote_ts = timestamp;
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self.update_time = Instant::now();
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}
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// second, compute audio latency
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// set MAX and MIN, avoid fixing too frequently.
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pub fn check_audio(&mut self, timestamp: i64) -> bool {
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2022-05-20 00:22:43 +08:00
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let expected = self.update_time.elapsed().as_millis() as i64 + self.last_video_remote_ts;
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2022-05-19 21:45:25 +08:00
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let latency = expected - timestamp;
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if self.allow_audio {
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if latency.abs() > MAX_LATENCY {
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log::debug!("LATENCY > {}ms cut off, latency:{}", MAX_LATENCY, latency);
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self.allow_audio = false;
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}
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} else {
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if latency.abs() < MIN_LATENCY {
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log::debug!("LATENCY < {}ms resume, latency:{}", MIN_LATENCY, latency);
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self.allow_audio = true;
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}
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}
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self.allow_audio
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}
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}
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